Samx29x profile avatarSamx29x
if there's a bug or you have an idea you can write it below.
Effect99 profile avatarEffect99
If you set the "!mobCapLimit: 200" survival becomes more fun, it's like a monster apocalypse 😂
Effect99 profile avatarEffect99
For now it only works on monsters but in the next update I will add an option to make it work on passive mobs.
Effect99 profile avatarEffect99
Of course, I will do that but for now if anyone experiences lag when using the addon you can try using the command "!mobCapLimit: 1", that will generate less than 45 monster type mobs. I didn't add it to the description because it doesn't work very well.

You can also try reducing the simulation distance to 4 to make the mobs disappear faster.
Effect99 profile avatarEffect99
Are you sure of this? I just checked the files in the "spawn_rules" folder of Minecraft 1.20.60 and most monsters spawn between 0 and 7 light levels, like in most previous versions of Minecraft.


The only thing the addon does is trick the game's mob spawner into thinking it hasn't spawned enough mobs.
No avatar imageSna1l
It’s not working on the current version of Minecraft
No avatar imagesz_Badyman
does it work with Xbox?
FasterWuz profile avatarFasterWuz
Use o zarchiver, aperte em visualizar arquivo, depois cópia a pasta ou arquivo, depois aperta em vêr o arquivo, daí vai aparecer os BH e RS
wayomejia04 profile avatarwayomejia04
👀, yes
rockhopper profile avatarrockhopper
There's a bunch more errors, but gtg. I assume you were asking to report errors, not to not report errors, hope it helps.
rockhopper profile avatarrockhopper
Thanks for this addon!

Not sure if you've got error messages turned on. Fixes:
test:cdweller , test:crydolph, test:goatman, test:mfog, test:midnight, test:nightd, test:watch, test:wendigo "loop" -> "looping"
test:cheats , test:eyes, test:lurker "suffocate" -> "suffocation"
test:lurker "minecraft:behavior_break_door" -> "minecraft:behavior.break_door"
test:lurker "minecraft:annotation_break_door" -> "minecraft:annotation.break_door"
test:midnight "all_off" -> "none_of"
Qoffie profile avatarQoffie
What about the passive mobs?
wayomejia04 profile avatarwayomejia04
You should create a version or a section in plugin settings for the low end (low mid-range and low-range mobile devices), which changes from 70 to 40 mobs / monsters
wayomejia04 profile avatarwayomejia04
I have a question, this addon also affects the Mobs spawner blocks, I mean that due to the latest mcpe updates, the Mobs spawner block was modified in the feature that it cannot spawn mobs/monsters, with light level 💡 1 or higher, only at light level 0 zero, and I want to know if this addon affects the Mobs generator in terms of light level, since it would be great if it were like it was before
8Crafter profile avatar8Crafter
work.ink is the only non-shady link monetization company that i know of. (linkvertise, lootlabs, and boostellar all say that you got less downloads than you actually got and give you way less money than you should actually be getting for it). if you are having issues with it then just use a work.ink bypasser (one i know of is thebypasser.com though if you plan to use that one, do not use it without your ad blocker enabled as the ads in it are glitchy and may be invisible and the clickable part of them will be right next to the button to bypass the link)