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Skeleton King - Epic Bosses

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The Skeleton King will arrive in your world to devastate every living being in his path. Gear up and prepare for battle to face his fearsome army and claim the sword that commands the legion of the dead.

Version 2.9 | Bedrock 1.21.90

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Supporter AetherNovae

Patreon.com/realtern


What's New?

Skeleton King - Epic Bosses screenshot №2

This is the first part of a major update for this addon, a favorite among many. In this release, several changes have been made. Most notably, the cursed torch has been improved — it now summons shadows instead of skeletons, and new dialogues have been added when feeding the torch. This makes the summoning process much more immersive and easier to understand.

Additionally, since this is a necromantic-themed update, the shadows, when consumed, will drop purified fire. This valuable item will be essential for crafting everything related to the necromantic theme. In this version, for example, you’ll be able to craft the Necro Book, which summons four skeleton archers.

And that’s just part of the many changes included. I hope you enjoy this first installment!


Where to Find the King?

Skeleton King - Epic Bosses screenshot №3

Look for the Skeleton King's arena in the plains. There, you'll find a floating torch that summons shadows. Defeat the waves of enemies in front of the torch so it can consume them and evolve. Dialogues will appear, hinting that the King is drawing near.
Also, each time you defeat a shadow and it is consumed by the torch, it will drop a new item called Purified Fire. This valuable resource will be useful later on for new crafting recipes.


Cursed Torch

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When you approach the cursed torch, it will begin to summon waves of 4 shadows that will try to attack you. If you defeat them, they will be consumed or purified by the torch, dropping Purified Fire and adding 1 charge to it.
For every 4 charges the torch absorbs, it will level up, up to a maximum of level 4. Upon reaching the fifth stage, it will summon the Skeleton King.


- The King -

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Mini Skeleton Horde: Summons 6 mini skeletons that will attack anything in their path. Be cautious, as their hits will slow you down, and upon death, they release the potion on their backs, causing splash damage to any non-undead entity. The skeletons come equipped with a shield and helmet that will mitigate 100% of the damage they receive, but they will break after a while.

Lightning: Unleashes a series of lightning bolts on the nearest player or in a straight line if not found. You will see particles a second before a lightning bolt hits the ground, so stay alert.

Fire Prison: The ground will be ablaze around the nearest player, and the flames will follow this pattern "#". Before the fire spreads, you will hear a warning sound two seconds in advance.


Skeleton King Phase II

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Once the Skeleton King receives lethal damage, he will begin to regenerate health while transforming his iconic sword into a crossbow. Once his transformation is complete, he will adopt a darker appearance, and bats will start to spawn around him, causing damage to any non skeleton entity. This is the moment to stay at a distance and attack. Periodically, an eye will appear above the Skeleton King, progressively healing him; if the player destroys this eye with any projectile, it will inflict a large amount of damage. His crossbow also fires a series of three arrows with Instant Damage II, so be cautious of these projectiles.


REWARD

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Once you have defeated the Skeleton King, he will fall, and a final lightning bolt will strike him, disarming him and releasing the great skeleton sword. Just take it; you earned it!


Skeleton Sword

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A powerful sword that deals 10 damage and has the ability to summon 4 skeletons to fight by your side 2 melee and 2 ranged.
You can enchant it like a regular sword, which makes the Mending enchantment especially useful if you want to extend its durability when using its main ability.


Necro Book's

Necro Book: Archers | Recipe

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- ABILITY -

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Summons a wave of 4 skeleton archers. They will attack your enemies from a distance. The item has a total of 16 charges before it breaks.


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PERMISSIONS

  • You can share this Add-on with your friends.
  • You can use this Add-on for your realm.
  • You can use this Add-on on a dedicated server.
  • You can create a video about the Add-on.
  • You can use it in conjunction with other add-ons at your own risk.

NOT ALLOWED

  • You cannot change, modify, or remove the creator's information within the Add-on.
  • You cannot claim this Add-on as your own.
  • You cannot publish it on other websites or Discord without using the official Add-on link.

- • Credits • -

Youtube: Realtern Art ⌕

Discord Official: Realtern Art ⌕

Discord en Español: Realtern Art ⌕

Contenido en Español: Realtern ⌕

Support me: Ko-fi ⌕

Updated on June 22

  • New book: Skeleton troop summoning.
  • New recipe to craft the new book.
Changelog for June 08 / Old Update
  • Changes to the Skeleton King's arena: spawners removed and visual improvements made to the structure. Reward chests have been added on each side.
  • Hotfix: Last-minute fix for the Skeleton King's animations.
Changelog for February 01 / Old Update
  • New effect upon the Skeleton King's death: a final wave of ghostly skeletons will spawn in a random quantity. These skeletons can drop high-value items.
  • The book will disappear if no player is near it.
  • The Phase II eye can now be destroyed with melee attacks.
  • The Skeleton King's sword no longer automatically replaces any equipped item in the player's hand when interacting to pick it up. Additionally, it is now easier to collect it.
  • Updates to the Skeleton King's manual: new and updated information has been added.
Changelog for December 25 / Old Update
  • Changes to the generation of the Skeleton King's arena, increasing its generation probability.
  • Modification of the Skeleton King's arena structure. It now generates "creaking" and the structure better adapts to the terrain.
  • The cursed torch now appears generated in the Skeleton King's arena structure instead of a chest.
Changelog for November 14 / Old Update
  • New natural structure for the Skeleton King.
  • New second-phase mechanics.
  • New boss bar.
  • Cursed torches no longer disappear over time.
  • Upon the skeleton's death, its parts now spread out more evenly and realistically.
  • Potions dropped by skeleton guards are no longer area-effect, reducing lag for the player.
Changelog for August 25 / Old Update
  • The Skeleton King's sounds now continue playing even if he is out of the player's line of sight.
  • New texture variant for the friendly skeletons (those summoned with the Skeleton Sword item). They will appear with moss to differentiate them from enemy skeletons.
  • Fixed a bug that prevented the book from being closed or deleted.
Changelog for August 17 / Old Update

||Version Update!||

  • Works in version 1.21.20.
  • No longer requires Experimental Features.

Changed:

  • The book can now be opened and closed normally.
  • The warden will no longer attack the king's sword upon falling.
  • The sword no longer degrades when summoning skeletons (temporary).
  • The king's sword can now be enchanted correctly.
Changelog for August 06 / Old Update
  • Rework of some animations such as walking, emerging, phase change, and attack.
  • New particle effects when emerging, dying, and phase changing.
  • Skeletons summoned by the Skeleton King will now defend against any attack the boss receives.
  • Correction of visual errors in the guidebook.
  • Increased execution area of the cursed torch.
  • New visual effect when the Skeleton King changes phase, applying darkness when you are at least 20 blocks away from the boss.
Changelog for June 29 / Old Update
  • Reworked FX sounds for the skeleton king.
  • Redesigned textures for the skeleton king.
  • Guard skeletons emerge faster: 2s -> 1.5s.
  • "Friendly" skeletons speed change: 0.30 -> 0.27.
  • Skeleton king emerges faster: 5s -> 4.5s.
  • Changed the range in which the torch executes skeletons: 10 -> 20.
  • Nerf to the skeleton king's health: 850 -> 750 hearts.
  • "Friendly" skeletons now attack illagers.
Changelog for June 14 / Old Update
  • General bugfix.
  • Removed “open” button that was visible on mobile.
  • Support Addon for bedrock 1.20.71.
  • King Skeleton updated to version 1.20.71.
  • Skeleton troop updated to version 1.20.71.
  • Skeleton sword updated to version 1.20.71.
  • Tested on Bedrock version 1.20.71.
  • Tested on Realm version 1.20.71.
Download links
Skeleton King Boss - Necromancy [v2.9].mcaddon
Supported versions
1.21.90 1.21.80
Tags
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3 comments
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  1. No avatar image j_quin Guest
    Tengo una duda cuando está en la fase 2 es imposible acercarse es como si tuviera pegandote cada 0.5 segundos eso es por los murciélagos o las flechas?
  2. This looks pretty good!
    Great job :thumbsup:
  3. Cual es la versión reciente no logro entender