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FearCraft the Experiment [Inspired by Java] {Public Beta}

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Ever wanted to make your Minecraft fears become real? This addon adds some popular well known Monsters to your Minecraft world inspired by Java, but with an interesting twist exclusive to Bedrock!

Fearcraft the Experiment Addon for Bedrock [Inspired by Java]

👀

I have been slowly started reworking Fearcraft lately! It's a work in progress still!

BUT: You can already find an experimental version of the Fearcraft rework version on Modbay!

⚠️ Warning: This version might be buggy and change a lot each update! It's not guaranteed to work!
For people who like to be lab rats or scientists like me, come help me improve this new version of Fearcraft and report any bugs or share any tips for future improvements!👨🏼‍🔬

It's still the main/best version of Fearcraft lol! ; )

Entities in the Fearcraft the Experiment as of now:

  • The Man From the Fog with unique AI
  • The One Who Watches Reborn with a twist
  • The Cave Dweller Reimagined with unique AI
  • The Knocker with unique AI
  • The Shadow Figure
  • The new Goatman with unique AI
  • The King Dweller with unique AI
  • The Cartoon Cat Dweller with unique AI
  • Herobrine basic version(Can be expanded by overriding with Haunted by Herobrine Remake V3)
  • Null basic version

The entities spawn after a few days! You can hear them early tho!

Please don't ask about spawneggs, they come later lol!😝

This version differs a lot from the older one!☝️

Stay tuned for any updates!

Have a fantastic time!

Cheers!🥂 😎🤩👻👀🤗👍

Important: "Fearcraft the Experiment" is the new main version of the addon! You don't need the extra jumpscare pack anymore! Also Fearcraft the Experiment is best played individually, even though it's compatible with others, for the best experience! This is a Modpack containing most of my newer addons/mods! Using utility addons like dynamic light or vain miner etc is fine! I strongly recommend leaving other dweller addons out! For the intended experience!

Warning: The Legacy Fearcraft version is older and only works below Minecraft version 1.21.80! Fearcraft the Experiment however, works in the most recent Minecraft versions! Even preview lately lol!

Announcement including compromise about Credit confusion:

Let's first say sorry for not updating this page info in a very long time! It caused quite some confusion, unfortunately! I have a really hard time keeping track of the information, and sometimes I forget who's involved with it!

The Fearcraft Addon is strongly inspired by Java and uses some creations from developers from the Java platform! Because of the way I handle stress, I completely forgot about giving them credit for their hard and original work! I'm still not very familiar with all Java developers involved! I haven't played Java that much yet, lol! I respect the original creators of the entities and I don't have any bad intentions at all! I just liked to make something nice and familiar for Bedrock! Bedrock doesn't really have a big addon community yet! I only code the entities Bedrock AI! Some of my friends made Bedrock versions of the entities! Our Bedrock versions work different from Java! But we should at least have asked for permission! I'm sorry for that!

I'm really thankful to "everyone" who's involved with both the original Java mods and bedrock version of those mods! I will give credit to those I'm familiar with being involved in this!

If something isn't correct, feel free to ask me about it! I do my best to make this as fair as possible!

I prefer things to be positive and legit!

Credits

Fearcraft for Bedrock is highly inspired by the Java originals:

  • Thanks to Gargin, Swayle, Flame, Pixelcoder and all other great Java developers that made those amazing dwellers!
  • Thanks to Dinoking2021 for starting the Fearcraft addon and making the first legacy entitie models himself!
  • Thanks to Lucasgh for making the Weeping Angels models used in this addon!
  • Thanks to OldArcadeFun for making the Bedrock version of the Night Dweller!
  • Thanks to Mr Puff, Jack Dixon and Mopeygadog for creating the Bedrock versions of the models, textures, animations and sounds inspired by the Java originals!
  • Thanks to cpzlvslpz for the extra ambient sounds in the addon!
  • At last me (DolphinMasterMB) made the Bedrock version code for those cool monsters! But with a bit of a twist to make them interesting for Bedrock players!

The Fearcraft Addon for Bedrock in short

Fearcraft is an addon adding some interesting horrors to Minecraft Bedrock! Most of those horrors are inspired by popular Java mods! Fearcraft aims for an interesting and quite familiar horror experience on the Bedrock platform of Minecraft!

This addon is in public beta and will update very quickly fixing bugs and adding interesting new stuff! Fearcraft is a community driven project and most of the stuff happening is based on user requests and fun experiments! Making Minecraft addons is our hobby not our work lol! We prefer to have fun with our project and don't cause any trouble! We just like to make people scared of Minecraft lol! Just for fun!

I recommend playing this addon blindly and let it take you by surprise for the best experience possible! There are some examples and tutorials on this page for if you're scared of the unknown!

Please keep in mind this addon updates "almost" daily! Fixing bugs, doing improvements and adding interesting surprises!

Install and Update Tips

Please disable the addon from any worlds prior! Make sure to delete all older versions of the addon first! Then redownload and reinstall the addon after! Don't leave any older versions behind! Check both your Minecraft storage cache and older worlds resources and behaviors for older versions to delete, before attempting a new installation! Also, always toggle all experiments on in your world for the addon to function correctly! Happy playing! Cheers! ; )

This usually applies to all my addons!

Sightings within the Experiment (Spoiler alert):

Dark forest with glowing red monster eyes

Dark, eerie forest scene with game controls.

Glowing-eyed monster in a dark forest

Dark cave with eerie glowing eyes ahead

Dark cave with glowing monster eyes ahead.

Glowing-eyed monster lurks in dark tunnel

Nighttime village with player HUD visible.

Glowing monster eyes in dark forest scene.

Night scene with a mysterious white creature.

Cozy room with cassette player and armor.

Glowing masked figure near open chest at night

Glowing monster face in dark cave corridor

Tree with glowing eyes and sharp teeth at night

Player faces glowing-eyed monster at night

Dark cave scene with a lurking monster.

Dark survival game mod with monster encounter

Dark forest with eerie purple fog at night

Dark forest with glowing eyes at night

Dark forest with a monsters glowing red eyes

Player exploring a dark, spooky night scene

Dark forest scene with glowing monster eyes

Glowing monster near a wooden house at night

Nighttime village scene with monsters nearby

Please remember that this addon is still in active development! It's a privilege to try it early, but please be aware there might still be bugs! Please don't be upset and report those bugs to me! We will do our best to make something nice!

Cheers! ; )

Updated on October 3, 2025

  • Added two new Dwellers with unique AI being experimented on!
  • Some Dwellers are more desperate: they will persist in chasing when they feel like catching you (changes to scenarios where they gave up way too early).
  • Added the Goatman to the turn cycle correctly (previously accidentally excluded).
  • Some bugfixes and improvements.
  • Please help me confirm their behavior and have some mad fun with crazy entity AI!
Changelog for September 23, 2025 / Old Update
  • The cave dweller can learn to go to the surface later, when the player progresses.
  • Some entities/dwellers can learn to follow you into the Nether.
  • Random stalkers / jumpscares might occur when you least expect it.
  • Reduced the chance of random fog significantly.
  • Did some more bug fixes and optimization.
  • Please help me test this cool update!
Changelog for September 20, 2025 / Old Update
  • Big convenience update:
    • Massively improved the cycle system where Dwellers/entities take turns!
    • All surface dwellers now correctly take turns!
    • The Goatman got locked into the cycle too now!
  • Some exclusions:
    • The Cave Dweller is excluded in the cycle! He is independent!
    • Some entities/dwellers can affect the game in the background without being at turn dynamicly!
    • Some surface creatures at turn can sometimes randomly appear in caves too based on their behavior algorithms!
  • Things to know:
    • You start with a 1 day grace period (The cave dweller might spawn slightly earlier when in super deep caves early)!
    • You might hear sounds etc early (ambience)!
    • The Dwellers/Entities can still have their own progression/phases/states besides taking turns!
    • Fearcraft the Experiment is made with Vibrant Visuals in mind and might look different (slightly off) without!
  • For the future:
    • New Dwellers/Entities might join the Experiment unexpectedly at random times!
    • I'm still cooking!
    • Besides being very busy, the Experiment still evolves!
    • It's super fun!
  • Have a fantastic weekend! Cheers! ; )
Changelog for September 15, 2025 / Old Update
  • Updated the addon page to be more relevant!
  • Changed and added some information on the page to reflect the current experiment build.
  • Removed older screenshots and videos and added new gameplay screenshots from recent addon versions.
  • Have you spotted the new entity yet?
Changelog for September 14, 2025 / Old Update
  • Something highly experimental sneaked into the addon — an experimental entity is now present in the experiment build; its behavior is currently unknown and may be unstable.
  • The entity may appear in forest areas and behaves unpredictably; expect bugs and unexpected interactions.
  • Calling for brave testers: please seek out this entity, confirm its behavior, and report any findings or bugs to help improve the addon. Cheers! ; )
Changelog for August 24 / Old Update
  • Support for Minecraft version 1.21.100 and 1.21.101 was added some time ago lol (For Fearcraft the Experiment version only though)!
  • I still didn't have enough time to add more entities/dwellers! Sorry lol! But those will still come eventually though! Don't worry my friends!
Changelog for July 06 / Old Update
  • Added a work in progress experimental addon version for you to test called Fearcraft the Experiment! This test version will probably be the new Fearcraft for later Minecraft versions eventually!
  • Please help me test this version and report any bugs for future improvements!
  • Legacy Fearcraft is still available for use on older Minecraft versions!
Changelog for January 06 / Old Update
  • Finally fixed the issue with toggling the Cartoon Cat and Dweller King on or off!
  • Tested the addon: It still works on later MC versions!
  • Please don't mind bugs, its classed a classic addon!
Changelog for August 23 / Old Update
  • I updated the addon for Minecraft version 1.21.21 and later versions!
Changelog for March 16 / Old Update
  • I added the Dropbox link back! Let's hope it works! For my friend it did, lol!
Download links
FearCraft the Experiment Addon {Public Beta} [Dropbox]
FearCraft the Experiment Addon {Public Beta} [Mediafire]
Supported versions
1.21.100 1.21.90 1.21.80 1.21.70 1.21.60 1.21.50 1.21.40 1.21.30 1.21.20 1.21.10 1.21.0
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1 391 comment
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  1. stbacon7 profile avatar
    stbacon7
    there are only spawn eggs for the man from the fog and cultist villager so where can i see and test the others
    1. os outros moradores ainda não tem ovos de spawn, então não tem como você invocá_los.
  2. No avatar image
    Jhonnydanny12 Guest
    I got problem when I spawn something withe the spawn eggs it's invisible 🫥 can someone pls tell me what ami doing wrong?
  3. No avatar image
    Timo2_crzy Guest
    does it need ecperimentals on? cause i do have bedrock, but i wanna play with my freinds, but they have education edition, they dont have experimental features, sooo pls tell me
    1. os experimentos são opcionais pra garantir de que tudo no addon vai funcionar direito, então eles não necessariamente precisam ativar experimentos também.
      1. mas eu não tenho certeza de que esse addon funciona também no minecraft education edition.
  4. No avatar image
    Guest RiyashiChan Guest
    It needs experimentals
    1. muito provavelmente não, mas é melhor ativá-los sim pra garantir que tudo vai funcionar direito.
      1. DolphinMasterMB profile avatar
        DolphinMasterMB Author
        Probably optional yes lol! ; )
  5. Señor L profile avatar
    Señor L
    Cuanto tiempo tarda en aparecer los dwellers en el mundo? Solo como duda🤔
    1. eles entram no seu mundo depois de alguns dias, e as aparições deles são muito aleatórias.
      1. DolphinMasterMB profile avatar
        DolphinMasterMB Author
        That's true! Thanks for helping people out Sr. Titanus Gojira 2014!🤗😆😎👍
  6. No avatar image
    Guest Alan Guest
    Fearcraft is an amazing addon, I've been playing it since 2024, but with the new stuff there are things I don't like, one of those is that it suddenly gets dark, it's day and the next second it's already night and the other thing, sometimes I hear the Goatman and the cartoon DWeller, and they don't appear, also someone tells me "Run" and nothing happens, even if I've been in my world for days
  7. No avatar image
    Fall of void Guest
    This is working in 1.19 version?
      1. No avatar image
        Fall of void Guest
        Bro why is working in my minecraft 1.19?
        1. deve ser porquê você tá usando a versão Legacy, essa sim funciona nas versões mais antigas do minecraft, já a nova versão não tem como, não que eu saiba.
  8. No avatar image
    Guest Neutral Guest
    No egg?
    1. sim, porquê os moradores já surgem no seu mundo naturalmente no modo sobrevivência, então não tem porquê você gerá_los com ovos de spawn, mas o DolphinMaster disse que eventualmente eles podem ser adicionados, então não se preocupe.
      1. DolphinMasterMB profile avatar
        DolphinMasterMB Author
        True again lol!😆👍😎🤗
      2. No avatar image
        Guest Neutral Guest
        I see 🤔
  9. No avatar image
    Rlphzy Guest
    It doesn't work on 1.21.111 :(
    They're Invisible Too And Lacks The Other Dwellers Why?
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      The entities aren't really supposed to be spawned manually! That usually doesn't work lol! They do spawn naturally at random! The addon is best experienced in survival mode! Cheers! ; )
  10. I don't know if it's just me, but the cartoon cat doesn't play his music when he appears.
    1. And its appearance does not take long, maximum about 30 seconds.
      1. DolphinMasterMB profile avatar
        DolphinMasterMB Author
        His behaviors are random and have multiple layers: He stalks first, before His appearance you can hear Him in the distance! He takes multiple various approaches while stalking: footsteps, weird sounds, peeking and physicly stalking you! Looking at Him can trigger various things from fleeing to chasing etc! The longer He is around the more aggressive He gets! Most sounds play in His chase! Please make sure to have both resources and behaviors equally updated! Cheers! ; )
  11. No avatar image
    Isack RN Guest
    Cuando Actualizaran FearCraft A La última Versión de Minecraft 1.21.112 ?
    1. simples, apenas exclua_o completamente do seu jogo e depois baixe_o novamente.
    2. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      It's actually already updated for the latest Minecraft version lol! Cheers! ; )
  12. No avatar image
    Guest Erick Guest
    Hello, do I have to include the three add-ons or what are each one?
    1. você não necessariamente precisa ativar os três addons no seu mundo, o único que você precisa ter é o addon "Fearcraft The Experiment" mas se você quiser você pode. o addon "Fearcraft The Experiment" é a versão atual de um addon antigo de moradores do minecraft bedrock chamado "The Fearcraft" que é bem melhor por conta dos moradores terem uma Ia muito mais avançada do que os moradores da versão antiga. o addon "Fearcraft Jumpscares Subpack" só adiciona jumpscares aleatórios que vão aparecer enquanto você joga. o addon "The Only for Real Lab Rats Version" eu confesso que eu ainda não testei, mas eu acho que é uma versão alternativa do Fearcraft The Experiment só que com recursos extras ainda em fase de testes.
    2. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      You only just need Fearcraft the Experiment in the latest Minecraft version! Please ignore the other ones! The lab rats one indeed is an alternative for the Experiment with extra features in testing phase yes lol! Cheers! ; )
  13. No avatar image
    Nsda1329 Guest
    How could I change the version of Herobrine? Like, for the most current version (Herobrine remake v3)
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      You can put Herobrine Remake V3 on top of the Experiment to have Herobrine be more advanced etc! Cheers!👻👀😎🤔🤗👍
  14. King dweller y cartoon cat? Fantastic
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      Have you found them already?👀👻😎😆🤗🤔
      1. Only the King dweller, but when fighting him he jumps a lot (I don't know if that's his fight?) and I hope cartoon cat appears soon.
  15. No avatar image
    Itsme_Kai Guest
    I have a question, does it work that you look at the dweller and it chases you/disappears?
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      It reacts randomly when you look at it yes lol! Cheers!👀👻😎😆🤗👍