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(9)
Effect99
5 May 2024
0
I tested the addon with Better On Bedrock and the textures worked correctly, so the problem is probably something else.
Make sure the addon resource pack is installed correctly.
Effect99
30 Mar 2024
0
Yes, it works on dedicated servers and realms
Effect99
14 Mar 2024
0
Well that seems to be a problem with the aternos servers since it seems that you cannot interact correctly with the custom blocks and that is why the remote controller is not detected.
Basically it's not the addon's fault but I'll fix it anyway.
Effect99
14 Mar 2024
0
Are you using the addon in a realm?
The truth is I don't know what it could be since I tested the addon on different devices and everything works correctly, but I will soon release an update to be able to add the terminals in another way to the remote controller.
Effect99
14 Mar 2024
0
I just tested it on 1.20.7 and it works so you are probably doing something wrong, please explain step by step how you are doing it.
Effect99
6 Mar 2024
1
If you set the "!mobCapLimit: 200" survival becomes more fun, it's like a monster apocalypse ๐
Effect99
6 Mar 2024
1
For now it only works on monsters but in the next update I will add an option to make it work on passive mobs.
Effect99
6 Mar 2024
1
Of course, I will do that but for now if anyone experiences lag when using the addon you can try using the command "!mobCapLimit: 1", that will generate less than 45 monster type mobs. I didn't add it to the description because it doesn't work very well.
You can also try reducing the simulation distance to 4 to make the mobs disappear faster.
Effect99
6 Mar 2024
1
Are you sure of this? I just checked the files in the "spawn_rules" folder of Minecraft 1.20.60 and most monsters spawn between 0 and 7 light levels, like in most previous versions of Minecraft.
The only thing the addon does is trick the game's mob spawner into thinking it hasn't spawned enough mobs.