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Biological Infestation

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What would happen if Minecraft stopped being a bright and happy world…
and it will become a place where nature hates you,
animals mutate,
and each step can be the last?

This addon transforms your world into a biological hell:
deformed creatures, living blocks, deadly mushrooms
and an infection that does not stop spreading.

There is no magic.
Just science unleashed... and something went horribly wrong.

Trailer:

Click here to see the chaos in motion!


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Each subscription to a level helps maintain and improve the development of the addon.

If you enjoy what I do and want to help me continue creating, consider supporting me on Patreon.

Thank you for your support! 💖

https://www.patreon.com/VirtualBlack8

Join our Discord:

Become part of the community to receive updates, direct support, and previews of the addon's development.

https://discord.com/invite/FVd4MZvHkP


What does version 0.3 bring?

Mobs now evolve.

20% chance to mutate to Stage 2 when killing an entity.
If they do not mutate by death, they evolve on their own in 2 to 4 minutes.

Get ready to see how everything slowly deforms...

Genetic Infiltrator:

Biological Infestation screenshot №1

A laboratory worm.
The original source of the infection.

Infects on contact.
Disappears after killing.
Extremely fast.
Viewing range: 25 blocks.
It doesn't fight... it infects.

Infected Human:

Biological Infestation screenshot №2

A fully possessed human.
Not as fast as parasites,
but capable of mutating into something much worse...

Infected Pig:

Biological Infestation screenshot №3

A pig with a mouth like a live meat trap.
It regenerates and attacks without fear.
Yes, it can also evolve...

Infected Cow:

Biological Infestation screenshot №4

A swollen cow, deformed by the plague.
Their mooing is an echo of suffering.
It doesn't just moo... it charges at you.
And of course: it evolves.

Infected Tendril:

Biological Infestation screenshot №5

Spiny tentacles sprouting from the ground.
Immobile, impossible to push,
but lethal if you get close.

They only survive under an Infected Regeneration Block.
They release spores every 1.5 seconds.
Lethal. Don't underestimate them.

New Blocks:

Infected Regeneration Block:

Biological Infestation screenshot №6
Keeps Infected Tendrils alive.

Infested Central Block:

Biological Infestation screenshot №7
Living mass that pulsates and spreads the infection.

Infected Fungus:

Biological Infestation screenshot №8
When broken, it releases toxic spores.

New structure: Infested Grove:

Biological Infestation screenshot №9

Biological Infestation screenshot №10

A hidden area between rotten trees.
Full of rare fungi, spores and Tendrils.

Do you see her? Runs.
Or prepare to fight for your life.


Experimental Function:

Enable Beta API for the addon to work correctly:
Biological Infestation screenshot №11

Important Note:

  • Delete previous versions before installing this one.
  • To play in a Kingdom, create a new world with Beta API and upload it.
  • Do not add the complement to an already existing world in the Kingdom.

If you want to share the plugin, make sure to only use the THIS link.

Thank you and enjoy! :D

Updated on May 19

  • Several minor bugs were fixed.
  • Compatible with version 1.21.81+.
Download links
Download all my Add-On
Supported versions
1.21.80 1.21.70
Tags
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13 comments
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  1. No avatar image Guest Nobody Guest
    Can you make them not attack zombies or have them infect zombies?
  2. spent 30 ish minutes trying to complete the steps to get the mod but all it does is just waste my time because no matter what I do one of the steps break and there's no timer
  3. No avatar image Phat Guest
    When I play this addon with other parasite addons I found out that this addon creature is invisible 😥
  4. No avatar image Darscat55 Guest
    I like those designs of infected entities
    My favourite is the stage 2 pig
    I hope to see more infecteds like chicken and sheep
    Also instead of making the infected tendrils a mob.can you make it a block
    It could reduce some lags
  5. VirtualBlack8 profile avatar VirtualBlack8 Author
    Due to the removal of "Holiday Creator Features" in version 1.21.20, I have updated the addon links. The plugin is now compatible only with version 1.21.20 or higher, and you need to enable the "Beta API" option in Experiments for it to work properly.
  6. No avatar image myrmeciastellaris Guest
    Can you make the blocks spread and make this into an infection add on?
    1. No avatar image myrmeciastellaris Guest
      Oh and i think you could make that work by making invisible entities, that walk around aimlessly and then despawn after like a second while spreading blocks underneath. The entites would only spawn on the infected blocks. an another solution is to make the entites immobile, and instead make them spread blocks in a few block radius, then despawn. in that case the entities would even make sense being visible, if they had a rising spawn animation and a sinking despawn one. i don't know how to code add ons, and maybe there are more efficient ways, but i think this should work. just note, that this would be unoptimised for bigger infection zones, so the immobile one would be better.
      1. No avatar image myrmeciastellaris Guest
        That way with the animated immobile ones it would feel more alive.
        1. VirtualBlack8 profile avatar VirtualBlack8 Author
          Good idea, I'll write it down.
          1. Oh and if so, make so that the infection needs something to happen, so that it can start. otherwise building your base accidentally near a structure would be game over. I think something like a starting block would work, so that the infection only starts, if you place down said block. i have no idea, how that would work, but this would prevent accidental world destruction :)
          2. oh sorry i'm the same person as on top, i just logged in on a different username
  7. No avatar image เมธัส เเน่นอุดร Guest
    Good😙😙
    1. when i place the red block it doesn’t spread