More Update Images
Vanilla RTX Updated Trailer
Vanilla RTX 1.20 Update Screenshots



Vanilla RTX 1.19 Update Screenshots


Caves and Cliffs

Vanilla RTX Normals








Glowing Ores Patch

Clear Water Patch

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If you appreciate the hard work that goes into making Vanilla RTX perfect, you can support it on Patreon: https://www.patreon.com/cubeir
Your support will make sure of its continued development and consistently delivered high quality, as a thank you, you will receive updates earlier and directly from Patreon, along with more benefits.

FAQ
Q: What is the primary difference between Vanilla RTX and Vanilla RTX Normals?
A: Vanilla RTX uses 16x heightmaps, which are later converted to a higher resolution normal map to simulate depth on a flat surface, Vanilla RTX Normals uses 16x normal maps instead, which simulate curvature on a surface and how light should bounce off each pixel. Only one can be used at a time, each will provide different looks for all blocks.
Images below demonstrate the difference: (First image shows Vanilla RTX & second image shows Vanilla RTX Normals)


Problem: I'm experiencing issues with download links.
Solution: You can always obtain the files from the Official Vanilla RTX GitHub repository.
Problem: I am experiencing low frame rate, game keeps crashing etc...
Solution: If you're experiencing low FPS, disable Minecraft's VSync through settings menu or options.txt file, as for crashes and similar issues, they are Minecraft-sided, waiting for future game patches might be your only option.
However It's worth noting there are several issues tied to resizing the game's window, tabbing in or out or turning ray tracing on/off frequently, which can easily be avoided.
Q: How can I edit the pack?
A: Here are some helpful resources to to edit Vanilla RTX according to your personal preferences or to create your own ray tracing capable resource pack:
Minecraft.net / Nvidia / Microsoft Docs (Official Minecraft RTX info and documentations)
Template: Minecraft RTX Resource Pack Template
Texture Set Maker: CubeIR/Texture-Set-Maker
Q: What are patches? how do I use them? do I need to download them all?
A: They are optional smaller packs that allow you to change certain aspects of Vanilla RTX Normals/Vanilla RTX, since these changes aren't fully Vanilla, they are included in separate packs, names of each one should tell what they do. e.g. glowing ores makes ores glow; you only need one of the base packs, to use any of the optional patches simply place them above Vanilla RTX or Vanilla RTX Normals in your resource pack settings.
Problem: I've encountered a visual glitch/bug, candles aren't emitting light, decorated pots are glitched, spyglass has issues, chains are glowing etc...
Solution: Visual glitches or similar issues you might encounter during gameplay are most likely a game-related issue. You can visit bugs.mojang.com and search for bugs related to Minecraft with RTX & vote for them, it is likely that they are already reported.
If you have other questions, try joining Vanilla RTX Discord server and ask for help from the community, or leave a comment here explaining the issue.
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Thank you!
GitHub: CubeIR/Vanilla-RTX
License: Vanilla-RTX/License
Updated on October 02
Vanilla RTX v1.20.0 (Trails & Tales) - Public Release (6/21/2023)
Last Update: v1.10 / 3 Months Ago
Vanilla RTX 1.20 brings support for more Trails & Tails update content along with various quality changes and updates!
Changelogs:
- Added full support for Calibrated Sculk Sensor.
- Added full support for Pitcher Crop base & Pitcher Crop.
- Added full support for all stages of Sniffer Egg.
- Adjustments to Amethyst blocks' emissivity.
- Decreased weeping vines emissivity, now much more subtle.
- Decreased crimson and warped logs emissivity.
- Decreased crimson and warped fungi emissivity.
- Fixed double plant rose top using Paeonia heightmap instead of its correct file.
- Updated missing tile normal map to match dirt.
- Updated redstone comparator and redstone repeater.
- Updated quartz parts on redstone comparator to match other quartz blocks.
- Updated stone parts on both to match stone.
- Fixed torchflower last stage textures not being applied properly.
- Reworked Seagrass and Kelp normal maps.
- Updated pack icons to Vanilla RTX 1.20
- Removed unused files.
Other Changes:
- In order to catch up with Minecraft's version numbers, and to make things clearer going forward, a version number jump was made with this update. Vanilla RTX v1.11 is instead called 1.20, and going forward, Vanilla RTX 1.21 will not arrive until actual 1.21 Minecraft content support is included in Vanilla RTX. This change was made to make things simpler for players who don't read changelogs.
- Removed unused files.
- Updated images to Vanilla RTX 1.20, added images showcasing this update.