mjhernaez41 profile avatarmjhernaez41
Hey dolphin master can u do the VHS on this addon iwill be love this if u put it in bhai
RaidGames profile avatarRaidGames
I aint no artist use your imagination
8Crafter profile avatar8Crafter
Another massive overhaul update is going to be coming out very soon!
8Crafter profile avatar8Crafter
Maybe there are some repeating commands blocks running scale events to set your scale to 0 and then back to normal again, otherwise i can't think of anything that would cause that.
MrLiamMcAllister profile avatarMrLiamMcAllister
5. when I see some dweller like creator, sackman, etc and I build up THEY JUST FLY UP like they are to far from the blocks so I don't think they are climbing they are just straight up flying so please fix that minor issue. And maybe add animations for when a dweller climbs up some blocks. Please.
So, those are some of the issues or the things missing that will make the game better if fix or done correctly. So enough yapping and have a good day. Cheers🗿🍷
MrLiamMcAllister profile avatarMrLiamMcAllister
3. Some of the monster like creation can by buggy (or it's apart of it) but some of them can run and swim SO FREAKING FAST bro must be thinkin he's lighting McQueen. So hope you make them just a wee bit faster than the player not light speed.
4. I don't really like how the monsters like goatman, creation, etc just come out of nowhere and tackle me like there is usually no warning. So I kinda want the AI of some of the dwellers to be like the java versions, for example when you see goatman on the corner of your screen the goatman doesn't see you BUT if you make eye contact the goatman will instantly get triggered and look at you with a scary pose. Then if the person that made eye contact with the dweller looks away it will come closer until it attacks BUT sometimes the dweller just runs away (but I think it's only for some types of dwellers). So yeah please add that AI.
MrLiamMcAllister profile avatarMrLiamMcAllister
I love this addon it's so good, THIS is the reason I play Minecraft mobile. BUT there are some things that I HAVE to mention to make the addon more like the java versions.
1. I realized that the creatures/monsters spawn way to much, so can you make them at least 3 to 5 times more rare to make the experience way more scarier.
2. Like I said they spawn to much and I MEAN it, and what I mean about that is that multiple of one monster can spawn. Like I was building a watchtower and I just see THREE creations just chilling on the top of my watchtower LIKE WHAT. So I hope you make it so that there is only one of every type of monsters.
enxvircy profile avatarenxvircy
if i use another mod but it has player.json is it going to work
enxvircy profile avatarenxvircy
try to actually read the description before commenting
Azenski profile avatarAzenski
First, before you make anything you need to load up blockbench, choose bedrock entity then when your in go to entity wizard, load that and choose what you want it to act like. also put the appearance the same as behavior, E.G Warden appearance and warden behavior. Then when you have it in files make it a .zip then open it so you have the folder. Then make your model and animations and sounds then replace the warden animations and sounds with yours in the files.
Azenski profile avatarAzenski
Yes, I can put an installation tutorial in my mods from now on.
DT. profile avatarDT.
Changing the level would be ineffective. There are so many values that would need to be changed then. I'd use a tool for this purpose, to change the biome instead. You can do this yourself. I recommend "Blocktopograph" from Google Play!

PS, I don't think the map broke in 1.20.60. Some bugs are always there :(
AttackHunter profile avatarAttackHunter
Hello Dolphin, This is a great version of The Silence for bedrock Dolphin!

What is the best way to contact you for a paid collaboration?
youngaidster profile avataryoungaidster
And addon maker can you make a tutorial on how to change zip to mcaddon that would be wonderful for the beginners