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Nico's Mobs (v1.8.10)
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This add-on will add new mobs that can spawn naturally in your world. Each mob had different abilities and unique loot. Some mobs can be tamed, and others are very dangerous. Mobs are designed to match the vanilla style of Minecraft.
Nico's Mobs are made to make the game even more exciting and challenging. Aside from new mobs, this add-on also adds some new blocks and items.
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(Version: 1.8)
Changelog
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Version: 1.8.10
GENERAL:
- Updated for compatibility with Minecraft version 1.20.80.
- All the custom blocks and custom item function events are now run by scripting.
- Improved the mobs behavior towards to other mobs.
MOBS
- Fixed the mob breeding, ageing, & taming using a custom items.
- Mobs will no longer avoid or run away from the player who is currently sneaking.
Cave Dweller:
- Will no longer attack other illager mobs when they get hit by them.
Cave Wolf:
- Will now avoid the creeper, clurve, sculk walker, and the warden.
- Will no longer be aggressive toward the clurve.
- Will no longer be able to do a power jump.
- The movement speed of the cave wolf will now decrease when it is being ridden.
- The saddled cave wolf will now drop the saddle upon their death.
- Wild cave wolves will now broadcast their enemies to other wild cave wolves.
- The wild baby cave wolf will no longer be aggressive toward any type of skeleton mob.
- A wild baby cave wolf can now be tamed.
Clurve:
- Will now avoid the bat, dire bat, bee, phantom, and the warden.
- Will now be aggressive toward all live-fleshed mobs.
Cobblestone Golem:
- Fixed the missing texture.
- Has a new sitting animation.
- Health value has increased when tamed.
Cubes:
- Will no longer spawn the smaller variant of them.
- Can now be leashed.
- Snow cube will now take a damage when it get contact with water or when in a hot temperature place. And it will no longer take damage from freezing in powder snow.
Cursed Scarecrow:
- Can now also spawn with a diamond hoe equipped.
Forest Guardian:
- Can now also get triggered when players break any stem block within 16 radius.
Giant Moa:
- Will no longer be able to do a power jump.
- The movement speed of the giant moa will now decrease when it is being ridden.
- The saddled and chested giant moa will now drop the saddle or the chest upon their death.
- Fixed for not spawning in game.
Jellyfish:
- Will now be catchable using a 'water bucket' instead of an 'empty bucket'.
Magma Golem:
- Will no longer float on lava and water.
Mossy Cobblestone Golem:
- Has a new sitting animation.
- Health value has increased, and it's got more health value when it's tamed.
Nether Wisp:
- Uncharged nether wisp will no longer emit a particles.
Prismarine Clam:
- An opened Prismarine Clam will now turn closed once it receives any type of damage.
- Pearl harvesting has been fixed.
Raven:
- A wild adult raven can now also randomly spawn a raven egg.
Scorpions:
- Can now be leashed.
- Cave scorpions now have a chance to spawn ridden by Cave Dweller or Skeleton.
Shroom:
- Brown and red shroom can now spawn in mangrove swamp.
Skeleton Infantry:
- Rebalanced the equipment distribution.
- Lowered the drop chance of the equipment of all the skeleton infantry.
Sparrow:
- Can now also breed and age by feeding them the torchflower seeds.
- Are now healable using any type of seeds.
- Fly speed has been increased.
Wandering Collector:
- Ranged attack has been fixed.
- Reworked the wandering collectors trades.
BLOCK:
- Mud soil slab can now be double slabbed when placing the same type of slab.
- Improved mud soil stairs placement when placing them on the side-face of the block.
- Improved mud soil slab placement, they will now display the correct UV texture of the block after being placed.
ITEMS:
- Wooden Club can now be crafted using the other types of planks. Can now repaired using another same type of club. And can now be used as fuel.
- Fire Bird Egg can now be used as fuel.
- Fire Feather can now be used as fuel.
- Mud Ball can now only be stack at 16.
RECIPES:
- Added the Mud Soil Bricks recipe using two mud soil slab.
"On scripting events only!"
GENERAL:
- All the custom blocks and custom item function events are now run by scripting.
MOBS:
Jellyfish:
- Will now always facing the player when they are released from a bucket.
Prismarine Clam:
- Will now always facing the player when they are released from a bucket.
ITEMS:
- Improved item durability damage caculation. Using an item in an inappropriate way will now increase the durability damage.
- Bucket of Jellyfish - Fixed the bug where sometimes jellyfish don't placed.
- Bucket of Prismarine Clam - Fixed the bug where sometimes prismarine clam don't placed.
- Scorpion Gauntlet - Poison effect can no longer affect any golem-type mobs.
- Scorpion Telson - Using it as a melee weapon will now have a 3% chance to inflict a 15-second poison effect on non-golem-type targets, and if the effect is inflicted, the item will be decreased.
- Wooden Club will now have a 15% chance to knockback your target when you use them as your melee weapon.
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MOBS
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Mammals
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Cave Wolf
- Neutral Mob.
- Spawn in all underground.
- Health: 16 (Wild) | 32 (Tamed)
- Speed: 0.30 | 0.15 (Ridden)
- Can breathe in air: YES
- Healable: Any type of Meat except Fish Meat.
- Breedable: Any type of Meat except Fish Meat.
- Ageable: Any type of Meat except Fish Meat.
- Tameable: Bone
- Can sit & stay: YES (Once it's tamed)
- Rideable: YES (Once it's tamed)
- Saddle required: YES
- Drop: Fang & Leather.
- Avoid (if it wild): Creeper, Clurve, Sculk Walker, & Warden.
- Aggressive toward (if it wild): Chicken, Clurve, Fox, Rabbit, Wild Rat, Wild Raven, Skeleton, Sparrow, & Wild Squirrel.
- Aggressive toward (if it tamed): Illagers, & owner's targets or enemies.
- Melee Attack Damage: 4-5 (Wild) | 5-6 (Tamed)
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Squirrel
- Passive Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Jungle, Cherry Grove, Meadow, & Savanna.
- Health: 6 (Wild) | 20 (Tamed)
- Speed: 0.30
- Can breathe in air: YES
- Healable: Apple, Beetroot, Melon, Glow Berries, & Sweet Berries.
- Breedable: Beetroot, Melon, Glow Berries, & Sweet Berries.
- Ageable: Apple, Beetroot, Melon, Glow Berries, & Sweet Berries.
- Tameable: Apple.
- Can sit & stay: YES (Once it's tamed)
- Drop: Raw Squirrel & Squirrel Hide.
- Avoid (if it wild): Players, Cave Wolf, Deopard, Ocelot, Raven, Wolf, & Monsters.
- Avoid (if it tamed): Monsters.
- Wild squirrel can pick up items and eat them.
- Wild squirrel can destroy crops.
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Warthog
- Neutral Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Jungle, Swamp, & Savanna.
- Health: 20 (Adult) | 8 (Baby)
- Speed: 0.30
- Can breathe in air: YES
- Healable: Apple, Beetroot, Carrot, & Potato.
- Breedable: Apple, Beetroot, Carrot, & Potato.
- Ageable: Apple, Beetroot, Carrot, & Potato.
- Drop: Raw Porkchop & Leather.
- Avoid: Illagers.
- Melee Attack Damage: 2-3
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Arthropods
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Scorpions
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Scorpion
- Hostile Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, & Savanna.
- Health: 16
- Speed: 0.30
- Can breathe in air: YES
- Can climb walls: YES
- Drop: Scorpion Telson & Spider Eye.
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 2
- Melee Attack Effect: Hunger (0:10)
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Birds
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Giant Moa
- Neutral Mob.
- Spawn in Forest, Jungle, & Overgrown Jungle.
- Health: 15 (Adult) | 8 (Baby) | 30 (Tamed)
- Speed: 0.30 | 0.20 (Ridden)
- Can breathe in air: YES
- Healable: Any type of Berry or Berry Pie.
- Breedable: Sweet Berry Pie | Sweet Berries (Nico's Mobs)
- Lay Eggs: Moa Egg in grass block.
- Ageable: Any type of Berry or Berry Pie.
- Tameable: Glow Berry Pie | Glow Berries (Nico's Mobs)
- Can sit & stay: NO
- Rideable: YES (Once it's tamed)
- Saddle required: YES
- Chest Attachable: YES (Once it's tamed)
- Inventory size: 16
- Drop: Raw Moa & Feather
- Aggressive toward: Silverfish & Endermite.
- Melee Attack Damage: 3-4 (Adult) | 1 (Baby)
- Sleep: At night time.
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Sparrow
- Passive Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Jungle, Cherry Grove, Meadow, & Savanna.
- Health: 6
- Fly Speed: 0.20
- Can breathe in air: YES
- Healable: Any type of Seed.
- Breedable: Any type of Seed.
- Ageable: Any type of Seed.
- Spawn Item: Sparrow Egg
- Drop: Feather
- Avoid: Players, Cave Wolf, Deopard, & Monsters.
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Raven
- Passive Mob.
- Spawn in Plains, Snowy Plains, Ice Spikes, Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Snowy Taiga, Swamp, Mangrove Swamp, Windswept Hills, Cherry Grove, Meadow, Savanna, Badlands, Overgrown Jungle, & Corrupted Forest.
- Health: 16 (Wild) | 18 (Tamed)
- Fly Speed: 30
- Can breathe in air: YES
- Healable: Any type of berry, raw or cooked rabbit, rat, & squirrel.
- Breedable: Any type of berry, raw squirrel, raw rabbit and rat.
- Ageable: Any type of berry, raw or cooked rabbit, rat, & squirrel.
- Tameable: Cooked Rabbit, Cooked Squirrel & Cooked Rat
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Raven Egg
- Drop: Black Feather
- Avoid (if it wild): Cursed Scarecrow, Players, Deopard, Monsters, & Carved Pumpkin Block.
- Avoid (if it tamed): Monsters.
- Aggressive toward (if it wild): Rabbit, Wild Rat, & Wild Squirrel.
- Melee Attack Damage: 1-2
- Can destroy crops.
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Fire Bird
- Passive Mob
- Spawn in all nether biomes.
- Health: 16 (Wild) | 18 (Tamed)
- Fly Speed: 0.30
- Can breathe in air: YES
- Can breathe underlava: YES
- Can breathe underwater: NO
- Fire Immune: YES
- Healable: Torchflower Seeds & Pitcher Pod.
- Breedable: Pitcher Pod.
- Ageable: Torchflower Seeds & Pitcher Pod.
- Tameable: Torchflower Seeds.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Fire Bird Egg.
- Drop: Fire Feather.
- Take Damage: When it comes into contact with water or when it rains.
- Transformation: When it contacts a Soul Fire, Soul Campfire, or Soul Sand, it will transform into a Soul Fire Bird.
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Soul Fire Bird
- Passive Mob
- Spawn in all nether biomes.
- Health: 16 (Wild) | 18 (Tamed)
- Fly Speed: 0.30
- Can breathe in air: YES
- Can breathe underlava: YES
- Can breathe underwater: NO
- Fire Immune: YES
- Healable: Torchflower Seeds & Pitcher Pod.
- Breedable: Pitcher Pod.
- Ageable: Torchflower Seeds & Pitcher Pod.
- Tameable: Torchflower Seeds.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Soul Fire Bird Egg.
- Drop: Soul Fire Feather.
- Take Damage: When it comes into contact with water or when it rains.
- Transformation: When it contacts a Fire, Campfire, or Lava, it will transform into a Fire Bird.
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Aquatic Creatures
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Prismarine Clam
- Passive Mob
- Spawn on all ocean floors.
- Health: 12
- Swim Speed: 0.0
- Can breathe air: NO
- Can breathe underwater: YES
- Obtainable: Water Bucket
- Drop: Prismarine Shard
- Shearing drop: Pearl | Prismarine Crystal (Nico's Mobs)
- Prismarine Clam can produce pearls that can be obtained using shears.
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Amphibians
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Clurve
- Hostile Mob.
- Spawn in all deepslate underground.
- Health: 20
- Speed: 25
- Swim Speed: 25
- Can breathe in air: YES
- Can breathe underwater: YES
- Sculk Vibration Immune: YES
- Warden Family: NO
- Drop: Glow Ink Sac & Raw Clurve Flesh.
- Avoid: Bat, Bee, Dire Bat, Phantom, & Warden.
- Aggressive toward: Any live-fleshed mobs.
- Melee Attack Damage: 6-7
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Traders
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Wandering Collectors
(6 variants)
- Neutral Mob.
- Spawn in all overworld surfaces & underground.
- Health: 26
- Speed: 0.30
- Can breathe in air: YES
- Can do trading: YES
- Drop: Emerald Powder, Leather Scrap, Mud Ball, & Emerald.
- Avoid: Illagers, Monsters, & Sculk blocks.
- Ranged Attack Damage: 2
- Shoot: Mud Ball
- Each variation had a different types of trading table.
- They change table trades every 3 days.
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Illagers
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Cave Dweller
- Hostile Mob.
- Spawn in all underground.
- Health: 24
- Speed: 0.30
- Can breathe in air: YES
- Can equip armors: NO
- Can equip weapons: YES
- Drop: Leather & Emerald.
- Avoid: Creeper, Warden, & Sculk blocks.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, Wandering Trader.
- Equiped Weapon: Wooden Club, Dripstone Club, Magma Club & Bow.
- Melee Attack Damage: 2-3
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Enchanter Apprentice
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: Health: 24
- Speed: 0.30
- Can breathe in air: YES
- Drop: Book, Emerald, Bottle o' Enchanting, Enchanted Book, Enchanted Dust, & Enchanted Emerald.
- Avoid: Players, Creeper, Forest Guardian, Iron Golem, Snow Golem, & Warden.
- Aggressive toward: Players, Crates Trader, Forest Guardian, Iron Golem, Snow Golem, Wandering Collectors, & Wandering Trader.
- Summon Mob: Cursed Book (90% chance) | Enchanted Book (10% chance)
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Skeletons
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Skeleton Footman
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone & Leather Scrap
- Avoid: Cave Wolf, Creepers, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Wooden Sword
- Equiped Armor: Leather Armor
- Melee Attack Damage: 3
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Skeleton Guard
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone & Chain Links
- Avoid: Cave Wolf, Creepers, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Stone Sword
- Equiped Armor: Chainmail Armor
- Melee Attack Damage: 3
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Skeleton Swordman
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone & Iron Powder
- Avoid: Cave Wolf, Creepers, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Iron Sword
- Equiped Armor: Iron Armor
- Melee Attack Damage: 3
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Skeleton Golden Swordman
- Hostile Mob.
- Spawn in all overworld surfaces & underground.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: YES
- Can equip weapons: YES
- Burn in daylight: YES
- Drop: Bone & Gold Powder
- Avoid: Cave Wolf, Creepers, & Wolf.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Equiped Weapon: Golden Sword
- Equiped Armor: Golden Armor
- Melee Attack Damage: 3
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Golems
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Cobblestone Golem
- Neutral Mob.
- Spawn in all stone underground.
- Health: 50
- Speed: 0.20
- Knockback Resistance: 0.5
- Can breathe in air: YES
- Can breathe in solid blocks: YES
- Can breathe underwater: YES
- Healable: Cobblestone.
- Tameable: Enchanted Emerald.
- Can sit & stay: YES (Once it's tamed)
- Drop: Cobblestone & Emerald.
- Aggressive toward (if it tamed): Owner's targets or enemies.
- Melee Attack Damage: 7-8
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Mossy Cobblestone Golem
- Neutral Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Dark Forest, Windswept Forest, Taiga, Jungle, Swamp, Mossy Forest, & Overgrown Jungle.
- Health: 40
- Speed: 0.20
- Knockback Resistance: 0.5
- Can breathe in air: YES
- Can breathe in solid blocks: YES
- Can breathe underwater: YES
- Healable: Mossy Cobblestone.
- Tameable: Enchanted Emerald.
- Can sit & stay: YES (Once it's tamed)
- Drop: Mossy Cobblestone & Emerald.
- Aggressive to (if it Tamed): Owner's targets & enemies.
- Melee Attack Damage: 5-7
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Magma Golem
- Hostile Mob.
- Spawn in all deepslate underground, Nether Wastes, Crimson Forest, Warped Forest, & Basalt Deltas.
- Health: 50
- Speed: 0.25
- Swim Speed: 0.25
- Lava Speed: 0.30
- Knockback Resistance: 0.3
- Can breathe in air: YES
- Can breathe in solid blocks: NO
- Can breathe underlava: YES
- Can breathe underwater: YES
- Fire Immune: YES
- Healable: Magma
- Tameable: NO
- Drop: Magma Block & Magma Cream.
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 8-10
- Area Attack Damage: 1
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Deepslate Golem
- Hostile Mob.
- Spawn in all deepslate underground.
- Health: 60 (Wild) | 80 (Tamed)
- Speed: 0.23
- Knockback Resistance: 0.5
- Can breathe in air: YES
- Can breathe in solid blocks: YES
- Can breathe underwater: YES
- Healable: Deepslate & Cobbled Deepslate.
- Tameable: Enchanted Emerald.
- Can sit & stay: YES (Once it's tamed)
- Drop: Deepslate, Cobbled Deepslate, & Emerald.
- Aggressive toward (if it wild): Players, Iron Golem, & Snow Golem.
- Aggressive toward (if it tamed): Owner's targets & enemies.
- Melee Attack Damage: 7-8
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Tree Ents
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Tree Guardians
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Forest Guardian
- Neutral Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Mangrove Swamp, & Cherry Grove.
- Health: 50
- Speed: 0.20
- Knockback Resistance: 1.1
- Can breathe in air: YES
- Can breathe underwater: YES
- Healable: Bone Meal
- Drop: Oak Log, Oak Leaves, Emerald & Oak Sapling.
- Aggressive toward: Cursed Book, Illagers, Ravager, & Vex.
- Melee Attack Damage: 4-5
- Forest Guardian will attack the players when they break any type of log or wood near them.
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Shrooms
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Brown Shroom
- Passive Mob
- Spawn in Forest, Birch Forest, Dark Forest, Taiga, Swamp, Mushroom Fields, & Mushroom Cave.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Brown Mushroom (Once it's tamed).
- Drop: Brown Mushroom.
- Sleep: At day time.
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Red Shroom
- Passive Mob
- Spawn in Forest, Birch Forest, Dark Forest, Taiga, Swamp, Mushroom Fields, & Mushroom Cave.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Red Mushroom (Once it's tamed).
- Drop: Red Mushroom.
- Sleep: At day time.
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Crimson Shroom
- Passive Mob
- Spawn in a Crimson Forest.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Fire Immune: NO
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Crimson Fungus (Once it's tamed).
- Drop: Crimson Fungus.
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Warped Shroom
- Passive Mob
- Spawn in a Warped Forest.
- Health: 12 (Wild) | 22 (Tamed).
- Speed: 0.25
- Can breathe in air: YES
- Fire Immune: NO
- Healable: Azalea & Flowering Azalea.
- Ageable: Azalea & Flowering Azalea.
- Breedable: Azalea.
- Tameable: Flowering Azalea.
- Can sit & stay: YES (Once it's tamed)
- Spawn Item: Warped Fungus (Once it's tamed).
- Drop: Warped Fungus.
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Cubes
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Mud Cube
- Hostile Mob.
- Spawn in Forest, Birch Forest, Dark Forest, Taiga, Swamp, & Mangrove Swamp.
- Health: 8-16
- Speed: 0.15
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Mud Ball
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 3
- Melee Attack Effect: Slowness (0:10)
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Snow Cube
- Hostile Mob.
- Spawn in Snowy Plains, Ice Spikes, Snowy Taiga, Grove, Snowy Slopes, Jagged Peaks, Frozen Peaks, & Snowy Beach.
- Health: 8-16
- Speed: 0.15
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Snowball
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 3
- Melee Attack Effect: Slowness (0:10)
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Sand Cube
- Hostile Mob.
- Spawn in Desert.
- Health: 8-16
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Drop: Sand
- Aggressive toward: Players, Iron Golem, & Snow Golem.
- Melee Attack Damage: 3
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Spirits
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Forest Wisp
- Passive Mob.
- Spawn in Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Mangrove Swamp, Cherry Grove, Mossy Forest, & Overgrown Jungle.
- Health: 12
- Fly Speed: 0.10
- Can breathe in air: YES
- Can breathe underwater: YES
- Can phasing through walls: NO
- Obtainable: Empty Jar
- Interactable: Glass Bottle
- Drop: Enchanted Dust.
- Using an empty glass bottle, it can be filled with experience and exchanged into a Bottle o' Enchanting.
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Nether Wisp
- Passive Mob.
- Spawn in all nether biomes.
- Health: 12
- Fly Speed: 0.15
- Can breathe in air: YES
- Can breathe underwater: NO
- Can breathe underlava: YES
- Can phasing through walls: NO
- Fire Immune: YES
- Obtainable: NO
- Interactable: Glass Bottle & Fire Feather
- Drop: Blaze Powder.
- Take Damage: When it comes into contact with water or when it rains.
- Transformation: When it contacts a Soul Fire, Soul Campfire, or Soul Sand, it will transform into a Nether Soul Wisp.
- Using an empty glass bottle, it can be filled with Fire Resistance Potion (3:00).
- Giving it a Fire Feather, it will exchange into Blaze Powder.
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Nether Soul Wisp
- Passive Mob.
- Spawn in all nether biomes.
- Health: 12
- Fly Speed: 0.15
- Can breathe in air: YES
- Can breathe underwater: NO
- Can breathe underlava: YES
- Can phasing through walls: NO
- Fire Immune: YES
- Obtainable: NO
- Interactable: Glass Bottle & Soul Fire Feather
- Drop: Echo Shard.
- Take Damage: When it comes into contact with water or when it rains.
- Transformation: When it contacts a Fire, Campfire, or Lava, it will transform into a Nether Wisp.
- Using an empty glass bottle, it can be filled with Speed Potion (3:00).
- Giving it a Soul Fire Feather, it will exchange into Echo Shard.
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Cursed
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Cursed Scarecrow
- Hostile Mob.
- Spawn in Plains, Forest, Flower Forest, Birch Forest, Dark Forest, Taiga, Jungle, Swamp, Cherry Grove, & Meadow.
- Health: 20
- Speed: 0.25
- Can breathe in air: YES
- Can breathe underwater: YES
- Can equip armors: NO
- Can equip weapons: YES
- Drop: Wheat, Stick, & Curved Pumpkin.
- Avoid: Blaze & Rat Curserer Staff.
- Aggressive toward: Players, Corrupted Raven, Crates Trader, Forest Guardian, Iron Golem, Raven, Snow Golem, Villager, Wandering Collector, & Wandering Trader.
- Equiped Weapon: Random Hoe
- Melee Attack Damage: 2
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Cursed Book
- Hostile Mob.
- Summon by Enchanter Apprentice.
- Health: 8
- Fly Speed: 0.10
- Can breathe in air: YES
- Drop: Paper & Book.
- Avoid: Rat Curserer Staff
- Aggressive toward: Players, Crates Trader, Forest Guardian, Iron Golem, Snow Golem, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 1
- Cursed Book will disappear after a few minutes.
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Enchanted Book
(Cursed Book variant)
- Hostile Mob.
- Summon by Enchanter Apprentice.
- Health: 16
- Fly Speed: 0.10
- Can breathe in air: YES
- Drop: Random Enchanted Book.
- Avoid: Rat Curserer Staff
- Aggressive toward: Players, Crates Trader, Forest Guardian, Iron Golem, Snow Golem, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 1
- Enchanted Book will disappear after a few minutes.
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Sculked
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Sculk Walker
- Hostile Mob.
- Spawn in all deepslate underground.
- Health: 42
- Speed: 0.27
- Can breathe in air: YES
- Sculk Vibration Immune: YES
- Warden Family: YES
- Drop: Sculk, Sculk Vein, Sculk Sensor, & Echo Shard.
- Aggressive toward: Players, Crates Trader, Iron Golem, Snow Golem, Villager, Wandering Collectors, & Wandering Trader.
- Melee Attack Damage: 8-9
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BLOCKS
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Nature Blocks
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Mud Soil
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Construction Blocks
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Stairs
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Mud Soil Bricks Stairs
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Slabs
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Mud Soil Bricks Slabs
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Mud Soil Bricks
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Jellyfish Slime Block
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ITEMS
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Materials
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Miscellaneous
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Mud Ball
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Mud Cube
Wandering Collectors
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- Rarity: Common
- Craftable: YES
- Stackable: 16
- Throwable: YES
- Impact Damage: 2
- Cooldown: 0.1
- Smeltable in: Furnace, & Blast Furnace.
- Recipe ingredients for: Mud Soil Brick, & Mud Soil Block.
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Enchanted Emerald
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Enchanter Apprentice
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- Rarity: Uncommon
- Craftable: YES
- Stackable: 64
- Recipe ingredients for: Totem of Undying.
- Use to tame: Cobblestone Golem, Mossy Cobblestone Golem, Cobbled Deepslate Golem, & Deepslate Golem.
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Mob Drops
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Eggs
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Moa Egg
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Giant Moa
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Throwable: NO
- Placeable: YES
- Hatch: 23000-24000 (tick)
- Hatch Spawn: Baby Moa
- Cookable to: Furnace, Smoker, & Campfires.
- Recipe ingredients for: Friend Moa Egg, Cake, & Pies.
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Sparrow Egg
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Sparrow
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- Rarity: Common
- Craftable: NO
- Stackable: 16
- Throwable: YES
- Impact Damage: 1
- Impact Spawn: Baby Sparrow
- Cookable in: Furnace, Smoker, & Campfires.
- Recipe ingredients for: Cake, & Pies.
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Raven Egg
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Raven
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- Rarity: Common
- Craftable: NO
- Stackable: 16
- Throwable: YES
- Impact Damage: 1
- Impact Spawn: Baby Raven
- Cookable in: Furnace, Smoker, & Campfires.
- Recipe ingredients for: Cake, & Pies.
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Fire Bird Egg
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Fire Bird
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- Rarity: Common
- Craftable: NO
- Stackable: 16
- Fuel: 90
- Throwable: YES
- Impact Damage: 2
- Impact Result: Fire
- Impact Spawn: Baby Fire Bird
- Cookable: NO
- Recipe ingredients for: Cake, & Pies.
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Soul Fire Bird Egg
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Soul Fire Bird
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- Rarity: Common
- Craftable: NO
- Stackable: 16
- Fuel: 90
- Throwable: YES
- Impact Damage: 2
- Impact Result: Fire
- Impact Spawn: Baby Fire Bird
- Cookable: NO
- Recipe ingredients for: Cake, & Pies.
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Feathers
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Black Feather
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Raven
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- Rarity: Common
- Craftable: NO
- Stackable: 64
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Fire Feather
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Fire Bird
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Fuel: 100
- Use to interact with: Nether Wisp
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Soul Fire Feather
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Soul Fire Bird
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Fuel: 100
- Use to interact with: Nether Soul Wisp
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Squirrel Hide
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Squirrel
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- Rarity: Common
- Craftable: YES
- Stackable: 64
- Recipe ingredients for: Leather
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Scorpion Telson
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Scorpion
Desert Scorpion
Badlands Scorpion
Cave Scorpion
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Recipe ingredients for: Scorpion Gauntlet
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Jellyfish Slime
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Jellyfish
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- Rarity: Common
- Craftable: YES
- Stackable: 64
- Recipe ingredients for: Jellyfish Slime Block
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Bat Wing
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Dire Bat
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Tradeable to: Wild Collector
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Fang
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Cave Wolf
Bat Wing
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Tradeable to: Wild Collector
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Bricks
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Mud Soil Brick
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- Rarity: Common
- Craftable: YES
- Stackable: 64
- Recipe ingredients for: Mud Soil Bricks.
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Buckets
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Bucket of Jellyfish
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Use a water bucket to capture the Jellyfish.
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- Rarity: Common
- Craftable: NO
- Stackable: 1
- Placeable: YES
- Placing Result: Jellyfish on water.
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Bucket of Prismarine Clam
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Use a water bucket to capture the Prismarine Clam.
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- Rarity: Common
- Craftable: NO
- Stackable: 1
- Placeable: YES
- Placing Result: Prismarine Clam on water.
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Foods
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Processed Foods
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Fried Eggs
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Fried Moa Egg
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- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 3
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Raw Meats
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Raw Moa
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Giant Moa
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Eatable: YES
- Food nutrition: 3
- Add status effect: Hunger (0:30) [30% chance]
- Cookable in: Furnace, Smoker, & Campfire.
- Recipe ingredients for: Cooked Moa
- Use to feed the: Cave Wolf
- Use to breed the: Cave Wolf
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Raw Clurve Flesh
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Clurve
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Eatable: YES
- Food nutrition: 2
- Add status effect: Blindness (0:20) [30% chance]
- Cookable in: Furnace, Smoker, & Campfire.
- Recipe ingredients for: Cooked Clurve Flesh
- Use to feed the: Cave Wolf
- Use to breed the: Cave Wolf
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Raw Squirrel
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Squirrel
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- Rarity: Common
- Craftable: NO
- Stackable: 64
- Eatable: YES
- Food nutrition: 2
- Add status effect: Hunger (0:30) [30% chance]
- Cookable in: Furnace, Smoker, & Campfire.
- Recipe ingredients for: Cooked Squirrel
- Use to feed the: Cave Wolf, & Raven.
- Use to breed the: Cave Wolf, & Raven.
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Cooked Meats
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Cooked Moa
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- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 7
- Use to feed the: Cave Wolf
- Use to breed the: Cave Wolf
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Cooked Clurve Flesh
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- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 5
- Use to feed the: Cave Wolf
- Use to breed the: Cave Wolf
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Cooked Squirrel
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- Rarity: Common
- Craftable: YES
- Stackable: 64
- Eatable: YES
- Food nutrition: 4
- Use to feed the: Cave Wolf, & Raven.
- Use to breed the: Cave Wolf.
- Use to tame the: Raven
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Equipments
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Scorpion Gauntlet
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- Rarity: Common
- Craftable: YES
- Stackable: 1
- Equippable: YES
- Durability: 64
- Melee Damage: 4
- Melee Effect: Fatal Poison (0:15)
- Enchantable: YES
- Repairable: Scorpion Telson, & Scorpion Gauntlet.
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Wooden Club
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Cave Dweller
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- Rarity: Common
- Craftable: YES
- Stackable: 1
- Fuel: 10
- Equippable: YES
- Durability: 126
- Melee Damage: 4
- Melee Effect: Knockback (15% chance) [Scripting events only]
- Enchantable: NO
- Repairable item: Planks, & Wooden Club.
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ADDITIONAL RECIPES
✧✧✧
Known Issues/Bugs
✧✧
- Missing dependencies are a very common issue with add-ons; even marketplace add-ons have them.
- The issue is pointing out that the pack can't find the associated pack (either the behavior or resource pack) of the add-on.
- This issue doesn't really affect the add-on, because when you apply the add-on pack to your world, the associated pack will automatically apply too.
- To help resolve this issue, please vote on the bug on Mojang: MCPE-38529
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✧✧✧
Add-On Notes
- Add-ons may only be compatible with Minecraft version 1.20.80 or higher.
- This add-on is NOT using a 'player.json' file.
- This add-on is mostly compatible with other add-ons.
- Add-on will work on the realm or server; just make sure you install the correct file and enable the experimental gameplay options correctly.
- Add-on is not tested yet on the beta and preview versions of Minecraft, so expect some bugs if you are using those versions.
- Remove the old packs before installing the new version of the packs.
- If you make a review, gameplay, or showcase about the add-ons, please don't forget to give credit or put the original link (this ModBay page).
- Do not provide the direct link (mediafire) or any other download link that I didn't provide.
✧✧✧
Download Guide
- Click the download option below 'Nico's Mobs (v1.8.10) [Behavior]'. It will lead you to the Boostellar site.
- On the Boostellar site, find and click 'Click on Ad'.
- An ad article will pop up. After 15 seconds, just go back or close the ad page.
- On the Boostellar site again, find and click 'Unlock Content'. This will take you to the Mediafire site.
- On Mediafire, click the download button to download the file.
✧✧✧
INSTALLATION!
- Toggle OFF the creator setting options, this may prevent some lag in your gameplay and also keep the error logs from popping up.
- Make sure that you download and install both the behavior and resource packs of the add-on.
- Subpacks settings:
- None Scripting Events: The default option. On this option, custom items and custom blocks don't use scripts for events to function. This is much more stable and has fewer bugs than the scripted events. But some of the additional functional events can't be applied on this.
- Fully Scripting Events: On this option, all the custom item and custom block events will be run by scripting. This option adds a few more functional events than non-scripting events. But it may also add a few bugs, like some custom blocks will always act like interactable blocks and can't place a block on them. The only way to place a block on them is when the player is sneaking. Also, this option is not really recommended if you are playing on Windows because it causes more bugs than playing on a phone.
- Don't forget to turn on these experimental gameplay options:
- Aternos server installation:
- You must turn ON all of these experimental options before entering your world:
- Download both the 'Behavior Pack [BP]' and the 'Resource Pack [RP]'.
- Use the 'Server Pack' just in case the 'BP' or 'RP' don't work on servers or realms.