Copy link

Render Distance Limiter

Thumbnail: Render Distance Limiter Go to files

I know that 80% of people still have low-end devices, so they face lag in MCPE. So I decided to make a render distance limiter that will reduce chunks to 1, 2, 3, or 4.

Experiencing lag, low FPS, or device overheating while playing? Our Render Distance Limiter is designed to help. This tool allows you to cap your game's render distance to just 1, 2, 3, or 4 chunks, significantly reducing the strain on your device’s CPU and GPU. Whether you're on a low-end phone or just want smoother gameplay, this limiter boosts performance by minimizing the number of chunks the game loads. It’s the perfect solution for optimizing resource usage without compromising gameplay essentials. Say goodbye to overheating and hello to a more stable, efficient gaming experience—even on the weakest hardware.

Images:

Render Distance Limiter screenshot 1

Render Distance Limiter screenshot 2

Render Distance Limiter screenshot 3

Render Distance Limiter screenshot 4

Updated on May 30

  • Works on latest versions now.
  • Functionality improved.
  • Pack manifest and icon changed.
Download links
Download
Supported versions
1.21.80 1.21.70 1.21.60 1.21.50 1.21.40 1.21.30 1.21.20 1.21.10 1.21.0 1.20.80 1.20.70 1.20.60 1.20.50 1.20.40 1.20.30 1.20.10 1.20.0
Tags
2 245
3 comments
Cancel
  1. No avatar image Piecekamuskapitchi Guest
    This is almost a perfect Texture pack. Fog actually gets rid of lag because the fog helps to not detect giant builds that's causing the lag, so does mob farms to your world that is causing the lag. If you were to update this, I want this to work on underwater since whenever I dive or use water on myself the fogs went missing Anyways great pack!
  2. This doesn't improve FPS, all it does is add fog very close, but far away chunks are still rendered.
    1. RisabGamerz profile avatar RisabGamerz Author
      But It reduces GPU Pressure