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Cosmic Destruction

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✦ COSMIC DESTRUCTION ✦

Cosmic Destruction adds five anime-style cosmic weapons to Minecraft Bedrock, each with cinematic cutscenes, unique effects, and devastating area attacks. Requires both Behavior and Resource packs.

REQUIREMENTS

  • Minecraft Bedrock 1.21.90 or newer (Windows, mobile, console where add-ons are supported)
  • Both packs (Behavior + Resource) must be active
  • No experiments or beta APIs needed

INSTALL

  1. If you have an older version, remove the old Cosmic Destruction packs from your world first. Minecraft ignores a re-import with the same version.
  2. Open the .mcaddon file so Minecraft imports it.
  3. Edit your world and activate BOTH packs.
  4. Join the world. Chat shows: "Cosmic Destruction v1.6 loaded".
  5. Get the items: /function cosmic/give_all

HOW TO USE

  • Hold a cosmic item and right-click (tap) to cast.
  • Crouch + right-click opens the settings menu.
  • The action bar shows READY, the current phase, or the cooldown timer.
  • A chime plays when an item is ready again.
  • Each item has its own cooldown, and cooldowns can't be bypassed by relogging.
  • Items appear in the creative inventory under the Cosmic Arsenal group (Equipment tab). They can also be crafted (see Crafting).

THE FIVE WEAPONS

🪐 WORLDBREAKER (cooldown 60 s)

Planetary impact. A planet as wide as its crater forms behind and above you. It is pulled together from stars, nebula dust and energy rings. It then arcs across the sky, burning through the atmosphere with a sonic boom, and slams into the target.

  • Crater: smooth dome-shaped bowl with a raised rim (about 30-block radius)
  • Damage radius 35 blocks, shockwave out to 50 blocks
  • Fire, falling debris, secondary explosions
  • Your target is pushed out so the planet never lands on you

🕳 VOID SINGULARITY (cooldown 75 s)

The devouring. You raise a tiny black hole, crush it in your hand, and throw it. It lives for 10 seconds and grows through 5 stages (3, 7, 12, 20, then 30 blocks). It pulls in entities, damages them and eats blocks. Then it detonates in a void explosion.

  • Solid black event horizon with a spinning accretion disk and photon ring
  • Gravity grows with each stage
  • Crater: messy and ragged, with satellite pits

☢ ATOMIC SPARK (cooldown 45 s)

Critical mass. You gather an unstable ball of nuclear energy. It crackles, pulses and shakes, then you flick it forward at extreme speed, leaving a glowing trail.

  • Fireball, shockwave rings and a mushroom cloud
  • Crater: vaporised dome over a fused, scorched bowl
  • Radiation lingers afterwards. Poison and weakness for 20 s by default, configurable.

⭐ STARFALL JUDGMENT (cooldown 90 s)

Heaven's verdict. A storm gathers and a star ignites high above the target. A targeting circle burns into the ground and warning pulses speed up. Then a gigantic beam of light comes down, with rotating rings and repeating energy waves.

  • Crater: a deep, hollow, glass-lined shaft with a chamber at the bottom
  • Long-range targeting (about 160 blocks)

🌌 REALITY COLLAPSE (cooldown 120 s)

The end of all things. You tear open a rift in the air. Huge dimensional cracks appear across the sky, the ground and all around you. They are filled with End portal, Nether portal and a custom cyan "Shift portal" texture. The rift swells and pulses, then implodes. Everything goes silent. Then the sky shatters like glass in a giant final explosion.

  • Crater: spherical cavity with long radiating fissures
  • Final blast radius 45 blocks

THE CUTSCENE SYSTEM

Every cast plays like an anime ultimate move:

  • The weapon's name is the only text shown on screen.
  • The HUD is hidden and you are frozen during the cutscene (can be turned off).
  • Dozens of directed shots per ability: eye, hand and feet close-ups, orbits, whip pans, a point-of-view shot from the projectile and from the target, top-down and worm's-eye angles, a dolly-zoom, and a silhouette of you against the blast.
  • Camera beats on the build-up: FOV punch, shake and a thump.
  • Anime speed lines and hard impact frames.
  • Energy tethers from your hand, god rays and rocks lifting off the ground.
  • The sky darkens while an attack charges.
  • Anime blackout before every big hit: half a second of total silence, then night with rushing stars and a swelling star, then daylight returns as the star explodes. (This briefly changes the world's time of day and always restores it.)
  • A power aura surrounds you for the whole move and fades slowly afterwards.
  • The camera always eases back to you, even if you die or the cast is cancelled.

HELD ITEM

A small effect floats at your hand while you hold a weapon:

  • Ringed plan

Created by:

JamesTheDev

Official named:

Ian James Labarcon

Pixel art planets and Cosmic Destruction text

Cosmic Destruction mod logo with galaxy swirl

Download links
Cosmic Destruction v1. 6[mcaddon, 3.33 Mb] / Downloads: 1
Supported versions
25.90 25.80 25.70 25.60 26.50 26.40 26.30 26.20 26.10
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