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Mythical Biomes (v1.6.10)
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Mythical Biomes is an add-on that will add some new biomes to your world, that look like a fantasy land. Including new mobs, features & blocks. Mythical Biomes is currently replacing some of the Vanilla due to the Minecraft bugs (MCPE-100700) that affect the custom biome to not generate in the world along with vanilla biomes. So, it had to replace some biomes just to generate the new biomes.
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Trailer
Mythical Biomes is an add-on that will add some new biomes to your world that look like fantasy land. Including new mobs, features & blocks.
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(v1.6.10)
Changelog
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Version: 1.6.10
GENERAL:
- Updated for compatibility with Minecraft version 1.20.81.
- Added a subpack for scripting events.
- Added the recipe unlocking for custom block and custom items.
MOBS:
- Fixed the mob breeding, ageing, & taming using a custom items.
- The Stripped Wolf variant will now spawn in Corrupted Forest.
- Frog will now also naturally spawn in Mossy Forest.
- Fixed the aggressive-tamed mobs where they could target or attack your other vanilla-tamed mobs when you hit them.
BLOCKS:
- Custom slabs can now be double slabbed when placing the same type of slab.
- Improved custom stairs placement when placing them on the side-face of the block.
- Improved custom slab placement, they will now display the correct UV texture of the block after being placed.
RECIPES:
- Added the Barrel recipes using a custom planks and custom slabs.
"On scripting events only!"
GENERAL:
- The Holiday Creator Features toggle will no longer be needed when you use the Scripting Events subpack.
- All the custom blocks and custom item function events are now run by scripting.
BLOCKS:
- Custom minerals will no longer drop an XP orb when you mine them with a 'Silk Touch' enchantment tool.
- Fossils will now only drop fossils if you mine them with a pickaxe or a shovel.
- Mossed Blocks - Removing the attached foliage on the block using a hoe will only now have a 25% chance to spawn a carpet after the removal. If a hoe has enchantment of 'Fortune I', the carpet spawn chance will be 50%, if enchantment is 'Fortune II', the chance will be 75%. And if enchantment is 'Fortune III' or is a 'Silk Touch', the chance will be 100%. And also fixed the log ratation after removing the attached foliage.
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BIOMES
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MOBS
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Corrupted Wood Corpse
- Hostile Mob.
- Spawn in a Corrupted Forest.
- Health: 28
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Corrupted Log, Corrupted Sapling, Stick & Bone.
- Aggressive toward: Players, Iron Golem, Snow Golem, Villagers, & Wandering Trader.
- Melee Attack Damage: 7-8
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Overgrown Jungle Troot
- Neutral Mob.
- Spawn in a Overgrown Jungle.
- Health: 15 (Wild) | 25 (Tamed)
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Beetroot, Beetroot Stew, & Beetroot Pie.
- Tameable: Beetroot Pie.
- Can sit & stay: YES (Once it's tamed)
- Drop: Overgrown Jungle Log, Overgrown Jungle Plant & Stick.
- Aggressive toward (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 2-3
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Corrupted Troot
- Neutral Mob.
- Spawn in a Corrupted Forest.
- Health: 15 (Wild) | 25 (Tamed)
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Beetroot, Beetroot Stew, & Beetroot Pie.
- Tameable: Beetroot Pie.
- Can sit & stay: YES (Once it's tamed)
- Drop: Corrupted Log, Corrupted Plant & Stick.
- Aggressive toward (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 2-3
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Mossy Troot
- Neutral Mob.
- Spawn in a Mossy Forest.
- Health: 15 (Wild) | 25 (Tamed)
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Beetroot, Beetroot Stew, & Beetroot Pie.
- Tameable: Beetroot Pie.
- Can sit & stay: YES (Once it's tamed)
- Drop: Mossy Log, Mossy Plant & Stick.
- Aggressive toward (if it's tamed): Owner's targets & enemies.
- Melee Attack Damage: 2-3
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Corrupted Raven
- Hostile Mob.
- Spawn in a Corrupted Forest.
- Health: 20
- Fly Speed: 0.30
- Can breathe in air: YES
- Drop: Bone.
- Aggressive toward: Players, Iron Golem, Rabbit, Snow Golem, Villager, & Wandering Trader.
- Melee Attack Damage: 2-3
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Deopard
- Neutral Mob.
- Spawn in a Overgrown Jungle.
- Health: 14 (Wild) | 30 (Tamed)
- Speed: 0.30
- Can breathe in air: YES
- Healable: Raw Chicken, Raw Rabbit, & Cooked Rabbit.
- Breedable: Raw Chicken & Raw Rabbit.
- Ageable: Raw Chicken, Raw Rabbit, & Cooked Rabbit.
- Tameable: Cooked Rabbit.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Deopard Fur
- Drop: Deopard Fur.
- Avoid (if it's wild): Players, Illagers, & Monsters.
- Aggressive toward (if it's wild): Chicken, Corrupted Raven, & Rabbit.
- Aggressive toward (if it's tamed): Owner's targets or enemies.
- Melee Attack Damage: 2-3
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Selvander
- Neutral Mob.
- Spawn in a Overgrown Jungle.
- Health: 14 (Wild) | 28 (Tamed)
- Speed: 0.22
- Swim Speed: 0.20
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Cod, Salmon, & Tropical Fish.
- Breedable: Cod & Salmon.
- Ageable: Cod, Salmon, & Tropical Fish.
- Tameable: Tropical Fish.
- Can sit & stay: YES (Once it's tamed)
- Drop: Amphibian Gills.
- Aggressive toward (if it's wild): Cod, Salmon, Tropical Fish, Squid, & Tadpole.
- Aggressive toward (if it's tamed): Owner's targets or enemies.
- Melee Attack Damage: 2
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STRUCTURES
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FEATURES
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Vegetation
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Trees
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BLOCKS
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Nature Blocks
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Saplings & Plants
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Construction Blocks
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Stairs
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Slabs
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Lanterns
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Stone Lanterns
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ITEMS
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Amphibian Gills
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Selvander
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- Rarity: Common
- Craftable: NO
- Stackable: 64
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Deopard Fur
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Deopard
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- Rarity: Common
- Craftable: NO
- Stackable: 64
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RECIPES
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Known Issues/Bugs
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- Custom axe doesn't make a sound when stripping wood.
- Some custom blocks always act like interactable blocks and can't place a block on them.
- The only way to place a block on them is when the player is sneaking.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-179928
- Missing dependencies are a very common issue with add-ons; even marketplace add-ons have them.
- The issue is pointing out that the pack can't find the associated pack (either the behavior or resource pack) of the add-on.
- This issue doesn't really affect the add-on, because when you apply the add-on pack to your world, the associated pack will automatically apply too.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-38529
- Most of the custom blocks are not affected by tool efficiency when digging them a vanilla tools.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-119294
- Some of the custom blocks will drop an actual block instead of the item version of the block when mined using a tool with silk touch enchantment.
- These refer to custom plants, jars, bamboo tumblers, chains, cluster crystals, & double slab.
- Custom blocks are not able to be waterlogged.
- Flowing water can't break the non-solid custom blocks, like custom plants.
- The custom leaves are not decaying after breaking all the logs or wood on the tree.
- The custom stairs won't connect with other stairs.
- Stairs connections are very difficult to make. It may require a hard code to be able to connect with other stairs, including vanilla stairs.
- Custom blocks appear smaller than the vanilla blocks in inventories.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-179890
- Vanilla fences and walls are connected to a non-solid custom block.
- Grass block will transform into dirt when non-solid custom block is placed at the top of it.
- Some of the non-solid blocks won't break when the supporting blocks are broken.
- Custom woods can't be crafted along with other custom or vanilla woods.
- Some of the vanilla biomes were removed to generate the new biome.
- Currently, the removed biomes are Swampland, Jungle, and Wooded Badlands.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-100700
- The structures may have broken or missing parts when they are generated in the world.
- Also, some structures end up colliding with other structures when they are generated in the world.
- It's usually occur on PCs; try to put the add-on pack on your global resources. Or, try to copy or move the resource pack files into your game's resource pack folder.
- Most of the major updates to the add-on could not be fully updated the old version in your world due to major changes. It may cause some errors in your world.
- I recommend that you duplicate your world and test the add-on to see if it will break your world.
- On some servers, custom world generation won't work due to importing issues. For example, the imported packs are imported at the folder path.
- Try compressing all the files inside the pack, then change the file extension to 'mcpack'.
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Add-On Notes
- Add-ons may only be compatible with Minecraft version 1.20.80 or higher.
- This add-on is NOT using a 'player.json' file.
- This add-on is mostly compatible with other add-ons.
- Add-on will work on the realm or server; just make sure you install the correct file and enable the experimental gameplay options correctly.
- Add-on is not tested yet on the beta and preview versions of Minecraft, so expect some bugs if you are using those versions.
- Remove the old packs before installing the new version of the packs.
- If you make a review, gameplay, or showcase about the add-ons, please don't forget to give credit or put the original link (this ModBay page).
- Do not provide the direct link (mediafire) or any other download link that I didn't provide.
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Download Guide
- Click the download option below 'Mythical Biomes (v1.6.10) [Behavior]'. It will lead you to the Boostellar site.
- On the Boostellar site, find and click 'Click on Ad'.
- An ad article will pop up. After 15 seconds, just go back or close the ad page.
- On the Boostellar site again, find and click 'Unlock Content'. This will take you to the Mediafire site.
- On Mediafire, click the download button to download the file.
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INSTALLATION!
- Toggle OFF the creator setting options, this may prevent some lag in your gameplay and also keep the error logs from popping up.
- Make sure that you download and install both the behavior and resource packs of the add-on.
- Subpacks settings:
- None Scripting Events: The default option. On this option, custom items and custom blocks don't use scripts for events to function. This is much more stable and has fewer bugs than the scripted events. But some of the additional functional events can't be applied on this.
- Fully Scripting Events: On this option, all the custom item and custom block events will be run by scripting. This option adds a few more functional events than non-scripting events. But it may also add a few bugs, like some custom blocks will always act like interactable blocks and can't place a block on them. The only way to place a block on them is when the player is sneaking. Also, this option is not really recommended if you are playing on Windows because it causes more bugs than playing on a phone.
- Don't forget to turn on these experimental gameplay options:
- Aternos server installation:
- You must turn ON all of these experimental options before entering your world:
- Download both the 'Behavior Pack [BP]' and the 'Resource Pack [RP]'.
- Use the 'Server Pack' just in case the 'BP' or 'RP' don't work on servers or realms.
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