Old Villagers Plus
Go to filesThis addon brings back the old villagers and their old villages without replacing the existing ones, it includes new features. In addition to adding the old villagers, it adds jade, a new currency that you can trade with! It also adds the old zombie villagers, entities which no longer spawn naturally since the villager update.
Butcher: He is the old butcher, he offers the old trades. He can also be a leatherworker.
Carpenter: He is the villager in the blue tunic, he makes exchanges for wooden objects, colored woods.
Elegant Wandering Trader: It is one of the wandering trader designs that were not used, it makes exchanges for rare blocks to get. When taking damage it can drink regeneration potions, and when fleeing from mobs it can drink speed potions.
Farmer: He is the old farmer, he offers the old trades. He can also be shepherd, fisherman, fletcher.
Generic: A villager skin that was dropped for version 1.14. Does not offer trades, only inhabits the villages.
Librarian: He is the old librarian, he offers the old trades. He can also be cartographer.
Mysterious Merchant: This villager with an emerald on his forehead trades for rare items, he can offer you unique items, such as lingering potions, runes of time, and ancient totems undying.
Nitwit: The old villager nitwit, does not offer trades.
Villager Steve: A texture that was used as a base to create the villagers, but it was modified to look good, exchanges jades for golden apples, they can even be enchanted!
Old Wandering Trader: Another texture that was discarded, offers the same exchanges as the original wandering trader, only instead of emeralds it will be for rubies. Spawns next to a mule.
Cleric: He is the old cleric, he offers the old trades.
Blacksmith: He is the old blacksmith, he offers the old trades. He can be armorer, weaponsmith, or toolsmith.
If you want to know more about the old trades, you can visit the official wiki, since they are exactly the same:
Trading Before Village And Pillage Update
Love Golem: It has 80 health points, it does not attack entities unless attacked.
He also does not attack players who try to provoke him and will only be attacked by common zombies, the zombie villagers will not attack him.
Grants regeneration for a few seconds to villagers, iron golems, and players who have less than 75% of their maximum health. It cannot be repaired.
He can also cause weakness for 4 seconds to zombies near him. Every 20-60 seconds he switches between regeneration and weakness, he can't have both effects at the same time!
For now, you can only find it in the villages of the cherry grove biome!
You can create one at a crafting table, with love blocks and a pumpkin!
Updated V1.5:
- Jappa textures have been added!
- A new mineral called Crystal Heart has been added!
- Up to 5 new types of potions have been added: Love, Caring, Sharing, Fun, and Happiness.
- Updated and adapted to 1.21.21!
Updated V1.4:
- A new Zombie variant was added, the Frozen zombie.
- Now the Iceologer can summon Frozen zombies!
- Now the Magician Supreme can summon Zombie Villagers and Ravagers. He can also shoot iceballs and ice like the Iceologer.
- Villages added to Cherry Grove biomes!
- A new item was added: Iceball. It is a projectile similar to the snowball but it does much more damage and slows down!
- Reduced Magician Supreme's health points from
180to 175. - Reduced the chances that the Elder Evoker can use his teleportation.
- A new type of golem was added called Love Golem, a passive entity.
Updated V1.3:
- Villager Steve's model was corrected, now his body matches his zombified version.
- Now the iceologer will spawn in their own structure, an Igloo.
- Now the Magician Supreme will spawn in their own structure, an Hut.
- Villages with gravel roads were added for the plains and savanna biomes.
- Zombie Villages were added for the plains and savanna biomes.
- Now Old farmers can have 3 different professions: Fisherman, Shepherd and Fletcher.
- Now the Old butcher can be a Leatherworker.
- Now Old blacksmiths can be: Weaponsmith, Toolsmith, or Armorer.
- Now the Old Librarian can be a Cartographer.
Priest'sname changed to Cleric.
Updated V1.2:
- Villagers will now spawn next to their structures.
- New trapdoors, doors, slabs, and stairs will be added from the existing colored wooden planks.
- The Carpenter will now sell all of the aforementioned blocks.
- Villages would be added to other biomes, such as: deserts, savannas, and snow biomes.
- Now the projectile fired by the Iceologer will place blocks of powdered snow and will slow down even more. He also now has another attack, he can throw ice balls that slow down.
Elder Evoker: A variant of the evoker, but more powerful, it has 90 health points, it fires its spells faster, it can summon more vex, and it can also summon vindicators. Spawns naturally in Purple House, a new structure.
Drops: jade, experience bottle, emerald, book. Rarely: old totem of undying, rune of time, vindicator axe.
Enchanter: A mob that does not attack but is dangerous if accompanied gives strength to all monsters near it. Spawns naturally in Illager Libraries, a new structure.
Drops: enchanted book, jade, paper, book, bookself.
Hooded Witch: She's like a normal witch, but she spews lingering potions and has 34 hit points.
Spawns in the Swamp Biomes!
Old Witch: Like a common witch, but throws potions faster.
Smart Witch: The appearance of this witch is very rare, they discarded her for good reason, she is dangerous, she throws persistent potions, she can throw potions with wither effects.
Pirate Illager: It is the old design of the pillagers, it is the same as a pillager only that its arrows weaken the enemy hit. Spawns naturally in Illager Libraries, a new structure.
Drops: arrow, jade.
Iceologer: A powerful mob capable of executing two types of attacks: 1: shoot an ice block that slows down and places powder snow blocks. 2: shoot ice balls that slow down, has 35 health. Can summon frozen zombies!
Spawns naturally in ice biomes, though it's rare. Is immune to explosion damage.
Drops: packed ice, blue ice, iceball. Rarely: ice wand.
Frozen Zombie: A zombie variant for the frozen biomes, it has 20 health points, its attacks slow down. is immune to freezing damage.
Drops: rotten flesh, iceball.
Mage: A powerful mob capable of shooting magic blocks that explode at its enemies and levitates them, it has 35 health.
Spawns naturally in Illager Libraries, a new structure. is Immune to explosion damage.
Drops: book, exp bottle. Rarely: gravity wand.
Magician Supreme: A powerful boss, he is brought from the old addon with his name.
Shoots multiple projectiles, shulker bullets, dragon fireball, small fireball, throws lingering poison potions, weakness. You can also summon wither skeletons and witches. If you are close to its range of vision, it will blind you. If you get too close to the magician supreme, he will shrink and run away from his enemy to drink potions of healing, regeneration, and speed until he acquires the necessary range to fire projectiles.
It is immune to fire, poison has a slow fall, resistance to push. Has 180 health, spawns naturally in the swamp, and mangrove biomes, though unlikely.
Immune to damage caused by: wither, magic, freezing, and falling.
Drops: emerald, diamond, lapislazuli, redstone, jade, glowstone dust, enchanted book. Rarely: magic costume, rune of time, old totem of undying.
OId Villages:
Spawn in up to 4 different biomes!
Plains:
Ice Plains:
Savanna:
Desert:
Cherry Grove: They are rare, you can find them in the plain biomes, in this village they will spawn a love golem.
Purple House:
Spawns in plains, and forest.
Illager Library:
Spawns in savanna and mesa biomes.
There is a possibility that an ancient zombie village will spawn, for now they only spawn in the savanna and plains biomes.
Iceologer Igloo:
Spawns in ice plains biomes.
Magician Supreme Hut:
Spawns in swamp biomes.
Jade: You can get it for the mineral or trading with villagers.
Ice Wand: You can get it by killing iceologer. It is a staff that shoots ice cubes or iceballs that explode and slow down enemies.
Gravity Wand: You can get it by killing mage. It is a wand that shoots magic cubes that explode and levitates enemies.
Vindicator Axe: You can get it by killing the elder evoker. A mighty axe, which deals 7 damage, can chop down wood and summon vindicator villagers.
Vindicator Villager: A villager who uses an axe, kills monsters, and defends villagers.
Magic Costume: You can get it by killing magician supreme. A costume that provides few points of protection, however, it gives immunity to fire and poison and gives slow fall. You must equip it on the chestplate.
Old Totem of Undying: You can get it by killing magician supreme or elder evoker. You use it with the right click, when using it it heals you for all your life in addition to increasing your maximum health by 28 and providing resistance for 2 minutes.
Rune of Time: You can get it by killing magician supreme or elder evoker. You use it with a right click, when using it, it slows down all entities except players for 5 seconds, the player who used it gains speed during that time.
Emerald Armor and Tools: Armor provides the same durability as iron but its enchantability level is 18, which is superior to netherite and leather but lower than gold. Tools have a durability equivalent to stone.
Jade Ore: It is generated in y layers 30 to -30. It is very rare to get, it is better to trade with the old villagers. Can only be found in the "Extreme Hills" biomes.
Jade Block:
Colored Planks: Now you can stain the oak planks or obtain them through exchanges with the carpenter!
Crystal Heart Ore: It is generated in y layers 16 to -16, with 4 Crystal Heart Fragments you can make a Crystal Heart!
You can create love ingots! You can use them to repair Love Golem!
You can use them to create a Love Golem!
If you cook a Crystal Heart, you will get a Crystal Love Heart!
Potion of Love: To create it, you need an awkward potion and place Crystal Love Heart on top. Drinking it will grant nearby passive mobs or players Regeneration III for 10 seconds!
You can increase the duration or amplify the effect!
You can also transform it into a splash potion.
Splash Potion of Love: If it affects an entity, it will create a baby of the mob!
Note that it will only work with entities that have baby versions of themselves.
You can amplify the effect!
Potion of Caring: To create it, you need an awkward potion and place Prismarine Shard on top. Drinking it will grant nearby passive mobs or players Resistance III for 10 seconds!
You can increase the duration or amplify the effect!
You can also transform it into a splash potion.
Splash Potion of Caring: If it affects an entity, it makes it grow instantly!
Note that it will only work with entities that have baby versions of themselves.
Potion of Happiness: To create it, you need an awkward potion and place Crystal Heart on top. Drinking it will remove Weakness, Slowness, Levitation and Mining Fatigue!
You can amplify the effect to remove Darkness, Blindness and Nausea as well!
You can also transform it into a splash potion.
Potion of Sharing: To create it, you need an awkward potion and place Fire Charge on top. Drinking it will provide random items, such as: logs, cookies, emeralds, nuggets, and more.
You can amplify the effect!
You can also transform it into a splash potion.
Potion of Fun: To create it, you need an awkward potion and place Prismarine Crystal on top. Drinking it will knockback all nearby entities!
You can amplify the effect!
You can also transform it into a splash potion.
Do not repost the addon, do not use the direct link, if you are going to make a video with the addon, put the Mcpedl or CurseForge link.
Credits for:
Most of the ideas were suggested by him, such as: adding to the unused villagers from 1.14, the discarded designs of the wandering trader, witches, adding to the enchanter, iceologer, among others.
Experiments to be activated:
Download and install one of the two RPs, do not use both in the same world!
New Potions!