Phantasm
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Phantasm expands survival with layered progression: new weapons, tools, enemies, bosses, upgradeable skills, structures, and a built-in in-game guidebook for balanced vanilla-friendly gameplay.
Video Trailer:
Overview:
This add-on expands how survival works, adding more progression, more weapons, more tools and utilities, more enemies and more bosses while keeping most of the Vanilla aspects unchanged. This Add-On has a built-in Guidebook inside the world, so the progression is explained in-game to avoid spoiling content. This add-on introduces 3 major progression stages (early-game and post-Ender Dragon), 12 weapons, many items, three different passive skill with upgradeable statistics, 2 new structure, and 3 bosses.
REMEMBER THIS ADD-ONS HAS A BUILT-IN GUIDEBOOK WHEN YOU FIRST TIME PLAYING THE ADD-ONS, AND THE SHOWCASE HERE IS INCOMPLETE FOR SPOILER PROOFING! EXPLORE THE ADD-ONS BY READING THE GUIDEBOOK AND FIGURE IT OUT YOURSELF TO GET THE MAXIMUM EXPERIENCE!
There are 5 Legendary Weapons (obtained from boss drops) and 7 Epic Weapons (crafted or found):
(This is the Collection of ALL EPIC WEAPONS!)
- Spectric Bow
This bow is obtained from crafting. It casts a custom projectile when the ammo used is Spectral Arrow, a custom arrow crafted from 1 Arrow and 4 Glowstone Dust.
- Cruxshaper
This mace weapon is obtained from crafting. You can use this weapon as a mace, enchantable as a mace. The weapon also has a skill that launches you upwards and plunges to the ground, dealing 50 damage to surrounding entities and causing faster weapon durability loss. 30s cooldown.
- Charged Copper Axe
Obtained by crafting. This axe features two mechanics: Charge and Auric Charges. Charge builds while holding the axe (unequipping doesn't reset it). Hitting an enemy resets Charge and deals extra damage depending on charge; at full charge it summons lightning. Skill: a slash that summons lightning in front of you; faster weapon wear. 5s cooldown. Auric Charge grants 1 Auric Charge when an entity dies; collect up to 256 for the Summoning Ritual of the Last Boss.
- Nature Staff
Craftable staff that shoots a slow but powerful laser projectile (1s cooldown). Alternate attack (crouch-interact) summons 4 spreading waves with massive damage and slower speed (3s cooldown).
- Seiketsu
This katana is obtained from crafting. This weapons has an Attack Pattern like Legendary Weapons, it doesn't have a special skill though but the interact event is making you do parry with much longer window, very good for parrying the boss attack
- Thunder Gale
This spear can be obtained from crafting, this spear is powerful as Cruxshaper even though they don't have any special mechanism, This weapons however, deals 12 jab damage, and 1.5x multiplier per movement speed when using the Charge Attack, also this weapons makes you goes faster.
- Peacemaker Oath
Craftable Pistol that shoots an Auric Charges, using 1 Auric Charges each time they have been shoot, having no cooldown and high damage is this weapon speciality.
LEGENDARY TREE!
- Animitta (Legendary)
Obtained by defeating the Sealed Soul: Soul of Nature boss. This sword has 4 attack patterns and 3 skills themed around the Light of Nature. Deals primarily 12 damage.
- Prism Weaver (Legendary)
Obtained by defeating the Sealed Soul: Soul of Nature boss. This staff has 3 attack patterns and 3 skills themed around the Ocean Tide. Deals primarily 10 ranged damage.
- The Bleeding Spire (Legendary)
Obtained by defeating the Punicea : A Crimson Eye boss. This spear has 4 attack patterns and 3 skills themed around the Crimson. Deals primarily 14 melee damage.
- Sealed Soul: Soul Of Nature
Fought at the Diamond Armor progression. This boss has 1000 HP and attack patterns that can be dodged with Dash or Hell Charge. To summon: go to the Prismarine Arena (located at 3000, 3000) and interact with the middle block using 3 Prismarine Shards.
- Punicea : A Crimson Eye
Fought at the Diamond Armor progression. This boss has 2000 HP and attack patterns that primarily uses Laser as an attack. To summon: go to the Crimson Overgrown (located at Crimson Forest) and interact with the middle block using 5 Essence of Crimson.
- Auric Automaton: Auric Mechanical Array
Fought after defeating the Ender Dragon. This boss has 1200 HP and challenging attack patterns. Summoning requires an Ancient Copper Core from the Trial Chamber Vault; place the core and interact with it, then fill each battery with 256 Auric Charges, 1 Nether Star, and 64 Prismarine Shards.
Skill Unlocking and Upgrading
Players can upgrade skills or statistics to prepare for the next challenge; each skill has different activation methods. Skill unlocking and upgrading costs 30 experience levels per click. to unlock skill you can use /unlockskill
Parrying
Now you can parry enemy attacks using normal swords, from a Wooden Sword up to a Prismatic Sword, by right-clicking / tap-and-hold / interact. Parrying can block almost all damage from enemies. The parry time window is 300ms (to match Minecraft mechanics). Parry Image is shown here :
Accessories
There are 2 Types of accessories based on the usage, the first one is Active Accessory which is used very often with Right-Clicking, and the second one is slot-based Accessories, which takes Offhand Slot, and Hotbar marked with + . Some of the accessories still have functionality like Active Accessory, but it's used not often because of the cost and the cooldown. Slot-Based Accessories examples shown in the image below :
Treasure Bags
Every boss (except Ender Dragons) drops a Treasure Bag to consolidate loot. Interacting with the bag grants the boss loot to the player who opens it.
Built-in Guidebook
When initially spawned, you will get a Book that contains how to play the Phantasm Add-On, read that please.
You don't need to turn on Experiment Toggles to use this Add-On, just Minecraft 26.0 or higher.
Discord : https://discord.gg/KR3X3rTSfF
My Website : https://explhd.github.io/explhd
