Possessed Vanilla Mobs

Please read and watch the video to understand everything you should be aware of and learn anything I haven’t shown here. The sections below will try to explain most of everything.
The video shows more, but you’ll have to play for yourself to see all the experience for yourself! This is compatible with horror mods. Just put it underneath. Example: Haunted by Herobrine V3 by Dolphinmaster, and I suggest using Bedrock Developer Art from PlanetMinecraft by midnight_cherry to give a retro, nostalgic vibe. When using put under you horror mods and possessed vanilla mobs, and when using Java combat, put under this texture pack, then vein/treecapilators, uncraftermods/dynamic torch/simplewaystones/backpacks, and under that weapon and shields, and then structure mods if you're using any.
^ Example load order
Please check out the video for more details. If requested, I’ll make a video on how to beat the end.
Here are some mob examples. Most are aggressive skeletons, zombies, zombie villagers, drop bones, rotten flesh, carrots, potatoes, coal, iron ingots, gold ingots, and diamonds. The rarer the item, the less likely it is to be extremely common unless you get really lucky when farming mobs that drop between 0 and 3, & Endermen are extremely dangerous at night. I suggest using a shield mod, they can drop up to four pearls or none—it’s all random. I’ll consider making a shield mod for this that works well. All mobs that attack you are now undead. Mobs and monsters can spawn any time and do not burn. Water is good against endermen, it still hurts them, so use buckets, & they don’t want to path through it. I mention undead because sharpness and smite will one-tap with axe crits on something like a diamond axe or netherite, but I suggest using Java combat by kingraiyon and Spartan weapons and shields from Keckmc on YouTube. I had to put one recipe in the image here and the trailer below.
New recipes, more in the video above!