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Random Additions Add-On v2.3.0

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Random Additions is the Add-On aimed at improving the Vanilla Gameplay Experience, bringing your Adventures to a whole new level! This Add-On introduces many Blocks such as Stone Prints, new Lanterns, Trophies, Bronze Blocks, Stone Variation Block Sets such as Calcite, new Items like the Warp Totem, Culture Templates, Tin Items, new Weapons like the Boomerangs, Angon, and Crying Willow Scythe, new Mobs, for example the Follower, Floralush, Rascal, and Crackling, new Vanilla Mob Variations like Green Axolotl and Blue Frog, Tons of new Structures, such as the Pale Bunker, many Ruins, Desert Temple, Shulker Shelter, 6 new Cave Biomes, Garnet, Glowing, Mushroom, Rooted, Crystal, and Frozen Caves, and much, much more!

IF YOU WANT TO INCLUDE THIS ADD-ON IN YOUR VIDEO, PLEASE DO NOT MAKE ANY OTHER SHORTNERS OR DIRECT DOWNLOAD LINK, LEAVE THIS MODBAY PAGE LINK! DO NOT DISTRIBUTE ADD-ON TO OTHER WEB SITES! THANK YOU!

ADD-ON'S MINIMUM VERSION REQUIREMENT IS 26.0, NOT 1.21.130!

All the features will be split into categories depending on which version they were implemented in!

v1.0.0

v1.0.0 PHOTO GALLERY

Random Add-On v1.0.0: Screenshot 1

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BLOCKS

  • Calcite Blocks
  • Amphibolite Blocks
  • Sandstone Bricks and Tiles
  • Wax Block! Its' texture was found in 1.15 files but never made it into the game! Obtained by smelting Honey Block!
  • Mossy Deepslate Bricks
  • Mossy and Cracked Mud Bricks
  • Amethyst and Deepslate Amethyst Ore

ITEMS

  • Crystallized Honey! Another texture found in 1.15 yet not added. A new food item which is obtained by smelting Honeycomb.
  • Emerald Armor and Tools! When wearing a full armor set, player gets additional health bar! And each tool, when mined a block or hit entity, gives player effect for a couple of seconds: Pickaxe - Heist 1; Axe - Speed 1; How - Strength 1; Shovel - Water Breathing; Sword - Regeneration.

WORLD GENERATION FEATURE

  • Amethyst and Deepslate Amethyst Ore geerates only in Lush Caves and drops 1 - 2 amethyst shards.
  • Amphibolite, a new stone variant which generates all around the world between Y levels 90 - 256.

v1.0.1

v1.0.1 PHOTO GALLERY

Random Add-On v1.0.1: Screenshot 1

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BLOCKS

  • Turqoise Froglight
  • Netherite Ore
  • Calcite, Sandstone Tiles and Bricks, and Amphibolite Stairs
  • Rose
  • Snowy Cobblestone! Crafted from snow block and cobblestone.

ITEMS

  • Rose! You can put it in off-hand, crafted from Rose Bushes

WORLD GENERATION FEATURES

  • Netherite Ore! Found all over the nether between Y levels 0 - 20. Smelting it will produce 1 netherite ingot! (Subjected to change in near future)

MOBS

  • Blue Frog! A new frog variant, obtained by growing a tadpole in Deep Dark! By eating magma cubes, Blue Frog will drop Turqoise Froglight!
  • Allay, once striken with a lighting bolt, will turn into Vex! (Who needs it, but why not =/ )

v1.0.2

v1.0.2 PHOTO GALLERY

Random Add-On v1.0.2: Screenshot 1

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BLOCKS

  • Citrine Geode Blocks, similar to Amethyst Geodes
  • Glowing Glass! Cafted similar to tinted glass, but with citrine shards!

ITEMS

  • Citrine Shards
  • Citrine Cluster and Buds
  • Bucket of Adult Green Axolotl
  • Bucket of Baby Green Axolotl

WORLD GENERATION FEATURES

  • Deep Dark Shacks! A structure that was showen to us at Minecraft Live 2020 for demostrational purposes! The loot is the same as in Ancient Cities, expect you can't get Sweaft Sneek and Armor Trims here!
  • Citrine Geodes! They generate the same way as Amethyst Geodes do!

MOBS

  • Mooblooms! Mooblooms spawn in Meadows, Sunflower Plains, and Flower Forests! Interacting with Yellow Moobloom with Bonemeal in your hand will make Moobloom generate one-block-tall flower undern itself! But you turn in into Red Moobloom if 2 conditions meet: 1) Yellow Moobloom is in Meadow Biome 2) You interact with Poppy on Yellow Moobloom. Red Mooblooms will grow two-block-tall flower under itself itself! Breading any type of Mooblooms requires Dandelion!
  • Frostbyte! A new snowy zombie variation! When it takes its' target, the target gets Slowness effect for 30 seconds. Killing a Frostbyte will produce it release a Snow Explosion which gives Slowness effect for 30 seconds to all targets in 10 block radius!
  • Green Axolotl! Showen at Minecraft Live 2020, but never added to the game... Anyway, the only diffirence between Green Axolotl and other variants is that Green Axolotl is made as a separate mob for technical reasons!

MISCELLANEOUS

  • Craft Sculk with 9 echo shards in 3 x 3 grid!

v1.0.3

v1.0.3 PHOTO GALLERY

Random Add-On v1.0.3: Screenshot 1

Random Add-On v1.0.3: Screenshot 2

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BLOCKS

  • Garnet Blocks
  • Quicksand
  • Blueberry Bush
  • Granite, Diorite, and Andesite Bricks

ITEMS

  • Magical Necklace! There are 4 types of necklace! You can find an Empty Necklace only in NEW Desert Temple (from v2.0.0)! Combine Empty Necklace with one of 3 crystal shards! You can wear it and get 2 special effects! Empty Necklace - No Effects; Amethyst Necklace - Night Vision, Water Breathing; Citrine Necklace - Jump Boost 1, Speed 1; Garnet Necklace - Heist 1, Speed 2. NOTE: THESE ARE ALREADY RE-BALANCED EFFECTS FROM v2.0.0, WHICH I WILL TALK ABOUT LATER IN THIS ARTICLE!
  • Blueberries! A new food item!
  • Garnet Shard
  • Garnet and Gargot Crystals

WORLD GENERATION FEATURES

  • Quicksand! Generates all around the deserts!
  • Blueberry Bush! They generate only in Dark Oak Forest, Swamp, and Mangrove Swamp!
  • Garnet Caves! Because it's currently imposible to make custom biomes, I made Garnet Caves such way to generate only under Beach, Jungle Edge, Mutated Birch Forest, Mesa Plateu, and Mutated Desert Hills! Be careful, because there are a lot of Garpite Crystals, it's a trap block which destroys itself and damages the target which fell on it! Garnet and Gargot crystals drop itself when broken even without Silk Touch, but they have a small chance to drop Garnet Crystal instead of itself!

MOBS

  • Butterflies! An ambient mob which spawns in Meadow, Plains, Sunflower Plains, Flower Forest, and Forest!
  • Beekeeper Villager! A new villager profession! You can't find it in any type of village and you have to "make" it yourself! Because of technical reasons, to get this villager, you need to use Beehive on any villager expect Nitwit! The villager will turn into Beekeeeper, which is also, for technical reasons, is made as a separate mob! An example of its' trade table is in photo galery for v1.0.3!

v1.0.4

v1.0.4 PHOTO GALLERY

Random Add-On v1.0.4: Screenshot 1

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BLOCKS

  • Mushroom Caves Blocks
  • End Forest Blocks
  • End Wood Set (almost full)
  • Growing Sunflower
  • Stone Tiles
  • Sandstone and Snadstone Bricks Glyphs
  • Cacoon Block

ITEMS

  • Mushroom Caves Vegetation
  • Infected Mushroom Stew! When eaten, give effects for a couple of seconds.
  • End Forest Vegetation
  • Suunflower Seeds! Crafted from sunflowers! You can see recipe in-game in crafting table, or in v1.0.4 photo galery! Place them on farmland to grow sunflowers!
  • Unshelled Sunflower Seeds! Smelt Sunflower Seeds to get Unshelled Sunflower Seeds, a new food item!
  • Ender Cruncher Tooth! Craft Bonemeal from it!

WORLD GENERATION FEATURES

  • Mushroom Caves! They generate under Mushroom Island! They are full of infected moss, mushroomy stones, other vegetation, and shroomblossoms! Shroomblossom in a mushroom which emmits ambience particles like sporeblossom! Also, if you break it, a big sphere of yellow particles will fly out of it, and everyone in a specific radius will get poisoned, but it will drop some loot if you are lucky enough!
  • End Forest! Generates all around End Dimension!
  • Bamboo now generates in Cherry Groves!

MOBS

  • Cluckshrooms! A mb from Minecraft Earth! THey spawn on Mushroom Island, and similar to Mooshrooms, you can milk them with bowl and shear them!
  • Infected Spider! They spawn in Mushroom Caves and they are very fast! They act similar to Spiders, so they may not attack you on light! On attack, they give its' target Slowness, Poison, and Nausia, so be really careful wandering around these caves!
  • Radioactive bug! It looks similar to Bees, and spawn in Mushroom Caves! They give posion to players if they get in thier specific radius!
  • Ender Cruncher! These beasts spawn in End Forest! They are quite dangerous, and on attack they have a chance to cacoon its' target! (cacoon system added in v2.0.0)

MISCELLANEOUS

  • You can now smelt Raw Ore Blocks! This means you can now smelt Raw Copper, Raw Gold, and Raw Iron Blocks into full Copper, Gold, and Iron Blocks!

v2.0.0

v2.0.0 PHOTO GALLERY

Random Add-On v2.0.0: Screenshot 1

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Random Add-On v2.0.0: Screenshot 20

BLOCKS

  • Granite, Diorite, and Andesite Tiles
  • Cracked Stone Tiles
  • Stone Tiles Slab and Stairs
  • Mossy and Cracked Bricks
  • Dinosaur Eggs
  • Infested Sand
  • Infested Gravel
  • Araucaria Tree Blocks
  • Araucaria Wood Set (almost full)
  • Ancient Dirt
  • Fragile Jade Block! They break overtime or if player steps on it!

ITEMS

  • Spear! A new weapon! It is similar to trident, but is a bit weaker! Spears don't have durability, but have a 5% chance to break on impact! Spear can only be found in NEW Desert Temple, Dark Oak Forest Ruins, and Dinosaur Cemetery!
  • Ancient Whistle! A new weapon! Found only in NEW Desert Temple in treasure loot chests! They have 100 points of durrability! When used, a sound wave flies out and damages all target in 10-block-radius! All target caught in this radius also get a big Slowness effect and also Poison effect! Ancient Whistle have a 5-second-cooldown!
  • Blue Bonnets! A new Sniffer Plant!
  • Bue Bonnets Seeds! You can get them from Sniffer, by trading with Wandering Archeologist, or in Dinosaur Cemetery! You can't bonemeal growing state of Blue Boonets (bug), but you can use Honeycomb on a growing state of Blue Bonnets to stop them from further growing!
  • Muppet Egg! Found only in Beach Ruins and Dinosaur Cemetery!
  • Tabilo Egg! Found only in Beach Ruins and Dinosaur Cemetery!
  • Araucaria Sapling
  • Emerald Armor is now trimmable!

WORLD GENERATION FEATURES

  • Stone Beach Ruins
  • Beach Ruins
  • Dark Oak Forest Ruins! These are ruins showed to us at Minecraft Live 2020!
  • Dinosaur Cemetery! There are 3 type of them: Sniffer Cemetery, Muppet Cemetery, and Tabilo Cemetery! They generate in Mega Taigas and they contain all 3 dinosaur eggs if you are lucky enough!
  • Desert Temple! A NEW, big, exciting, dangerous Desert Temple which generates in Deserts! They have 3 types of trials: Spawners, Parkour, and Labyrinthe! There is also parkour section at the upper floor of deset temple, but it is same in all temple types! There are 2 loot types: Common and Rare. Rare loot chests only generate in lower and upper trials. The loot around all pots in the same. Also, don't forget to grab your Brush!
  • Araucaria Trees! They generate in Savanna biomes!

MOBS

  • Muppet! The second Sniffer Era dinosaur! Muppet has three variations like frogs: cold, warm, and temperate! Muppet can walk on water replacing water with Ancient Dirt under itself! If you feed Muppet a specific item it will show random biome coordinates depending on item you gave it: Poppy - Warm Biomes; Dandelion - Temperate Biomes; Pumpkin Seeds - Cold and Mountain Biomes; Seagrass - Ocean Biomes; Red or Brown Mushroom - Mushroom Island. Note, that when you give Muppet one of these items, it has 5-minute-cooldown, before you can feed it again! If no coordinates weren't shown, that meens Muppet just couldn't find that biome, and you should try next time! You can also tame Muppet with Blue Bonnets Seeds, and once it's tamed, you can ride it, no items required, like horse or camel! Damaged Muppet can be healed with Blue Bonnets Seeds! To breed two Muppets, they must has full health!, they are breeded using Blue Bonnets Seeds!
  • Tabilo! The third Sniffer Era dinosaur! When Tabilo has hatched from egg, it will be wild, and haunt almost everything alive, including player! You can tame Tabilo with all sorts of Raw Meat and Rotten Flesh! Once Tabilo is tamed, it won't haunt player and other items, and will behave similar to dogs! You can sit tamed Tabilo! Once Tabilo in tamed, it's helth is doubled, and you can heal it with the same items you tame it with incase it gets damaged! Tabilo has 3 diffirent attacks: First - Regular Melee Attack; Second - Stomp Attack, Tabilo stomps the ground and does a big shockwave; Third - Captures target in Fragile Jade Block box, similar to Ender Cruncher! To breed two Tabilo, they must has full health!
  • Woodlouse! This mob lives in Infected Sand and Infected Gravel! To find it, use brush on Infected Blocks, and it will have 26% chance to imerge from them! Also, about Infected Sand and Gravel, they look the same as regular sand and gravel, so you will just have to manually try to find these, and when intaracted with brush, they turn into regular sand or gravel! Anyway, back to Woodlouse! If you give Woodlouse a specific item, it will search for that block! For example, if you give it Diamond, it will search for Stone or Deepslate Diamond Ore! When it found a block underneath itself, somewhere in the ground, it will start digging till it gets to the destination! After Woodlouse finds a block, it will have a 5 minutes coldown before you can give it another item, but if Woodlouse wasn't able to find targetd block in a perioud of 5 minutes, it will stop searching and play sad animation, and also have 5 minutes cooldown! You can see a full list of items which you can give to Woodlouse in v2.0.0 photo galery!
  • Wandering Archeologist! Similar to Wandering Trader, but has Mule as a pet, spawns in Biomes where Archeology can be done, and sells all sorts of Archeology related items!
  • Mummy! They spawn only in NEW Desert Temples! They give Darkness Effect to everyone who gets in its' 3-block-radius! Mummy will attack player, and also summon Dark Arts!
  • Dark Art! It is similar to Vex!

TEXTURE UPDATE

Thanks to my friend Nerpa4ch (YouTube channel link bellow), Random Add-On just got brnad new, fresh look! So, all the textures that you've seen here are already new, updated textures!

MISCELLANEOUS

  • Stone Tools can now be crafted from Diorite, Granite, and Andesite!
  • Added crafting recipes for Calcite, Tuff, and Amphibolite!
  • Chainmail Armor can now be crafted from Chains!
  • Added new menu title, panorama, and a new soundtrack made by Steve!

v2.0.1 HOTFIX

BLOCKS

  • Moved End Wood to Wood tab in creative inventory

MOBS

  • Fixed Muppet not tameable when hatched from Muppet Egg
  • It takes less time for Muppet replace water with Ancient Dirt under itself
  • Decreased Wandering Archeologist spawn rate

v2.0.2 TECHNICAL UPDATE

PLEASE READ THE FOLLOWING CHANGELOG CAREFULLY! IT'S VERY IMPORTANT IN ORDER FOR ADD-ON TO WORK PROPERLY!

Random Add-On v2.0.2 is finally out, moving Add-On to the new Scripting System! This was made due to experimental toggle Holiday Creator Features getting removed in 1.21.20, so that means if creators won't update their Add-On to the new Scripting System, their Add-On will break! Well, by saying Add-Ons will break, I mean block and item events will break if not moved to scripting! In this update, I've completely moved Add-On to scripting, and besides that, implemented quite some other bugs fixes and improvements!

Now, before we get to all the bug fixes and improvements, please read the next paragraph:

  • As we are currently in 1.21.1 update of Minecraft, new Custom Components (new Scripting System) are currently in experimental!
  • Below, there are 2 download links: BEFORE 1.21.20 and AFTER 1.21.20
  • The reason that there are to links is because currently, in 1.21.1, in Scripts, there is a parameter called blockTypeRegistry, and in 1.21.20 it will be renamed to blockComponentRegistry, so that means if you won't download AFTER 1.21.20 version after 1.21.20 will release, Random Add-On will break!
  • Even tho in 1.21.20 Custom Components will move to stable, you still need the Beta APIs experimental toggle, since there are some events which aren't Custom Components, but are still in experimental!
  • So basicaly, download BEFORE 1.21.20 version before 1.21.20, and AFTER 1.21.20 version after 1.21.20 will release, but note, it's mandatory to update!

With that out of the way, let's get straight to the bug fixes and improvements

BLOCKS

  • Blue Bonnets can now be Bone Mealed (Bug Fix)
  • Add-On Trapdoors and Fence Gates can now be activated with Redstone
  • Some blocks are now waterlogable! More blocks in the future are expected to be made waterlogable
  • Now, to change Stair's shape, you need to sneak and interact with stair with an empty hand
  • Purple and Glowing Mushroom re-textures
  • Blue Bonnets Seeds re-texture
  • While mojang haven't fixed custom blocks mining speed with vanilla tools, I've added a temporary work-around for it in this update
  • Some blocks now drop teir item form when being Silk Touched! Some big changes to this be implemented in the next update

ITEMS

  • Fixed Spear charging animation in third person (Bug Fix)

WORLD GENERATION FEATURES

  • Decreased Dinosaur Cemetery generation rate
  • Decreased Dark Oak Forest Ruins generation rate
  • Decreased Deep Dark Shack generation rate

The Add-On no longer requires Custom Biomes experimental toggle!

MOBS

  • Fixed Cluchrooms not being able to be breed with Seeds (Bug Fix)
  • Fixed Woodlouse digging through Bedrock (Bug Fix)
  • Tamed Muppet can now be sit
  • Increased Tabilo's states:
    • Health: 20 -> 30
    • Attack Damage: 5 -> 8
  • Decreased Wandering Archeologist spawn rate

MISCELLANEOUS

  • Wooden block like sticks, crafting tables, fletching tables, etc. can now be crafted from End and Araucaria Wood
  • Stone blocks are now droped only if mined with pickaxe

v2.1.0: Cave Wanderlust Update!

v2.1.0 PHOTO GALLERY

Random Add-On v2.1.0: Screenshot 1

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v2.1.0 VIDEOS

BLOCKS

  • Limestone Blocks
  • Dripstone Blocks
  • Smooth Basalt Blocks! Chiseled Smooth Basalt Bricks can be activated with Crystal Shards, thought those are still just decorational blocks!
  • Crystal Lamps! Empty Crystal Lamps can be activated by player with Crystal Shards to activate the Crystal Golem, each Crystal type activates it's own Crystal Golem type! Empty Rainbow Lamp can't be activated by player, and can be activated only by Calcite Golem!
  • Copper, Bronze and Gold Bars and Chains
  • Tin Ore and Deepslate Tin Ore! Can only be mined with Stone Pickaxe or higher!
  • Tin Blocks
  • Bronze Blocks
  • Bronze Lamp! It currently can't be activated with buttons and pressure plates!
  • Bronze Statue! Use Chisel to change it's shape! It can only be found in Cracked Stone/Deepslateb!
  • Araucaria, End and Bronze Doors
  • New Tiles, Chiseled, Slabs and Stairs variations for some Block Sets
  • Crystal Blocks! Includes Polished, Bricks and Chiseled variations!
  • Frostone Blocks
  • Rootstone Blocks
  • Budding Garnet
  • Garnet Buds
  • Rainbow Crystal Block
  • Rainbow Glass
  • Rainbow Cluster! Sometimes emits particles!
  • Rooted Cave vegetation
  • Glowing Caves vegetation
  • Frozen Caves vegetation
  • Pointed Icicle! It doesn't act like Pointed Dripstone in terms of Damage!
  • Small Geodes! When found, they are in Closed Form, open them in Stonecutter! Open Geodes ca sometimes spawn Crystal Shards!
  • Cracked Stone and Cracked Deepslate! You can find various items in them using Chisel!
  • End Stone Blocks!
  • Jade Blocks
  • Ice with Items
  • Sawmill! To craft each wood item, you need to place wooden planks in different slots! Crafted from some Bronze and Wooden Planks!
  • New
  • Tuff Blocks
  • Frozen Melon
  • Trophies! Interact with them using Milk or Water Bucket or Honey Bottle to pour these liquids into theTrophies and drink them in a fancy way!
  • 4 new Paintings! They can't be crafted and are found all around the world! Explore to find out where they are located!
  • Lush Lantern
  • Unlit Lantern! You can light it up using Torch, Sould Torch, Copper Torch or Glow Berries!
  • Copper Barrels! When placing fire on top of it, Green Copper Fire apears!
  • Copper Campfire! You can't smelt food on them!
  • Copper Lantern
  • Copper Torch
  • Candlesticks! Place candle on it and light it up!

ITEMS

  • Raw Tin
  • Tin Ingot
  • Tin Can! Put Raw Porkchop, Beef, Chicken, Rabbit, Muppot, Salmon or Cod into it to double this food's stats!
  • Tin Nugget
  • Chisel! It can used on Cracked Stone/Deepslate, Bronze Statue, Chiseled Smooth Basalt Bricks with Crystal (expect Rainbow), and on some Polished and Bricks block to carve them into Chiseled variations!
  • Bronze Ingot! Crafted from Tin Ingot and Copper Ingot!
  • Bronze Nugget
  • Copper Nugget
  • Jade Shard
  • Rainbow Shard
  • Glow Larva
  • Trophy Shards! They can be found in Cracked Stone/Deepslate! First, Second and Third patterns are found in Stone, Medal, Unknown and Potion in Deepslate! Only 1 pattern can be applied to 2 sides of the trophy!
  • Egg Flower Ramen! Crafted from 2 Brown Mushroom and 1 Egg Flower in a bowl!
  • Glow Cherries! When eaten, gives Night Vision for a couple of seconds!
  • Ancient Tee! Rarely found in Cracked Stone/Deepslate!
  • Crusher Pickaxes! Crafted from Ancient Tee, 2 Blaze Rods, and 2 Crystal Shards of your choice! (expect Rainbow Shard) Each Crusher Pickaxe gives it's onwn effects: Amethyst - Doubles the drop of stone-type block or ore; Citrine - Gives Haste; Garnet - Mined Block has a chance to break a block in one of any directions; Jade - Mined stone-type block can drop ore! Also, all Crusher Pickaxes Instantly Smelt ores!
  • Jade Bow and Jade Arrows! On impact, Jade Arrows break, but when entity get's hit, Arrow does damage to all entities in 3 block radius!
  • Dagger Hilt! Can only be found in Crsyatl Dungeon Jade Vaults!
  • Amethyst and Jade Daggers! Both Daggers attacks pierce through targets, and also: Amethyst - Teleports you to the target, giving weekness effect to all targets in 3 block radius; Jade - Spawns a big jade under the target damaging it and launching it into the sky!
  • New Music Disc! Beautiful Cave, by my friend Steve Rybakov! can only be found in Crystal Dungeon Citrine Vaults!
  • Warp Totem! Is charged by 2 Citrine Shards! If you are on the ground and have a spawn point, using the Warp Totem will break one of it's charged eyes and teleport you to the spawn point! It has 20 minutes cooldown and it won't teleport you to the world spawn location! Can only be found in Crsyatl Dungeon Jade Vaults!
  • Amethyst Upgrade Smithing Template! Can only be found in Crsyatl Dungeon Garnet Vaults! Currently, to craft Amethyst Armor, upgrade the Emerald Armor in crafting table!

Amethyst Chestplate Recipe

  • Amethyst Armor! When wearing a full set of it, player gets xp for: Breaking or Placing Blocks, Getting damaged or damaging the entity! Also, damaging entity gets damaged when attacking the player in full Amethyst Armor Set!
  • Jade Necklace! Give Health Boost and Strength Effects!
  • Desert Keys! they open Vaults in Desert Temple!
  • Crystal Keys! They are droped by Crystal Golems! To knwo which Vault to open in Crystal Dungeon, look at the Crystal Blocks around the Vault!
  • Copper Patina! Obrained by scraping oxidization from Copper! Used for crafting Copper Campfire and Copper Torch!

WORLD GENERATION FEATURES

  • Crystal Caves! They generate only under Flower Forest!
  • Rooted Caves! They generate only under Dark Oak Forest, Mesa and Mangrove Swamp! They don't generate below Y 0!
  • Glowing Caves! They generate only under Frozen River, River, Frozen Ocean, Lukewarm Ocean and Swamp!
  • Frozen Caves! They generate only under Snowy Slopes, Frozen Peaks, Jagged Peaks and Grove!
  • Limestone! Generates in Desert, doesn't generate below Y 0!
  • Rooted Ruins
  • Slime Dungeon! Generates under Deserts!
  • Frozen Ruins
  • Crystal Mines
  • Floralush Statue! Generated in Lush Caves!
  • Tin and Deepslate Tin Ore
  • Cracked Stone/Deepslate
  • Crystal Dungeon! Generates all around the overworld! NOTE: Because of the size of the structure and issues related to the size of it, structure is generated only in fully loaded chunks, and also, one thing can happen, when exploring the cave, the Dungeon cave generate right on top of you and you be in!

MOBS

  • Rascal! It sometimes spawn in Minecraft on Oak or Dark Oak Planks! When you've found it, get into 2-block-radius to it, and it will start hiding! Find it 2 more time, walk up to it into 2-block-radius, and get rewarded!
  • Mole! Lived in Rooted Caves! Over some time, will dig into the ground, and when digging it can sometimes look out! Can be picked up into the Bucket!
  • Shroomer! An infected variation of Creeper! When Explodes or killed emits poison cloud!
  • Glow Larva! Hatches from Glow Nests! Grow into Lumiflies!
  • Lumifly! Can be tamed with Glow Larva! When tamed, can sit on player's shoulder and give the player Slow Falling and Jump Boost Effects! To get Lumifly off your shoulder, get into the water!
  • Goblin! Lived in Camped Giant Geodes! You can Barter with it using Rainbow Shards! But, when Goblin gets attacked, it turns hostile!
  • Floralush! Lives in Lush Caves! Sometimes generated plants in it's inventory!
  • Calcite Golem! It lives in the Crystal Dungeon! It is inactive on light, and active in the darkness! On encounter with player, claps it's hands, turning on all Empty Rainbow Lamps around it, which activates all Crystal Golems in radius!
  • Crystal Golems! There are Amethyst, Citrine, Garnet and Jade variations! They live in Crystal Dungeon, and are usually inactivate! They are activated by Crystal Lamps and Rainbow Crystal Lamps! Turn on the Empty Crystal Lamps to activate the Crystal Golem type of you choise! They activate for 15 seconds, ad after that, deactivate! They have a very strong attack!

MISCELLANEOUS

  • New Main Menu Panorama
  • New Title
  • Several bug fixed and improvements
  • Reverted the change of Mining Speed of Custom Blocks with Vanilla Tools! NOTE: This is due to this issue getting fixed, and my workaround is no longer needed! Expected version for this fix to arrive is 1.21.40, so for now, please use Emerald Tools to mine Custom Blocks faster!
  • All recipies in the Add-On now have Recipe Unlocking system

v2.1.1

Random Add-On v2.1.1: Screenshot

BLOCKS

  • Smelter! Crafted from Furnace, 3 Bronze Blocks and 5 Bricks! Smelts items like stone, sand, cactus, brick blocks, tile blocks, etc. twice as faster as Furnace! To break it, you must hold a pickaxe!
  • Bronze Candlestick
  • Bronze Statue Rework! Now, you will find Bronze Statue Patterns and Bronze Statue Plates in Cracked Stone/Deepslate! There are 6 Patterns which are crafted in their own Bronze Statue Shape! Also, there are 2 new shapes: Sit and Oscar!
  • Bronze Blocks Re-texture

ITEMS

  • Bronze Statue Patterns! Player, Sit, and Scared are found in Cracked Stone, and Creeper, Dance, and Oscar in Cracked Deepslate!
  • Bronze Statue Plate! Can be found in Cracked Stone/Deepslate

WORLD GENERATION FEATURES

  • Crystal Dungeon generation has been reduced
  • Crystal Dungeon Vaults can once again be opened
  • Reduced the lag in Crystal Dungeon (Hopefully)
  • Giant Geodes now have Budding Garnet and Garnet Buds
  • Reduced the lag in Frozen Caves (Hopefully)

MISCELLANEOUS

  • Several Bug Fixes
  • Crystal Dungeon Vault Enchanted Books are no longer empty
  • Fixed a bug where some blocks couldn't be placed on Budding Crystal Blocks

v2.1.2

Random Add-On v2.1.2: Screenshot

BLOCKS

  • Almost all Add-On Block got thier mining speed adjusted
  • Cracked Stone/Deepslate Update! Now, the item you are digging out of the block will slowly show up just like from Suspicious Sand/Gravel! Also, both Cracked Stone and Deepslate loot tables were updated!
  • Iron Grate
  • Slightly updated Smelter UI

ITEMS

  • Frosted Melon Pie! Crafted from Frosted Melon Block, Sugar and Egg!
  • Chisel durability increased from 64 => 128
  • Chisel can now be enchanted with Mending and Unbreaking
  • Crusher Pickaxes durability reduced from 1750 => 360, this was made to make these Pickaxes much more balanced and if they break, player had more encouragement to go an explore Cave Archeology again!
  • Some items now have new 'minecraft:rarity' component, which adds a color for their name depending on their rarity

WORLD GENERATION FEATURES

  • Blueberry Bushes now once again generate in the world
  • Glowing Caves now once again generate in the world
  • Pointed Icicle now once again generate in the Frozen Caves

MOBS

  • Glow Larvas once again hatch from Glow Nest

MISCELLANEOUS

  • Added Spanish, Portuguese, and Deutsch Translations for the Add-On
  • Some small re-textures

v2.1.3

Random Add-On v2.1.3: Screenshot

BLOCKS

  • Changed Crcaked Stone/Deepslate Textures
  • Exposed Copper Bar can once again be interacted with Axe Items
  • Added Item Display Transform to some blocks! This means blocks such as Slabs, Bronze Statues, etc. look better in gui, hand, frame, etc.
  • Block of Raw Tin can now be smelted into Block of Tin
  • Fixed Double Araucaria and End Slabs droping 3 instead of 2 Slabs
  • Fixed a missing pixel in Bronze Bars top and bottom texture
  • Fixed Araucaria and End Fence
  • Araucaria and End Fence Gates now connect to walls
  • Fixed the placement of Blue Bonnets and Painting
  • Lit Smelter now produces Flame Particles
  • Smelter no longer stays lit when finished smelting the items and fuel duration ending
  • Copper Fire is now also placed on Copper Barrels when crouching
  • Upper Bronze, Araucaria and End Doors part now break when a block under the Door was broken
  • Blueberry Bushes now drop Blueberries when harvesting
  • Added Gold Grate
  • Trophies have been updated! They have a new model, and also, the Trophy Patterns are now applied not to 2 sides of Trophy, but only one, and of course, only one Trophy Shard is now required to craft a Trophy with Pattern

ITEMS

  • Glow Cherries now properly give Night Vision
  • Dyes can now be crafted from Add-On Flowers
  • Fixed Copper Lantern Recipe
  • Emerald and all Crusher Pickaxes now mine a lot of vanilla blocks faster (Blocks such as new block from 1.21)
  • Slightly organized the items in "Equippment" Tab in Creative inventory
  • Bronze Statue Plate can no longer be found in Cave Archeology and can be crafted from 2 Bronze Ingots
  • "Beautiful Cave" Music Disc now longer stacks up to 64 items in a slot
  • Emerald Sword now properly gives Regeneration when attacking entity with this Sword
  • Amethyst Smithing Template has been slightly re-named to matched the vanilla Smithing Templates
  • Trophy Shards can now be duplicated using 1 Copper Ingot, Trophy Shard itself, and 1 Bronze Ingot
  • Bronze Statue Templates can now be crafted from one Bronze Trophy Template and 8 Tuff Blocks surrounding it
  • Chisel no longer looses durability when interacting with blocks on which Chisel can not be used

WORLD GENERATION FEATURES

  • Increased Amethyst Ore generation in Lush Caves
  • Decreased Crystal Dungeon generation rate
  • Pot Loot no longer lay around the Crystal Dungeon
  • Enchanted Books in Crystal Dungeon are now actually enchanted
  • Glowing Caves no longer generate under Lukewarm Ocean and Ocean
  • Garnet Caves no longer generate under Stone Beach
  • Decreased generation rate of Beach and Stone Beach Ruins
  • Decreased generation rate of Dinosaur Cemetery
  • Decreased Pointed Icicle Generation in Frozen Caves to reduce the lag
  • Suspicious Gravel now properly generates in Dinosaur Cemetery and Dark Oak Forest Ruins
  • Updated Cracked Stone/Deepslate Generation - now, Cracked Stone/Deeslate will generate in a patch from 1-4 of Cracked Blocks

MOBS

  • Updated Infected Spider Texture and Model
  • Update Radiactive Bug Texture, Model and Sounds
  • Updated Cluckshroom Texture and Model
  • Updated Floralush Sounds
  • Wandering Archeologist now sales Sunflower Seeds Item, instead of it's Block Form
  • Changed Glow Larva Texture
  • Rascal Spawning has been adjusted

MISCELLANEOUS

  • Changed PavelKvakov in Splashes
  • Upated some Scripts to use the new 1.21.40 additions
  • Some Random Add-On Textures no longer conflict with Better on Bedrock Add-On's Textures
  • Added French, Italian, and Ukrainian Translations for the Add-On
  • Slightly organized Creative Inventory for Add-On's Items

SHADEDR SUPPORT

  • Random Add-On has been updated to support the PBR! Blocks, Entities, Armor, and some Particles now look amazing! You can check out a couple of screenshots with Shaders in a spoiler below! In these screenshots, I've used Poggy's Luminous Dreams Deferred Pack, but you can use ANY Deferred Pack you like! =D
DEFFERED SCREENSHOTS

NOTE:

  • There are more bug fixes and small improvements that were just not included in the article! Thank you for reading and enjoy the game!
  • The shaders currently work only in the preview version of Minecraft! You need to install the add-on to the preview version, and before making the world, turn on render dragon experimental toggle! You can watch videos on YouTube on how to use the deferred setting for Minecraft bedrock.
  • There's currently an issue with the preview version, so if you import the add-on to the preview, the game won't fully load the resource pack, and the textures won't be there! Please distribute the resource pack to the needed RP folder in game files yourself! You can watch videos on YouTube on how to do that.

v2.2.0: Dimensional Trek Update!

v2.2.0 PHOTO GALLERY

Random Add-On v2.2.0: Screenshot 1

Random Add-On v2.2.0: Screenshot 2

Random Add-On v2.2.0: Screenshot 3

Random Add-On v2.2.0: Screenshot 4

Random Add-On v2.2.0: Screenshot 5

Random Add-On v2.2.0: Screenshot 6

Random Add-On v2.2.0: Screenshot 7

Random Add-On v2.2.0: Screenshot 8

Random Add-On v2.2.0: Screenshot 9

Random Add-On v2.2.0: Screenshot 10

Random Add-On v2.2.0: Screenshot 11

Random Add-On v2.2.0: Screenshot 12

Random Add-On v2.2.0: Screenshot 13

Random Add-On v2.2.0: Screenshot 14

Random Add-On v2.2.0: Screenshot 15

Random Add-On v2.2.0: Screenshot 16

Random Add-On v2.2.0: Screenshot 17

v2.2.0 VIDEO

BLOCKS

Nether Part:

  • Crying Willow Wood Set! When hitting Crying Willow Log on Bottom Face, it may sometimes generate Hanging Soul Tear under itself!
  • Hanging Soul Tear! Breaking or Interacting with it will give player a Soul Tear!
  • Soul Sandstone Set
  • Active Soul Sand, Chiseled Soul Sandstone, and Soul Sandstone Glyphs! Active Soul Sand doesn't slow down entities!
  • Nether Rose Quartz Ore! Drops 1 Nether Rose Quartz and sometimes drops 2-5 XP Orbs!
  • Rose Quartz Block Set
  • Sticking Bones! Can be placed in a cluster of 3 Bones! Deals more damage depending on the fall distance!
  • Nether Iron Ore
  • Ashtray Flower
  • Crimson Sprouts
  • Crimson Mobtrap! If player stands on it, player won't be able to move and will get damage while trapped! The only way out if to break it and the appropriate tool to break it is Hoe!
  • Shroomlight Fungus! Emits Particles like a Shoomblossom and can be used to craft Shoomlight!
  • Geysers! They randomly erupt, and can contain 1 of 3 liquids to erupt: Lava (by Default), Water, or Milk! Other Liquid can only be poured when Geyser is not erupting! Standing on erupting Geyser will launch entity up and deal damage, if it is Lava Geyser, entity will also be set on fire!
  • Lava Sponge! When it is in contact with Lava, the Sponge will drain lava around it and become Full Lava Sponge! To drain it, use Snowball, Water Bucket, Powder Snow Bucket, or Water Bottle! Lava Sponge can be found in Blaze Tower Vault!
  • Warpberry Bush! When placed, it is in 1-block-tall state, and once it grows into 2-block-state, it will grow berries! Breaking the top part will drop the Warpberries, and return the bush to 1-block-tall state! Bone Meal can be used on Warpberry Bush!
  • Warped Mobtrap! Warped variation of Crimson Mobtrap!
  • Ghast Polyp! It is sometimes dropped from Ghats, and has 3 stages! It will slowly grow, eventually transforming into a Baby Ghast! Ghast Polyp can only be placed on Soul Sand or Soul Soil!
  • Netherite Ore re-work! Netherite Ore now drops from 1 to 6 Netherite Scarp Nuggets, and Smelting the Netherite Ore will now produce 1 Netherite Scrap Nugget instead of Netherite Ingot!
  • Nether Geodes! They have Closed and Open Variations! Open ones are Nether Quartz Geode and Nether Rose Quartz Geode! These Geodes behave the same as overworld Crystal Geodes, and can be found in Nether Wastes Mines!
  • Cracked Red Nether Bricks
  • Chiseled Red Nether Bricks
  • Nether Tiles
  • Red Nether Tiles
  • Mixed Nether Tiles
  • Polished Blackstone Tiles
  • Cracked Polished Blackstone Tiles

End Part:

  • Endslate Block Set
  • End Moss
  • End Roots
  • Chorus Braids! Harvesting them without Silk Touch will drop Chorus Braids Bunch!
  • Chorus Braids Bale
  • Chorus Braids Carpet
  • Perennial Chorus Wood Set
  • Perennial Chorus Core! Emmits light level of 15!
  • End Petals
  • End Shrub
  • End Vines! Their Mechnics will be improved in the future!
  • Changed End Wood Set to Papylloume Wood Set!

ITEMS

Nether Part:

  • Soul Tear! Can be used Soul Sand, Chiseled Soul Sandstone, or Soul Sandstone Glyphs to activate them, and be found hanging from Crying Willow!
  • Nether Rose Quartz!
  • Crimson Wreath! Crafted from 4 Crimson Vines, and protects from aggressiveness of Weeplies!
  • 3 new Pottery Sherds! Withering, Snot, and Tortured, all of them can be found in one of Nether Towers!
  • Netherite Scarp Nugget! Placing 9 Nuggets in the crafting grid will make 1 Netherite Scrap!
  • Warped Saliva!
  • Warping Potion! If the player doesn't have the virus, drinking the potion will give the player Warping Virus of Stage 1! Drinking the Warping Potion again will increase the Virus Stage by 1, and it's brewed from Awkward Potion and Warped Saliva! Can also be brewed into a Splash Watping Potion!
  • Anti-Warping Potion! Completely removes the Warping Virus, and brewed from a Warping Potion and Soul Tear! Can also be brewed into Splash Anti Warping Potion!
  • Warpberries! Can be eaten and places the Warpberry Bush!
  • Blaze Tower Key! Used to open Vaults in Blaze Tower!
  • Crying Willow Scythe! It is crafted from 3 Sticks, 1 Soul Sand, 1 Sticking Bone, and 1 Soul Tear, and can be charged by placing Scythe to Offhand, and using Soul Tear on Soul Sand! Charging the Scythe also requires player having atleast 3 XP Levels, and charging the Scythe takes away 3 XP Levels!
  • Charged Crying Willow Scythe! Can be used 5 times before discharging, and has a 5 second Cooldown! Using it will result player releasing a knockback attack, applying Slowness and Weakness to targets and Player itself, and entities that get hit by this attack get cursed, and once killed, they drop more XP then usual!
  • Strider Boots! Can be found in the Vaults in Blaze Towers, and allows you to walk on Lava! It replaces Lava with Fragile Magma Block, which behaves the same as Magma Block, but turns into Lava over some time!

End Part:

  • Chrous Braids Bunch! Used to craft Chorus Braids Bale and Carpet!
  • Teleportation Potion! Brewed from Awkward Potion and Ender Pearl, and teleports Player at the Entity Player was looking at, and teleports the Entity to Player's location!
  • 2 new Pottery Sherds! Ender and Shulker Pottery Sherds, and they can be found in the End Dungeon!
  • Mesoglea Shield! Droped from Enderjelly, and can be held in Mainhand or Offhand! When entity attack you while you're holding the Mesoglea Shield, entity will get stunned for a few seconds, and get damaged while stunned!
  • Shulker Key! Dropped from Shulker Guard, and is used to open vault in End Dungeon!
  • New Music Disc made by Steve Rybakov - Broken End! Can be found in End Dungeon Vault!
  • Shulkerite Smithing Upgrade! Can be found in End Dungeon Vault, and applied to Diamond Tools (Only Tools)
  • Shulkerite Tools! Currently, to craft Shulkerite Tools, upgrade the Diamond Tools in crafting table! You'll get the Recipe Unlocked when you'll get Shulkerite Upgrade!

Shulkerite Sword Recipe

  • Pickaxe, Axe, Shovel and Axe: when mining a block with a tool (Stone with Pickaxe, Wood Planks with Axe), broken Block with teleport all Blocks of the same type in 3x3x3 radius to the broken block location, and when the blocks are teleported, they get destroyed! Tools get 1 point of damage for each Block that gets teleported!
  • Sword: Hitting the Entity will make Sword "Teleport" to the entity of the same tape which is in 3-block-radius from the entity that was hit, and will bounce to another entity same way!

WORLD GENERATION FEATURES

Nether Part:

  • Nether Wastes
    • Nether Tower Variations
    • Nether Wastes Mines
  • Soul Sand Valley
    • Crying Willow Trees
    • Sticking Bones
    • Soul Village
  • Crimson Forest
    • Crimson Sprouts
    • Crimson Mobtrap
    • Nether Tower Variation
  • Warped Forest
    • Warpberry Bush
    • Warped Mobtrap
  • Basalt Deltas
    • Nether Iron Ore
    • Ashtray
    • Geysers

End Part:

  • Endslate! Generates between Y levels 0 and 30!
  • End Moss and Roots! Generate in the lower parts of End Islands!
  • Chorus Braids! Generates all over The End on Flowering Chorus!
  • End Forest Generation has been re-worked using a Biome Template on Bedrock Add-Ons Discord Server!
  • End Forest has been re-worked to Papylloume Forest!
  • Perennial Chorus Fields! A new End Biome, that Contains Perennial Chorus Trees, End Petals, End Shrubs, Endslate Boulders and Arches, End Vines and End Moss Patches!
  • End Dungeon! Generates in outer End Islands!
  • End Shipwreck! Generates in outer End Islands!

MOBS

Nether Part:

  • Weeplie! Spawns in Crimson Forest, and their Home Block is Weeping Vines! Weeplies are usually neutral, but if you'll stay for 5 seconds in it's 8-block-radius, Weeplie will become angry! Angry Weeplie Rams the player like a Goat, and when Ramming the player, if the block under the Weeplie is Nylium (Crimson or Warped), Weeplie will leave a trail of Shroomlight Fungus under itself! Weeplie cannot deal damage to each other, and can be bred using Shroomlight Fungus!
  • Warped Frog! Spawns in Warped Forest, and attacks player with 5-second-cooldown! It's attack gives player the Warping Virus, and each attack increases Virus Stage by 1! Warped Frog will sometimes eat any item around it, holding it in it's mouth for a few seconds, and then spitting in out with Warped Saliva! Also, Warped frog is Lava Resistant!
  • Baby Ghast! Appears from Ghast Polyp, and can be tempted and tamed using Ghast Tear! Tamed Baby Ghast follow its owner can be sit, Dance when they're near the playing Jukebox!
  • Glowmoth! It lives near the Glowstone, and can be tamed with glowing items (Glowstone Dust, Glow Cherries, etc.)! Tamed Glowmoth can be sit, and will attack hostile mobs!
  • Wither Skeleton Horse! Wither Skeleton Horse Trap sometimes appears in Soul Sand Valley! Trap works like regular Skeleton Horse Trap, and it can jump very high and dosen't burn in lava!
  • Pimplins! Spawns in Crimson Forest! When looking at them, they will run away from the Player, and when not looking at them, they will attack the player from behind and run away, laughing!
  • Magma Guzzler! Spawns in Basalt Deltas! Magma Guzzlers don't burn in Lava, and they sometimes eat items which are laying on the ground, completely burning the item without anyway of restoring it!

End Part:

  • Enderfly! They spawn in Perennial Chorus Fields!
  • Void Walker! Spawns in The End Dimension on End Stone, and doesn't react to tempting or players! It also can't be bred! Void Walker can walk in the Void by placing Void Clouds under itself, and can be ridden by placing a Saddle on it!
  • Ender Cruncher now spawns in a Trap State! When player get's too close to the Trap, the Cruncher Emerges from the Ground!
  • Shulker Guard! Spawns in End Dungeon, and has 100HP Points! From time to time Deactivates and Heals for 5 seconds!
  • Hermit! Lives in End Shipwreck, and you can Barter with it using Ender Pearls!

GAME MECHANICS

  • Warping Virus! Has 3 stages:
    • Stage 1: Entity sometimes gets Nausea.
    • Stage 2: Entity gets Weakness.
    • Stage 3: Entity sometimes gets damaged.
    • This Virus is a permanent effect unless you drink the Anti-Virus Potion! The Virus can spread to other entities if they are in 3-block-radius to the entity who has the Virus! Some entities can Mutate if they have the Virus.

MISCELLANEOUS

  • New Main Screen Title
  • Some Mobs have new Sounds
  • New Main Screen Panorama
  • Several Bug Fixes and Improvements

OG Version Release!

In honor of Random Add-On 2nd Birthday, I'm re-releasing all the old version of Random Add-On from v1.0.0 to v1.0.4! They have been Updated and now work on 1.21.40+, with new, modern Textures and Models! I'm leaving links for these version here, and not in the Downloads section to not clog up that section! Also, you can download the Resource Pack with OG Textures and Models only for v1.x.x version! Also, be sure to check out the videos to get and idea of how everything works!

v1.0.0 VIDEOS

v1.0.0 Video:

v1.0.1 Video:

v1.0.2 Video:

v1.0.3 Video:

v1.0.4 Video:

v1.0.0: Download Random Add-On v1.0.0
v1.0.1: Download Random Add-On v1.0.1
v1.0.2: Download Random Add-On v1.0.2
v1.0.3: Download Random Add-On v1.0.3
v1.0.4: Download Random Add-On v1.0.4
OG Random Add-On Texture Pack (ONLY for v1.x.x): Download Random Add-On OG Texture Pack

v2.2.1: Optimization Update!

After all of your feedback and comments on add-on's Prerformance and after some time, I'm finally releasing Random Add-On Optimization Update! With this Update, game performace with the game should be smooth and without any slow-motion moments, except Crystal Dunegon, sadly, that one has to wait a little bit more! Besides the Optimization, we have a few imrpovements in this Update, but note: Some blocks in your world may be replaced with "?" blocks! Those blocks are Fences and Garnet Cluster!

BLOCKS

  • Fences have been updated! They now use one block instead of two blocks for the Collision box!
  • Fence Gates have been updated! They now use one block instead of two blocks for the Collision box!
  • Changed Garnet Cluster ID from "v360:garnet" to "v360:garnet_cluster"!
  • Removed Waxed Blue Bonnets Blocks as they were separate blocks, now, Waxing of Blue Bonnets is all in own block and is not using any other blocks!
  • Glowgloxinia no longer gives Speed to Player who are around the Plant!
  • Fixed End Vine and Blue Bonnets models!
  • The waterlogging of some Blocks in the Add-On has been removed, in preparation to add proper way of liquid interaction for all blocks, like Slabs, Fence, Plants, Crystals, etc.!

ITEMS

  • Item Description for Items such as Smithing Templates and Music Discs have been adjusted, but also translated to otehr languages!

WORLD GENERATION FEATURES

  • Updated Frozen Caves, removed the lag from them and made improved Icicle Generation!

v2.2.2: Add-On Overhaul Update!

v2.2.2 PHOTO GALLERY

Random Add-On v2.2.2: Screenshot 1

Random Add-On v2.2.2: Screenshot 2

Random Add-On v2.2.2: Screenshot 3

Random Add-On v2.2.2: Screenshot 4

Random Add-On v2.2.2: Screenshot 5

Random Add-On v2.2.2: Screenshot 6

v2.2.2 VIDEOS

We're really excited to finally release this Add-On Update! It's very big, as Add-On got a ton of Technical Update, QoL Improvements, and Bug Fixes! We've also decided to rework a lot of features, and also remove a few from the Add-On! We recomment you making a new World for this Version, but, if you add this to you current world, no worries, even though there will be quite some "Unknown" Blocks, I'll release an Add-On that will be aimed on removing these blocks all around the world!

The Add-On is also renamed, from "Random Add-On" to "Random Additions"!

BLOCKS

Bug Fixes and Improvements

  • Add-On Plants can now be placed in Pots
  • Split all non 16x16 Block Textures and apply new minecraft:material_instances in some Blocks:
    • Trophies
    • Bronze Statue
    • Mobtrap
    • Growing Sunflower
    • Tall Gargot
    • Candlestick
    • Copper Campfire
    • Ghast Polyp
    • Star Flower
  • Change Mining Speed for Blocks with minecraft:destructible_by_mining > item_specific_speeds with Item Tags
  • Addedminecraft:liquid_detection component for Slabs, Plants, Doors, etc.

WARNING: The folloing change, regarding Block-Item Configuration means that all Block-Items that you currently have in your inventory, will be gone, as the Item Forms of these Blocks have been renamed! But, this change is for the better!

  • Updated Block Item Configuration for Plants, Crystals, Woods, Etc.
  • Split some blocks to be proper 2-block-tall blocks, not one model, and they also have proper 2-block-tall Selection Box:
    • Corolla
    • Glowgloxinia
    • Growing Sunflower
    • Tall Gargot
    • Doors
  • Double Plants generate themselves when using Bone Meal on them
  • Pointed Icicles now break properly

WARNING: The following Block ID Renaming means that if you currently have these Blocks placed in your world, they will be replaced with "Unknown" Blocks!

  • Renamed v360:sandstone_tiles_slab/stairs to v360:sandstone_tile_slab/stairs
  • Renamed v360:stone_tiles_slab/stairs to v360:stone_tile_slab/stairs
  • Renamed v360:glow_stalagmit to v360:glow_stalagmite
  • Renamed v360:glow_stalagtit to v360:glow_stalactite
  • Mushroomy and Glowing Stone/Deepslate now drop cobbled versions
  • Leaves now use 1 Block instead of 2 Blocks
  • Improved Wax On, Off and Oxidization Off particles for Add-On Copper Blocks
  • Updated how some X-like Blocks (e.g., Plants) are rendered when looking at them from different angles
  • Made some Add-On Plants breakable only with Shears
  • Fixed Pointed Icicle not breaking when their support Block has been broken

New Features

  • Sculky Deepslate Bricks, Slab and Stairs! Sculky Deepslate Bricks are crafted from 1 Deepslate Bricks and 1 Sculk Vein!
  • Emerald Legacy Painting! It can only be found in Amethyst Vault in Crystal Dungeonb!
  • Tabilo Skull! It can only be found in Stone Beach Ruins and Dinosaur Cemetery Archeology Blocks!
  • Ash Block! Acts like Top Snow!
  • Lloumelight Hairs
  • Lloumelight Rot Puddle! Can be placed only if Crouching
  • Giant Candles! They are crafted from 1 Wax Block and 1 String! They are identical to Vanilla Candles!
  • Short Waste Roots
  • Tall Waste Roots
  • Dead Oak Tree! Breaking or Interacting with it using Axe will result it totally breaking! Sometimes, when Dead Oak Log breaks, Woodlouse might emerge from it!

Reworks

  • Reworked Quicksand, it now slowly sucks in entities!
  • Amethyst Ore has been Reworked into Crystal Ore - It drops either Amethyst, Citrine, Garnet, Jade, or Rainbow Shards!
  • Open Geodes now generate Crystal Shards only if there's a Crystal Block of their type under them, every 3 minutes!
  • Lloumelight now drops 4 Lloumelight Rot, breaks instantly, and spawns a smoke particle when broken!

ITEMS

Bug Fixes and Improvements

  • minecraft:compostable component for Plant Items
  • Green Axolotl and Mole Name Tags saved when in Bucket
  • Some Items in Add-On can now be used as fuel

New Features

  • Poisonous Carrot and Beetroot! Obtained by using Lloumelight Rot on Carrot or Beetroot Crops!
  • Hunger Pottery Sherd! Can be found in Magma Guzzler Ruins!
  • Lloumelight Rot!Using it on Lloumelium will grow either Lloumegrass or Papylloume on Lloumelium! Can also be used on Hoglin to transform it into Zoglin, and can be used to Poison Potato, Carror, or Beetroot Crops!
  • Liquids can now be drunk 5 times from the Trophies! Also, to pour Liquids into Trophies, you now have to not interact with Trophy Block, but use Trophy Item on Water, Cow, of Full Beenest/Beehive!
  • Floralush Egg! Can only be found in Cave Archeology if in Lush Caves, and in Floralush Statue Chest!

Reworks

  • Citrine Crusher Pickaxe now gives Haste for 3 seconds when mining Stone-like or Ore Blocks
  • Crystallized Honey is now crafted from 3 Honeycombs and 6 Sugar, and can be tripled by combining it with Honey Bottle. Gives the same Hunger and Saturation amount and Honey Bottle!
  • Amethyst Dagger now stuns entities like Ancient Whistle, instead of teleporting player to the target, leaves Dagger Hilt when it breaks, and every entity that gets pierced emits a sound!
  • Citrine Necklace now gives Jump Boost and Slow Falling!
  • Ancient Whistle now doesn't have the Durability, got it's attack radius reduced from 10 to 8, removed Poison effect from it, and now has increased cooldown, from 5 seconds to 20!
  • Jade Dagger now leaves Dagger Hilt when it breaks!
  • Jade Bow now can't be crafted and can only be found in Crystal Dungeon! It now also doesn't have Durability!
  • Jade Arrow is now crafted from 1 Arrow and 1 Jade Shard, emits break sound and particles when miss the target, every entity that gets hit by the Arrow emit a sound, and gives player Nausea when he also gets hit!
  • Amethyst Armor is now crafted from Diamond Armor, doesn't give XP when breaking, placing a Block, and hitting a target, doesn't damage back the damager, and has it's Durability reduced x2!
  • Crying Willow Scythe is now crafted with Soul Lantern instead of Soul Sand, is now charged by breaking a Soul Lantern with it, instantly breaking it, leaving an Empty Lantern! Charged Scythe doesn't require XP and cursed entities drop Soul Tear! Both Uncharged and Charged types have 4 attack damage, Discharged Scythe has a durability of Wooden Sword, and when Charged Scythe Discharges, it gives Discharged Scythe with full durability!
  • Mesoglea Shield, when stunning the Entity, Entity doesn't get Damaged over time anymore, but, got an increased Stun time to 6 seconds, and when Mesoglea is used, it gives it's holder Resistance 2 for 3 seconds!
  • Infected Mushroom Stew has been renamed and give effects for 3 seconds!

WORLD GENERATION FEATURES

Bug Fixes and Improvements

  • Improved Nether Towers Generation
  • Changed Generation of Big Hanging Mushroom in Mushroom Caves
  • Reduced Mobtrap Generation Rate in Crimson and Warped Forests
  • Reduced Rooted Caves Vegetation Generation Rate
  • Removed End Moss patches and Endslate from Main End Island
  • Removed Air pockets around Giant Geodes
  • Changed Dispensers in Desert Temple, to have a random Loot Table of Potions

New Features

  • Rose now generates in Dark Oak Forest, Mutated Birch Forest, Jungle, and Mega Taiga!
  • Weeplie Nest! Generates in Crimson Forest!
  • Hollowed Fungus! Generates in Warped Forest!
  • Magma Guzzler Ruins! Generates in Basalt Deltas!
  • Ash! Generates in Basal Deltas
  • Short and Tall Waste Roots! Generate in Nether Wastes!
  • Dripstone out of Netherrack Blocks! Generates in Nether Wastes!
  • Papylloume Hairs and Papylloume Rot! Generate in Papylloume Forest!
  • Dead Oak Tree! Generates in Forests and Jungle!

Reworks

  • Araucaria Tree now also generates in Wooded Badlands and Jungle Edge!
  • Reworked Desert Temple Loot!

MOBS

Bug Fixes and Improvements

  • Fixed players getting stunned by Enderjelly forever
  • Fixed Ender Cruncher being able to be killed while in Trap mode with arrows
  • Split Blue Frog into a separate entity
  • Fixed Crystal and Calcite Golems, and Shulker Guard sliding after Deactivating
  • Improve Add-On Boats

New Features

  • Zombie Pig, obtained by feeding a Poisonous Vegetable to a Pig! Acts like regular Pig, but can be bred using Poisonous Vegetables!

Reworks

  • Mole now digs out of the ground while digging in the ground for some time, and can sometimes dig out a random item!
  • Moobloom now has 12 flower variations of 1-block-tall vanilla flowers! Interacting with Bone Meal with it will result in Moobloom generating a flower of it's type under itself! Can be bred with Wheet, and also can be Milked and Sheared! It now spawns in Meadows and Flower Forests!
  • Woodlouse now digs in the ground, searching for a block that player told it to find by feeding it an item, e.g. feeding it Garnet Shard will make it search for Garnet Block somewhere underground! When block is found, Woodlouse digs out of the ground, breaking a block, marking a position where player has to dig! Spawns in Dead Oak Trees all over the world and can now be picked in a Bucket!
  • Muppet now places Water Lilies under itself when walking on Water, instead of Ancient Dirt! Feeding Muppet with Blue Bonnets will make it search for a random biome, but now: - Temperate Muppet Finds Temperate Biomes; - Cold Muppet Finds Warm Biomes; - Warm Muppet Finds Cold Biomes! It is now bred with Blue Bonnets Seeds! Removed ability to Sit and to be Tamed!
  • Villager Beekeeper got a Trade Table Update, Visual Update, and now has a Zombie Variation! It can now also sometimes spawn in Villages!
  • Floralush now has Baby Variaton and can be bred using Pitcher Pod!
  • Removed Frostbyte Death Effect, slowing down entities around it!
  • Mummies now spawn 2 Dark Arts on Death, instead of sometimes spawning them!
  • Calcite Golems now also follows Players and Crystal Golems, and walks towards Calcite Golem Nests!
  • Pimplins now have a "unsuspicious" walking animation when trying to crouch up to the player, but player looks at them! They now spawn in Nether Wastes!
  • Weeplies now spawns only once in Weeplie Nests!
  • Magma Guzzlers can now eat small Slime and Magma Cube, dropping a Magma Cream. Also, eating an item now outputs Ash! Also, they now spawns only once in Magma Guzzler Ruins!
  • Warped Frogs now spawns only once in Hollowed Fungus!
  • Shulker Guard now reflects projectiles, shoots Shulker Bullets when inactive, goes inactive every 4 seconds for 5 seconds, doesn't burn, has 1 second Melee Attack Cooldown, and has Double HP! Have Fun! =D

REMOVED FEATURES

  • Emerald Gear
  • Tabilo
  • Strider Boots
  • Ancient Dirt
  • Ender Cruncher Tooth
  • Glowmoth
  • Infested Sand/Gravel

MISCELLANEOUS

  • Fixed Entity Animation Clipping
  • Made smooth Entity Animation Transitions
  • Improve some Recipe Unlocks
  • Item Creative Catalog
  • Adjusted Item Display Transform for a few Blocks
  • Updated some Interaction Texts in .lang Files
  • Tons of Re-Textures
  • New Mob Spawn Egg Textures

v2.3.0: Breakthrough Culture Update!

Add-On Sneak Peeks

BLOCKS

Block Photos

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

New Features

  • Culturological Table
    • A new Work Table, used to craft new Blocks with the Culture Templates!
    • The Material for Crafting the new Block goes into the First Slot, and the Culture Template goes into the Second Slot, and the Result is shown in the Output Slot!
    • Culturological Table is Crafted from 4 Wooden Slabs, 2 Planks, 2 Sticks, and 1 Shelf!
  • Stone Prints
    • Stone Prints are new Decorative Blocks that are crafted on the Culturological Table, using a Corresponding Stone Block, and a Stone Print Culture Template!
    • There are: Stone, Deepslate, Granite, Diorite Andesite, Tuff, Calcite, Limestone, Rootstone, Frostone, Amphibolite, Sandstone, Red Sandstone Basalt, Smooth Basalt, Blackstone, Soul Sandstone, Active Soul Sandstone, End Stone, and Endslate Prints!
    • Soul Sandstone Print can be activated by Interacting with the Soul Tear on the Block!
  • Wooden Grates
    • Wooden Grates are new Decorative Blocks, that have a model similar to the Open Trapdoor, and come in all Wood Types, including the Add-On ones!
    • Wooden Grates are crafted on the Culturological Table, using a Corresponding Planks Block, and a Wooden Grate Culture Template!
  • Campfire Bowls
    • Campfire Bowls are new Decorative Blocks, that can be placed on Top or Bottom of the Block, having a Chain when hanging from the Bottom of the Block!
    • Campfire Bowls emit some Flame Particles and Fire Crackling Sounds, and Damages anybody Standing on top of it!
    • Campfire Bowls are crafted on the Culturological Table, using a Corresponding Stripped Log Block, and a Campfire Bowl Culture Template!
  • Froglight Lanterns
    • Froglight Lanterns are new Lantern Types, that emit Light Level of 15!
    • Froglight Lanterns are crafted on the Culturological Table, using a Corresponding Froglight, and Froglight Lantern Culture Template!
  • Tin Blocks
    • Update the Tin Block Family! Re-Textured the existing Tin Blocks, and Added the following new Blocks: Cut Tin, Cut Tin Slab, Cut Tin Stairs, Tin Door, Tin Trapdoor, and Tin Chain!
    • Block of Tin and Cut Tin Blocks (Slabs and Stairs included) come in Frosted and Oxidized Variations! Frosted Block of Tin has Gravity!
    • To Frost the Block, use the Snow Bottle on the Block, and to Oxidize the Block, use the Water Bottle on the Block!
    • Oxidized Block of Tin De-Oxidizes when it Receives a Redstone Signal from a Redstone Producer Block, or a Tin Chain!
    • When Block of Tin De-Oxidizes, it sends a Redstone Signal to the Tin Chain that's connected to the Block, and the Tin Chain sends the Signal to the all other Oxidized Blocks of Tin connected to it!
    • Note: Tin Chain doesn't send the Redstone Signal to the Other Tin Chains, it must be Connected to the Oxidized Block of Tin! Also, the Redstone Signal from the Tin Chain goes only to the Oxidized Tin Blocks and a Tin Vault, and not any other Block that can Receive Redstone!
    • Cut Tin Blocks are crafted from Tin Blocks, Cut Tin Slabs and Stairs are crafted from Cut Tin Blocks, Tin Door and Trapdoor from Tin Ingots, and Tin Chain is Crafted from Tin Ingot and Tin Nuggets!
  • Tin Vault
    • Tin Vault is Activated via the Tin Chain, but with a twist!
    • Tin Vault has two entrances on it's Sides: Positive and Negative!
    • If the Vault Receives the Redstone Signal from the Chain connected to the Positive Side, the Tin Vault will pop out the Loot if it was naturally Generated, and emit Green Particles if placed by the Player!
    • If the Vault Receives the Redstone Signal from the Chain connected to the Negative Side, the Tin Vault will Explode if it was naturally Generated, and emit Red Particles if placed by the Player!
    • Tin Vault is Crafted on the Culturological Table, using a Block of Tin, and Tin Vault Culture Template!
    • Players can make their own Puzzles with the Tin Blocks, to Practice their Logic Skills!
  • Mud Blocks
    • Added Mossy Mud Brick Slab and Stairs, Mud Tiles, Cracked Mud Tiles, Mud Tile Slab and Stairs, and Chiseled Mud Bricks!
    • Added Wet Mud Blocks! This includes all Mud Blocks, except the Mud Puzzle Block!
    • To get Wet Variations of the Mud Blocks, use the Water Bottle on the Block!
    • Mud Puzzle! Can be obtained only via Stonecutter, using the Packed Mud! Mud Puzzle Block is Rotated in the same way as Glazed Terracotta is!
  • Mud Basket
    • Added a Mud Basket! It’s a new Decorative Block that has Gravity, and can be found Naturally Generating in the Mud Temple!
    • If the Mud Basket is Naturally Generated, when it breaks, it will Drop some Loot!
    • Mud Basket can be crafted on Culturological Table, using Mud Puzzle Block and Mud Basket Culture Template!
    • Added Mud Basket with Iron Golem! It has the same Properties as the Mud Basket, but when Destroyed, has a 50% Chance to spawn the Iron Golem!
    • If the Mud Basket with Iron Golem doesn't spawn the Goldem, 4 Iron Blocks and 1 Craved Pumpkin will drop out from the Basket!
    • Mud Basket with Iron Golem is Crafted using 1 Mud Basket, 4 Iron Blocks, and 1 Carved Pumpkin!
  • Banana Tree
    • Banana Tree is planted in a Form in Seed, and grows into a 2-block-tall Tree in 1 in-game Day!
    • If the Tree grows itself, Bananas will grow on the Top-Part of the Tree, and the Top Part has 3 States, with Different Amount of Bananas that will drop!
    • 80% Chance to Grow into a Small Tree, dropping 1-3 Bananas!
    • 20% Chance to Grow into a Medium Tree, dropping 3-5 Bananas!
    • 5% Chance to Grow into Big Tree, dropping 5-10 Bananas!
    • If you Bone Meal the Banana Tree that’s in a form of Seed, a Banana Bush will top as the Top-Part instead!
  • Banana Bush 
    • Banana Bush is a Decorative Plant
    • Obtaining the Bush doesn't require Silk Touch when it was Grown on the Banana Tree, but after, when Placed by the Player, to get the Bush, Silk Touch is required
    • Banana Bush will drop Banana Seed if it's Placed by the Player, and Destroyed without Silk Touch
  • Red Suspicious Sand
    • A new Variation of Suspicious Block!
  • Deep Pale Blocks
    • Deep Pale Roots! Deep Pale Roots can be placed on any Side of the Block, and using Bone Meal on the Head Part of the Roots will make it grow like Glow Berry or Glow Cherry Vines usually Grow, but if you Bone Meal the Body part of the Root, Dense Deep Pale Roots will Grow instead of it, and from the Dense Deep Pale Roots, more Deep Pale Roots can Generate on the Open Spaces all around the Block!
    • Dense Deep Pale Roots! A new "Log" Block, that can be Stripped! They can also be Crafted from 4 Deep Pale Roots!
    • Deep Pale Root Wood Set! Includes Stripped Dense Deep Pale Roots, Planks, Doors, Fence, etc.!
    • Resin Crystal! Can be obtained by using Bone Meal on the Resin! Also, drops 2-5 Resin Clumps when Destroyed!
    • Deep Pale Vein! Deep Pale Vein can be crafted from 5 Resin Clumps, and when Destroyed by the Player, does 2 things: First, makes a Particles Trail to the closest Crackling Heart in the 64-Block-Radius. Secondly, it makes the Crackling angry for 8 Seconds!
    • Crackling Heart! Crackling Heart can only be found in the Pale Bunker, but it can’t be obtained! Breaking the Crackling Heart will Damage the Crackling!
    • Deep Pale Eyerein! Deep Pale Eyerein has 2 States, Closed and Open! Eyerein will Open occasionally, and will check for any Players in 4-Front of it, and the Radius also goes 1 Block Up and 1 Block Down! Eyerein will Close by itself in some time, but if it Detects the Player while it’s Open, Eyerein will Immediately Close and make the Cracklings in 64-Block-Radius Angry! The Eyerein won't detect Players that are Sneaking with a Shield!
    • Healing Heart! Placing the Healing Heart makes it Emit Pink Particles, and the Heart will Pulse every Second, Healing all Entities in 20-Block-Radius! After 8 Seconds of Pulsing, the Heart will Completely Break! Healing Heart is Crafted on Culturological Table, using the Creaking Heart and the Healing Heart Culture Template!
  • Pale Lantern
    • Emits Light Level of 10!
    • Pale Lantern is Crafted using 8 Iron Nuggets and 1 Eyeblossom!
  • Pale Torch
    • Emits Light Level of 10!
    • Pale Torch is Crafted using 1 Stick and 1 Eyeblossom!
  • Pale Candles
    • Emits Light Level of 3, and it Increases with Each Candle added to the them!
    • Pale Candle is Craft from 1 Honeycomb, 1 String, and 1 Eyeblossom!
  • Neglected Bookshelf
    • A new variation of Bookshelf, that has darker color of Wood and Webs around the Books!
    • Crafted using 1 Bookshelf and 1 Decorative Cobweb!
    • When Destroyed without Silk Touch, it drops 3 Books and Decorative Bookshelf!
  • Neglected Ladder
    • A new variation of Ladder, that has darker color of Wood!
  • Decorative Cobweb
    • Decorative Cobweb can be obtained by using Shears on Cobweb!
    • Decorative Cobweb doesn't require any Support, and can float in the Air!
  • Stretched Rope
    • Stretched Rope can be Crafted from 2 Leads!
    • When you place the Stretched Rope, a Know will be placed!
    • Placing Stretched Rope on another Rope will place the Rope itself, not the Knot!
    • If you use Stretched Rope on the Rope Part while Sneaking, Rope will turn into Knot!
    • When the Rope is Destroyed, all other Ropes and Knots connected to it will Break!
    • When Knot is Destroyed, all others Ropes connected to it will Break, but adjacent Knots won't be Destroyed!
    • Stretched Rope doesn't drop itself if you break it without Shears!
    • If you Break the Stretched Rope with Shears, the breaking "chain reaction" won't Trigger!
    • Stretched Rope also breaks when Pushed by Piston, Burns from Fire, and breaks when any Projectile hits it!
    • Stretched Rope has Custom Sounds!
  • Jeweller Table
    • A new Work Table, used to craft Faceted Gemstones and transfer Enchantments from any Tool to Gray Lapis Lazuli!
    • Put Iron Ingot into the First Slot, and Gray Lapis Lazuli into the Second Slot, and you'll get Iron Faceted Gray Lapis Lazuli!
    • More Gemstones may be added in the Future Updates!
    • Put any Enchanted Item into the First Slot (Except the Enchanted Books and the Iron Faceted Lapis Lazuli), and Iron Faceted Gray Lapis Lazuli into the Second Slot, and you will get Iron Faceted Lapis Lazuli with all Enchantments from the Tool! On this Action, Tool gets unenchanted, but keeps all of it's other Data!
    • Jeweller Table is Crafted using 3 Planks, 3 Stone, and 1 Glass Pane!
  • Scriptor Table
    • A new Work Table, used for Transferring Enchantments from Iron Faceted Lapis Lazuli on a Book, which you can then use in any way you need!
    • In order to Transfer the Enchantments onto the Book, place the Candle, Glow Ink Sac, Iron Faceted Lapis Lazuli with Enchantments, and a Book in their respective Slots! Each Slot has an Icon of what Item you have to put into it!
    • Scriptor Table is Crafted using 3 Obsidian, 3 Planks, 1 Feather, and 1 Glow Ink Sac!
  • Red Sandstone Blocks
    • Added Red Sandstone Bricks, Mossy Bricks, Cracked Bricks, Tiles, Slabs and Stairs out of these Blocks, Cracked Tiles, Red Sandstone Glyphs, and Red Sandstone Glyphs Brick!
  • Soul Sandstone Blocks
    • Added Soul Sandstone Glyphs, and Soul Sandstone Glyphs Brick, Active variations of these Blocks, Soul Sandstone Tiles, Soul Sandstone Tile Slab and Stairs, and Cracked Soul Sandstone Tiles!
  • Reinforced Amphibolite
    • Added Reinforced Amphibolite, that Generates under the Pale Bunker, and can be Obtained!
    • Reinforced Amphibolite has the same Properties as the Vanilla Reinforced Deepslate!
  • Crystal Spawners
    • Added Amethyst, Citrine, Garnet, and Jade Crystal Spawners!
    • By Default, Crystal Lamps are in Inactive State, to Activate them, use the respective Crystal Shard on them! (Jade Shard on Jade Spawner)
    • When Activated, Carecite will spawn, which will be bounded to this Crystal Spawner, and after 1 Second 2-4 Crystal Bouncers will Spawn around the Spawner!
    • After Activation, Spawner will be Active for 60 Seconds, after which it will Deactivate for 40 Minutes!
    • When Active, Crystal Spawner will constantly spawn Particles above itself, but with every 10 Seconds, Particle Amount will Decrease! For Example, right after Activation, Spawner will spawn 6 Particles above itself, but when it has 40 Seconds left before Deactivation, 4 Particles will spawn above it!
    • When the Particle Amount Decreases, Particles' distance from the Center of the Spawner will Increase, also visually indicating you how much time you have left before the Spawner Deactivates!
    • If you need pore time while killing the Crystal Bouncers, you can Charge Up the Spawner with the respective Crystal Shard!
    • If you kill all Crystal Bouncers while the Spawner is Active, it will open its' Shutter and drop the Crystal Key, Amount of Crystal Keys depends on the Player Count around the Spawner!
    • If you don't kill all Crystal Bouncers in time, Spawner will just Deactivate, Carecite will Despawn, and Crystal Bouncers will Deactivate and disappear in 1 Second!
    • Crystal Spawners have Victory and Defeat Sounds!

Bug Fixes and Improvements

  • Stairs
    • Stairs now Connect to themselves when Placed! No need to Interact with them to Change the Shape anymore!
    • Stairs now have Proper Collision Boxes!
  • Slabs
    • Slabs now behave exactly like the Vanilla Slabs in terms of Placing!
    • You can now place Blocks off the Slabs without Sneaking!
  • Fence
    • Fence now use new Connection Traits that make the Fence Connect together Instantly!
    • Fence now have custom Collision Boxes!
    • Leads can now be attached to Add-On Fence!
  • Ores
    • Tin, Crystal, Nether Iron, and Rose Quartz Ores can now be Fortuned!
    • Crystal Clusters can also be Fortuned!
  • Crystal Lamps
    • Crystal Lamps can now be Waxed, to stop them from Dimming!
    • Crystal Lamps (Except the Rainbow Crystal Lamp) no longer Dim in 20 Seconds on the last Dimming Stage, they will now Dim out in 3 Seconds on the Last Stage!
    • While the Crystal Lamp is Dimming, you can Charge it up using the respected Crystal! (Amethyst Lamp with Amethyst Shard)
    • Crystal Lamps are now Crafted using Crystal Blocks and Crystal Lamp Culture Template on the Culturological Table!
  • Misc
    • Non-solid Blocks will no longer Accumulate Snow on top of themselves when it Snowing!
    • Rain and Snow Particles will now fly through some Blocks such as Plants, the Particles will no longer Splash on top of such Blocks!
    • Certain Blocks like Plants and Lanterns now Break when Pushed by Piston
    • Fence, Walls, Bars, and Glass Panes will no longer Connect to Add-Ons' Non-solid Blocks, such as Plants, Bronze Statues, Crystals, etc.!
    • Some Blocks now mine Faster when mined with Copper Tools!
    • Improved the Block dropping! When mined with wrong Tool, for Example, mining Ton Ore with Wooden Pickaxe, when minimum Tool Tier Requirement for Tin Ore is Stone Pickaxe, the Item that drops from the Ore won't be killed with Script, it won't drop at all, which is controlled with JSON! Previously, with the method this was done Before, when mining some Blocks, you could accidently kill other Items that shouldn't have been killed!
    • Improved Blocks not dropping with Silk Touch!
    • More Items can now be Smelted faster in the Smelter, and more Items can now be used as Fuel!
    • When Opening/Closing Doors and Trapdoors, you will no longer be pushed out of the Block!
    • Bronze and Gold Bars now have Custom Collision Boxes!
    • Improved the Geometries for Bronze and Gold Bars, they are now exactly like the Vanilla Iron and Copper Bars!
    • Improved the Trophies picking up Liquids!
    • Improved Saplings growing into Trees! Saplings will no longer grow into Trees if there's not enough space!
    • When Destroyed, Araucaria, Crying Willow, and Perennial Chorus Logs will no make Leaves Decay if they are "connected" to them!
    • All Cross-Like Blocks, such as Plants and Crystals now use minecraft:geometry.cross, the same Geometry that Vanilla Cross-Like Blocks use!
    • Fixed lots of Solid Blocks allowing the Light to pass through them!
    • Fixed Budding Citrine, Garnet, and Jade dropping themselves when mining them with Silk Touch!
    • Glowbloom no longer produces Particles!
    • Fixed Sawmill getting Destroyed when Breaking Blocks in some cases!
    • Fixed some Blocks not being Mined faster using Pickaxes!
    • Fixed the End Vine and Chorus Braids placement when Looking in different Directions!
    • Fixed Copper Fire now getting Placed on top of Copper Barrels!
    • Rainbow Chiseled Smooth Basalt Bricks no longer removed Light Blocks in a certain area, as there's no more use for removing the Light Blocks!
    • Crying Willow, Papylloume, and Perennial Chorus Wood Blocks will now only catch Fire, but won't burn down!
    • Infected Grass, Crimson Sprouts, and Nether Waste Sprouts, End Roots, Lloumegrass and Root Shoots are now Replaceable like Vanilla Grass!

Removed Features and Re-Namings

  • Removed v360:calcite_golem_nest!
  • Removed Copper Bars and Chains, Copper Lantern, and Copper Torch!
  • Removed v360:glow_vine, v360:glow_vine_head_cherries, v360:glow_vine_body, and v360:glow_vine_body_cherries, they have all been merged into v360:glow_cherries! With this change, Pick-Blocking the Glow Cherry Vine will now give Glow Cherries!
  • Removed v360:glow_root_body, Pick-Blocking the Body part of Glow Root will now give Proper Glow Root Item!
  • Removed v360:hanging_crying_willow_leaves, Pick-Blocking the Body part of Hanging Crying WIllow Leaves will now give Proper Hanging Crying Willow Leaves Item!
  • Removed v360:pot_with_item, Custom Plants now get Planted into Flower Pots using new Components!
  • Renamed v360:blueberry_bush to v360:blueberries, so now, Pick-Blocking the Blueberry Bush will now give Proper Blueberries Item!
  • Renamed v360:warpberry_bush to v360:warpberries, so now, Pick-Blocking the Warpberry Bush will now give Proper Warpberries Item!

Re-Textures

  • The following Block Textures have been Updated:
    • Gold Bars and Chain
    • Iron and Gold Grate
    • Snowy Frostone Bricks
    • Rootstone Bricks, and their Cracked and Mossy Variations
    • Calcite Blocks
    • Tin Block
    • Crying Willow Log
    • Active Soul Sand and Soul Sandstone Blocks
    • Mossy and Cracked Mud Bricks
    • Giant Candles
    • Add-On Tuff Blocks
    • Granite Tiles, their Cracked Variation, and Chiseled Granite
    • Mossy Mossy Basalt Bricks, Polished Blackstone Bricks, and Deepslate Bricks
    • Polished Blackstone Tiles, and their Cracked Variation
    • Polished End Stone and Chiseled End Stone
    • Sandstone Glyphs Brick
    • Papylloume Door

ITEMS

Item Photos

 

 

 

 

 

 

New Features

  • Culture Templates
    • Culture Templates are new Items that are similar to Smithing Templates, but are used on Culturological Table! Right now, there are 9 Culture Templates!
    • Culture Templates are used to Craft mainly new Decorative Blocks, but they might also have Crafts for Items in the Future! Right now, there's only 1 Culture Template for an Item!
    • Here's the List of all current Culture Templates:
      • Campfire Bowl Culture Template! Can be Duplicated with Dark Oak Planks! Combined with any Stripped Log to Craft Campfire Bowls! It can be found in the Black Bundle with Tin Lock!
      • Froglight Lantern Culture Template! Can be Duplicated with Stone! Combined with any Froglight to Craft Froglight Lanterns! It can be found in Decorative Pots inside the Swamp Altar!
      • Healing Heart Culture Template! Can be Duplicated with Deep Pale Root Planks! Combined with the Creaking Heart to Craft Healing Heart! It can be found in Gray Bundle with Tin Lock, and drops from the Crackling!
      • Mud Basket Culture Template! Can be Duplicated with Mangrove Planks! Combined with the Mud Puzzle Block to Craft Mud Basket! It can be found in the Cyan Bundle with Tin Lock!
      • Stone Print Culture Template! Can be Duplicated with Granite! Combined with Stone-like Blocks to Craft Stone Prints! It can be found in the Red Suspicious Sand in the Mesa Remnants!
      • Tin Vault Culture Template! Can be Duplicated with the Block of Tin! Combined with the Block of Tin to Craft the Tin Vault! It can be found in the Light Gray Bundle with Tin Lock
      • Wooden Grate Culture Template! Can be Duplicated with Spruce Planks! Combined with the any Planks to Craft Wooden Grates! It can be found in Taiga Tower Barrels!
      • Flute Culture Template! Can be Duplicated with Cobbled Deepslate! Combined with the Echo Shard to Craft Flute of Silence! It can be found in the Deep Park Shack Chests!
      • Crystal Lamp Culture Template! Can be Duplicated with Calcite! Combined with any Crystal Block to Craft the Crystal Lamps! It can be found in White Bundle with Tin Lock!
  • Mud Ball
    • Obtained by Follower Crafting it from Mud!
    • Mud Ball is a Projectile Item, it can be Thrown like a Snowball!
    • On impact, Mud Block will be Placed where the Mud Ball landed!
  • Banana
    • Obtained from the Banana Tree!
    • Restored 4 Hunger Points and 2.4 Saturation!
  • Bundles with Tin Locks
    • Bundles with Tin Locks can be found in different Structures added in this Update, and work as portable Vaults!
    • To open the Bundle, you need a Tin Key of the same Color as the Bundle! All you do is put the Bundle and the Key into the Crafting Grid!
    • When the Bundle with Tin Lock was unlocked, just Right-Click it, and the Loot from the Bundle will drop!
    • Every Bundles' Loot is tied to each Structure, for Example, Black Bundle will only drop Loot from Illager Camp, no matter where else you would find the Black Bundle!
    • Here is where you can find Each Bundle:
      • Black Bundle can be found the Illager Camp! It can be found in the Chests!
      • Cyan Bundle can be found in the Mud Temple! It can be found in the Mud Baskets!
      • Gray Bundle can be found in the Pale Bunker! It can be found in Chests and Barrels!
      • Light Gray Bundle can be found in the Tin Conundrum! It can drop from the Tin Vault!
      • Orange Bundle can be found in the Add-Ons' Desert Temple! It can be found in Chests and Vaults!
      • White Bundle can be found in the Crystal Cell! It can be found in the Vaults!
    • Not all Colors of the Bundles were used in this Update, but this leaves us space to add these Bundles to Strutcures that'll be added in the future Updates!
    • We won't list all of the Items that these Bundles drop, but all of them have unique Drops, such as Culture Templates!
  • Tin Keys
    • Tin Keys are Colored like the Bundles with Tin Locks!
    • Tin Keys are used for, as stated above, opening the Bundles with Tin Locks!
    • Tin Keys can be found in the same Structures as the Bundles, but:
      • Black Tin Key is found in the Barrels of the Illager Camp!
  • Angon
    • Angon is the rework on Add-Ons' Spear!
    • It can be found in the Orange Bundle with Tin Lock!
    • Angon deals 8 Damage in Melee Combat, and has 251 Durability!
    • Angon can be Throw, and when it hits the Entity, it will Stick inside the Entity for 8 Seconds, after which the Angon falls on the Ground!
    • While the Angon is inside the Entity, every 2 Seconds, the Entity will get Damaged!
    • All incoming Damage to Entities that have Angon in them will be Multiplied by 0.15x!
    • If the Entity already has Angon inside of it, another Angon won't Stick to it!
    • Angon can be Enchanted with Unbreaking and Mending!
  • Boomerang
    • Boomerang is a new Weapon!
    • Boomerang can be Crafted from 5 Planks, and can later be Upgraded into an Elemental Boomerang!
    • Boomerang can be Thrown, and it Flies for 16 Blocks if it doesn't hit the Entity!
    • When Boomerang hits the Entity, it Breaks!
    • When reaches the max Flight Distance, it returns to the Thrower!
    • Boomerangs' max Stack Size is 16!
  • Boomerang Upgrade Smithing Template
    • Boomerang Upgrade Smithing Template can be found in the Black Bundle with Tin Lock!
    • This Template is used for Upgrading the Boomerang into the Elemental Boomerang!
    • Right now, the Upgrading Process is done in the Crafting Table, since we aren't able to make Custom Smithing Table Recipes!
    • You can Combine the Boomerang and the Template with Blaze Rod, Breeze Rod, or Mud Ball!
    • Boomerang Upgrade Smithing Template can be Duplicated by combining itself with 7 Diamonds and any Planks!
  • Elemental Boomerangs
    • There are Fire, Wind, and Mud Boomerangs!
    • Elemental Boomerangs have Durability of the Stone Sword, and their max Stack Size is 1!
    • Unlike the regular Boomerang, when Elemental Boomerang reaches its' max Flight Distance or hits the Entity, it returns to the Thrower!
    • On impact:
      • Wind Boomerang creates a Wind Burst like the Wind Charge!
      • Fire Boomerang sets the Entity on Fire, and sets the Block on Fire if it hits the Block!
      • Mud Boomerang places Mud where it landed!
  • Snow Bottle
    • Snow Bottle is obtained by using an Empty Bottle on Snow Block!
    • Snow Bottle is used for Frosting the Tin Blocks!
  • Flute of Silence
    • Flute of Silence is Crafted on the Culturological Table, using Flute Culture Template and the Echo Shard!
    • When you're approching the Pale Bunker, Illager Camp, or Mud Temple, use the Flute, and the Soundtrack of the Strutcure won't Play, incase you don't want to Listen to the Custom Soundtrack!
    • Basically, how this works, is the Flute removes all the Invisible Entities in 64-Block Radius, that start the Soundtrack!
  • Music Discs
    • In this Update, we have 3 new Music Discs, all made by MAINMAS!
    • Illager Camp Music Disc! It can be found in the Black Bundle with Tin Lock!
    • Mud Temple Music Disc! It can be found in the Cyan Bundle with Tin Lock!
    • Pale Bunker Music Disc! It can be found in the Gray Bundle with Tin Lock!

Bug Fixes and Improvements

  • Add-On Woods can now be used in Crafting of Blocks such as Campfire and Smoker!
  • Crying WIllow, Papylloume, and Perennial Chorus Wood can no longer be used as Fuel!
  • Mob Buckets' max Stack Size is now 1!
  • Teleportation Potion max Stack Size is now 1!
  • Improved how Durability is managed on Add-On Tools and Equipment!
  • Netherite ore and Netherite Scrap Nugget will no longer burn in Fire!
  • Chisel can now be used to Chisel more Polished Stones and Bricks into Chiseled Variations!
  • Fixed an Issue where when Pick-Block Blocks that had an Item form would give a Block instead of Item!
  • Fixed Amethyst Armor absorbing all Damage that the wearer received!

Removed Features and Re-Namings

  • Spear
    • Spear has been removed in favor of new Weapon, Angon!

Re-Textures

  • The following Item Textures have been Updated:
    • Can and Canned Food
    • Tin Nugget and Ingot
    • Chisel
    • Araucaria, Crying Willow, Papylloume, and Perennial Chorus Boats and Chest Boats

MOBS

Mob Photos

 

 

 

New Features

  • Follower
    • Follower is a friendly creature, made out of Mud, that spawns in the Mud Temple, and has 100HP!
    • When Follower is found in the Mud Temple, it will look rusty and be cracked, but you can pretty him up using Packed Mud!
    • Follower will follow any Player in 12-Block Radius!
    • Follower loves Bananas, so if you want to distract him for 4 seconds, give him a Banana, and he will stand still, eating and enjoying it!
    • Follower can hold Mud and can also pick it up and store in his inventory!
    • If the Follower has Mud in its’ Hand, and you interact with the Crating Table when he’s around you, Follower will Craft the Mud Ball!
    • Follower is also really smart! If you Interact with open or close the Door, Trapdoor, Fence Gate, press on Button, flip the Lever, or step on the Pressure Plate, Follower will find the same Block you Interacted with, and mimic you Actions!
  • Crackling
    • Crackling is a big, dark, and really scary cousin of the Creaking, that lives in the Pale Bunker!
    • Resin drips from the Crackling, and the Resin on his body Glows!
    • Crackling deals 24 Damage Points, and doesn’t receive any Damage from any sources, but if he was spawned by a Player with the Spawn Egg, he will be killable!
    • The only way to kill the Crackling is to break all 6 Crackling Hearts, scattered all around the Pale Bunker!
    • Crackling Attacks any Player in 6-Block Radius if he’s not angry, but if he is angry, he will Attack any Player in 64-Block Radius!
    • Crackling can become mad if you break the Crackling Heart or Deep Pale Vein, you you get noticed by the Deep Pale Eyerein!
    • When Crackling Calms Down, 4 Creaking will spawn around every Player that's in 64-Block Radius of the Crackling!
    • Upon Death, 4 lit Pale Candles and some Resin get placed at the location of its’ Death, and Crackling drops one Healing Heart Culture Template!
  • Wandering Topographer
    • A new Wandering Trader, that appears in Caravans!
    • Wandering Topographer trades different Items found in the World, as well as some Locator Maps to some Vanilla and Add-On Structures!

Reworks

  • Crystal Bouncers
    • Crystal Golems have been renamed to Crystal Bouncers!
    • Like stated above, Crystal Bouncers appear from the Crystal Spawner!
    • Crystal Bouncers no longer have the Active and Inactive States!
    • If the Crystal Spawner Timer ends and the Spawner Deactivates before you kill all of the Crystal Bouncers, they will Deactivate, and Explode with Crystal Particles!
    • Crystal Spawners no longer drop the Crystal Keys, they now drop Crystal Shards!
    • Reduced Crystal Bouncer Attack Damage from 6 to 3 Points, Increased the Attack Cooldown to 2 Seconds, and reduced the Knockback Strength they do to the Target!
    • When Crystal Bouncer was Buffed by the Carecite, it will have a Visual Shield, similar to Charged Creeper Shield, but Bouncer will have this Visual Effect only if it has the Effect that Carecite can Buff that Bouncer with!
  • Carecite
    • Calcite Golem has been renamed to Carecite!
    • Carecite no longer has Active and Inactive State, and doesn't hide from the Light
    • Like stated above, Carecite appears when Crystal Spawner is Activated, and it will be Bounded to that Crystal Spawner!
    • Carecite will mostly stay around the Crystal Spawner it's Bounded to!
    • Carecite Dies if the Crystal Spawner gets Destroyed, and Despawns when the Crystal Spawner Ejects Loot or Deactivates!
    • Hitting a Bounded to Crystal Spawner Carecite will make a Particle Trail from the Carecite to the Spawner, and there's a 40% Chance that Carecite will drop Calcite!
    • Carecite no longer Activates Rainbow Crystal Lamps when Clapping his Hands!
    • In 1 Second ftare Spawning, Carecite will Clap it's Hands to Buff a Random Crystal Bouncer that has Spawned in!
    • When Clapping his Hands, Carecite will Buff one Random Crystal Bouncer around itself with the Following Effects:
      • Amethyst Crystal Bouncer gets Invisibilty for 6 Seconds!
      • Citrine Crystal Bouncer gets Regeneration 2 for 6 Seconds!
      • Garnet Crystal Bouncer gets Speed 2 for 6 Seconds!
      • Jade Crystal Bouncer gets Strength 2 for 6 Seconds!

Bug Fixes and Improvements

  • Goblin
    • Goblin no longer has Spear in his Hand!
    • Goblin now has a Chance to Barter Locator Map to the Crystal Cell!
  • Boats
    • Fixed the Seat Location on Custom Boats!
    • Boats are no Collidable like the Vanilla Boats!
  • Warped Frog
    • Fixed the Warped Frog now attacking the Player!
  • Weeplie
    • Fixed Weeplie continuing to spawn Shroomlight Fungus under itself even when ut lost a Target!
  • Frog
    • Frog once again spawnes as Blue Frog when spawned in the Deep Dark
  • Shroomer
    • Cut the Poison Effect time that Shroomer effects surrounding Players with on Exlposion in half!
  • Infected Spider
    • Infected Spider no longer effects the Target with any Effects on Attack!

Re-Textures

  • The following Item Textures have been Updated:
    • Floralush
    • Warped Frog
    • Wandering Archeologist

STRUCTURES

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New Features

  • Pale Bunker
    • Pale Bunker is a Dark the Structures that rarely Generates in the Pale Garden very low underground, with it's Entrance sticking out at the Surface! Be sure to grab some Light with youreslf!
    • When you enter the Bunker at the Bottom of the Staircase, Pale Bunker Soundtrack will start playing!
    • Pale Bunker has Several Rooms, such as Storage, Barracks, Fridge, Library, and more!
    • Pale Bunker is all covered in Deep Pale Roots, Resin, Deep Pale Veins, and Eyereins are watching you everywhere!
    • In the Coridors of the Pale Bunker, Secret Rooms can Generate, into which you can Crawl using the "Vents"!
    • All Rooms have Vents, that can lead you from one Room to another!
    • Lots of Loot can be found in Chests and Barrels of the Pale Bunker!
    • Reinforced Amphibolite can be found all over the Pale Bunker!
    • No hostile Mobs spawn in the Pale Bunker besides the Crackling!
    • Be very careful when searching for the Crackling Hearts, Eyereins are watching you everywhere, and if the Crackling gets Angry, there are some Blocking Grates in the Main, Central Rooms that can prevent you from running away quickly, so always be prepared to run for you life!
  • Mud Temple
    • Mud Temple is the Structure that Generates in the Mangrove Swamp, having a half of it Sinked into the Ground!
    • When you enter the Mud Temple, Mud Temple Soundtrack will start playing!
    • Mud Temple has many Mud Baskets, useful Resources, and Secrets, hidden within the Structure!
    • Somewhere in the Temple, Follower is sitting, waiting for you to release him from the Room, and become Friends with you!
  • Illager Camp
    • Illager Camp is the Structure that Generates in the Dark Oak Forest, and has 3 Variations!
    • When you enter the Illager Camp, Illager Camp Soundtrack will start playing, and the sky will become Darker!
    • Pillagers, Vindicators, Witches, and Ravagers are hiding and waiting to ambush for you in the different Spots of the Camp!
    • There are many Barrels and Chests in the Structure, as well as Villagers and Allays that you can rescue!
    • There are many Traps with Stretched Rope in the Camp to level things up, so we wish you the best Luck with them!
  • Tin Conundrum
    • Tin Conundrum is a new Structure that Generates in the Jungle Edge, Mutated Birch Forest, Plains, and Mega Taiga Biomes!
    • There are 2 size Variations of the Conundrum, Small and Large, and the Puzzle itself has many variations!
    • We already explained how he Tin Blcoks work higher, in the Blocks Section, so grab the Water and Snow Bottles and the extra Tin Block and Tin Chain that you may need in the Dispensers on the Conundrum, solve the Puzzle, and get rewarded!
    • Be very attentive to not Explode the Tin Vaults!
  • Taiga Tower
    • Taiga Tower Generates in the Taiga Biomes, except the Mega Taiga Biomes!
    • All across the Structure, Barrels are hiding in the different spots on the way to the Top of the Tower!
    • Practice your Parkour Skills on your way to the Top, and get rewarded with some possible Wooden Grate Culture Templates, and a great view at the surrounding of the Tower!
  • Mesa Remnant
    • Mesa Remnant Generates in only Mesa Biome, not Plateau or Bryce, and has 3 Variatons!
    • There are Skull, Ship, and Stonehenge Remnants, with Stionehenge being massive!
    • Mesa Remnants are Archeology Structures, that are mostly buried, and are covered with Red Sand, in a mix with Red Suspicious Sand, in which you may find the new Stone Print Culture Template!
  • Swamp Altar
    • Swamp Altar is the Structure, shaped as the Frog, and Generates only in the regular Swamp!
    • Inside the Swamp Altar, while digging inside it, you can find Emerald, Lapis, and Gold Blocks, as well as some Decorative Pots, that have Froglight Lantern Culture Templates!
  • Caravan
    • Caravans Generate in the Savanna Biome, and they have all 3 Wandering Traders in them, the Trader, Archeologist, and Topographer!
    • Caravans consist of the Central Campfire, and from it, Paths with different Structures go on!
    • From the Paths, Tents, Animals, Carts, and other Structures Generate!
  • Desert Ruins
    • Desert Ruins Generate in all Desert Biomes, and 3 size Variations!
    • Desert Ruins have some Sand with a mix of Suspicious Sand, that has some nice Loot!
  • Stone Beach Lighthouse
    • Stone Beach Lighthouse Generates in the Stone Beach, has Lanterns out of different Blocks at the Top!
    • The Lantern can be out of Glowstone, All Froglights, Redstone Lamp, or Sea Lantern!
  • Forsaken Sanctuary
    • Forsaken Sanctuary are mysterious Ruins that Generate in Forest and Birch Forest!
    • Sanctuary consists of the Center "Alcove", and different Ruins that consist of Diorite, and Wildflower Circle!
  • Cherry Pergola
    • Cherry Pergola Generates in the Cherry Grove, and has 2 Variants!
    • This is a small, pink, cute Structure, to relax in for a little while you're on you Adventure, looking for the other Structures listed here!
  • Cold Biome Structures
    • Ice Waves! Ambient Structures in forms of Waves looking into the Sky, that Generat in the Frozen River, Ice Plains, Snowy Slopes, and Frozen Peaks!
    • Spruce River Crossing! Ambient Structure that is basically a Fallen Spruce Tree with Branches, that Generates in Frozen River, Ice Plains, Ice Spikes Plains, Cold Beach, Snowy Slopes, and Frozen Peaks!
    • Ice Monolith! A throwback to the Bug that could occure in the World Generation Process, that would form these kind of Monoliths, and they Generate in the ice Plains, Ice Spikes Plains, and Frozen Peaks!
    • Lone Spruce! A tiny, lonely Spruce Tree that Generates in the Ice Plains and Snowy Slopes!
    • Stone Brick Waypoint! A Small Stone Brick "Waypoint" with a Campfire, has 3 Variations, and Generates in the Cold Beach, Ice Plains, Snowy Slopes, and Frozen Peaks!
    • Spruce Campfire Tower! A small Structure that consists of Spruce Wood and Spruce Campfire Bowl, has 2 Variations, and Generates in the Ice Plains, Ice Spikes Plains, Cold Beach, Snowy Slopes, and Frozen Peaks!

Reworks

  • Crystal Cell
    • Renamed Crystal Dungeon to Crystal Cell! 
    • Completely reworked each Floor in each Corner Room of the Crystal Cell!
    • Removed the Crystal Lamps in the Corners or each Room, the Structure Mechanic are no longer tied with Light!
    • Removed the carecite Nests from the Structure!
    • Added different Ambient Structures and Adjusted the Walls in the Rooms, and added the Crystal Spawners into all Rooms!
    • Added Paths to the Central Vaults from the Bridges that connect Corner Rooms!
    • Pots with Pottery Patterns now Generate in some Rooms that have a Specific, non-Random Loot!
    • Updated the Loot in the Pots and Vaults of the Crystal Cell!
    • Empty Crystal Lamps now Generate on the Walls on each Floor in each Room of the Crystal Cell, so you could Activate them incase you need some more Light!
  • Desert Temple
    • Reworked the Main and Top Floors of the Desert Temple!
    • Updated the Pot and Chest Generation in the Main Floor, they now Generate randomly!
    • Instead of the Throne, there's now a Pool on the Main Floor, that has a Waterfall, leading you to the Secret Room at the Top Floor of the Temple, and this Room is a Water Tank with 2 Conduits!
    • On the Top Floor, Cactus Parkour has been Updated, changed the Platforms hanging on Chains, and relocated the Spawners and Vaults, as well as added Platform with a Double Chest!
    • Trophies now Generate in Different Spots of the Temple!
    • Updated the Narrow Hallways at the Bottom of the temple, and they now Generate Randomly!
    • Updated all Bottom Floor Trials of the Desert Temple, especially the Lava Parkour Trial, which is now actually playable!
    • Updated the Loot in Chests, Pots, and Vaults of the Desert Temple!
  • Shulker Shelter
    • End Dungeon has been renamed to Shulker Shelter!
    • Shulker Shelter has been slightly Update on the Outside, and expanded on the Inside!
    • You can now Crawl into the Lower Corridors of the Shulker Shelter, which have 2 more Shulker Guards and 2 more Vaults!
    • Updated the Loot in Pots and Vaults of the Suhlker Shelter!

Bug Fixes and Improvements

  • Jigsaw Structures
    • Some of the Add-On Structures' Generation has been moved to Jigsaw System! These Structures can now be found using the /locate structure Command, and with this Change, their Generation has been Improved!
    • Note, that all new Structures listed above Generate (Except the Ice Waves, Ice Monolith, Spruce River Crossing, and Lone Spruce) on the Jigsaw System, so they can be found using the /locate structure Command!
    • Here's the List of Structures that have been moved to the Jigsaw System:
      • Beach Ruins
      • Stone Beach Ruins
      • Dark oak Forest Ruins
      • Floralush Statue
      • Giant Geode
      • Crystal Cell
      • Desert Temple
  • Misc
    • Loot has been Updated in pretty much all Structures of the Add-On!
    • Added a Pot into the Guzzler Ruins!
    • Dinosaur Cemetery Structures have been moved into a Sseparate Biome, which is described lower!
    • Renamed Slime Dungeon to the Slime Fount!
    • Added some Slime Blocks on the Floor of the Slime Fount!
    • Removed the Trial Spawner from the Crystal Mines!
    • Added some Gold Blocks and Pots into the Small Nether Towers!
    • Renamed the Soul Villager into the Crying Village!
    • Changed the Soul Torch in the Nether Mineshafts to the regular Torch!

WORLD GENERATION FEATURES

World Generation Photos

 

New Features

  • Banana Trees
    • Small and Medium Banana Trees Generate in the Jungle Edge!
  • Dinosaur Cemetery Biome
    • Dinosaur Cemetry Biome sometimes Generates in place of the Mega Taiga, and Visually, it doesn't really differe from Mega Taiga!
    • Inside this Biome, Dinosaur Remnants Generate all over the Place, that previouly Generated in the Mega Taiga!
  • Cave Biomes
    • I don't know if I should put this into the New Features Section, but at the same time, I think it fits here!
    • Add-On Cave Biomes no longer Generate under specific Surface Biomes!
    • Add-On Cave Biomes now sometimes Generate in Place of Dripstone or Lush Caves!

Bug Fixes and Improvements

  • Reworked the Feature Generation in all Cave Biomes, bringing several Improvements!
  • Giant Hanging Crystals now Generate in the Garnet and Crystal Caves!
  • Ambient Particles now Fly around the Glowing Caves when you are in that Biome!
  • Improved the Bamboo Generation in the Cherry Grove!
  • Updated the Generation of Cracked Stone and Deepslate!
  • Hanging Crying Willow Leaves and Soul Tears now Generate randomly on the Crying Willow Trees!
  • Improved the Papylloume and Perennial Chorus Tree Generation! These Trees will no longer Generate outside of their respected Biomes!
  • Improved the Generation of Perennial Chorus Fields, specifically the Endslate Boulders and Arches! They will no longer Generate outside of the Perennial Chorus Fields Biome!
  • Rooted End Soil around the Perennial Chorus Trees now Generate randomly!
  • Increased the Vegetation amount in the Perennial Chorus Fields!
  • Fixed the Crying Willow Trees Generating Floating in the Air occasionally!
  • Improved the Nether Wastes Stalagmite and Stalactite Generation!

MISCELLANEOUS

  • A lot of new Splashes!
  • New Panorama!
  • New Title!
  • Lots of Performance Improvements!
  • Updates to the PBR Blocks and Entities in the Add-On!

Random Additions Unknown Block Remover

Throught the Random Additions Updates, we have changed many Block IDs, which, if you're a Long-Term Random Additions Add-On Player and always Update to the nwe Versions, causes some Blocks to turn into Dirt Blocks with "?", which are the Unknown Blocks. These "Unknown Blocks" are the Blocks which IDs were changed in the Update, so the Block that existed in the Previous Version no longer exists in the new Version. To help you remove these Blocks quite conveniently, we're introduing you Random Additions Unknown Block Remover!

  • Download the Add-On and Apply it to the World that has Unknown Blocks caused by new Random Additions Version
  • When you'll enter the World, you'll recieve the Pack Settings Item. Use the Item, and the Settings UI will appear. You can change the X, Y, and Z Values of the Radius around
  • You will get the Pack Settings every time you enter the World with this Pack, even if you already have the Pack Settings Item, in case you lose the Item somehow
  • Blocks in the Radius around you that you've specified will turn into Air every second, so you have to walk around a bit and clean up these Blocks
  • Note, Maximum Block Amount that can be Removed is 32768 Block
  • This Pack will only remove Unknown Blocks that are from Random Additions Add-On
  • Be sure to remove the Add-On from the World once you're done, to not put more loads on the world

Download the Pack by this link and clean up your worlds: Random Additions Unknown Block Remover Add-On

HOW TO DOWNLOAD THE ADD-ON

  1. Click the Download Button.
  2. When Add-On has downloaded, find it in your file explorer.
  3. Open file in Minecraft.
  4. Note: The Add-On doesn't require any experimental toggles!
  5. Add BP and RP to your world, and create world!
  6. Enjoy! =)

No Required Experiments for Random Add-On!

Download links
Download Random Additions v2.3.0!
Join my Discord Server!
Subscribe to my YouTube Channel!
Nerpa4ch YouTube Channel!
Steve YouTube Channel!
Supported versions
1.21.130
Tags
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11 comments
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  1. DaniToo profile avatar
    DaniToo
    Does it compatible with Actions & Stuff?
  2. No avatar image
    Endermonster5576 Guest
    does this mod has bosses or not
  3. No avatar image
    z3taaaa
    I've tried some versions, and.. nothing spawned itself, nit even biomes
  4. ok, managed to get the add on, here's mu critique:

    1 the underground biomes are awesome, but some non-full blocks have their id displayed instead of their name

    2 the add on is not rtx and pbr compatible, i think a separate version of the RP should be,

    3 the end biome is... well it's bad. Really bad. the generation is awfull, as you can easily see chunks, and i'd be fine with that, but the biome itself sucks. it's a very bad retexture of the warped forest, and has horrible textures.

    Don't get me wrong, i love the add on, but i really want these things fixed
    1. Stanko Studio profile avatar
      Stanko Studio Author
      hello! thank u for the feedback! some things i want to say is, firstly, u shouldn't be able to get the non-solid blocks in thier block form, instead, u should get them in item form, i assume u just pick-block them in creative? ye, pick-blocking can't be customize right now. about pbr, that is actually a thing which is coming with new update, coming out in just a week! about the end biome, we are planning to rewamp it and it's generation
      1. yeah, i watched the video, i assumed it was a placeholder, i just left that just in case it wasn't. The rest? 100% fair. I'm even more in love with this add-on :D
  5. I have a pretty big problem: Boostellar often does not work, aspecially for me, since i use brave that has an in-built adblocker, hard to toggle off. I'd suggest making an additional linkvertise link. it never gets stuck, just may take a while.
  6. AukoMC profile avatar
    AukoMC
    Best Add-On ever, keep going ...
  7. No avatar image
    anonymous Guest
    I'm not too sure about some of the mob textures. Could you make some of them, (esspecally the tabilo and woodlouse) look more like minecreaft mobs? It looks like a really cool mod!
    1. Stanko Studio profile avatar
      Stanko Studio Author
      idk if my artist can make the tabilo and woodlouse textures any better, he was making tabilo for several days, trying to make it minecraft-like, and woodlouse, eh, idk. but anyway, im glad u like the add-on! enjoy! =)
      1. No avatar image
        anonymous Guest
        Oops, I didn't mean the tablio, I meant the Ender ccruncher. I can see all the good work your putting into this, thanks!