WHITEAMETHYST
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Hollow And Trypophobia
Go to filesScary and somewhat disgusting? Yes that's the Hollow, the one-and-only discarded iteration of the Warden. Check this addon and mob out and relive the experience of this truly terrifying mob.
Hollow
The Hollow has an intriguing look, with holes and a flesh-like appearance. It also has a set of unique behavior, personality, and aura.
- Detects vibrations, but cannot sniff players.
- Able to regenerate health, but temporarily unable to move.
- Has decent health value and attack damage.
- Avoids specified blocks that contain soul energy.
- Hollow can break some vegetation plants.
- Hollow affects players, who come into contact with it with nausea effect.
- Has glowing and pulsating Sculk material inside of its void/holes parts.
- Drops small amount of XP.
- Spawns in Caves underground.
Screenshots
Credits
BRINECRAFT - Texture.
FIETDIT - Texture, Model, and Supervision.
WHITE AMETHYST - Texture, Model, Coding, Founder, Etc.
For more info and permission
Contact: @WhiteAmethystt on Twitter or white_amethyst in Discord!
Updated on August 07
Changelog
Hollow And Trypophobia 1.1.1 Changelog
General:
- Updated pack icon, author, addon name and description.
- Removed unused lines in the text files.
- Changed all identifiers from chapter_1 to whiteamethyst.
- New version number and UUID.
- Updated the vibration signal particle texture.
- Added readme.txt and changelog.txt to the files.
Hollow:
- Updated the Hollow's animations and animation time length to match the emerging and dispawning durations.
- Added new animations.
- Decreased damage attack from 40 to 25.
- Changed the hollow's angry level values when getting angry or agitated to attack.
- Hollow can no longer breathe underwater.
- Hollow no longer avoids water.
- Hollow health regeneration duration has been increased to 5.
- Hollow will only regenerate health if current health is 120
- Hollow max fall blocks or height has been changed to 20 from 15.
- Jump cost is now 2 not 5.
- Default block cost is now 5.
- Hollow will now prioritize walking on deepslate, stone, and all sculk blocks.
- Changed the hitbox height to 2.9 and width to 0.8.
- Health has been increased to 500.
- Idle time before dispawning has been changed from 30 seconds to 60 second (equivalent to 1 minute).
- Hollow no longer digs when it comes into contact with sunlight.
- Vibration is now classified as a disturbance when Hollow is prioritizing despawn.
- Default movement is now 0.4.
- Damage modifier has been reduced to -5, which lessens the damage taken when falling.
- Knockback resistance value is changed from 20 to 10.
- Hollow roar duration is turned to 0, so it will attack immediately after receiving the emitted vibration sent off by the entity (temporarily only).
- When hollow is avoiding a specified block type, it will only search within a range of 7 and a height of 2.
- Hollows no longer avoid other hollows and wardens.
- Disabled AlwaysShow name.
- Speed attributes have been increased when Hollow is chasing or attacking an enemy.
- Hollow speed when suspecting and strolling has been minimized.
- Removed the code line for the lava and water speed multipliers.
- Cooldown time, range, and effect time have been changed when Hollow is transmitting nearby player with the nausea effect.
- Follow range has been changed to 60.
- Hollow now rarely spawns underground with a light level below 4.
- Hollow now has a glowing sculk-like light glow inside its dark void body parts instead of netherrack.
Note:
- There are textures in the texture files that are labeled "doNotdelete", you should not delete them along with hollow_heart.png and transparent_space.png
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