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Forsaken Odyssey (v1.16.20)
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Discover and explore the world of wilderness and abandonment. Rebuild the ruins with new building blocks. Enhance your survival skills with new items. And meet the new creatures to your journey!
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(v1.16.20)
Changelog
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Version: 1.16.20
GENERAL:
- Updated for compatibility with Minecraft version 1.21.0.
- Added a subpack for scripting events.
- Added the recipe unlocking for custom block and custom items.
- Improved the mobs behavior towards to other mobs.
MOBS:
- Fixed the mob breeding, ageing, & taming using a custom items.
- Mobs will no longer avoid or run away from the player who is currently sneaking.
- The Stripped Wolf variant will now spawn in Corrupted Forest.
- Frog will now also naturally spawn in Mossy Forest.
- Golems, Wisps, and Forest Guardian will no longer take damage from sweetberry bush.
- Fixed the aggressive-tamed mobs where they could target or attack your other vanilla-tamed mobs when you hit them.
Brute Zombie:
- Melee attack effect duration has been increased from 0:30 to 1:30.
- Can now also break torches.
Piglin Chief:
- Will now only avoid the Soul Fire Bird and Nether Soul Wisp variant.
Cave Dweller:
- Will no longer attack other illager mobs when they get hit by them.
Cave Wolf:
- Will now avoid the creeper, clurve, sculk walker, and the warden.
- Will no longer be aggressive toward the clurve.
- Will no longer be able to do a power jump.
- The movement speed of the cave wolf will now decrease when it is being ridden.
- The saddled cave wolf will now drop the saddle upon their death.
- Wild cave wolves will now broadcast their enemies to other wild cave wolves.
- The wild baby cave wolf will no longer be aggressive toward any type of skeleton mob.
- A wild baby cave wolf can now be tamed.
Clurve:
- Will now avoid the bat, dire bat, bee, phantom, and the warden.
- Will now be aggressive toward all live-fleshed mobs.
Cobbled Deepslate Golem:
- Will no longer be able to float on water.
Crystalmite:
- Are now a hostile mob.
- Melee attack damage has increased.
- Movement speed has increased.
- Will no longer dealt with fall damage.
Cubes:
- Will no longer spawn the smaller variant of them.
- Can now be leashed.
- Snow cube will now take a damage when it get contact with water or when in a hot temperature place. And it will no longer take damage from freezing in powder snow.
Cursed Scarecrow:
- Can now also spawn with a bronze, brass, tin, zinc, or diamond equipped hoe.
Cursed Rat:
- Can now also spawn in Corrupted Forest.
Forest Guardian:
- Can now also get triggered when players break any stem block within 16 radius.
- Can now also spawn in Mossy Forest and Overgrown Jungle.
Giant Moa:
- Will no longer be able to do a power jump.
- The movement speed of the giant moa will now decrease when it is being ridden.
- The saddled and chested giant moa will now drop the saddle or the chest upon their death.
Glow Bird:
- A wild adult glow bird can now also randomly spawn a glow bird egg.
- Wild glow bird will now also avoid the Deopard and Ocelot.
- Tamed glow birds now have a slightly glowing texture compared to the untamed glow birds.
- Spawn rates has increased.
Jellyfish:
- Will now be catchable using a 'water bucket' instead of an 'empty bucket'.
Magma Golem:
- Will no longer float on lava and water.
Miner Skeletons:
- Loot drop count has lowered.
- Improved the equipment distribution.
- Will now always spawn with pickaxe equipped.
- Can now also spawn with a bronze, brass, tin, or zinc equipped pickaxe or helmet.
- Will no longer spawn with held pickaxe with 1 durability remain.
Mossy Skeleton:
- Tamed mossy skeleton will no longer teleport to their owner when they are far away. But they will still follow their owner, who is 16 blocks away.
Myceling:
- Will no longer be healable and ageable using crops other than berries.
- Improved their napping behavior, will no longer awake when there are any aquatic mobs nearby.
- Improved the spawn rate in Mushroom Cave.
Nether Wisp:
- Uncharged nether wisp will no longer emit a particles.
Nethermite:
- Melee attack damage has increased.
- Will now take less damage from lava.
Prismarine Clam:
- An opened Prismarine Clam will now turn closed once it receives any type of damage.
- Pearl harvesting has been fixed.
Raven:
- A wild adult raven can now also randomly spawn a raven egg.
Scorpions:
- Can now be leashed.
- Cave scorpions now have a chance to spawn ridden by Cave Dweller or Skeleton Infantry.
Shrooms:
- Improved their napping behavior, will no longer awake when there are any aquatic mobs nearby.
- Brown and red shroom can now spawn in mangrove swamp.
- Ambient sound has changed.
Skeleton Infantry:
- Rebalanced the equipment distribution.
- Lowered the drop chance of the equipment of all the skeleton infantry.
Sparrow:
- Can now also breed and age by feeding them the torchflower seeds.
- Are now healable using any type of seeds.
- Fly speed has been increased.
Wandering Collector:
- Ranged attack has been fixed.
STRUCTURES:
- Enchanter Library chest are now have a randomized loot set.
- Tree Stump Huts chest are now have a randomized loot set.
- Fixed the purple block bug in Cave Dweller House.
MINESHAFTS:
- Improved the mineshaft generation.
- The centers of the mineshafts are now completely generated, along with other world generations.
- Mineshafts will now generate faster, there's no longer a need to increase the world's random ticks to generate them faster.
FEATURES GENERATION:
- Moss Sprouts vegetation rate in Mosshroom Cave has increased.
- Heated Netherrack patch generation rate has decreased.
- Mycelium patch will now also generate in Mushroom cave.
BLOCKS:
- Added the waxed copper lamps and copper lanterns.
- Activated Artifacture Table and Grafting Table will no longer be able to be mined using a tool with silk touch enchantment, they will now always drop an inactive version of the table when they mine.
- Copper lamps and copper lanterns can now be waxed using the honeycomb. And will now randomly oxidized instead of timed.
- Custom slabs can now be double slabbed when placing the same type of slab. (Fully working on scripting events)
- Wooden crates and locked crates are now have an interaction guide.
- Small Mycelium Sprouts can be fertilized using glowcelium bonemeal.
- Spore Pots particles will no longer phase through tinted glass, lava, and portals. And reduced the amount of particles they emit.
- Bone Piles - Placed bone piles with a stack lower than 9 can now be increased by interacting with a bone.
- Grafting Table - is now have an interaction guide.
- Jar of Forest Wisp - will now make a sound when it is charged. And added an interaction guide.
- Wood Cutter can now be crafted using tin ingot, zinc ingot, and custom woods.
- Fixed the wooden crimson crate & the wooden warped crate looting.
- Fixed the bamboo tumbler with berry juice breaking drop.
- Fixed the copper lanterns for not being able to scrape.
- Fixed the enchanted spore pot, will now randomly spawn the enchanted dust instead of emerald powder.
- Fixed the rotten flesh bug in the evaporator with rotten flesh, where putting out the rotten flesh in the evaporator spawned a dozen amounts of rotten flesh.
- Fixed the locked crates icon model on inventory.
- Fixed the grafting table activation particles.
- Fixed the polished limestone slab breaking drop.
- Fixed the polished marble slab breaking drop.
- Fixed the rose quartz slab breaking drop.
- Fixed the rose quartz stairs breaking drop.
- Improved custom stairs placement when placing them on the side-face of the block.
- Improved custom slab placement, they will now display the correct UV texture of the block after being placed.
- Removed the Polished Tuff, Polished Tuff Stairs, & Polished Tuff Slab.
ITEMS:
- Fixed the food effects for not applied after consuming the food or drinks.
- Fixed the magic staff usage.
- Powder Staff - increased the projectiles velocity underwater.
- Curserer Staff - increased the projectile distance range and increased the projectile velocity underwater.
- Piglin Fire Staff - increased the projectile velocity.
- Piglin Sledge Hammer - increased the weakness effect level applied to the user.
- Flint Axe - will now take durability damage when you use it to loot the wooden crates.
- Olivine armors - are now glowing in the dark.
- Fixed the custom swords for being able to dig fast the soil blocks instead of leaves, bamboo, and cobwebs.
RECIPES:
- Added the Barrel recipes using a custom planks and custom slabs.
- Added the Mud Soil Bricks recipe using two mud soil slab.
- Added the Leather Scrap recipe by furnacing the squirrel hide.
TECHNICAL:
- Updated the vanilla block ID name on feature & recipe files.
- Changed some of the custom block ID names, blocks includes; Mosshroom Fungus, Tipped Grasses, Lush Grass, Artifacture Table & Grafting Table.
- Artifacture Table and Grafting Table now use a singular block instead of a separated version of the block for active and inactive versions.
- Fixed mossed blocks display name.
"On scripting events only!"
GENERAL:
- The Holiday Creator Features and Custom biomes toggle will no longer be needed when you use the Scripting Events subpack.
- All the custom blocks and custom item function events are now run by scripting.
MOBS:
Jellyfish:
- Will now always facing the player when they are released from a bucket.
Prismarine Clam:
- Will now always facing the player when they are released from a bucket.
VANILLA FEATURES:
- Stripped wood can now be restored into barked wood using bone meal.
- Iron Door and Iron Trapdoor can be opened when players interact with a redstone torch in them.
- Torch and soul torch can now be inserted and removed inside the carved pumpkin by interacting with its face while sneaking. To remove the torch inside, you must have no item in your mainhand.
BLOCK:
- Custom minerals will no longer drop an XP orb when you mine them with a 'Silk Touch' enchantment tool.
- Ores and fossils will now only drop minerals if you mine them with a pickaxe.
- Active Heated Netherrack - will no longer be triggered when the player is stepping on it while sneaking.
- Moss Berry Plant - will now grow faster when it is planted in farmland.
- Grassed and Mossed Blocks - Removing the attached foliage on the block using a hoe will only now have a 25% chance to spawn a carpet after the removal. If a hoe has enchantment of 'Fortune I', the carpet spawn chance will be 50, if enchantment is 'Fortune II', the chance will be 75%. And if enchantment is 'Fortune III' or is a 'Silk Touch', the chance will be 100%. And also fixed the log rotation after removing the attached foliage.
ITEMS:
- Improved the item durability damage calculation. Using an item in an inappropriate way will now increase the durability damage.
- Custom shovel can now be used to create a dirt path on dirt, coarse dirt, rooted dirt, podzol, and mycelium. They can now also be used to remove the snow layers by interacting with them. And it can also extinguish a campfire.
- Club Weapons - will now have a 15% chance to knockback your target when you use them as your melee weapon.
- Dripstone Club - will now have a 5% chance to give an extra 2 damage to your target when you use it as your melee weapon.
- Magma Club - will now have a 5% chance to inflict a 2-second fire effect on your target when you use it as your melee weapon.
- Scorpion Gauntlet - poison effect can no longer affect any golem-type mobs.
- Magic Staff will now take 3 durability damage when you use them as a melee weapon.
- Blazing Staff - Using the blazing staff as a melee weapon, the target will now be set on fire for 4 seconds.
- Blazing Staff - Using it as your melee weapon may now no longer apply damage toward Blaze and only apply 1 damage to other fire-type mobs.
- Staff of the Sea - Using it as your melee weapon will now have an extra 3 damage toward enderman & any fire-type mobs. And it can now also extinguish a mob that is currently on fire.
- Staff of the Sea - will now clear a cooldown when you use it and you are not in the water.
- Powder Staff - will now clear a cooldown when you use it and you don't have any powder materials in your offhand.
- Piglin Fire Staff - Using the piglin fire staff as a melee weapon, the target will now be set on fire for 2 seconds.
- Piglin Fire Staff - Using it as your melee weapon it may now only apply 1 damage toward Blaze and 2 damage to other fire-type mobs.
- Piglin Sledge Hammer - will now have an extra 5 melee damage toward any golem-type mobs.
- Scorpion Telson - Using it as a melee weapon will now have a 3% chance to inflict a 15-second poison effect on non-golem-type targets, and if the effect is inflicted, the item will be decreased.
- Bucket of Jellyfish - Fixed the bug where sometimes jellyfish don't placed.
- Bucket of Prismarine Clam - Fixed the bug where sometimes prismarine clam don't placed.
Known Issues:
- Some of the custom blocks always act like interactable blocks and can't place a block on them.
- Wooden crates & locked crates loot spawn aren't centered on block location.
- Potion can be fill the Empty Jar or the Jar of Water (Half), and turn them into water.
- Custom axe doesn't make a sound when stripping wood.
- Magic Staffs no longer play the swing animation when you use them.
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Forsaken Odyssey is an add-on that will expand your world exploration and survival experience while keeping it compatible with other add-ons.
This add-on pack is a combination of my 14 add-ons plus more exclusive mobs, blocks, items, and features.
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Add-On List
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- New caves will be generated on the negative Y level of the underground.
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Mosshroom Cave
- Mosshroom Cave is currently generated under the Swamp and Mangrove Swamp biomes.
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Mushroom Cave
- Mushroom Cave is currently generated under the Mushroom Fields and Dark Forest biomes.
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Bosses
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Rat Curserer
(Mini Boss)
- Hostile Mob.
- Spawn only inside the Rats Dungeon.
- Health: 200
- Speed: 0.25
- Knockback Resistance: 0.5
- Can breathe in air: YES
- Drop: Leather & Curserer Staff.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equipped Weapon: Curserer Staff
- Melee Attack Damage: 9-10
- Ranged Attack Damage: 6
- Shoot: Curserer Magic Missile
- Summon Mob: Cursed Rat
- Can transform a wild rat into a cursed rat.
- Can broadcast their enemies to the nearby cursed rats.
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Brute Zombie
(Mini Boss)
- Hostile Mob.
- Spawn only inside the Zombie Dungeon.
- Health: 240
- Speed: 0.25
- Knockback Resistance: 0.4
- Can breathe in air: YES
- Drop: Rotten Brute Flesh
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 12-13
- Melee Attack Effect: Hunger (1:30)
- Can break crops, plants, leaves, cobweb, & torches.
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Elder Golem
(Mini Boss)
- Hostile Mob.
- Spawn only inside the Deepslate Catacombs.
- Health: 380
- Speed: 0.23
- Knockback Resistance: 1.0
- Can breathe in air: YES
- Can breathe in solid blocks: YES
- Can breathe underlava: YES
- Can breathe underwater: YES
- Fire Immune: YES
- Drop: Cobbled Deepslate & Diamonds.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, Wandering Trader.
- Melee Attack Damage: 10-11
- Can break crops, plants, leaves, cobwebs, & torches.
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Piglin Chief
(Mini Boss)
- Hostile Mob
- Spawn only inside the Piglin's Dungeon.
- Health: 300
- Speed: 0.25
- Knockback Resistance: 0.6
- Can breathe in air: YES
- Fire Immune: NO
- Drop: Piglin Sledge Hammer, Piglin Fire Staff, Netherite Scrap, & Gold Nugget.
- Avoid: Nether Soul Wisp, Soul Fire Bird, & Soul Fire.
- Aggressive toward: Player, Wither, Wither Skeleton, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equipped Weapon: Piglin Sledge Hammer & Piglin Fire Staff.
- Melee Attack Damage: 26
- Ranged Attack Damage: 7
- Ranged Attack Effect: Fire
- Shoot: Fire Spike Magic Missile
- Can give a weakness effect toward their nearest enemies.
- Can broadcast their enemies to the nearby Piglins.
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Mammals
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Cave Wolf
- Neutral Mob.
- Spawn in all underground.
- Health: 16 (Wild) | 32 (Tamed)
- Speed: 0.30 | 0.15 (Ridden)
- Can breathe in air: YES
- Healable: Any type of Meat except Fish Meat.
- Breedable: Any type of Meat except Fish Meat.
- Ageable: Any type of Meat except Fish Meat.
- Tameable: Bone
- Can sit & stay: YES (Once it's tamed)
- Rideable: YES (Once it's tamed)
- Saddle required: YES
- Drop: Fang & Leather.
- Avoid (if it wild): Creeper, Clurve, Sculk Walker, & Warden.
- Aggressive toward (if it wild): Chicken, Clurve, Fox, Rabbit, Wild Rat, Wild Raven, Skeleton, Sparrow, & Wild Squirrel.
- Aggressive toward (if it's tamed): Illagers, & owner's targets or enemies.
- Melee Attack Damage: 4-5 (Wild) | 5-6 (Tamed)
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Mossheep
- Passive Mob
- Spawn in a Mossy Forest.
- Health: 8
- Speed: 0.25
- Can breathe in air: YES
- Breedable: Mossy Plant.
- Ageable: Mossy Plant.
- Drop: Moss Block & Raw Mutton.
- Shearing drop: Moss Block.
- Can eat moss block and moss sprouts.
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Squirrel
- Passive Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Jungle, Cherry Grove, Meadow, & Savanna.
- Health: 6 (Wild) | 20 (Tamed)
- Speed: 0.30
- Can breathe in air: YES
- Healable: Apple, Beetroot, Melon, Glow Berries, & Sweet Berries.
- Breedable: Beetroot, Melon, Glow Berries, & Sweet Berries.
- Ageable: Apple, Beetroot, Melon, Glow Berries, & Sweet Berries.
- Tameable: Apple.
- Can sit & stay: YES (Once it's tamed)
- Drop: Raw Squirrel & Squirrel Hide.
- Avoid (if it's wild): Players, Cave Wolf, Deopard, Ocelot, Raven, Wolf, & Monsters.
- Avoid (if it's tamed): Monsters.
- Wild squirrel can pick up items and eat them.
- Wild squirrel can destroy crops.
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Warthog
- Neutral Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Jungle, Swamp, & Savanna.
- Health: 20 (Adult) | 8 (Baby)
- Speed: 0.30
- Can breathe in air: YES
- Healable: Apple, Beetroot, Carrot, & Potato.
- Breedable: Apple, Beetroot, Carrot, & Potato.
- Ageable: Apple, Beetroot, Carrot, & Potato.
- Drop: Raw Porkchop & Leather.
- Avoid: Illagers.
- Melee Attack Damage: 2-3
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Rat
- Passive Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Mangrove Swamp, & Savanna surfaces. And also in all underground.
- Health: 6 (Wild) | 20 (Tamed).
- Speed: 0.30
- Can breathe in air: YES
- Healable: Most of the Food.
- Breedable: Most of the Food.
- Ageable: Most of the Food.
- Tameable: Cheese Bread | Pumpkin Pie (Nico's More Dungeon)
- Can sit & stay: YES (Once it's tamed)
- Drop: Raw Rat.
- Avoid (if it's wild): Players, Cat, Cave Wolf, Crates Trader, Deopard, Fox, Ocelot, Raven, Villager, Wandering Collectors, Wandering Trader, & Wolf.
- Avoid (if it's tamed): Monsters.
- Wild rats can pick up items and eat them.
- Wild rats can destroy crops.
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Deopard
- Neutral Mob.
- Spawn in a Overgrown Jungle.
- Health: 14 (Wild) | 30 (Tamed)
- Speed: 0.30
- Can breathe in air: YES
- Healable: Raw Chicken, Raw Rabbit, & Cooked Rabbit.
- Breedable: Raw Chicken & Raw Rabbit.
- Ageable: Raw Chicken, Raw Rabbit, & Cooked Rabbit.
- Tameable: Cooked Rabbit.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Deopard Fur
- Drop: Deopard Fur.
- Avoid (if it's wild): Players, Illagers, & Monsters.
- Aggressive toward (if it's wild): Chicken, Corrupted Raven, Rabbit, Wild Rat, Wild Raven, Sparrow, & Wild Squirrel.
- Aggressive toward (if it's tamed): Owner's targets or enemies.
- Melee Attack Damage: 2-3
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Arthropods
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Scorpions
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Scorpion
- Hostile Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, & Savanna.
- Health: 16
- Speed: 0.30
- Can breathe in air: YES
- Can climb walls: YES
- Drop: Scorpion Telson & Spider Eye.
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 2
- Melee Attack Effect: Hunger (0:10)
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Birds
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Giant Moa
- Neutral Mob.
- Spawn in Forest, Jungle, & Overgrown Jungle.
- Health: 15 (Adult) | 8 (Baby) | 30 (Tamed)
- Speed: 0.30 | 0.20 (Ridden)
- Can breathe in air: YES
- Healable: Any type of Berry or Berry Pie.
- Breedable: Sweet Berry Pie | Sweet Berries (Nico's Mobs)
- Lay Eggs: Moa Egg in grass block.
- Ageable: Any type of Berry or Berry Pie.
- Tameable: Glow Berry Pie | Glow Berries (Nico's Mobs)
- Can sit & stay: NO
- Rideable: YES (Once it's tamed)
- Saddle required: YES
- Chest Attachable: YES (Once it's tamed)
- Inventory size: 16
- Drop: Raw Moa & Feather
- Aggressive toward: Silverfish & Endermite.
- Melee Attack Damage: 3-4 (Adult) | 1 (Baby)
- Sleep: At night time.
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Sparrow
- Passive Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Jungle, Cherry Grove, Meadow, & Savanna.
- Health: 6
- Fly Speed: 0.20
- Can breathe in air: YES
- Healable: Any type of Seed.
- Breedable: Any type of Seed.
- Ageable: Any type of Seed.
- Spawn Item: Sparrow Egg
- Drop: Feather
- Avoid: Players, Cave Wolf, Deopard, & Monsters.
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Glow Bird
- Passive Mob
- Spawn in Crystal Cave, Mosshroom Cave, & Mushroom Cave.
- Health: 16 (Wild) | 18 (Tamed)
- Fly Speed: 0.25
- Can breathe in air: YES
- Healable: Moss Berry Cookie, Glow Berry Cookie, Sweet Berry Cookie, & any type of seeds or berry.
- Breedable: Any type of Seeds or Berry.
- Ageable: Moss Berry Cookie, Glow Berry Cookie, Sweet Berry Cookie, & any type of seeds or berry.
- Tameable: Moss Berry Cookie, Glow Berry Cookie, & Sweet Berry Cookie.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Glow Bird Egg.
- Drop: Blue Feather.
- Avoid (if it wild): Players, Deopard, Ocelot, & Monsters.
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Raven
- Passive Mob.
- Spawn in Plains, Snowy Plains, Ice Spikes, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Swamp, Mangrove Swamp, Windswept Hills, Cherry Grove, Meadow, Savanna, Badlands, Overgrown Jungle, & Corrupted Forest.
- Health: 16 (Wild) | 18 (Tamed)
- Fly Speed: 30
- Can breathe in air: YES
- Healable: Any type of berry, raw or cooked rabbit, rat, & squirrel.
- Breedable: Any type of berry, raw squirrel, raw rabbit and rat.
- Ageable: Any type of berry, raw or cooked rabbit, rat, & squirrel.
- Tameable: Cooked Rabbit, Cooked Squirrel & Cooked Rat
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Raven Egg
- Drop: Black Feather
- Avoid (if it's wild): Cursed Scarecrow, Players, Deopard, Monsters, & Carved Pumpkin Block.
- Avoid (if it's tamed): Monsters.
- Aggressive toward (if it's wild): Rabbit, Wild Rat, & Wild Squirrel.
- Melee Attack Damage: 1-2
- Can destroy crops.
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Corrupted Raven
- Hostile Mob.
- Spawn in a Corrupted Forest.
- Health: 20
- Fly Speed: 0.30
- Can breathe in air: YES
- Drop: Bone.
- Aggressive toward: Players, Crates Trader, Cursed Scarecrow, Iron Golem, Rabbit, Rat, Snow Golem, Squirrel, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 2-3
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Fire Bird
- Passive Mob
- Spawn in all nether biomes.
- Health: 16 (Wild) | 18 (Tamed)
- Fly Speed: 0.30
- Can breathe in air: YES
- Can breathe underlava: YES
- Can breathe underwater: NO
- Fire Immune: YES
- Healable: Torchflower Seeds & Pitcher Pod.
- Breedable: Pitcher Pod.
- Ageable: Torchflower Seeds & Pitcher Pod.
- Tameable: Torchflower Seeds.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Fire Bird Egg.
- Drop: Fire Feather.
- Take Damage: When it comes into contact with water or when it rains.
- Transformation: When it contacts a Soul Fire, Soul Campfire, or Soul Sand, it will transform into a Soul Fire Bird.
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Soul Fire Bird
- Passive Mob
- Spawn in all nether biomes.
- Health: 16 (Wild) | 18 (Tamed)
- Fly Speed: 0.30
- Can breathe in air: YES
- Can breathe underlava: YES
- Can breathe underwater: NO
- Fire Immune: YES
- Healable: Torchflower Seeds & Pitcher Pod.
- Breedable: Pitcher Pod.
- Ageable: Torchflower Seeds & Pitcher Pod.
- Tameable: Torchflower Seeds.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Soul Fire Bird Egg.
- Drop: Soul Fire Feather.
- Take Damage: When it comes into contact with water or when it rains.
- Transformation: When it contacts a Fire, Campfire, or Lava, it will transform into a Fire Bird.
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Aquatic Creatures
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Prismarine Clam
- Passive Mob
- Spawn on all ocean floors.
- Health: 12
- Swim Speed: 0.0
- Can breathe air: NO
- Can breathe underwater: YES
- Obtainable: Water Bucket
- Drop: Prismarine Shard
- Shearing drop: Pearl | Prismarine Crystal (Nico's Mobs)
- Prismarine Clam can produce pearls that can be obtained using shears.
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Amphibians
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Clurve
- Hostile Mob.
- Spawn in all deepslate underground.
- Health: 20
- Speed: 0.25
- Swim Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Sculk Vibration Immune: YES
- Warden Family: NO
- Drop: Glow Ink Sac & Raw Clurve Flesh.
- Avoid: Bat, Bee, Dire Bat, Phantom, & Warden.
- Aggressive toward: Any live-fleshed mobs.
- Melee Attack Damage: 6-7
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Selvander
- Neutral Mob.
- Spawn in a Overgrown Jungle.
- Health: 14 (Wild) | 28 (Tamed)
- Speed: 0.22
- Swim Speed: 0.20
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Cod, Salmon, & Tropical Fish.
- Breedable: Cod & Salmon.
- Ageable: Cod, Salmon, & Tropical Fish.
- Tameable: Tropical Fish.
- Can sit & stay: YES (Once it's tamed)
- Drop: Amphibian Gills.
- Aggressive toward (if it's wild): Cod, Salmon, Tropical Fish, Squid, & Tadpole.
- Aggressive toward (if it's tamed): Owner's targets or enemies.
- Melee Attack Damage: 2
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Reptiles
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Myceling
- Neutral Mob
- Spawn in a Mushroom Cave.
- Health: 16 (Wild) | 32 (Tamed)
- Speed: 0.22
- Swim Speed: 0.10
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Any type of Berry.
- Breedable: Moss Berry.
- Lay Eggs: Myceling Egg in mycelium or mycelium deepslate.
- Ageable: Any type of Berry.
- Tameable: Moss Berry Pie.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Tall Mycelium Sprouts (Wild) | Tall Glowcelium Sprouts (Tamed).
- Drop: Mycelium Sprouts & Glowcelium Sprouts.
- Aggressive toward (if it's tamed): Owner's targets or enemies.
- Melee Attack Damage: 2-3
- Sleep: At day time.
- Taming the Myceling will turn them into Glowceling.
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Villagers
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Wandering Collectors
(6 variants)
- Neutral Mob.
- Spawn in all overworld surfaces & underground.
- Health: 26
- Speed: 0.30
- Can breathe in air: YES
- Can do trading: YES
- Drop: Emerald Powder, Leather Scrap, Mud Ball, & Emerald.
- Avoid: Illagers, Monsters, & Sculk blocks.
- Ranged Attack Damage: 2
- Shoot: Mud Ball
- Each variation had a different types of trading table.
- They change table trades every 3 days.
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Illagers
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Cave Dweller
- Hostile Mob.
- Spawn in all underground.
- Health: 24
- Speed: 0.30
- Can breathe in air: YES
- Can equip armors: NO
- Can equip weapons: YES
- Drop: Leather & Emerald.
- Avoid: Creeper, Warden, & Sculk blocks.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, Wandering Trader.
- Equiped Weapon: Wooden Club, Dripstone Club, Magma Club & Bow.
- Melee Attack Damage: 2-3
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Enchanter Apprentice
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: Health: 24
- Speed: 0.30
- Can breathe in air: YES
- Drop: Book, Emerald, Bottle o' Enchanting, Enchanted Book, Enchanted Dust, & Enchanted Emerald.
- Avoid: Players, Creeper, Forest Guardian, Iron Golem, Snow Golem, & Warden.
- Aggressive toward: Players, Crates Trader, Forest Guardian, Iron Golem, Snow Golem, Wandering Collectors, & Wandering Trader.
- Summon Mob: Cursed Book (90% chance) | Enchanted Book (10% chance)
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Skeletons
✧
Skeleton Footman
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone & Leather Scrap
- Avoid: Cave Wolf, Creepers, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Wooden Sword
- Equiped Armor: Leather Armor
- Melee Attack Damage: 3
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Skeleton Guard
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone & Chain Links
- Avoid: Cave Wolf, Creepers, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Stone Sword
- Equiped Armor: Chainmail Armor
- Melee Attack Damage: 3
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Skeleton Swordman
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone & Iron Powder
- Avoid: Cave Wolf, Creepers, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Iron Sword
- Equiped Armor: Iron Armor
- Melee Attack Damage: 3
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Skeleton Golden Swordman
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone & Gold Powder
- Avoid: Cave Wolf, Creepers, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Golden Sword
- Equiped Armor: Golden Armor
- Melee Attack Damage: 3
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Mossy Skeleton
- Neutral Mob.
- Spawn in Mosshroom Cave, Lush Caves, Jungle, Swamp, Mangrove Swamp, & Cherry Grove.
- Health: 20 (Wild) | 24 (Tamed)
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: NO
- Healable: Bone
- Tameable: Sprouted Bone.
- Can sit & stay: YES (Once it's tamed)
- Drop: Bone & Moss Sprouts.
- Avoid: Cave Wolf, & Wolf.
- Aggressive toward (if it's tamed): Owner's targets or enemies.
- Equiped Weapon: (nothing)
- Equiped Armor: (nothing)
- Melee Attack Damage: 3
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Miner Skeleton
(10 variants)
- Hostile Mob.
- Spawn only inside the custom mineshafts.
- Health: 20-32
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone, Coal, Raw Copper, Raw Gold, Raw Iron, Redstone, Lapis Lazuli, Amethyst Shard, Emerald, & Diamond.
- Avoid: Cave Wolf, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Random Pickaxe
- Equiped Armor: Random Helmet
- Melee Attack Damage: 3
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Golems
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Cobblestone Golem
- Neutral Mob.
- Spawn in all stone underground.
- Health: 50 (Wild) | 70 (Tamed)
- Speed: 0.20
- Knockback Resistance: 0.5
- Can breathe in air: YES
- Can breathe in solid blocks: YES
- Can breathe underwater: YES
- Healable: Cobblestone.
- Tameable: Enchanted Emerald.
- Can sit & stay: YES (Once it's tamed)
- Drop: Cobblestone & Emerald.
- Aggressive toward (if it's tamed): Owner's targets or enemies.
- Melee Attack Damage: 7-8
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Mossy Cobblestone Golem
- Neutral Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Jungle, Swamp, Mossy Forest, & Overgrown Jungle.
- Health: 50 (Wild) | 70 (Tamed)
- Speed: 0.20
- Knockback Resistance: 0.5
- Can breathe in air: YES
- Can breathe in solid blocks: YES
- Can breathe underwater: YES
- Healable: Mossy Cobblestone.
- Tameable: Enchanted Emerald.
- Can sit & stay: YES (Once it's tamed)
- Drop: Mossy Cobblestone & Emerald.
- Aggressive to (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 5-7
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Magma Golem
- Hostile Mob.
- Spawn in all deepslate underground, Nether Wastes, Crimson Forest, Warped Forest, & Basalt Deltas.
- Health: 50
- Speed: 0.25
- Swim Speed: 0.25
- Lava Speed: 0.30
- Knockback Resistance: 0.3
- Can breathe in air: YES
- Can breathe in solid blocks: NO
- Can breathe underlava: YES
- Can breathe underwater: YES
- Fire Immune: YES
- Healable: Magma
- Tameable: NO
- Drop: Magma Block & Magma Cream.
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 8-10
- Area Attack Damage: 1
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Deepslate Golem
- Hostile Mob.
- Spawn in all deepslate underground.
- Health: 60 (Wild) | 80 (Tamed)
- Speed: 0.23
- Knockback Resistance: 0.5
- Can breathe in air: YES
- Can breathe in solid blocks: YES
- Can breathe underwater: YES
- Healable: Deepslate & Cobbled Deepslate.
- Tameable: Enchanted Emerald.
- Can sit & stay: YES (Once it's tamed)
- Drop: Deepslate, Cobbled Deepslate, & Emerald.
- Aggressive toward (if it's wild): Players, Iron Golem, & Snow Golem.
- Aggressive toward (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 7-8
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Cobbled Deepslate Golem
- Hostile Mob.
- Spawn only inside the Deepslate Catacombs.
- Health: 60 (Wild) | 80 (Tamed)
- Speed: 0.20
- Knockback Resistance: 0.5
- Can breathe in air: YES
- Can breathe in solid blocks: YES
- Can breathe underwater: YES
- Healable: Deepslate & Cobbled Deepslate.
- Tameable: Enchanted Emerald.
- Can sit & stay: YES (Once it's tamed)
- Drop: Cobbled Deepslate & Diamond.
- Aggressive toward (if it's wild): Players, Iron Golem, & Snow Golem.
- Aggressive toward (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 7-8
- Cobbled Deepslate Golem can't despawn from a distance.
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Tree Ents
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Troots
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Overgrown Jungle Troot
- Neutral Mob.
- Spawn in a Overgrown Jungle.
- Health: 15 (Wild) | 25 (Tamed)
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Beetroot, Beetroot Stew, & Beetroot Pie.
- Tameable: Beetroot Pie.
- Can sit & stay: YES (Once it's tamed)
- Drop: Overgrown Jungle Log, Overgrown Jungle Plant & Stick.
- Aggressive toward (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 2-3
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Corrupted Troot
- Neutral Mob.
- Spawn in a Corrupted Forest.
- Health: 15 (Wild) | 25 (Tamed)
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Beetroot, Beetroot Stew, & Beetroot Pie.
- Tameable: Beetroot Pie.
- Can sit & stay: YES (Once it's tamed)
- Drop: Corrupted Log, Corrupted Plant & Stick.
- Aggressive toward (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 2-3
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Mossy Troot
- Neutral Mob.
- Spawn in a Mossy Forest.
- Health: 15 (Wild) | 25 (Tamed)
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Beetroot, Beetroot Stew, & Beetroot Pie.
- Tameable: Beetroot Pie.
- Can sit & stay: YES (Once it's tamed)
- Drop: Mossy Log, Mossy Plant & Stick.
- Aggressive toward (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 2-3
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Wood Corpse
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Corrupted Wood Corpse
- Hostile Mob.
- Spawn in a Corrupted Forest.
- Health: 28
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Corrupted Log, Corrupted Sapling, Stick & Bone.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villagers, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 7-8
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Tree Guardians
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Forest Guardian
- Neutral Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Mangrove Swamp, Cherry Grove, Mossy Forest, & Overgrown Jungle.
- Health: 50
- Speed: 0.20
- Knockback Resistance: 1.1
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Bone Meal
- Drop: Oak Log, Oak Leaves, Emerald & Oak Sapling.
- Aggressive toward: Cursed Book, Illagers, Ravager, & Vex.
- Melee Attack Damage: 4-5
- Forest Guardian will attack the players when they break any type of log or wood near them.
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Shrooms
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Brown Shroom
- Passive Mob
- Spawn in Forest, Birch Forest, Dark Forest, Taiga, Swamp, Mushroom Fields, & Mushroom Cave.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Brown Mushroom (Once it's tamed).
- Drop: Brown Mushroom.
- Sleep: At day time.
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Red Shroom
- Passive Mob
- Spawn in Forest, Birch Forest, Dark Forest, Taiga, Swamp, Mushroom Fields, & Mushroom Cave.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Red Mushroom (Once it's tamed).
- Drop: Red Mushroom.
- Sleep: At day time.
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Moss Shroom
- Passive Mob
- Spawn in Mosshroom Cave.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Mosshroom Fungus (Once it's tamed).
- Drop: Mosshroom Fungus.
- Sleep: At day time.
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Crimson Shroom
- Passive Mob
- Spawn in a Crimson Forest.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Fire Immune: NO
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Crimson Fungus (Once it's tamed).
- Drop: Crimson Fungus.
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Warped Shroom
- Passive Mob
- Spawn in a Warped Forest.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Fire Immune: NO
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Warped Fungus (Once it's tamed).
- Drop: Warped Fungus.
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Cubes
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Mud Cube
- Hostile Mob.
- Spawn in Forest, Birch Forest, Dark Forest, Taiga, Swamp, & Mangrove Swamp.
- Health: 8-16
- Speed: 0.15
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Mud Ball
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 3
- Melee Attack Effect: Slowness (0:10)
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Snow Cube
- Hostile Mob.
- Spawn in Snowy Plains, Ice Spikes, Snowy Taiga, Grove, Snowy Slopes, Jagged Peaks, Frozen Peaks, & Snowy Beach.
- Health: 8-16
- Speed: 0.15
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Snowball
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 3
- Melee Attack Effect: Slowness (0:10)
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Sand Cube
- Hostile Mob.
- Spawn in Desert.
- Health: 8-16
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Sand
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 3
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Spirits
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Forest Wisp
- Passive Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Mangrove Swamp, Cherry Grove, Mossy Forest, & Overgrown Jungle.
- Health: 12
- Fly Speed: 0.10
- Can breathe in air: YES
- Can breathe underwater: YES
- Can phasing through walls: NO
- Obtainable: Empty Jar
- Interactable: Glass Bottle
- Drop: Enchanted Dust.
- Using an empty glass bottle, it can be filled with experience and exchanged into a Bottle o' Enchanting.
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Nether Wisp
- Passive Mob.
- Spawn in all nether biomes.
- Health: 12
- Fly Speed: 0.15
- Can breathe in air: YES
- Can breathe underwater: NO
- Can breathe underlava: YES
- Can phasing through walls: NO
- Fire Immune: YES
- Obtainable: NO
- Interactable: Glass Bottle & Fire Feather
- Drop: Blaze Powder.
- Take Damage: When it comes into contact with water or when it rains.
- Transformation: When it contacts a Soul Fire, Soul Campfire, or Soul Sand, it will transform into a Nether Soul Wisp.
- Using an empty glass bottle, it can be filled with Fire Resistance Potion (3:00).
- Giving it a Fire Feather, it will exchange into Blaze Powder.
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Nether Soul Wisp
- Passive Mob.
- Spawn in all nether biomes.
- Health: 12
- Fly Speed: 0.15
- Can breathe in air: YES
- Can breathe underwater: NO
- Can breathe underlava: YES
- Can phasing through walls: NO
- Fire Immune: YES
- Obtainable: NO
- Interactable: Glass Bottle & Soul Fire Feather
- Drop: Echo Shard.
- Take Damage: When it comes into contact with water or when it rains.
- Transformation: When it contacts a Fire, Campfire, or Lava, it will transform into a Nether Wisp.
- Using an empty glass bottle, it can be filled with Speed Potion (3:00).
- Giving it a Soul Fire Feather, it will exchange into Echo Shard.
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Cursed
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Cursed Scarecrow
- Hostile Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Cherry Grove, Meadow, & Corrupted Forest.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: NO
- Can equip weapons: YES
- Drop: Wheat, Stick, & Curved Pumpkin.
- Avoid: Blaze & Rat Curserer Staff.
- Aggressive toward: Players, Corrupted Raven, Crates Trader, Forest Guardian, Iron Golem, Raven, Snow Golem, Villager, Wandering Collector, & Wandering Trader.
- Equiped Weapon: Random Hoe
- Melee Attack Damage: 2
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Cursed Book
- Hostile Mob.
- Summon by Enchanter Apprentice.
- Health: 8
- Fly Speed: 0.10
- Can breathe in air: YES
- Drop: Paper & Book.
- Avoid: Rat Curserer Staff
- Aggressive toward: Players, Crates Trader, Forest Guardian, Iron Golem, Snow Golem, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 1
- Cursed Book will disappear after a few minutes.
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Enchanted Book
(Cursed Book variant)
- Hostile Mob.
- Summon by Enchanter Apprentice.
- Health: 16
- Fly Speed: 0.10
- Can breathe in air: YES
- Drop: Random Enchanted Book.
- Avoid: Rat Curserer Staff
- Aggressive toward: Players, Crates Trader, Forest Guardian, Iron Golem, Snow Golem, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 1
- Enchanted Book will disappear after a few minutes.
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Cursed Rat
- Hostile Mob.
- Spawn in Plains, Snowy Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Snowy Taiga, Jungle, Swamp, Mangrove Swamp, Savanna, & Corrupted Forest.
- Summon by Rat Curserer.
- Health: 16
- Speed: 0.25
- Can breathe in air: YES
- Can pickup items: YES
- Drop: Raw Rat
- Avoid: Any mob wielding a curserer staff.
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 2-3
- Cursed rats can pick up items and eat them.
- Cursed rat can destroy crops.
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Sculked
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Sculk Walker
- Hostile Mob.
- Spawn in all deepslate underground.
- Health: 42
- Speed: 0.27
- Can breathe in air: YES
- Sculk Vibration Immune: YES
- Warden Family: YES
- Drop: Sculk, Sculk Vein, Sculk Sensor, & Echo Shard.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 8-9
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Other Creatures
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Mossman
- Hostile Mob.
- Spawn in a Mossy Forest.
- Health: 28
- Speed: 0.23
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Rotten Flesh, Moss Block, Moss Carpet, & Moss Sprouts.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 7-8
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Fort
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Libraries
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Chapel
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Towers
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Pillager Tower
(2 variants)
- Generate in Plains, Snowy Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Jungle, Swamp, Windswept Hills, Meadow, Grove, Snowy Slopes, Stony Peaks, Jagged Peaks, Savanna, Badlands, Corrupted Forest & Overgrown Jungle surfaces.
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Shrines
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Corrupted Shrine
- Generate in Corrupted Forest surfaces.
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Houses
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Crates Trader House
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Abandoned Houses
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Crypts
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Ruins
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Small Ruins
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Ruin Houses
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Huts
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Tree Stump Huts
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Camps
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Small Wooden Structures
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Wooden Watchtower
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Wooden Crate Piles
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Wooden Bench
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Wooden Post
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Wooden Post
(5 variants)
- Wooden Oak Post - Generate in Plains, Forest, Flower Forest, Birch Forest, & Meadow surfaces.
- Wooden Spruce Post - Generate in Snowy Plains, Windswept Forest, Taiga, Snowy Taiga, & Windswept Hills surfaces.
- Wooden Jungle Post - Generate in Jungle, & Overgrown Jungle surfaces.
- Wooden Acacia Post - Generate in Savanna & Badlands surfaces.
- Wooden Dark Oak Post - Generate in Dark Forest, Swamp, & Corrupted Forest surfaces.
✧
✧✧
Wooden Lantern Post
✧
Wooden Lantern Post
(5 variants)
- Wooden Oak Lantern Post - Generate in Plains, Forest, Flower Forest, Birch Forest, & Meadow surfaces.
- Wooden Spruce Lantern Post - Generate in Snowy Plains, Windswept Forest, Taiga, Snowy Taiga, & Windswept Hills surfaces.
- Wooden Jungle Lantern Post - Generate in Jungle, & Overgrown Jungle surfaces.
- Wooden Acacia Lantern Post - Generate in Savanna & Badlands surfaces.
- Wooden Dark Oak Lantern Post - Generate in Dark Forest, Swamp, & Corrupted Forest surfaces.
✧
✧✧
✧✧
Wooden Banner Post
✧
Wooden Banner Post
(5 variants)
- Wooden Oak Banner Post - Generate in Plains, Forest, Flower Forest, Birch Forest, & Meadow surfaces.
- Wooden Spruce Banner Post - Generate in Snowy Plains, Windswept Forest, Taiga, Snowy Taiga, & Windswept Hills surfaces.
- Wooden Jungle Banner Post - Generate in Jungle, & Overgrown Jungle surfaces.
- Wooden Acacia Banner Post - Generate in Savanna & Badlands surfaces.
- Wooden Dark Oak Banner Post - Generate in Dark Forest, Swamp, & Corrupted Forest surfaces.
✧
✧✧
✧
Wooden Skull Post
(10 variants)
- Wooden Oak Skull Post - Generate in Plains, Forest, Flower Forest, Birch Forest, & Meadow surfaces.
- Wooden Spruce Skull Post - Generate in Snowy Plains, Windswept Forest, Taiga, Snowy Taiga, & Windswept Hills surfaces.
- Wooden Jungle Skull Post - Generate in Jungle, & Overgrown Jungle surfaces.
- Wooden Acacia Skull Post - Generate in Savanna & Badlands surfaces.
- Wooden Dark Oak Skull Post - Generate in Dark Forest, Swamp, & Corrupted Forest surfaces.
✧
✧✧
✧
Wooden Scarecrow
(5 variants)
- Wooden Oak Scarecrow - Generate in Plains, Forest, Flower Forest, Birch Forest, & Meadow surfaces.
- Wooden Spruce Scarecrow - Generate in Snowy Plains, Windswept Forest, Taiga, Snowy Taiga, & Windswept Hills surfaces.
- Wooden Jungle Scarecrow - Generate in Jungle, & Overgrown Jungle surfaces.
- Wooden Acacia Scarecrow - Generate in Savanna & Badlands surfaces.
- Wooden Dark Oak Scarecrow - Generate in Dark Forest, Swamp, & Corrupted Forest surfaces.
✧
✧✧
Wooden Campfire
✧
Wooden Campfire
(5 variants)
- Wooden Oak Campfire - Generate in Plains, Forest, Flower Forest, Birch Forest, & Meadow surfaces.
- Wooden Spruce Campfire - Generate in Snowy Plains, Windswept Forest, Taiga, Snowy Taiga, & Windswept Hills surfaces.
- Wooden Jungle Campfire - Generate in Jungle, & Overgrown Jungle surfaces.
- Wooden Acacia Campfire - Generate in Savanna & Badlands surfaces.
- Wooden Dark Oak Campfire - Generate in Dark Forest, Swamp, & Corrupted Forest surfaces.
✧
✧✧
✧
Wooden Tent
(5 variants)
- Wooden Oak Tent - Generate in Plains, Forest, Flower Forest, Birch Forest, & Meadow surfaces.
- Wooden Spruce Tent - Generate in Snowy Plains, Windswept Forest, Taiga, Snowy Taiga, & Windswept Hills surfaces.
- Wooden Jungle Tent - Generate in Jungle, & Overgrown Jungle surfaces.
- Wooden Acacia Tent - Generate in Savanna & Badlands surfaces.
- Wooden Dark Oak Tent - Generate in Dark Forest, Swamp, & Corrupted Forest surfaces.
✧
✧
Wooden Well
(5 variants)
- Wooden Oak Well - Generate in Plains, Forest, Flower Forest, Birch Forest, & Meadow surfaces.
- Wooden Spruce Well - Generate in Snowy Plains, Windswept Forest, Taiga, Snowy Taiga, & Windswept Hills surfaces.
- Wooden Jungle Well - Generate in Jungle, & Overgrown Jungle surfaces.
- Wooden Acacia Well - Generate in Savanna & Badlands surfaces.
- Wooden Dark Oak Well - Generate in Dark Forest, Swamp, & Corrupted Forest surfaces.
✧
✧✧
✧✧
Bale Piles
✧
Moss Sprouts Bale Pile
(3 variants)
- Generate in Mossy Forest surfaces.
✧
✧
Corrupted Grass Bale Pile
(3 variants)
- Generate in Corrupted Forest surfaces.
✧
✧✧
✧✧
Giant Fallen Logs
✧✧
✧✧
Fossils
✧✧
Large Fossil
(8 variants)
- Generate in Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Jungle, Swamp, Mangrove Swamp, Windswept Hills, Jagged Peaks, Frozen Peaks, Desert, Savanna, Badlands, Beaches, Mushroom Fields, Oceans, Corrupted Forest, Mossy Forest, & Overgrown Jungle surfaces. In all overworld Underground. And in all nether biomes.
✧
✧✧
✧✧
Graves
✧✧
✧✧
✧✧✧
✧✧
✧
Rats Dungeon
- Generate in Plains, Snowy Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Snowy Taiga, Jungle, Swamp, Mangrove Swamp, Cherry Grove, Meadow, Savanna, Badlands, Mushroom Fields, Corrupted Forest, Mossy Forest, & Overgrown Jungle surfaces.
✧
✧
Zombie Dungeon
- Generate in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Mangrove Swamp, Savanna, Corrupted Forest, Mossy Forest, & Overgrown Jungle surfaces.
✧
✧
Deepslate Catacomb
- Generate in all deepslate underground.
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✧✧
✧✧✧
✧✧
- Mineshafts are generated by a custom block with a random tick that triggers the new mineshaft spawn.
- It is generated like how crops randomly grow, which means it will not be generated at the time you enter your world. You need to wait a few minutes to load or generate in your world.
- To generate them quickly in your world, try increasing "Random Tick" in your game world setting.
✧✧
✧✧✧
✧✧
✧✧
Patches
✧
Cobblestone Patch
- Generate in Plains, Snowy Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Windswept Hills, Cherry Grove, Meadow, Grove, Snowy Slopes, Mountain Peaks, Savanna, River, Snowy Beach & Stony Shore surfaces. And in all overworld underground.
✧
✧
Mossy Cobblestone Patch
- Generate in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Jungle, Swamp, Mangrove Swamp, Windswept Hills, Cherry Grove, Meadow, Stony Peaks, River, Beach, Stony Shore, Mossy Forest, & Overgrown Jungle surfaces. And in all overworld underground.
✧
✧✧
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Minerals Patches
✧✧
Ore Patches
✧✧
✧✧
Fossil Patches
✧✧
✧✧
Crystal Patches
✧✧
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Vegetation
✧✧
Tip Grass Vegetation
✧✧
✧✧
Clump of Mushrooms
✧✧
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Ponds
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Pile of Blocks
✧
Stone Pile
- Generate in Plains, Snowy Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Jungle, Swamp, Windswept Hills, Cherry Grove, Meadow, Grove, Snowy Slopes, Stony Peaks, Jagged Peaks, Savanna, Beaches, Mushroom Fields, & Overgrown Jungle surfaces.
✧
✧
Snow Pile
- Generate in Snowy Plains, Ice Spikes, Snowy Taiga, Grove, Snowy Slopes, Jagged Peaks, Frozen Peaks, & Snowy Beach surfaces.
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Mounds
✧✧
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Small Geode
✧
Small Amethyst Geode
- Generate in all overworld underground.
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Bushes
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Fungus Bushes
✧✧
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Fallen Logs
✧
Fallen Corrupted Log
- Generate in Corrupted Forest surfaces.
✧
✧
Fallen Mossy Log
- Generate in Mossy Forest surfaces.
✧
✧
Fallen Overgrown Jungle Log
- Generate in Overgrown Jungle surfaces.
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Fallen Mega Logs
✧✧
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Fallen Mossed Logs
✧✧
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Tree Stumps
✧
Corrupted Stump
- Generate in Swamp, & Corrupted Forest surfaces.
✧
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Mega Tree Stumps
✧✧
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Trees
✧✧
✧✧
Wild Trees
✧
Wild Corrupted Tree
- Generate in Dark Forest, Swamp, & Wooded Badlands surfaces.
✧
✧
Wild Mossy Tree
- Generate in Jungle, Swamp, Mangrove Swamp, & Overgrown Jungle surfaces.
✧
✧
Wild Overgrown Jungle Tree
- Generate in Jungle surfaces.
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Dead Trees
✧✧
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Fossils
✧
Small Fossil
- Generate Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Mangrove Swamp, Meadow, Grove, Snowy Slopes, Stony Peaks, Jagged Peaks, Frozen Peaks, Desert, Savanna, Badlands, Beach, Mushroom Fields, Oceans, Corrupted Forest, Mossy Forest, Overgrown Jungle, in all overworld underground, and in all nether biomes.
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Nature Blocks
✧✧
Grasses
✧✧
Tip Grasses
- Tip Grasses can be placed at the top of grassed and mossed woods.
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Sprouts
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Saplings
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Grassed Woods
- Use hoe to remove the grass on woods.
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Mossed Woods
- Use hoe to remove the moss on woods.
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Roots
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Stones
✧✧
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Minerals
✧✧
Fossils
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✧✧
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Construction Blocks
✧✧
Stairs
✧✧
Polished Stairs
✧✧
✧✧
Bricks Stairs
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Slabs
✧✧
Polished Slabs
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Bricks Slabs
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Polished Blocks
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Bricks Blocks
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Cracked Bricks Blocks
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Compacted Blocks
✧✧
✧✧
Bale
✧✧
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Functional Blocks
✧✧
Wooden Crates
- Wooden crates are most common crate you can find in all overworld.
- Wooden crate doesn't need any key to loot, you just need an axe to destroy the crate and then the loots will drop.
- Wooden crate drops random common items.
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Locked Crates
✧
Copper Crate
✧
- Copper Ingot (25%)
- Emerald (25%)
- Chainmail Helmet (10%)
- Chainmail Chestplate (10%)
- Chainmail Leggings (10%)
- Chainmail Boots (10%)
- Amethyst Shard (10%)
- Apple (10%)
- Baked Potato (10%)
- Beetroot Soup (10%)
- Book (10%)
- Book & Quill (10%)
- Bottle o' Enchanting (10%)
- Bow (10%)
- Cooked Beef (10%)
- Cooked Chicken (10%)
- Cooked Cod (10%)
- Cooked Mutton (10%)
- Cooked Porkchop (10%)
- Cooked Rabbit (10%)
- Cooked Salmon (10%)
- Crossbow (10%)
- Diamond (10%)
- Firework Rocket (10%)
- Fishing Rod (10%)
- Flint And Steel (10%)
- Glistering Melon Slice (10%)
- Glow Berries (10%)
- Glowstone Dust (10%)
- Goat Horn (10%)
- Gold Ingot (10%)
- Gold Nugget (10%)
- Golden Carrot (10%)
- Gunpowder (10%)
- Honey Bottle (10%)
- Honeycomb (10%)
- Iron Ingot (10%)
- Iron Nugget (10%)
- Lead (10%)
- Mushroom Stew (10%)
- Nautilus Shell (10%)
- Name Tag (10%)
- Phantom Membrane (10%)
- Prismarine Crystal (10%)
- Prismarine Shard (10%)
- Quartz Shard (10%)
- Rabbit Foot (10%)
- Rabbit Stew (10%)
- Raw Copper (10%)
- Raw Gold (10%)
- Raw Iron (10%)
- Saddle (10%)
- Scute (10%)
- Shears (10%)
- Shield (10%)
- Shulker Shell (10%)
- Spore Blossom (10%)
- Spyglass (10%)
- Trident (10%)
- Leather Helmet (5%)
- Leather Chestplate (5%)
- Leather Leggings (5%)
- Leather Boots (5%)
- Stone Sword (5%)
- Stone Axe (5%)
- Stone Pickaxe (5%)
- Stone Shovel (5%)
- Stone Hoe (5%)
✧
- Use Copper Crate Key to loot.
✧
✧
Iron Crate
✧
- Golden Apple (100%)
- Iron Sword (75%)
- Iron Axe (75%)
- Iron Pickaxe (75%)
- Iron Shovel (75%)
- Iron Hoe (75%)
- Iron Helmet (75%)
- Iron Chestplate (75%)
- Iron Leggings (75%)
- Iron Boots (75%)
- Iron Horse Armor (55%)
- Bottle o' Enchanting (50%)
- Ender Pearl (50%)
- Iron Ingot (50%)
- Name Tag (50%)
- Saddle (50%)
- Chainmail Helmet (50%)
- Chainmail Chestplate (50%)
- Chainmail Leggings (50%)
- Chainmail Boots (50%)
- Diamond (25%)
- Emerald (25%)
- Heart Of The Sea (25%)
- Quartz Shard (25%)
- Raw Iron (25%)
- Scute (25%)
- Shulker Shell (25%)
- Lead (15%)
- Shield (15%)
- Trident (15%)
- Amethyst Shard (10%)
- Apple (10%)
- Book (10%)
- Book & Quill (10%)
- Bow (10%)
- Cake (10%)
- Copper Ingot (10%)
- Fishing Rod (10%)
- Flint and Steel (10%)
- Ghast Tear (10%)
- Glistering Melon Slice (10%)
- Glowstone Dust (10%)
- Goat Horn (10%)
- Gold Ingot (10%)
- Golden Carrot (10%)
- Honey Bottle (10%)
- Iron Horse Armor (10%)
- Magma Cream (10%)
- Nautilus Shell (10%)
- Otherside Disc (10%)
- Phantom Membrane (10%)
- Prismarine Crystals (10%)
- Pumpkin Pie (10%)
- Raw Gold (10%)
- Shears (10%)
- Spyglass (10%)
- Suspicious Stew (10%)
- Totem of Undying (10%)
- Turtle Shell (10%)
- Echo Shard (5%)
- Enchanted Apple (5%)
✧
- Use Iron Crate Key to loot.
✧
✧
Golden Crate
✧
- Golden Apple (100%)
- Golden Sword (75%)
- Golden Axe (75%)
- Golden Pickaxe (75%)
- Golden Shovel (75%)
- Golden Hoe (75%)
- Golden Helmet (75%)
- Golden Chestplate (75%)
- Golden Leggings (75%)
- Golden Boots (75%)
- Golden Horse Armor (55%)
- Bottle o' Enchanted (50%)
- Ender Pearl (50%)
- Gold Ingot (50%)
- Name Tag (50%)
- Saddle (50%)
- Shulker Shell (50%)
- Iron Sword (25%)
- Iron Axe (25%)
- Iron Pickaxe (25%)
- Iron Shovel (25%)
- Iron Hoe (25%)
- Iron Helmet (25%)
- Iron Chestplate (25%)
- Iron Leggings (25%)
- Iron Boots (25%)
- Diamond (25%)
- Emerald (25%)
- Heart Of The Sea (25%)
- Quartz Shard (25%)
- Raw Gold (25%)
- Scute (25%)
- Lead (15%)
- Shield (15%)
- Trident (15%)
- Amethyst Shard (10%)
- Apple (10%)
- Book (10%)
- Book & Quill (10%)
- Bow (10%)
- Cake (10%)
- Copper Ingot (10%)
- Fishing Rod (10%)
- Flint and Steel (10%)
- Ghast Tear (10%)
- Glistering Melon Slice (10%)
- Glowstone Dust (10%)
- Goat Horn (10%)
- Golden Carrot (10%)
- Honey Bottle (10%)
- Iron Horse Armor (10%)
- Iron Ingot (10%)
- Magma Cream (10%)
- Nautilus Shell (10%)
- Otherside Disc (10%)
- Phantom Membrane (10%)
- Prismarine Crystals (10%)
- Pumpkin Pie (10%)
- Raw Iron (10%)
- Shears (10%)
- Spyglass (10%)
- Suspicious Stew (10%)
- Totem of Undying (10%)
- Turtle Shell (10%)
- Echo Shard (5%)
- Enchanted Apple (5%)
✧
- Use Golden Crate Key to loot.
✧
✧
Diamond Crate
✧
- Diamond (100%)
- Ender Pearl (100%)
- Golden Apple (100%)
- Shulker Shell (100%)
- Diamond Sword (100%)
- Diamond Axe (100%)
- Diamond Pickaxe (100%)
- Diamond Shovel (100%)
- Diamond Hoe (100%)
- Diamond Helmet (100%)
- Diamond Chestplate (100%)
- Diamond Leggings (100%)
- Diamond Boots (100%)
- Diamond Horse Armor (50%)
- Emerald (50%)
- Heart Of The Sea (50%)
- Bottle o' Enchanting (25%)
- Name Tag (25%)
- Trident (25%)
- Cake (15%)
- Dragon Breath (15%)
- Echo Shard (15%)
- Otherside Disc (15%)
- Totem of Undying (15%)
- Turtle Helmet (15%)
- Bow (10%)
- Enchanted Apple (10%)
- Enchanted Book (10%)
- Ender Eye (10%)
- Fishing Rod (10%)
- Suspicious Stew (5%)
✧
- Use Diamond Crate Key to loot.
✧
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Lamps
✧✧
Wooden Lamps
✧✧
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Lanterns
✧✧
Wooden Lanterns
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Tables
✧
Artifacture Table
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Luminous: 8 (when it's activated)
- Flammable: NO
- Explosion Resistance: 100
- Hardness: 1.0
- Can found naturally: NO
- Drop: Artifacture Table (Inactived)
- Mining Tool: Pickaxe
- Activatable using: Amethyst Shard
✧
Activating
✧
- This table specialized in the crafting of the most unique and rarest items.
- The artifacture table requires activation material before you can craft on it.
- The activation will last up to 4000 to 6000 ticks before going back to inactivity again.
✧
✧
Grafting Table
✧
✧
- Grafting Table can use to combine or craft some uncraftable plant.
✧
Activating
✧
- Use "Hanging Root" to activate the Grafting Table for 500 to 750 second.
✧
✧✧
✧✧
Evaporators
✧
Copper Evaporators
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Flammable: NO
- Explosion Resistance: 25
- Hardness: 0.8
- Can found naturally: NO
- Mining Tool: Pickaxe
- Containable substance: Water, Snow, Ices, Lava, Milk, & Rotten Flesh.
✧
Available Items
✧
- The copper evaporator can dry out the contained substances in a few minutes.
- The water, milk, snow, ice, or rotten flesh contained will dry out after 2000 ticks. While the lava contained will dry out after 4000 ticks.
✧
✧
Iron Evaporators
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Flammable: NO
- Explosion Resistance: 30
- Hardness: 0.8
- Can found naturally: NO
- Mining Tool: Pickaxe
- Containable substance: Water, Snow, Ices, Lava, Milk, & Rotten Flesh.
✧
Available Items
✧
- The iron evaporator can dry out the contained substances in a few minutes.
- The water, milk, snow, ice, or rotten flesh contained will dry out after 1500 ticks. While the lava contained will dry out after 3000 ticks.
✧
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✧
Spore Pots
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Luminous: 6-13
- Flammable: NO
- Explosion Resistance: 30
- Hardness: 0.5
- Can found naturally: NO
- Mining Tool: Pickaxe
- Activatable using: Any type of powder or dust item, including Sugar and Redstone, but except snow powder.
✧
Available Items
✧
- Spore pots will emit particles once they are activated.
- Activated Spore pots have different appearances depending on the type of material you use to activate them.
- They have a random chance to spawn a powder or dust they emit. And they can also have a chance to be deactivated.
- The enchanted spore pot has a random chance to spawn XP orbs.
- The active spore pots can be manually deactivated using a salt.
✧
Deactivating
✧
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✧
Wood Cutter
✧
✧
- Wood Cutter is a crafting block specializes in crafting any wood type block. Using a single log, wood, or planks, any possible recipes can be cut out.
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Materials
✧✧
Miscellaneous
✧✧
✧✧
Mob Drops
✧✧
Eggs
✧
Sparrow Egg
✧
Sparrow
✧
- Rarity: Common
- Craftable: NO
- Stackable: 16
- Throwable: YES
- Impact Damage: 1
- Impact Spawn: Baby Sparrow
- Cookable in: Furnace, Smoker, & Campfires.
- Recipe ingredients for: Fried Egg, Cake, & Pies.
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✧
Glow Bird Egg
✧
Glow Bird
✧
✧
✧
- Rarity: Common
- Craftable: NO
- Stackable: 16
- Throwable: YES
- Impact Damage: 1
- Impact Spawn: Baby Glow Bird
- Tradeable to: Wandering Trader
- Cookable: NO
- Recipe ingredients for: Cake, & Pies.
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✧
Raven Egg
✧
Raven
✧
- Rarity: Common
- Craftable: NO
- Stackable: 16
- Throwable: YES
- Impact Damage: 1
- Impact Spawn: Baby Raven
- Cookable in: Furnace, Smoker, & Campfires.
- Recipe ingredients for: Fried Egg, Cake, & Pies.
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✧
Fire Bird Egg
✧
Fire Bird
✧
- Rarity: Common
- Craftable: NO
- Stackable: 16
- Fuel: 90
- Throwable: YES
- Impact Damage: 2
- Impact Result: Fire
- Impact Spawn: Baby Fire Bird
- Cookable: NO
- Recipe ingredients for: Cake, & Pies.
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✧
Soul Fire Bird Egg
✧
Soul Fire Bird
✧
- Rarity: Common
- Craftable: NO
- Stackable: 16
- Fuel: 90
- Throwable: YES
- Impact Damage: 2
- Impact Result: Fire
- Impact Spawn: Baby Fire Bird
- Cookable: NO
- Recipe ingredients for: Cake, & Pies.
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Feathers
✧
Blue Feather
✧
Glow Bird
✧
✧
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Tradeable to: Wandering Trader
✧
✧
Black Feather
✧
Raven
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Recipe ingredients for: Curserer Staff
✧
✧
Fire Feather
✧
Fire Bird
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Fuel: 100
- Recipe ingredients for: Blazing Staff
- Use to interact with: Nether Wisp
✧
✧
Soul Fire Feather
✧
Soul Fire Bird
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Fuel: 100
- Use to interact with: Nether Soul Wisp
✧
✧✧
✧
Squirrel Hide
✧
Squirrel
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Recipe ingredients for: Leather
✧
✧
Scorpion Telson
✧
Scorpion
Desert Scorpion
Badlands Scorpion
Cave Scorpion
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Melee Effect: Fatal Poison (0:15) (3% chance) [Scripting events only]
- Recipe ingredients for: Scorpion Gauntlet
- The melee effect is not effective against any type of golem.
✧
✧
Bat Wing
✧
Dire Bat
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Tradeable to: Wild Collector
✧
✧
Fang
✧
Cave Wolf
Bat Wing
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Tradeable to: Wild Collector
✧
✧
Amphibian Gills
✧
Selvander
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Tradeable to: Wild Collector
✧
✧
Deopard Fur
✧
Deopard
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Tradeable to: Wild Collector
✧
✧✧
✧✧
Raw Minerals
✧
Salt
✧
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Recipe ingredients for: Soup, Carrot Soup, & Potato Soup.
- Use to clear the: Powdered Spore Pots.
✧
✧
Olivine Fragment
✧
✧
✧
Netherrack Olivine Ore
Heated Netherrack Olivine Ore
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Recipe ingredients for: Olivine
✧
✧✧
✧✧
Ingots
✧✧
✧✧
Nuggets
✧✧
✧✧
Powder & Dust
✧
Enchanted Dust
✧
Forest Wisp
Enchantable Apprentice
✧
- Rarity: Uncommon
- Craftable: YES
- Stackable: 64
- Offhand Equipable: YES
- Recipe ingredients for: Enchanted Emerald, Enchanted Pearl, Enchanted Golden Apple, & Bottle o'Enchanting.
- Use to transform: Spore Pot into a Enchanted Spore Pot.
- Use as ammunition for: Powder Staff.
✧
✧✧
✧✧
Scraps
✧
Leather Scrap
✧
✧
✧
Cave Dweller
Cursed Book
Skeleton Footman
Wandering Collector
Enchantable Apprentice
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Recipe ingredients for: Leather.
✧
✧✧
✧✧
Pearls
✧✧
✧✧
Chains
✧✧
✧✧
Rods
✧✧
✧✧
Bricks
✧
Mud Soil Brick
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Recipe ingredients for: Mud Soil Bricks.
✧
✧✧
✧✧
Buckets
✧
Bucket of Jellyfish
✧
Use a water bucket to catch a Jellyfish.
✧
- Rarity: Common
- Craftable: NO
- Stackable: 1
- Placeable: YES
- Placing Result: Jellyfish on water.
✧
✧
Bucket of Prismarine Clam
✧
Use a water bucket to catch a Prismarine Clam.
✧
- Rarity: Common
- Craftable: NO
- Stackable: 1
- Placeable: YES
- Placing Result: Prismarine Clam on water.
✧
✧✧
✧✧
Jars
✧
Jar of Forest Wisp
- To obtain it, use an empty jar to capture the a Forest Wisp.
✧
Jar of Forest Wisp (Charged)
✧
Use an empty jar to capture the Forest Wisp.
✧
- Rarity: Common
- Craftable: NO
- Stackable: 16
- Placeable: YES
- Luminous: 10
- Using a glass bottle, it can be converted into a Bottle o' Enchanting. And then, the jar will turn uncharged.
- Use a Jar Opener to release the forest wisp from the jar.
✧
Jar of Forest Wisp (Uncharged)
✧
Use an empty jar to capture the Forest Wisp.
✧
- Rarity: Common
- Craftable: NO
- Stackable: 16
- Placeable: YES
- Luminous: 0
- Uncharged jar will be charged after a 150-200 seconds.
- Uncharged jar cannot be released the forest wisp until it become charged.
✧
✧✧
✧✧
✧✧
Foods
✧✧
Crops & Fruits
✧✧
Apples
✧✧
✧
Moss Berry
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Eatable: YES
- Food nutrition: 2
- Plantable on: Dirts, Farmland, Grass Block, Moss Block, Podzol, & Mycelium.
- Planted: Moss Berry Plant
- Recipe ingredients for: Moss Berry Pie, & Moss Berry Cookie.
- Use to feed the: Giant Moa, Glow Bird, Myceling, Rat, & Raven.
- Use to breed the: Glow Bird, Myceling, Rat, & Raven.
✧
✧✧
✧✧
Processed Foods
✧✧
Stews & Soups
✧✧
✧✧
Pies
✧✧
✧✧
Cookies
✧✧
✧✧
Fried Eggs
✧
Fried Egg
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 3
- Use to feed the: Rat
- Use to breed the: Rat
✧
✧
Fried Moa Egg
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 3
- Use to feed the: Rat
- Use to breed the: Rat
✧
✧✧
✧✧
Roasted Seeds
✧
Roasted Melon Seeds
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 1
- Use to feed the: Rat
- Use to breed the: Rat
✧
✧
Roasted Pumpkin Seeds
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 1
- Use to feed the: Rat
- Use to breed the: Rat
✧
✧✧
✧
Cheese
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 1
- Add status effect: Nausea (0:15) [10% chance]
- Use to feed the: Rat
- Use to breed the: Rat
✧
✧✧
✧✧
Raw Meats
✧
Raw Moa
✧
Giant Moa
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Eatable: YES
- Food nutrition: 3
- Add status effect: Hunger (0:30) [30% chance]
- Cookable in: Furnace, Smoker, & Campfire.
- Recipe ingredients for: Cooked Moa
- Use to feed the: Cave Wolf, & Rat
- Use to breed the: Cave Wolf, & Rat
✧
✧
Raw Clurve Flesh
✧
Clurve
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Eatable: YES
- Food nutrition: 2
- Add status effect: Blindness (0:20) [30% chance]
- Cookable in: Furnace, Smoker, & Campfire.
- Recipe ingredients for: Cooked Clurve Flesh
- Use to feed the: Cave Wolf, & Rat
- Use to breed the: Cave Wolf, & Rat
✧
✧
Raw Squirrel
✧
Squirrel
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Eatable: YES
- Food nutrition: 2
- Add status effect: Hunger (0:30) [30% chance]
- Cookable in: Furnace, Smoker, & Campfire.
- Recipe ingredients for: Cooked Squirrel
- Use to feed the: Cave Wolf, Rat, & Raven.
- Use to breed the: Cave Wolf, Rat, & Raven.
✧
✧
Raw Rat
✧
Rat
Cursed Rat
✧
- Rarity: Common
- Craftable: NO
- Stackable: 64
- Eatable: YES
- Food nutrition: 2
- Add status effect: Hunger (0:30) [30% chance]
- Cookable in: Furnace, Smoker, & Campfire.
- Recipe ingredients for: Cooked Rat
- Use to feed the: Cave Wolf, Rat, & Raven.
- Use to breed the: Cave Wolf, Rat, & Raven.
✧
✧✧
✧✧
Cooked Meats
✧
Cooked Tropical Fish
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 3
- Use to feed the: Rat
- Use to breed the: Rat
✧
✧
Cooked Pufferfish
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 3
- Use to feed the: Rat
- Use to breed the: Rat
✧
✧
Cooked Moa
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 7
- Use to feed the: Cave Wolf, & Rat
- Use to breed the: Cave Wolf, & Rat
✧
✧
Cooked Clurve Flesh
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 5
- Use to feed the: Cave Wolf, & Rat
- Use to breed the: Cave Wolf, & Rat
✧
✧
Cooked Squirrel
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 4
- Use to feed the: Cave Wolf, Rat, & Raven.
- Use to breed the: Cave Wolf, & Rat.
- Use to tame the: Raven
✧
✧
Cooked Rat
✧
✧
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 4
- Use to feed the: Cave Wolf, Rat, & Raven.
- Use to breed the: Cave Wolf, & Rat.
- Use to tame the: Raven
✧
✧✧
✧✧
✧✧
Drinks
✧✧
Bamboo Tumbler
✧
Bamboo Tumbler of Water
✧
Using an empty bamboo tumbler, interact it in a jar with water or in an evaporator with water.
✧
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 0
- Recipe ingredients for: Bamboo Tumbler with Chocolate Drinks
- Use to fill the: Empty Jar, & Jar with Water (Half).
✧
✧
Bamboo Tumbler of Milk
✧
Using an empty bamboo tumbler, interact it in a jar with milk.
✧
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Remove status effect: Poison Effect, Nausea Effect, Weakness Effect, & Levitation Effect
- Food nutrition: 1
- Recipe ingredients for: Jar with Milk
- Use to fill the: Empty Jar, & Jar with Milk (Half).
✧
✧
Bamboo Tumbler of Chocolate Drink
✧
Using an empty bamboo tumbler, interact it in a jar with chocolate drink.
✧
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Remove status effect: Slowness Effect.
- Food nutrition: 1
- Recipe ingredients for: Jar with Chocolate Drink
- Use to fill the: Empty Jar, & Jar with Chocolate Drink (Half).
✧
✧
Bamboo Tumbler of Sweet Berry Juice
✧
Using an empty bamboo tumbler, interact it in a jar with sweet berry juice.
✧
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Remove status effect: Hunger Effect.
- Food nutrition: 1
- Recipe ingredients for: Jar with Sweet Berry Juice
- Use to fill the: Empty Jar, & Jar with Sweet Berry Juice (Half).
✧
✧
Bamboo Tumbler of Glow Berry Juice
✧
Using an empty bamboo tumbler, interact it in a jar with glow berry juice.
✧
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Luminous: 4
- Drinkable: YES
- Remove status effect: Blindness Effect.
- Food nutrition: 1
- Recipe ingredients for: Jar with Glow Berry Juice
- Use to fill the: Empty Jar, & Jar with Glow Berry Juice (Half).
✧
✧✧
✧✧
Jars
✧
Jar of Water
Jar of Water (Half)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 0
- Recipe ingredients for: Jar of Water (Full)
✧
Jar of Water (Full)
✧
Using an empty jar, interact it in an evaporator with water.
✧
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 0
- Use to fill the: Empty Evaporator
✧
✧
Jar of Milk
Jar of Milk (Half)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Poison Effect, Nausea Effect, Weakness Effect, Levitation Effect, & Mining Fatigue Effect.
- Recipe ingredients for: Jar of Milk (Full)
✧
Jar of Milk (Full)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Poison Effect, Nausea Effect, Weakness Effect, Levitation Effect, & Mining Fatigue Effect.
✧
✧
Jar of Chocolate
Jar of Chocolate (Half)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Slowness Effect
- Recipe ingredients for: Jar of Chocolate Drink (Full)
✧
Jar of Chocolate (Full)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Slowness Effect
✧
✧
Jar of Honey
Jar of Honey (Half)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Poison Effect
- Recipe ingredients for: Jar of Honey (Full)
✧
Jar of Honey (Full)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Poison Effect
✧
✧
Jar of Sweet Berry Juice
Jar of Sweet Berry Juice (Half)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Hunger Effect
- Recipe ingredients for: Jar of Sweet Berry Juice (Full)
✧
Jar of Sweet Berry Juice (Full)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Hunger Effect
✧
✧
Jar of Glow Berry Juice
Jar of Glow Berry Juice (Half)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Luminous: 5
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Blindness Effect
- Recipe ingredients for: Jar of Glow Berry Juice (Full)
✧
Jar of Glow Berry Juice (Full)
- Rarity: Common
- Craftable: YES
- Stackable: 16
- Placeable: YES
- Luminous: 10
- Drinkable: YES
- Food nutrition: 1
- Remove status effect: Blindness Effect
✧
✧✧
✧✧
✧✧
Equipment
✧✧
Containers
✧
Empty Jar
- Rarity: Common
- Craftable: YES
- Stackable: 64
- Placeable: YES
- Recipe ingredients for: Jar of Cookies, Jar of Water, Jar of Honey, Jar of Milk, Jar of Chocolate Drinks, Jar of Sweet Berry Juice, & Jar of Glow Berry Juice.
- Use to contain drinkable liquids & Cookies.
- Use to interact with Forest Wisp.
✧
✧✧
✧✧
Keys & Opener
✧✧
✧✧
Gauntlet
✧
Scorpion Gauntlet
- Rarity: Common
- Craftable: YES
- Stackable: 1
- Equippable: YES
- Durability: 64
- Melee Damage: 4
- Melee Effect: Fatal Poison (0:15)
- Enchantable: YES
- Repairable: Scorpion Telson, & Scorpion Gauntlet.
- The melee effect is not effective against any type of golem. [Scripting events only]
✧
✧✧
✧✧
Staff
✧
Blazing Staff
- Rarity: Common
- Craftable: YES
- Stackable: 1
- Equippable: YES
- Durability: 96
- Melee Damage: 5
- Melee Effect: Fire Effect (0:04) [Scripting events only]
- Shoot: Blazing Magic Missile
- Projectile Damage: 8
- Projectile Effect: Fire Effect
- Cooldown: 2.4 (sec)
- Enchantable: YES
- Repairable item: Blazing Pearl, Blaze Rod, & Blazing Staff.
- Using this as your melee weapon may no longer apply damage to Blaze and only apply 1 damage to other fire-type mobs.
✧
✧
Staff of the Sea
- Rarity: Common
- Craftable: YES
- Stackable: 1
- Equippable: YES
- Durability: 80
- Melee Damage: 4
- Activation Effect: Conduit Power (1:30)
- Require Place: User must be in the water.
- Cooldown: 40 (sec)
- Enchantable: YES
- Repairable item: Heart of the Sea, Prismarine Rod, & Staff of the Sea.
- Using this as your melee weapon to enderman and any fire-type mobs will take an additional 3 damage.
- Using this as your melee weapon can extinguish a mob that is currently on fire.
✧
✧
Curserer Staff
✧
Rat Curserer
✧
- Rarity: Common
- Craftable: YES
- Stackable: 1
- Equippable: YES
- Durability: 96
- Melee Damage: 5
- Shoot: Curserer Magic Missile
- Projectile Damage: 8
- Cooldown: 2.2 (sec)
- Enchantable: YES
- Repairable item: Curserer Staff.
- Use to repel any nearby cursed mobs, just by wielding it.
✧
✧
Powder Staff
- Rarity: Common
- Craftable: YES
- Stackable: 1
- Equippable: YES
- Durability: 128
- Melee Damage: 4
- Shoot: Powder Magic Missiles
- Require Ammunition (any of): Amethyst Powder, Charcoal Powder, Cocoa Powder, Diamond Powder, Emerald Powder, Enchanted Dust, Gold Powder, Iron Powder, Lapis Lazuli Powder, & Netherite Powder.
- Projectile Damage: 20 (Netherite Powder), 16 (Enchanted Powder), 12 (Diamond Powder), 9 (Emerald Powder), 8 (Amethyst Powder), 8 (Iron Powder), 8 (Gold Powder), 8 (Lapis Lazuli Powder), 7 (Charcoal Powder), 7 (Cocoa Powder).
- Cooldown: 2.2 (sec)
- Enchantable: YES
- Repairable item: Enchanted Pearl, & Powder Staff.
✧
✧
- Unable to remove the powder stack in your hand after using it as ammunition for powder staff.
- This bug I cannot fix, it's a Minecraft bug.
- You can still decrease the stack amount of powder by using the powder staff. Once it's runs out, you can put anything again in your offhand, like a shield, but the bug in powders still occurs once you use it again.
- I suggest to stacking a lower amount of powder so it can easily run out of the stack.
✧
✧
Piglin Fire Staff
✧
Piglin Chief
✧
- Rarity: Common
- Craftable: NO
- Stackable: 1
- Equippable: YES
- Durability: 192
- Melee Damage: 6
- Melee Effect: Fire Effect (0:02) [Scripting events only]
- Shoot: Fire Spike
- Projectile Damage: 7
- Projectile Effect: Fire Effect
- Cooldown: 2.2 (sec)
- Enchantable: YES
- Repairable: Piglin Fire Staff.
- Using this as your melee weapon it may now only apply 1 damage to Blaze and 2 damage to other fire-type mobs. [Scripting events only]
✧
✧✧
✧✧
Hammer
✧
Piglin Sledge Hammer
✧
Piglin Chief
✧
- Rarity: Common
- Craftable: NO
- Stackable: 1
- Equipable: YES
- Durability: 256
- Mining Speed: 0
- Melee Damage: 20
- Added effects to user after a hit: Weakness V (0:04), & Slowness III (0:04).
- Enchantable: YES
- Repairable: Piglin Sledge Hammer.
- Using this as your melee weapon to any golem-type mob will take an additional 5 damage. [Scripting events only]
✧
✧✧
✧✧
Club
✧
Dripstone Club
✧
Cave Dweller
✧
- Rarity: Common
- Craftable: YES
- Stackable: 1
- Equippable: YES
- Durability: 189
- Melee Damage: 6
- Melee Effect: Knockback (15% chance), & Extra 2 Damage (5% chance) [Scripting events only]
- Enchantable: NO
- Repairable item: Pointed Dripstone, & Dripstone Club.
✧
✧
Magma Club
✧
Cave Dweller
✧
- Rarity: Common
- Craftable: YES
- Stackable: 1
- Equippable: YES
- Durability: 189
- Melee Damage: 6
- Melee Effect: Knockback (15% chance), & Fire Effect (0:02) (5% chance) [Scripting events only]
- Enchantable: NO
- Repairable item: Magma Block, & Magma Club.
✧
✧✧
✧✧
Swords
✧✧
✧✧
Axes
✧✧
✧✧
Pickaxes
✧✧
✧✧
Shovels
✧✧
✧✧
Hoes
✧✧
✧✧
Helmet
✧✧
✧✧
Chestplate
✧✧
✧✧
Leggings
✧✧
✧✧
Boots
✧✧
✧✧
✧✧
✧✧✧
✧✧
✧✧
Crafting Table
✧✧
✧
Stones from Slabs
✧
✧
Cut Copper from Slabs
✧
✧
Grass Block
✧
✧✧
✧✧
✧✧
Artifacture Table
✧✧
✧✧
Furnace
✧
Charcoal
✧
✧
Iron Nugget
✧
✧
Gold Nugget
✧
✧
Bone
✧
✧
Prismarine Shard
✧
✧
Nether Brick
✧
✧✧
✧✧
Blast Furnace
✧
Iron Nugget
✧
✧
Gold Nugget
✧
✧
Nether Brick
✧
✧
Bone
✧
✧
Prismarine Shard
✧
✧✧
✧✧
Smoker
✧
Potato
✧
✧✧
✧✧
Wood Cutter
Currently, this feature doesn't work due to recipe errors.
✧
Oak Woods
✧
✧
Spruce Woods
✧
✧
Birch Woods
✧
✧
Jungle Woods
✧
✧
Acacia Woods
✧
✧
Dark Oak Woods
✧
✧
Crimson Stem
✧
✧
Warped Stem
✧
✧
Mangrove Woods
✧
✧✧
✧✧
Known Issues/Bugs
✧✧
- On the custom table, all the craftable items and blocks won't appear in the recipe book unless you have all the needed items.
- This known bug in Minecraft is because of the 'Recipe unlocking'.
- To fix it, try to toggle it off.
- Custom axe doesn't make a sound when stripping wood.
- Magic Staffs no longer play the swing animation when you use them.
- Some custom blocks always act like interactable blocks and can't place a block on them.
- The only way to place a block on them is when the player is sneaking.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-179928
- Wooden crates and locked crates loot spawns aren't centered on block location.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-156080
- Missing dependencies are a very common issue with add-ons; even marketplace add-ons have them.
- The issue is pointing out that the pack can't find the associated pack (either the behavior or resource pack) of the add-on.
- This issue doesn't really affect the add-on, because when you apply the add-on pack to your world, the associated pack will automatically apply too.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-38529
- Equipment model with a glowing texture doesn't glint when it has an enchantment.
- This refers to olivine armor and magic staffs.
- The enchantments are still applied to the equipment, but it's just don't show the glints in the model.
- Most of the custom blocks are not affected by tool efficiency when digging them a vanilla tools.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-119294
- Some of the custom blocks will drop an actual block instead of the item version of the block when mined using a tool with silk touch enchantment.
- These refer to custom plants, jars, bamboo tumblers, chains, cluster crystals, & double slab.
- Custom blocks are not able to be waterlogged.
- Flowing water can't break the non-solid custom blocks, like custom plants.
- The custom leaves are not decaying after breaking all the logs or wood on the tree.
- The custom stairs won't connect with other stairs.
- Stairs connections are very difficult to make. It may require a hard code to be able to connect with other stairs, including vanilla stairs.
- Custom blocks appear smaller than the vanilla blocks in inventories.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-179890
- Vanilla fences and walls are connected to a non-solid custom block.
- Grass block will transform into dirt when non-solid custom block is placed at the top of it.
- Some of the non-solid blocks won't break when the supporting blocks are broken.
- Custom woods can't be crafted along with other custom or vanilla woods.
- The Wood Cutter currently will not work or function due to the multiple recipe errors.
- Potion can be fill the Empty Jar or the Jar of Water (Half), and turn them into water.
- Unable to remove the powder stack in your hand after using it as ammunition for powder staff.
- This bug I cannot fix, it's a Minecraft bug.
- You can still decrease the stack amount of powder by using the powder staff. Once it's runs out, you can put anything again in your offhand, like a shield, but the bug in powders still occurs once you use it again.
- I suggest to stacking a lower amount of powder so it can easily run out of the stack.
- Some of the vanilla biomes were removed to generate the new biome.
- Currently, the removed biomes are Swampland, Jungle, and Wooded Badlands.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-100700
- The structures may have broken or missing parts when they are generated in the world.
- Also, some structures end up colliding with other structures when they are generated in the world.
- Most of the major updates to the add-on could not be fully updated the old version in your world due to major changes. It may cause some errors in your world.
- I recommend that you duplicate your world and test the add-on to see if it will break your world.
- On some servers, custom world generation won't work due to importing issues. For example, the imported packs are imported at the folder path.
- Try compressing all the files inside the pack, then change the file extension to 'mcpack'.
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Add-On Notes
- Add-ons may only be compatible with Minecraft version 1.21.0 or higher.
- This add-on is NOT using a 'player.json' file.
- This add-on is mostly compatible with other add-ons.
- You don't need to download or install my other add-on if 'Forsaken Odyssey' is installed. Forsaken Odyssey contains all of my add-ons except 'Micro Biome Add-On'.
- Add-on will work on the realm or server; just make sure you install the correct file and enable the experimental gameplay options correctly.
- Add-on is not tested yet on the beta and preview versions of Minecraft, so expect some bugs if you are using those versions.
- Remove the old packs before installing the new version of the packs.
- If you make a review, gameplay, or showcase about the add-ons, please don't forget to give credit or put the original link (this ModBay page).
- Do not provide the direct link (mediafire) or any other download link that I didn't provide.
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Download Guide
- Click the download option below 'Forsaken Odyssey (v1.16.20) [Behavior]'. It will lead you to the Boostellar site.
- On the Boostellar site, find and click 'Click on Ad'.
- An ad article will pop up. After 15 seconds, just go back or close the ad page.
- On the Boostellar site again, find and click 'Unlock Content'. This will take you to the Mediafire site.
- On Mediafire, click the download button to download the file.
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INSTALLATION!
- Toggle OFF the creator setting options, this may prevent some lag in your gameplay and also keep the error logs from popping up.
- Make sure that you download and install both the behavior and resource packs of the add-on.
- Subpacks settings:
- None Scripting Events: The default option. On this option, custom items and custom blocks don't use scripts for events to function. This is much more stable and has fewer bugs than the scripted events. But some of the additional functional events can't be applied on this.
- Fully Scripting Events: On this option, all the custom item and custom block events will be run by scripting. This option adds a few more functional events than non-scripting events. But it may also add a few bugs, like some custom blocks will always act like interactable blocks and can't place a block on them. The only way to place a block on them is when the player is sneaking. Also, this option is not really recommended if you are playing on Windows because it causes more bugs than playing on a phone.
- Don't forget to turn on all of these experimental gameplay options:
- Aternos server installation:
- You must turn ON all of these experimental options before entering your world:
- Download both the 'Behavior Pack [BP]' and the 'Resource Pack [RP]'.
- Use the 'Server Pack' just in case the 'BP' or 'RP' don't work on servers or realms.
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