MCPE Hitbox Texture Pack
MCPE Hitbox Texture Pack by Galaxybrine Playz: Works with every version of Minecraft Bedrock/PE. Has 4 different subpacks that the user can use.
![Thumbnail: MCPE Hitbox Texture Pack](/uploads/posts/2024-07/mcpe-hitbox-texture-pack-main-cover.jpg)
MCPE Hitbox Texture Pack by Galaxybrine Playz: Works with every version of Minecraft Bedrock/PE. Has 4 different subpacks that the user can use.
The new version 1.1 of sunlight-graphics arrives after so long. Sunlight charts are the counterpart to moonlight charts; By counterpart I mean a more vivid and colorful package.
A new moonlight-graphics update arrives after a year. What are moonlight Graphics? It is a package with the aim of making Minecraft more aesthetic and beautiful for the best user experience.
The resource pack 'Better Chat [Chat+++]' was designed to help the fellow MCPE map creators who need to continuously type many commands (especially the long ones).
"Better Minigames" is an innovative Minecraft PE resource pack that enhances gameplay with stunning textures, quick loot, and crafting options. It also has transparent UI and Java
It is one of the best lag reducer packs in MCPE. It gives you maximum performance in MCPE. Others can't beat this, as this optimizer brings the maximum performance.
Introducing the ultimate solution for Minecraft players who miss the Full Bright resource pack after the 1.16 update on Bedrock and the implementation of the Render Dragon shader.
RG Shader enhances Minecraft PE's visual experience with vibrant colors, waving trees, and dynamic fogs. Designed for non-patched APK, it optimizes performance while bringing lifelike graphics!
The resource pack 'MONOfault' was designed to help the fellow MCPE pvpers who get distracted and are not able to distinguish the enemy from the background. In patched MCPE, the entities will glow.
This is basically a F.O.G Shader but a more vibrant and clean version of the shader, and I call it V.O.G because it is vibrant and foggy. This is an alternate way if you like F.O.G shader.