Vanilla Upgrade
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A large vanilla-styled addon that adds an assortment of blocks, mobs, and features with a variaty of uses.
Vanilla Upgrade v3.1.0!
Vanilla Upgrade is a large passion project Team Various and I have been working on since 2021; this addon aims to add an assortment of stuff with a variety of usefulness. We add stuff going by the logic of "something Minecraft would add, but remember that the mace was added"
Do note:
This addon currently requires Upcoming Creator Features, be sure to enable them before playing!
If you have previously installed this-addon, make sure to delete it from your game before reinstalling!
(If you dont know how to do this here is a helpful tutorial)
Vanilla Upgrade has tons of content to offer!
Mechanical Components:
New world generation:
Some new biomes:
New mobs:
And so much more!
You can view the trailer here!
Want to know more? Find the wiki here!
Updated on December 31
- Removed various remnants of scrapped features
- Significantly cut down on content log errors
- Now there's two instead of two thousand!
- These two cannot be removed for some reason
- (For now) uses Upcoming Creator Features
- Fences now have proper collision
- Fences now are only one block instead of two
- Now uses custom components v2
- Fixed trapdoors not rotating properly
- Fences and walls now use
minecraft:connectioninstead of constantly checking their surroundings via script - Added copper campfire
- Added copper jack o' lantern
- Added Polished diorite and Polished granite walls
- Updated elax sapling texture
- Added cast iron bars
- Added the Die
- The Die acts like a repeater: redstone input from the back, output in the front
- The Die has a 50/50 chance of activating the redstone in front
- Added Electrum: blocks, ingot, bars, stairs, slab, nuggets (placeable), cut block, chain, spleaves, tiles, door and trapdoor
- Replaced many compressed copper utilities to make use of Electrum
- Advanced observer now emits redstone as expected
- Updated termite mounds (again)
- Changed the Copper Wrench recipe
- Added Zalu plant, saplings, cattail
- Most non-solid blocks can now be waterlogged
- The dragon egg can now be made into the fried dragon egg
- This is a placeable food source that has 100 uses and cannot be moved
- Because of this, lumersion mushrooms "taste REALLY good" (author note)
v3.1.0:
- Added the Withered Bone Block
- Redesigned Soul Sandstone
- Added Snow Brick, Blue Nether Brick, Quartz Brick, and Soul Sandstone Walls
- Fixed and added PRB files for a handful of blocks
- Adjusted pumice mining speed to be faster
- Reverted Nether Springs to be
structure_template_features instead of Jigsaw based - Nether Springs will now properly generate (Not including terrain errors)
- Redesigned Nether Springs to be a mass of Blackstone, Basalt, Charred Rock, and more.
- Ropes will no longer suffocate the player while climbing to a rope block touching the ground
- Ropes no longer replace blocks below them when building
- All texture ids are now namespaced with
vc_in an effort to make texture packs compatible with other addons- The asset destination can be changed in
terrain_texture.jsonoritem_texture.json
- The asset destination can be changed in
- Goodlands will now spawn in badlands again
- Make it so the player can jump through custom doors, trapdoors, and fence gates like in vanilla.
- Blocks can now be placed on top of fences and stairs like normal.
- Wooden Doors can now be opened by redstone
- Glass doors will not be affected by redstone due to this being their intended feature
- Removed
glyph_E1.pngin favor ofglyph_F2.pngfor compatibility sake - Blue Berries should spawn in plains biomes again
- Sea Pineapple SHOULD generate in deep warm oceans (they've been giving me a hard time)
- Chocolate Cake no longer uses stone sounds
- Knowledge Harvester no longer crafts 4 items
- Removed the Copper Golem in favor of the one being added in 1.21.100
- The Giant will now spawn after completing the respective ritual
- Remade the "Giant Omen" pseudo-status effect
- Tumbleweed will face away from the player when spawned
- Repaired broken mob spawn rules
- Fixed the sparse not finding food
- Added
searchandfindsounds to the sparse and respective animations - Vanilla Upgrade's texture pack no longer requires the behavior pack to be added
- The behavior pack still requires the texture pack however
- Vanilla Upgrade is no longer making use of Bridge to export
- Disabled Termite's natural spawning until further notice.
- This is due to the entire termite system (termite mound included) being extremely unoptimized.
- The termite will be planned to make use of
minecraft:behavior.take_blockrather thanminecraft:behavior.move_to_block - When this component is released from preview, the termite system will be reworked and added back.
- Updated jigsaw structures to latest format (thus re-adding them to the game).
- Illusioner huts are now jigsaw based.
- Removed invisible blocks from illusioner hut.
- Pack manifest now uses proper version notation.
