
Parasite Apocalypse

Have you ever wanted to have more difficulty in Minecraft? Well, this addon is for you, it adds new parasite creatures that will evolve over time and make the game more difficult.
This addon is inspired by the scape and run parasites mod created by Dhanantry.
Important: Several changes were made to the code, which means that if you play with an older version of this addon and the parasites are in an advanced phase, they will return to phase 0.
Phases
Phase 0
- The unknown worm could appear naturally.
Phase 1
- The mob called parasite will appear naturally.
- 500 evolution points are needed to reach this phase.
Phase 2
- Infected parasites will be generated naturally.
- Infected mutations will be able to generate growing flesh every time they kill 10 mobs.
- 2,000 evolution points are needed to reach this phase.
Phase 3
- Infected mutations can be generated naturally.
- When the parasites die, they will have a chance of a nucleus appearing.
- Infected parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- 10,000 evolution points are needed to reach this phase.
Phase 4
- Mutated parasites will appear naturally.
- Infected mutations will have a small chance to spawn with red particles that give them more health and do more damage.
- 60,000 evolution points are needed to reach this phase.
Phase 5
- Fleshy parasites will appear naturally.
- Mutated parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- 200,000 evolution points are needed to reach this phase.
Phase 6
- Meat bomb will appear naturally.
- Fleshy parasites will have a small chance to spawn with red particles that give them more health and do more damage.
- 3,000,000 evolution points are needed to reach this phase.
Phase 7
- Parasites will ignore the levels to appear naturally.
- 20,000,000 evolution points are needed to reach this phase.
Phase 8
- No change (for now).
- 60,000,000 evolution points are needed to reach this phase.
Every time they change phases, the game sends a message to the players.
Mobs
Flesh Remains
- After 2 seconds, it transforms into an unknown worm.
Unknown Worm
- Health: 5
- Damage: 2
- After a minute it will turn into a parasite.
- Skills:
- Can climb walls.
- Hits very fast.
- Gives the slow effect on hit.
Parasite
- Health: 11
- Damage: 4
- During the day, it is peaceful with some mobs and at night it will attack all mobs that are not parasites.
- Skills:
- Can climb walls.
- Gives the slow effect on hit.
Infected Parasites
Infected Bear
- Health: 45
- Damage: 13
Infected Cow
- Health: 20
- Damage: 8
Infected Mooshroom
- Health: 20
- Damage: 8
Infected Horse
- Health: 24
- Damage: 9
Infected Husk
- Health: 22
- Damage: 10
- Skills: gives poison effect on hit.
Infected Zombie
- Health: 22
- Damage: 10
Infected Human
- Health: 22
- Damage: 10
Infected Zombified Piglin
- Health: 23
- Damage: 12
Infected Creeper
- Health: 21
- Explosion Damage: 22
Infected Villager
- Health: 22
- Damage: 10
Infected Pig
- Health: 20
- Damage: 7
Infected Sheep
- Health: 18
- Damage: 8
Infected Wolf
- Health: 19
- Damage: 9
Infected Enderman
- Health: 55
- Damage: 13
Infected Llama
- Health: 24
- Damage: 9
Infected Dolphin
- Health: 23
- Damage: 11
Infected Bat
- Health: 18
- Damage: 6
Infected Ender Dragon
This Infected's skills are incomplete
- Health: 300
- Damage: 25
Additional:
- Every time an infected kills, it gives 3 evolution points.
- Every time an infected kills, it will have a chance to drop a mouth.
- Every time a parasite dies, it will have a chance to drop unknown worms or parasite remains.
- Every time an infected kills 6 mobs, it becomes an infected mutation.
Infected Mutations
Mutated Cow
- Health: 40
- Damage: 10
Mutated Human
Mutated Bat
Mutated Bear
Mutated Dolphin
Mutated Enderman
Mutated Horse
Mutated Husk
Mutated Llama
Mutated Mooshroom
Mutated Pig
Mutated Sheep
Mutated Villager
Mutated Wolf
Mutated Zombie
Mutated Zombified Piglin
Additional:
- Infected mutations can break glass.
- Every time an infected mutation kills, you get 5 points.
Core
Stage 1
- Health: 40
- When the parasites kill 10 mobs, the core stage 1 will produce red particles and after a few minutes it will move on to its next stage.
Stage 2
- Health: 90
- When the parasites kill 15 mobs, the core stage 2 will produce red particles and after a few minutes it will move on to its next stage.
Stage 3
- Health: 500
- When the parasites kill 20 mobs, the core stage 3 will produce red particles and after a few minutes it will move on to its next stage.
Stage 4
- Health: 2000
Infecting blocks can slow down your world so it is recommended to disable it in your survival world:
Mutated Parasites
Meat Tracker
- Health: 100
- Damage: 17
- Special Attack: 24
High Head
- Health: 80
- Damage: 15
- Gives positive effects to parasites within a 10 block radius and negative effects to non-parasites within a 5 block radius.
Arachnid
- Health: 90
- Damage: 14
- Can attack melee and ranged.
- Is immune to fall damage.
Summoner
- Health: 80
- Damage: 18
- Can summon Unknown Worms.
Runner
- Health: 75
- Damage: 16
- Does area damage.
- Immune to fall damage.
Walker
- Health: 95
- Damage: 19
Air Stalker
- Health: 80
- Projectile Damage: 10
Stalker
- Health: 80
- Damage: 18
Additional:
- Every time a mutated kills, he gets 8 points.
- Mutated can break some blocks.
Fleshy Parasites
Living Flesh
- Health: 20
- Damage: 10
- Appears when a parasite kills a mob that does not have its infected variant and there is a booster nearby.
Head Seeker
- Health: 290
- Damage: 19
- Skills:
- Can climb blocks.
- Area damage.
- Immune to fall damage.
- Throws his target into the air, catches him and pushes him to the ground.
Devourer
- Health: 310
- Damage: 29
- Skills:
- Massive damage.
Growing Flesh
- Health: 180
- Only appears when an infected mutation kills 15 mobs.
- Skills:
- It grows as long as the parasites kill mobs and when it is at its maximum, it transforms into a mutated.
Persecutor
- Health: 100
- Damage: 13
- Skills:
- Area damage.
- Immune to fall damage.
- Climbing blocks.
- Can make huge leaps to reach its goal.
Warden
- Health: 300
- Melee Damage: 18
- Projectile Damage: 10
- Skills
- Area damage.
- Melee attack.
- Can fly.
Flesh Bomb
- Health: 80
- Damage: 5-15
- Skills:
- Explodes 2 seconds after falling.
- When it explodes, it leaves a mutated or parasite.
Booster
- Health: 250
- Skills
- Multiplies x4 the amount of points that parasites get when killing.
- When a mob is infected it changes to its mutated form.
Infected Zombie Remains
Infected Horse Remains
Infected Bear Remains
Infected Villager Remains
Infected Wolf Remains
Infected Pig Remains
Infected Cow Remains
Infected Mooshroom Remains
Infected Sheep Remains
Infected Llama Remains
Infected Creeper Remains
Infected Enderman Remains
Infected Husk Remains
Infected Zombified Piglin Remains
Infected Human Remains
Infected Fox Remains
Infected Dolphin Remains
Blocks
Mouth
Skills:
- Does damage when stepped on
- Infects mobs that are extremely close
Infected Trunk
Infected Dirt
Remains
Infected Stone
Infected Planks
Items
Potion
Transforms entities into parasites.
Quick Bow
- Durability: 850
- It is the same as a normal bow but faster and does not lose speed when using it.
Recipe:
Core
It is obtained by killing cores.
Reinforced Bone
It is obtained by killing mutated.
Sword of Flesh
- Damage: 12
- Durability: 2100
Parasitic Crossbow
- Durability: 1000
- Damage: 18
Remains
It is obtained by killing remains of parasites.
Phase Indicator
For it to work, the parasites must get at least one evolution point (bug)
Recipe:
Commands
+/parasitesap setphase
+/parasitesap removepoints
+/parasitesap addpoints
Corpses
When a parasite dies, its corpse has a chance to stay and summon unknown worms.
If you are going to use my addon in your video, these are the rules:
- You can't create your own links.
By GreenSoulMC
If you are going to use my models and textures, let it be for something!
Updated on January 12
- Fleshy parasites were added
- The parasitic crossbow has been improved
- Fleshy parasites were added.
- The parasitic crossbow has been improved.
- The meat tracker now has an animation when preparing his special attack.
- The remains of parasites have been added.
- Mobs will no longer produce the run animation when standing still.
- Every time a parasite dies, it will have a chance to drop unknown worms or parasite remnants.
- The infected llama has been added.
- Phase indicator has been added.
- Fixed the problem when importing the addon with .mcaddon.