Immersive Fauna All Biomes Pack
Go to filesAre you tired of there being a small variety of animals in Minecraft? This addon combines all TayiNdz1011 Entity Updates in a single pack: Savanna, Taiga, Nether, Ocean, Insects, Jungle, and Swamp.
An addon arrives that adds more than 50 mobs to fill the different biomes in your worlds.
-Previously called Entity TayiNdz1011 Update comes the renovated Immersive Fauna All Biomes Pack (I only changed the name to make it easier to recognize)-
The insects that arrived in this addon are:
- Biomes: Floral forest, cherry grove, birch forest, forest, and plains.
- Entity Type: Neutral
- Health: 10
- Damage: 2
- Tempt: Yes, with any flower.
- Breedable: Yes, with any flower.
- Grow: Yes, with any flower.
- Tame: No
- Saddle: No
- Healable: No
- Behavior: Butterflies fly constantly and look for flowers to eat from time to time. They get angry if you attack them, and they will defend themselves.
- Loot: Raw insect, and if a player kills them, he can drop 4 fragments of butterfly wings that are used to craft wings with which you can move.
- Biomes: Floral forest, jungle, cherry grove, and birch forest.
- Entity Type: Passive
- Health: 12
- Damage: 0
- Tempt: Yes, with any flower.
- Breedable: Yes, with any flower.
- Grow: No
- Tame: Yes, with any flower.
- Saddle: No
- Healable: Yes, with any type of tree leaf.
- Behavior: Ladybugs are afraid of most entities, so they will fly away if something approaches them.
- Loot: Raw insect
- Biomes: Swamp and mangrove swamp.
- Entity Type: Neutral
- Health: Wild: 20, Tamed: 30
- Damage: 5
- Tempt: Yes, with water lilies.
- Breedable: Yes, with any flower.
- Make it grow: Yes, with water lilies and pink petals.
- Tame: Yes, with water lilies
- Saddle: No
- Healable: Yes, with any type of tree leaf.
- Behavior: Dragonflies keep flying constantly, they fly very fast when they are wild, they will attack the zombies and skeletons they see, once tamed, they will follow you and defend you, you can also sit them down.
- Loot: Raw insect, 2 fragments of dragonfly wings.
- Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest, swamp, and mangrove swamp.
- Entity Type: Neutral
- Health: 20
- Damage: 5
- Tempt: Yes, with any flower.
- Breedable: Yes, with any flower.
- Grow: Yes, with any flower.
- Tame: No.
- Assembly: No
- Healable: No.
- Behavior: Fireflies fly constantly and look for flowers to eat from time to time. They get angry if you attack them, and they will defend themselves.
- Loot: Raw insect, and from time to time they release luminous dust that is used to craft luminous powder to tame moths.
- Biomes: Karst caves (stalactites) and luminous caves.
- Entity Type: Neutral
- Health: Wild: 30, Tamed: 40
- Damage: 4
- Tempt: Yes, with luminous dust, luminous dust, crimson fungus, and distorted fungus.
- Breedable: Yes, with crimson fungus and distorted fungus.
- Grow: Yes, with luminous powder.
- Tame: Yes, with luminous dust.
- Saddle: No
- Healable: Yes, with crimson fungus and warped fungus.
- Behavior: The moths keep flying constantly, they get angry if you attack them and will defend themselves in groups, they will attack the zombies, skeletons, and blazes that they see, once tamed, they will follow you and defend, every 8 seconds, they will give a regeneration effect to you and your pets, you can also seat them.
- Loot: Raw insect
- Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest, forest, mountains, savannah, desert, wastelands (red desert), and plains.
- Entity Type: Passive
- Health: 10
- Damage: 0
- Tempt: Yes, with wheat.
- Breedable: Yes, with wheat.
- Grow: Yes, with wheat.
- Tame: No
- Saddle: No
- Healable: No
- Behavior: Crickets jump all the time, they have 3 color variants, green appears in almost all biomes, yellow appears in deserts and savannahs, and red appears in wastelands.
- Loot: Raw insect, and if a player kills it, he can drop a cricket leg that can be used to make boots with a permanent jumping effect.
- Biomes: Floral forest, cherry grove, birch forest, taiga forest, mega taiga forest, forest, mountains, and luminous caves.
- Entity Type: Passive
- Health: 10
- Damage: 0
- Tempt: Yes, with carrots, potatoes, beets, and carrots in cane.
- Breedable: No
- Grow: No
- Tame: No
- Saddle: No
- Healable: No
- Behavior: Beetles
- Loot: Raw insect
- Biomes: Cherry grove, taiga forest, mega taiga forest, and mountains.
- Entity Type: Passive
- Health: 100
- Damage: 5
- Tempt: Yes, with an insect eye (spider eye) and a nether wart.
- Breedable: No
- Grow: No
- Tame: Yes
- Saddle: Yes
- Healable: Yes
- Behavior: Hercules beetles attack spiders, scorpions, mantises, and tiger beetles during the day. Once tamed, they will defend you and can jump too much.
- Loot: Raw insect
- Biomes: Any biome as long as there is darkness.
- Entity Type: Neutral (during the day), aggressive (at night)
- Health: 35
- Damage: 3 and poison effect for 3 seconds
- Tempt: No
- Breedable: No
- Grow: No
- Tame: No
- Saddle: No
- Healable: No
- Behavior: Scorpions are neutral during the day, and at night they become aggressive, attacking players and insects (adults only) and being poisonous.
- Loot: Raw insect, insect eye (spider eye), and if a player kills them, they can release a stinger with which you can make a poisonous spear.
- Biomes: Any biome as long as there is darkness.
- Entity Type: Neutral (during the day), aggressive (at night)
- Health: 35
- Damage: 3 and an instant damage effect for 0.5 seconds
- Tempt: No
- Breedable: No
- Grow: No
- Tame: No
- Saddle: No
- Healable: No
- Behavior: Praying mantises are neutral during the day, and at night they become aggressive, attacking players and insects (adults only), and there is a chance of a giant praying mantis appearing with more life and damage than normal ones.
- Loot: Raw insect, insect eye (spider eye), and if a player kills them, they can drop a mantis pincer with which you can make a scythe.
- Biomes: Jungles, swamps, and mangrove swamps.
- Entity Type: Neutral (during the day), aggressive (at night)
- Health: Wild: 20, Tamed: 40
- Damage: 3 in close damage and launches a poisonous projectile when the target is away from them.
- Tempt: No
- Breedable: No
- Grow: No
- Tame: Yes, with raw insects.
- Saddle: No
- Healable: Yes, with cooked insects.
- Behavior: Peacock spiders are neutral during the day, and at night they become aggressive, attacking players and insects (adults only) and can be tamed. Once tamed, they will follow you and defend, and you can also sit them down.
- Loot: Raw insect, insect eye (spider eye), and spider web.
- Biomes: Any biome as long as there is darkness.
- Entity Type: Neutral (during the day), aggressive (at night)
- Health: 20
- Damage: 6 and poison effect for 3 seconds.
- Tempt: No
- Breedable: No
- Grow: No
- Tame: No
- Saddle: No
- Healable: No
- Behavior: Wasps are neutral during the day, and at night they become aggressive, attacking players and insects (adults only). They will carry the insects through the air, and after a few seconds, they will drop them from heights, and they are poisonous.
- Loot: Raw insect and insect eye (spider eye).
- Biomes: Floral forest, cherry grove, birch forest, and plains.
- Entity Type: Passive
- Health: 10
- Damage: 0
- Tempt: Yes, with wheat.
- Breedable: Yes, with wheat.
- Grow: Yes, with wheat.
- Tame: No
- Saddle: No
- Healable: No
- Behavior: Snails are insects that release snail slime from time to time. When you put 9 of them together, you will make a slime ball. Additionally, when a spider, scorpion, praying mantis, wasp, or tiger beetle approaches them, they will hide in their shell. until they are not close.
- Loot: Raw insect and snail shell.
- Biomes: Any biome as long as there is darkness.
- Entity Type: Neutral (during the day), aggressive (at night)
- Health: 20
- Damage: 4
- Tempt: No
- Breedable: No
- Grow: No
- Tame: Yes, with raw insects.
- Saddle: No
- Healable: Yes, with cooked insects.
- Behavior: Tiger beetles are neutral during the day, and at night they become aggressive, attacking players and insects (adults only). When they are wild, they will attack too quickly. They can also be tamed and will defend you. They will follow you wherever you go, and you will be able to sit them down.
- Loot: Raw insect, insect eye.
The items added in this addon:
It has a drop chance when killing a praying mantis and is used to craft a new weapon.
It will be obtained by killing any insect in the addon and the vanilla game.
When you kill a butterfly, it has a low probability of dropping fragments of its wings. The fragments are:
Right Wing:
Small Right Wing:
Left Wing:
Small Left Wing:
It is an item that fireflies drop randomly and is used to craft Luminous Powder.
Are obtained by killing crickets.
It is an item that scorpions drop occasionally and is used to make a weapon.
It is released by snails when they die, it currently has no use.
Snail slime is released from time to time by snails and is used to make slime balls.
When you kill a dragonfly, it has a low probability of dropping fragments of its wings, the fragments are:
Right Wing:
Left Wing:
Crafting in this addon:
Obtained by cooking the raw insect in an oven or smoker, it increases four food points already cooked.
It is made with a praying mantis clamp and two wooden sticks. It has damage to 8 health points and is repaired with more praying mantis clamps.
They are a mount that will allow you to fly looking up and descend looking down. They are crafted with four fragments of butterfly wings and 5 slime balls, and after crafting them, you can change their color.
Is an item that is crafted with 9 Luminous Dust and is used to tame moths.
Are crafted by combining two cricket legs and netherite boots.
By having them equipped, you have the Jump Boost III effect.
Made with a scorpion stinger and two wooden sticks, it serves as a hybrid of a snowball and a trident. They can disappear if you get too far from them or if you shoot them too far.
Slime balls can now be crafted with 9 snail slimes, certainly a new way to obtain this resource.
They are a mount that will allow you to fly looking up and descend looking down. They are made with four fragments of butterfly wings and 5 slime balls. After making them, you can change their color with dyes.
The animals that arrived in this addon are:
You can put villagers on the moose when they have the mount on and take them off when you take the mount off.
They are two blocks high so zombies won't be able to kill your villagers.
They appear in taigas, snowy taigas, and mega taigas.
Spawn at night and hunt rabbits.
They appear in taigas, snowy taigas, and mega taigas.
Beavers are animals that love wood, if you give them a spruce log, they will give you its derivatives, such as fir planks, wooden sticks, leaves or apples.
They appear in taigas, snowy taigas, and mega taigas.
Raccoons are adorable creatures that will steal items you throw on the ground.
They appear in taigas, snowy taigas, and mega taigas.
It's a DUCK!!!
They appear in taigas, snowy taigas, and mega taigas.
In addition to being beautiful, deer are a mount that you can take wherever you want.
They appear in taigas, snowy taigas, and mega taigas.
Grizzly bears are hostile creatures that will attack you if they see you. They also attack villagers, cows, deer, moose, sheep and pillagers.
When they are babies, you can tame them with salmon and make them grow with honeycombs. You can ride them and carry wolves and foxes on their backs.
And you can cure it with salmon, cod or rabbit.
They appear in taigas, snowy taigas, and mega taigas.
Ferrets are passive animals that you can tame with sweet berries. They have three variants and one only appears in biomes where there is snow.
Ptarmigans are passive animals that are based on chickens, they drop chicken meat and reproduce with seeds. They have three variants and one only appears in biomes where there is snow.
Skunks are neutral animals that release a nauseating gas that will last 8 seconds. Once they see an enemy, they will run away, throwing that gas. They have two variants.
The entities that arrived in this addon are:
The Chicklins, based on chickens, will appear mainly in the Warped Forest biome, although they may also appear in the Nether Wastes and bastions.
The Cowglin, based on cows, will appear in the Basalt Deltas biome, but could also appear in the Nether Wastes and bastions.
The Goatlins, based on goats, will appear only in the Nether Wastes and bastions.
The Llamaglins are merchants who will appear in the nether and will have special trades, they will also come accompanied by two spitters.
Spitters are new mobs inspired by striders and wolves, you can tame them with bone and mate them with Crimson Nylium and Warped Nylium.
Turklins based on hoglins and chickens will appear in the Distorted Forest biome.
Bullglins based on hoglins and cows will appear in the Basalt Deltas biome.
Ramlins based on hoglins and goats will appear only in nether deserts.
The Ghosts are based on the ghasts and phantoms, they are the ghosts of the Piglin, Chicklin, Cowglin and Goatlin, condemned to wander in the soul sand valley. They will only attack you if you enter their territory.
Hell Cats, based on dogs, are neutral mobs that you can tame with raw meat, they will follow you wherever you go and defend you, they heal and reproduce with cooked meat, and they have 9 color variants: red, pink, and yellow will appear in the crimson forest, green, blue, and purple will appear in the warped forest, and white, black, and brown will appear in the basalt deltas.
Entity Ocean Update offers a more diverse experience in the oceans, adding mobs to the different biomes that exist. It will also have constant updates with new additions. This plugin is a small part of another plugin that will bring together all the Entity TayiNDz1011 Updates that will arrive very soon. This section will bring only the ocean entities that are currently.
Whales are neutral mobs that you can tame with seaweed, but only the babies, and by growing with cooked salmon. Being a tamed baby whale, it will not have the size of a wild adult whale, but you can transport objects with a chest that you give it and use it as a mount. You could cure them with cod or seaweed, and they will spawn in any ocean except the warm ones and coral mud.
Hammerhead sharks are neutral and hostile mobs, reddish-bellied hammerhead sharks are very aggressive and will attack you as soon as they see you, and they destroy almost all marine creatures. The green and yellow ones are neutral, meaning they will attack you only if you attack them. They feed on salmon or cod, the blue ones are the calmest, and the white ones are babies. They hate drowned, so they eat them, and they will spawn in the warm and coral oceans.
White sharks are neutral and hostile mobs, white sharks with a scar will be very aggressive and will attack you as soon as they see you, those without a scar are neutral, meaning they will attack you only if you attack them, both feed on salmon and cod. They hate drowned, so they destroy them, and they will spawn in the warm, coral oceans.
Manta rays are neutral mobs that you can tame with salmon, and then you can mount them with a mount. To lower blocks, just look down, and to go up, you just have to look up. You can cure them with cod and algae, and they spawn in all oceans except frozen ones.
Mahi Mahi is a fish that spawn in oceans and is similar to cod and salmon, it can appear in different sizes.
Tuna is a fish that spawns in oceans and is similar to cod and salmon, they can appear in different sizes.
Crabs are passive mobs that hate drowned and guardians, so they will attack them if they see them. They are a source of food, and you can find them underwater but also outside of it. They spawn in warm oceans, coral oceans, rivers, mangroves, and swamps.
Lobsters are passive mobs that hate drowned and guardians, so they will attack them if they see them. They are a source of food, and you can find them underwater but also outside of it. They spawn in warm oceans, coral oceans, rivers, mangroves, and swamps.
Shrimps are passive mobs that hate drowned and guardians, so they will attack them if they see them. They are a source of food, and you can find them underwater but also outside of it. They spawn in all oceans, in rivers, mangroves, and swamps.
Jellyfish are neutral animals that will sting you if you hit them. They appear in all oceans except frozen ones.
Hippocampuses are passive animals that have different shapes, colors, and patterns that appear in almost all oceans, especially in coral reefs and where there are seaweeds.
The turtles received a modification in texture and behavior because they now eat jellyfish.
Swordfish can be aggressive if you provoke them, they are very fast and appear in all oceans except coral ones.
The sailfish can be aggressive if you provoke it, it is very fast and appears in all oceans except coral reefs.
The nautilus squid usually appears in underwater caves in all oceans. They are afraid of drowned. When they see one, they hide in their shell and regenerate life if they are injured.
The alligators are neutral and hostile mobs, there are aggressive ones and they will attack you as soon as they see you, and neutral ones, meaning they will attack you only if you attack them. Both feed on salmon and cod, they hate drowned, so they eat them and they will appear in the swamps. and mangrove swamps.
Octopus are passive mobs that hate drowned and guardians, so they will attack them if they see them. They like to crawl on the sea floor, but they also swim from time to time. They appear in warm, coral oceans.
Stingrays are passive animals that swim in rivers, swamps, and mangrove swamps.
The sawshark are neutral and hostile mobs, there are aggressive ones and they will attack you as soon as they see you, and neutral ones, meaning they will attack you only if you attack them. Both feed on salmon and cod, they hate drowned, so they eat them and they will appear in the swamps. and mangrove swamps.
The items added in this addon:
You get it by killing Tuna.
You get it by killing Mahi Mahi.
You get it by killing Crabs and Lobsters.
You get it by killing Shrimps.
Raw tuna, raw mahi mahi and fresh shrimp were added to the fishing mechanics!
Recipes in this addon:
You get it from cooking Raw Tuna.
You get it from cooking Raw Mahi Mahi.
You get it from cooking Clamp.
You get it from cooking Raw Shrimps.
The animals that arrived in this addon are:
Ostriches are passive mobs that can be ridden just like horses. Once domesticated, they can be cured with any seed. They are very afraid of lions, hide their heads in the ground, and appear in the savannahs.
Gazelles are passive mobs, they flee by jumping from their predators, they appear on the savannahs.
Elephants are neutral mobs that you can assemble with wool folders as well as llamas. Once tamed, you can cure them with watermelon, pumpkin, and apples; they appear in the savanna.
Lions are neutral mobs, and there are two types of lions: male and female. When they are adults, they attack almost all types of mobs by stalking them and jumping on them. When they are babies, you can tame them with cooked meat and make them grow with raw meat. They will also defend you if they attack you. and they will follow you everywhere like a wolf. They appear in the savanna and have a low probability of appearing as a black or white lion, and another lower probability of appearing as a brown one with a black mane when reproduced.
Zebras are passive mobs that appear in the savannas.
- Biome: Swamp
- Entity Type: Neutral
- Health: 40
- Attack: 3 - 9
- Tempt: No
- Breed: No
- Grow: Melon block
- Tame: No
- Saddle: No
- Healeable: No
- Behavior: He likes to go swimming and attacks zombies and drowned.
- Loot: Leather
The animals that arrived in this addon are:
Gorillas are neutral mobs that usually sleep during the day, love apples, and hate raiders, vindicators, summoners, zombies, and skeletons. When they are babies, you can tame them with apples so that they tell you and defend you wherever you go.
Monkeys are neutral mobs that usually sleep during the day. They can steal some objects from you, and you can find them with items in their little hands.
Jaguars are neutral mobs. When they are adults, they attack almost all types of mobs by stalking them and jumping on them. When they are babies, you can tame them with cooked meat and make them grow with raw meat. They will also defend you if they attack you, and will follow you everywhere like a wolf.
Panthers are neutral mobs. When they are adults, they attack almost all types of mobs by stalking them and jumping on them. When they are babies, you can tame them with cooked meat and make them grow with raw meat. They will also defend you if they attack you, and will follow you everywhere like a wolf.
Tigers are neutral mobs, when they are adults, they attack almost all types of mobs by stalking them and jumping on them. When they are babies, you can tame them with cooked meat and make them grow with raw meat. They will also defend you if they attack you, and will follow you everywhere like a wolf.
- Entity Type: Passive
- Health: 12
- Attack: 0
- Tempt: Fish, Salmon, Tropical Fish
- Breed: Fish, Salmon, Tropical Fish
- Grow: Fish, Salmon, Tropical Fish
- Tame: No
- Saddle: No
- Healeable: No
- Behavior: They sometimes spend their time walking on grass or in shallow water.
- Loot: Chicken, Feather
- Entity Type: Passive
- Health: 20
- Attack: 0
- Tempt: No
- Breed: Bamboo
- Grow: Bamboo
- Tame: No
- Saddle: No
- Healeable: No
- Behavior: The same as the fox, but it does not attack other animals.
- Loot: Same as fox.
- Entity Type: Passive
- Health: 6
- Attack: 0
- Tempt: No
- Breed: Seeds
- Grow: Seeds
- Tame: Yes, with seeds
- Saddle: No
- Healeable: No
- Behavior: The same as the parrot.
- Loot: Same as parrot.
- Biome: Swamp
- Entity Type: Neutral
- Health: 40
- Attack: 3 - 9
- Tempt: No
- Breed: No
- Grow: Melon block
- Tame: No
- Saddle: No
- Healeable: No
- Behavior: He likes to go swimming and attacks zombies and drowned.
- Loot: Leather
- Biome: Swamp
- Entity Type: Neutral
- Health: 20
- Attack: 2
- Tempt: Tropical Fish Bucket
- Breed: No
- Grow: Tropical Fish Bucket
- Tame: No
- Saddle: No
- Healeable: No
- Behavior: He likes to go swimming and attacks zombies and drowned, by spinning around his body, he only attacks you if you attack him.
- Loot: Leather
- Biome: Swamp
- Entity Type: Passive
- Health: 12
- Attack: 0
- Tempt: Fish, Salmon, Tropical Fish
- Breed: Fish, Salmon, Tropical Fish
- Grow: Fish, Salmon, Tropical Fish
- Tame: No
- Saddle: No
- Healeable: No
- Behavior: They sometimes spend their time walking on grass or in shallow water.
- Loot: Chicken, Feather
- Biome: Swamp
- Entity Type: Passive
- Health: 14
- Attack: 2
- Tempt: Tropical Fish Bucket
- Breed: Tropical Fish Bucket
- Grow: Tropical Fish Bucket
- Tame: No
- Saddle: No
- Healeable: No
- Behavior: Same as axolotl.
- Loot: Same as axolotl.
- Biome: Swamp
- Entity Type: Passive
- Health: 30
- Attack: No
- Tempt: Seagrass
- Breed: Seagrass
- Grow: Seagrass
- Tame: No
- Saddle: No
- Healeable: No
- Behavior: They like to swim but also walk on land.
- Loot: Same as turtle.
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You must download Immersive Variants Village & Pillage Update
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Updated on August 21
Immersive Fauna All Biomes Pack Version 1.3.6
CHANGES
- Bees, Dragonflies, Fireflies and Butterflies can now be tamed with the Purple Jungle Flower and the Red Jungle Flower from the Immersive Flora All Biomes Pack addon.
Immersive Fauna All Biomes Pack Version 1.3.5
CHANGES
- Insects spawn rules have been adjusted.
FIXED
- Fixed a bug that did not allow the bad omen effect to be used for raids to be executed.
Immersive Fauna All Biomes Pack Version 1.3.1
ADDED
- Ptarmigan
- Deer
- Skunk
Immersive Fauna All Biomes Pack Version 1.2.5
CHANGES
INSECTS:
- Ladybugs now walk to move but if they get scared they will fly.
- Scorpion Spears will now be called Stinger Spears
- The wasp loot was fixed, they now release stingers and raw insects
- The mantis sickle now has a 3D model equal to a mantis arm
- When reproduced, the butterflies will come out in random colors.
- Tiger beetles reduced their generation numbers
Immersive Fauna All Biomes Pack Version 1.2.0
CHANGES
INSECTS:
- The textures and colors of the butterflies, ladybugs and dragonflies changed.
- Butterfly wings can now be dyed with dyes.
Immersive Fauna All Biomes Pack Version 1.1.0
ADDED
SAVANNA:
- Baboon
JUNGLE:
- Flamingo
- Red Panda
- Toucan
Immersive Fauna All Biomes Pack Version 1.0.0
ADDED
SWAMP:
- Hippo
- Heron
- Crocodile
- Salamander
- Swamp Turtle