EnderCon & Outskirts

Overview
This map project is built 1:1 with how everything looks in the game; this was made possible with the use of a Debug Camera Mod for Story Mode. I have also added some of my own modifications to these structures (these changes are more noticeable with the EnderCon Hall structure and the entrance to the Treehouse).
As described, this map only features the Overworld's main locations; this sadly means that this episode's Nether is not included. I ultimately decided on this due to time constraints, the overall difficulty of rebuilding the Nether, and because I now want to focus on a greater project.
If you encounter any bugs or issues while playing this map, please let me know by leaving a comment. If you have any positive or negative criticisms for this project, leave a comment as well!
Map Information
- When first spawning in, you start at an oddly made Spawn Zone which includes various teleporters and repurposes some information from this description into the spawn area.
- The map includes a Texture Pack which you are free to disable; the map is designed to keep its intended feel even without these resources.
- I recommend keeping the Simulation Distance at a minimum of 8 as a simple caution so some Command Blocks don't bug out.
- As for Gamerules, please keep Tick Speed at 0 and TNT Explodes & Fire Spreads Disabled.
- The only websites where I have made this project available are Planet Minecraft and ModBay. If there are any other download links, those are not mine.
- This map can be compatible with many Wither Storm mods.
Credits
- Original structures and images belong to Telltale Games.
- Main tool used for world editing: Amulet Editor.
- Banner-Map image imports made with tryashtar's Image Map Tool.
- This map was especially made possible with the use of Arizzble's Freecam Tools Mod for MCSM.
- Main inspirations for this project come from TomPreston's Endercon Rebuild and the Minecraft: Story Mode - 1:1 Recreation project.
This project is completely built by myself. If you wish to re-use my structures, or if you want to showcase it somewhere, I would really appreciate proper credits and a link to the project page or download link of EnderCon & Outskirts.
And lastly, as a note-worthy thing to say...
Happy 10 Years to Minecraft: Story Mode!
This preview stretches from 0,0 to -1024, 1023; the complete world is 2048x2048 blocks (-1024, 1024 to 1023, 1023).
The world seed is: -818630415; this seed can only be used in Bedrock 1.16.200.
Location Gallery
Jesse's Treehouse
But when one story ends, another one begins.
Treehouse - Exterior Forest
So... does this "source" of yours make posters for a living?
EnderCon Building Competition
Ladies and gentlemen, welcome to the EnderCon Building Competition!
The Woods
Reuben?! Where are you? Just give me an oink if you can hear me.
Greater Wilderness
Reuben, it's getting scary out here!
Abandoned Mine
Not that this isn't a really cool, dimly-lit tunnel, but... how far away is this thing you wanna show me?
Abandoned Bridge
Well... there's only one way off this bridge. Whatever we do, we do it together.
EnderCon
Remember what EnderCon was like before it was cool?
EnderCon Hall
Looks like he's heading towards the Hall.
EnderCon Hall Basement
Weird place to have a hideout...
Outskirts Plains
We must set out for my fortress, we'll be better protected there.
Gabriel's Fortress
The temple is just up ahead! Follow me!
Fortress Inner Chamber
The inner chamber is built entirely out of obsidian. We should be untouchable in there.
Temple of the Order of the Stone
What is this place?
Project started on February/March, 2024, with the world creation of adv_wildernessMine.
Project finished on October 12th, 2025, with the release of EnderCon & Outskirts V2.0.
Not affiliated with Telltale Incorporated, LCG Entertainment, Inc. or Mojang AB.