Magic Cards (Tarot) [No Experimental, No Player.json] [1.21+]
Go to files"Tarot Cards" is a Beyond64 add-on introducing magic cards with unique abilities, enhancing combat, survival, and combo tactics. This survival-friendly expansion includes custom recipes, enriching your gameplay experience.
"No Experimental Feature"
"No Player.json"
Video Showcase:
There are mainly 4 kinds of cards. These include Attack Cards, Support Cards, Effecter Cards, and Extra Cards. Attack Cards deal damage, Support Cards offer defense, Effecter Cards enhance Attack Cards, and Extra Cards do their own unique things, adding strategy to gameplay. Here are all the cards and what they do.
Attacking Cards:
1. Terror Card:
- Ability: Shoots a laser beam, damaging mobs in a small radius.
- Cooldown: 5 sec
2. Balance Card:
- Ability: Knocks foes back in a set radius.
- Cooldown: 4 sec
3. Dasher Card:
- Ability: Dashes when interacted with.
- Cooldown: 1.5 sec
4. Inferno Card:
- Ability: Creates a damaging circle.
- Cooldown: 4 sec
5. Pierce Card:
- Ability: Shoots a arrow when interacted.
- Cooldown: 4 sec
6. Stars Card:
- Ability: Summon 4 lightning strikes back to back in a straight line.
- Cooldown: 4 sec
Support Cards:
1. Revive Card:
- Ability: Increases the player's health when used.
- Cooldown: 4 sec
2. Offer Card:
- Ability: Takes a set amount of hearts from the player and gives them strength and speed.
- Cooldown: 6 sec
3. Put Out Card:
- Ability: Removes all negative effects and fire.
- Cooldown: 6 sec
Effecter Cards:
1. Flames Card:
- Ability: Changes your normal attack cards into Flame Cards:
- Pierce: When the arrow hits the entity that was hurt, it catches fire.
- Dasher: Leave a fire where you were before dashing.
- Inferno: All Entities in the Circle Catches Fire.
- Terror: Shoots Fire Laser.
- Effect Duration: 60 sec
- Cooldown: 15 sec
2. Poison Card:
- Ability: Changes your normal attack cards into Flame Cards:
- Pierce: When the arrow hits an entity that was hurt, it gets poisoned.
- Dasher: Poison entities in a radius around you before dashing.
- Inferno: All entities in the circle get poisoned.
- Terror: Shoots Poison Laser.
- Effect Duration: 60 sec
- Cooldown: 15 sec
3. Freege Card:
- Ability: Changes your normal attack cards into Flame Cards:
- Pierce: When the arrow hits an entity that was hurt, it gets slowed.
- Dasher: Dash more distance with one card.
- Inferno: All entities in the circle get slowness.
- Terror: Shoots Slowness Aura Laser.
- Effect Duration: 60 sec
- Cooldown: 15 sec
Extra Cards:
1. Aracno Card:
- Ability: On interact summons 2 fighting spiders.
- Cooldown: 2 sec
Q: How Do I Obtain These Cards?
A: All the cards you see have a crafting recipe. Each crafting recipe requires a new item called "Nightmare Fuel" which can be obtained by killing undead mobs. There is a 1 in 5 chance of a killed undead mob to drop nightmare fuel.
Special Creatures:
Special Creatures is a new feature added to this addon. 1 of 5 undead monsters will have a new stats effect called "Special Creatures". Killing these mobs will drop nightmare fuel.
Experiments Required:
[None]
[Click Me] to Join our Discord community
[Click Me] to Join our Discord community
Terms & Conditions:
1. In the case of link sharing, you should provide the MODBAY link.
2. You should not upload this addon to any other website without my permission.
3. In the case of content creation, you should give the MODBAY link in the description.
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Have a great day! 😊
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Updated on October 11
Update Log v1.4a
Fixed Bugs:
- Knocker card not showing particles and only working with flame card,
- Stars card not showing particles,
- Mouse stuck when first creating a world.
Update Log Version 1.4:
- Addon converted to non-experimental!
- Better cooldown system!
- No functions! [Better Performance]
- Less scoreboards! [Better Performance]
- Fully script API!
It says v1.14 in the links, don't worry!
Update Log Version 1.3:
- New Card: Aracno Card
- New Entity: Defender Spider
- New Feature: Card Strength
- New Feature: Starter Pack