The real Zombie Apocalypse has come! Try to survive in this harsh world of endless and eternally hungry zombies! This Add-on will also add new structures, items, guns and gameplay features. And you will also meet survivors with whom you can trade.
This add-on uses the player.json file which means it may not be compatible with other add-ons which also use the player.json file. We use our player.json files for some items like guns and the flashlight to work as well as the animations for the gun holding, if you are finding issues with items not working as intended and are using other add-ons alongside this one, try removing the other add-on to see if that helps. Realms can be a little sketchy whilst running True Survival, we are working on our dependency on the player.json, so we can make the add-on work flawlessly.
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WARNING!
This add-on is hard, really hard, only the best will survive!
This add-on DOES NOT use the player.json file
All Vanilla Minecraft Mobs have been removed. You should only see Our Zombies, Unless they are hardcoded entities. We have done this so we can control how we want our add-on to run, Any Vanilla Mobs that remain are there because we want them to be.
The History
A deadly virus has taken over the Minecraft World, Some entities were killed instantly (Creepers, Skeletons etc.), Everything else became the undead... A Zombie.
Different types of Zombies have taken over the Minecraft World, Each type will have its own characteristics, it may be speed, strength or something else. Whatever the case, if you see a Zombie... Run.
Some people are survivors like you, and you will find them wandering around getting attacked or attacking Zombies. NPC's will automatically attack Zombies, just as Zombies will automatically attack NPC. If an NPC dies from a Zombie attack, they will become Zombies themselves.
New Mobs
The Humans
Humans are rare, you will not see many of them as whenever the Zombies see them they will attack them, making more Zombies, so keeping one safe long enough to vaccinate them is hard... but worth it! Some Humans you cannot vaccinate, this is because they would rather kill you then join you. Gang Leaders and Gang Members will kill you on sight, in some ways, they are more dangerous than the Zombies.
This Human can be found wandering the Desert, trade with her for Katana's, The Katana Trader will spawn with two Armless Zombies on lead. If you kill the Katana Trader, you can take her Armless Zombies with you. All other Zombies will ingore you when you have one of these with you. She can be Vaccinated for Breeding!
Zombies will cover your entire world, every Biome will have them, so there is no real escape from the horror this add-on has to offer. Zombies will be dormant, slowly wandering around thinking about their previous life or whatever Zombies think about. If you were to watch them, you will see them sniff the air when an entity they would like to feast upon comes close.... including you!
When you see them doing this, they have caught a scent and will go to investigate, if they find an animal, or you will attack. Zombie's attack will not do a lot of damage but will poison you for a certain period of time, which can become troublesome when overwhelmed with a hoard of the undead.
When a Zombie attacks a human, that human will either become a Zombie or die. If the human was to die the Zombies will start to eat the fresh corpse, this could work as a good distraction in an emergency!
Some animals will still spawn in your world, if they get attacked by a Zombie they will become an undead version of themselves, So killing any animal you see may be one less Zombie to worry about.
When you kill a Zombie the Corpse will fall to the ground and start to decay, within this period you can use a Carving Knife to harvest some loot from the Corpse, what you are really hoping for is a Zombie Heart. Rats and Crows will eat Zombie Corpses, you may want to get to them before they do.
Each stage of decay will take 20 seconds until the corpse is just bone.
When it is simply the Skeleton left, you can use a Cleaver to harvest some Bones.
The Skeleton will disappear in 20 seconds.
Zombie Vaccine
If you are lucky enough to get a Zombie Heart from the Corpse, you can start to make a Vaccine to Vaccinate the living, including the remaining Animals.
With Empty Vials traded from the Hazmat Guy in the Mesa, you can get eight Vials of Zombie Blood from one Zombie Heart.
Also, a trade of the Hazmat Guy in the Mesa is the Antidote! The Antidote mixed with Zombie Blood with create a Zombification Vaccine.
The last stage of creating a Working Vaccine is to mix the unmixed Vaccine Vial in a Vortex Mixer, this will ensure the Vaccine is ready to use. The Vortex Mixers can be found in Medical Cabinets found in structures.
Place the unmixed Vial of the Vaccine into the Vortex Mixer and wait 20 seconds.
When the Vortex Mixer is finished you will have a fully working Zombie Vaccine to give to a NPC or your animals, by vaccinating you are making it, so the Zombies simply ignore them, So starting a Pig or Chicken Farm can be done easily.
By vaccinating a NPC, you will open their trade table for you to trade with. This process also allows you to breed the Vaccinated NPC's, Use a Toblerone on the NPC's this will get them to give birth to a Zombie Immune Human. Once fully grown, giving this Human a set of clothes will determine the role it now has to take. The more Immune Humans you have in one place means less Zombie spawning.
The Immune Humans
True Survival is not just a run and hide add-on, it has depth! The whole point is to rebuild society by creating a community of Immune Humans, these are the Humans who come from breeding the Vaccinated NPC's.
When you breed the Vaccinated NPC's they will give birth to an Immune Baby.
The Zombies will ignore the Immune unless they are making noise than they will be attracted to them but will not attack them, The Immune Baby will be quite unless it is hungry.
When the Immune Baby is crying, you will need to give it a bottle of Baby Milk to calm it.
Bottles and Baby Milk can be found inside Food Boxes.
Every time the Immune Baby is feed is a chance for it to grow up into an Immune Toddler.
If the Immune Toddler is a bit more lively, you may have to keep your eye on it more than the Immune baby.
If it the Immune Toddler gets hungry, it will let you know by throwing a tantrum, which will attract more Zombies. Give it a Bottle of Toddler Milk to calm it down.
Bottles and Toddler Milk can be found inside Food Boxes.
Every time the Immune Toddler is feed is a chance for it to grow up into an Immune Teenager.
The Immune Teenager will be quite as it has understood the situation it is in.
If the Immune Teenager gets hungry, it will sit down and sulk, give it a cooked Pizza to cheer it up.
Pizzas can be found inside Food Boxes.
Every time the Immune Teenager is feed is a chance for it to grow into an Immune Adult.
The Immune Adult will not need looking after, it will just do its own thing until given a role to play in your community.
Clothes can be found inside Suitcases (they are not for you to wear). By giving a set of clothes to an Immune Adult, you will be giving it a role to play whilst you rebuild.
New Structures
Structures will spawn all around your world, Each one giving different Loot while houses will give you more domestic loot like food and trade items, Army Bases and Sheds will give more Armory Chests. Some Structures are a lot harder to clear out than others. Good Luck!
This structure can be found in the ocean and will contain decent loot.
Blending In
Get hold of some Dirty Rags and a Vial of Zombie Blood and you can craft yourself a Zombie Blood Stained Shirt, this will keep you 100% hidden from the Zombies giving you time to run around and collect your loot, only problem now is the Rats, They will come at your big time. Good Luck!
New Weapons
Weapons can be found inside Armory Crates inside structures, there is a huge range of Melee Weapons as well as guns. Guns will need the corresponding ammo to keep the bullets flying, Ammo can be found in Armory Crates or for most Guns be made.
Melee
Melee Weapons will be your go to weapon as guns are Rare, you can break Rusty Pipe Blocks located in or around Structures for a chance of a Rusty Pipe to get you out of danger, but all other Melee Weapons will have to be crafted!
Wood Work Bench
The Wood Work Bench will craft any Melee Weapon that requires Wood as the main material, Wood for Melee Weapons can be found mainly outside Structures, wooden window panels and door barriers break into to the wood you will need to craft on this Bench.
Find the Designs for the Wood Work Bench inside Suitcases
Break the Window Panels or Door Barriers to get Pieces of Wood
The Metal Work Bench will craft any Melee Weapon that requires Metal as the main material, Metal for Melee Weapons can be found mainly from Rusty Pipe Blocks, Trash Cans and Empty Food Cans.
Find the Designs for the Metal Work Bench inside Suitcases
Metal Fragments are found when breaking Rusty Pipe Blocks, Trash Cans or Smelting Empty Food and Drink Cans, 9 Metal Fragments makes 1 Metal Piece.
Rusty Pipes are the easiest Melee Weapon to get hold of as Rusty Pipe Block are located in 90% of Structures, they do not have much Durability or Damage but will help to survive.
Explosives are a great way of getting the edge on the undead scum! Using anyone of these devices should give you enough time to get ahead by a good few blocks... Or maybe you will just blow yourself up. Who knows!
Proximity Mines can be laid down anywhere, once you place one down sneak and interact with it, this will activate it. You will hear a beeping sound for 5 seconds, when the beeping stops, the Proximity Mine is armed.
Remote Bombs are a fantastic way to remove a few Zombies just when you want them to, lure them to a location with a Smoke Bomb and lay a Remote Bomb close by and stand back.
Smoke Grenades are a perfect way of escaping a hoard without using something that could kill you as well. Once thrown, Zombies will be attracted to it, so a hoard following you could get distracted.
Flash Bangs are not a fun as things that go boom, but just as handy, once thrown any mob in a 12 block radius will go blind for a few seconds and be extremely slow for about 20 seconds. Any player within a 30 block radius will still hear it.
To reload any of our guns, you simply need to have the correct ammo anywhere in your inventory, shoot your empty gun and it will reload!
Creating Ammo for your Guns will take a little time to get started, but will be worth it in the end as you can keep all your Guns stocked up and if you are playing on a Realm Ammo making could be a good way of earning rare items from other players. First you will need to go mining in the Mesa, a Desert or the Savanna to get some Potassium Nitrate and Sulfur.
Mine these Ores to obtain Potassium Nitrate and Sulfur.
Once you have these, get some Charcoal Powder from crafting Charcoal.
Now you have all the items to make Pure Gunpowder.
Craft together these items to get Pure Gunpowder.
Pure Gunpowder obained! What you need next is Melted Copper.
OK! With these items nice and safe in your Chest, you can move on to the next part. Finding an Ammunition Bench!
Ammunition Benches can only be found inside Gang Members Bases, once you have one you can create stocks of Ammunition for your Guns, As well as Melted Copper and Pure Gunpowder you will need Empty Ammo Boxes to finish your Craft. Empty Ammo Boxes can be found inside Trash Cans and Rubbish Bags.
A Sentry Gun will stand wherever you place it and be on the lookout for any Zombies it comes across. When you place it down, it will be empty, you will need to load it with some Sentry Gun Bullets, When you do this, the Sentry Gun will come online and start looking for threats, Each case of Bullets will last an hour before it becomes empty and needs reloading.
You can find pieces of the Sentry Gun in Armory Crates, craft them together to create a Sentry Gun.
If you would like to move your Sentry Gun, just sneak and interact with it with a crowbar in your hand.
Flare Gun
The Flare Gun is technically not a Weapon, but it has gun in the title, so it works, If you are lucky enough to come across a Subway Carriage and find a Flare Gun then when you get back to the surface, look up and shoot, this will let out a Flare. The Flare will summon a Supply Crate which will fall to you.
The Subway Carriage generates in most Biomes between level 0-10
Collect your Loot (The Loot is randomized, but it will look something like this picture).
New Equipment and Items
Medical
Using Medical supplies is a great way of keeping yourself super healthy whilst on the run, you can find all these items inside Medical Cabinets inside structures.
Medical Cabinets double up as a Medical Table to craft your Medical Items.
Ibuprofen Refill - Ibuprofen cures all poison infections, A full bottle has 3 uses
Aspirin Refill - Gives a little Regeneration Boosts, A full bottle has 3 uses
Steroids Refill - Gives a Speed, Strength and Jump Boost, A full bottle has 3 uses
Leg Splint - Cures the Slowness given by Crawlers, 1 time use
The Red First Aid Kit gives a Small Regeneration Boost, more than the Aspirin
The Green Medical Kit gives a Massive Regeneration Boost for a long period of time
The Accessories
Accessories are rare drops from specific Zombies and can help in the little ways you didn't know you needed.
Night Vision Goggles. A rare drop from the Tactical Zombies, gives night vision effect.
Skuba Diving Mask. A rare drop, from the Skuba Zombies, gives a water breathing effect.
Rat Poison Boxes, They will attract a kill Rats. Free Food!
Clothes Bundles
Clothes Bundles can be found in Suitcases, use one to get a Random uniform to use as armor.
Bicycles
Bicycles can be obtained by breaking the Rubbish Bags, inside the Rubbish Bags you can find bicycle pieces, find the right colored pieces and you can craft a Bicycle.
You can smelt the Bicycle pieces down to get iron ingots:
The Newspapers
As well as trying to stay alive for more than a day, you can now set yourself aside quest to collect all the Newspapers featuring headlines of the oncoming storm that we now know was the end.
When you find a Newspaper, craft a Stand, so you can show them off. Eight to Collect!
The DVD's
When you loot any Loot Block you have a chance to find a rare DVD, they are collectable items. Can you collect them all?
Razor Wire
Razor Wire will damage any entity that walks through it.
Zombie Spikes
Craft and place Zombie Spikes around your base to help protect it, each time an entity stands on a Zombie Spike it can break, so keep an eye on them to keep you bases safe, Entities will also get hurt when walking into them, Metal Zombie Spikes will last longer then Wooden ones.
Now you can keep all your stuff safe from other players in your world, stock your important items in your Personal Chest.
Craft your Personal Chest.
Take ownership of the Personal Chest with a Key.
Personal Chests are very tough, but they are not impossible to destroy.
Hydration
Hydration or thirst is just another thing that has been added to make your life a little harder, now you have to keep your Hydration full as well as your food.
Sneak when you start to get a Water Canteen.
You can get Hydration from most findable drinks (Not Energy or Fizzy drinks) but what you really want is a Water Canteen, once you find one of these troubles is over!
Drink from a Water Canteen to get your Hydration back to 100%.
When your Water Canteen is empty, just stand in a water source to fill it up.
here is also a vast array of drinks you can find to keep your Hydration levels high:
Damaged Legs
When being attacked by an entity that is around waist height or lower they will give you the Slowness effect rather than poison indicating your Legs are damaged, when this happens use a Leg Splint to cure the slowness.
Clean Rags can be found inside Medical Cupboards, Dirty Rags can be found in Rubbish Bags, clean them in water to use them, Leg Splints can also be found inside Medical Cupboards but rare.
You can craft Leg Splints just in case.
The Food
Although we have taken out all the easy ways of obtaining food, we have added a vast array of food stuffs into this add-on. You can find canned food that will give you a little hunger back as you can place it in a bowl and heat it up for a bigger hunger boost, or add water to a Pot Noodle to get a big hunger Boost. We have thought hard about what kind of food would be left behind in a Zombie Apocalypse, and we came to the conclusion that a fresh piece of Beef wasn't one of them!
Fizzy Drinks will give a small Speed Boost, as will Pop Tarts. Yay, Sugar!!
Fishing is a great way of getting some extra Food, it is the quickest and easiest way!
Canned Food can be found in a chest and can be eaten straight from the can, Upon eating Canned Food cold you will receive an Empty Can which you can smelt into an Iron nugget.
Adding Canned Food to a Bowl will not give you back any more Hunger Bars or an Empty Can, but now you can heat them up.
Heating up any Canned Food will increase your Hunger Bars x 4.
Pot Noodles can be eaten dry and give a small Hunger boost, Adding Water to them will get ready to heat up.
A hot Pot Noodle will increase it's Hunger value x 4.
Blood Moon
Blood Moon events will happen when the Moon is in its full phase and Blood Red, The Blood Moon Zombie will spawn in their Hoards, they will hit harder and take longer to kill. Good Luck!
Death Screen
When you die, you will hear a scream and the death screen will show a blood splatter. Cool Right?
If you make a Video or Stream using this add-on, please confirm you have read and understood how to use it. Otherwise, you just make the add-on and yourself look foolish.
A new Zombie has been discovered! The Climber Zombie. The Climber Zombie is found in all Biomes and has the ability to climb up walls to get to it's prey. You have been warned.
Loot tables have been adjusted slighty
Gun positions have been adjusted slighty
Some guns have had their bullet damage adjusted
Some Humans have been made more common
The Gardener bug has been fixed, make sure the gardender has somewhere leave the farmland as this will activate the code to grow the crows when stepping back on
The Hydration timer has been adjusted, you will not loose Hydration as fast now, you will now get around double the ammount of time on each droplet.
Wooden Zombie Spikes have been added for base protection, they can be crafted on the Wood Work Table
Once crafted and placed down any entity that walks into it or on it will be damaged including yourself, it will not do a lot of damage as it is only made of wood, but it will kill eventually if somehthing keeps walking on it.
The Wooden Zombie Spikes are weak and will take damage over time. Every time an entity walks on the spikes they have a chance to get damaged, it is a random chance they will get damaged, whenare damaged down to a stub they will just disappear, whilst they are getting damaged they will still do damage to entities until down to a stub.
Metal Zombie Spikes have bee added for better base protection, they can be crafted in the Metal Work Bench
Once crafted and placed down any entity that walks into it or on it will be damaged including yourself, it will do a lot of damage as it is made of metal, it will kill eventually if somehthing keeps walking on it.
The Metal Zombie Spikes are not the strongest and will take damage over time. Every time an entity walks on the spikes they have a chance to get damaged, it is a random chance they will get damaged, when they are damaged down to a stub they will just disappear, whilst they are getting damaged they will still do damage to entities until down to a stub.
From this update forward, guns will be rarer, you will have to rely of your Melee Weapons more New Blocks and items have been added to enable you to find or craft all the Melee Weapons. Please read carefully as not to get confused.
Some Structures have been redesigned to fit in some of the new blocks
From this update forward, you will need custom items like metal fragments etc. to craft the melee weapons the add-on has to offer Vanilla items like iron will only craft you vanilla weapons. Items such as leather may still be used to craft custom weapons, but it will mainly be custom items
Wood planks will be used to craft weapons that require wood
The Food Storage box has been changed to Food Cupboards for a more pleasing look, break them to see what food and drink is inside
The suitcase block has been updated
Weapons can no longer be found in Rubbish Bags
The Bus stop Structure was removed as they has no purpose now
The Walmart Bag has need removed, it justs generates wrong
Metal fragments can be found when breaking trash cans
Rusty Pipe Block
Some structure will now have inside some Rusty Pipe Blocks, you will find them in the kind of places you would expect to see pipe work, break the Rusty Pipe Blocks to maybe recieve a Rusty Pipe,
There are six Rusty Pipe variations, the most common one being the small broken one, which will have the least damage and the least durability
Rusty pipes also have a chance to drop Metal Fragments
Metal Fragments will be used to craft Weapons that require Metal
The Forge Table has been replaced with the Ammunition Bench, these can only be found inside the Gang Base. They are used to make Ammo for your Guns
Broken Rusty Pipe (The small one)
Damage: 2
Durability: 10
Rusty Pipe (5 Variations)
Damage: 4
Durability: 20
Window Boards
These give wood pieces or damaged wood planks when broken
Door Boards
These give wood pieces or damaged wood planks when broken
Structures
All the Structures will be updated to include the new custom blocks, most if not all structures will contain wood window boards and or door boards as well as rusty pipes
The Desert House Structure has been given an update and another variation has been added (generates in Desert Biomes)
The House Structure has been given an update and another variation has been added (generates in Biomes with grass)
The Army Medical base had been given a major upgrade (generates in Desert Biomes)
A Green shipment container Structure has been addded (generates in Ocean Biomes)
An Orange shipment container Structure has been added (generates in Ocean Biomes)
A Container Stack Structure has been added (generates in Mesa Biomes)
The Campsite Structure has been updated (generates in Forest and Desert Biomes)
The Gang Base Structure has been updated (generates in Swamp Biomes)
The Light House Structure has been updated (generates in Ocean Biomes)
The Motel Structure has been updated (generates in any Biome)
The Shed Structure has been updated (generates in any Biome)
The Watch Tower Structure has been updated (generates in Forest Biomes)
The Tower Block Structure has been updated (enerates in Biomes with grass)
Empty Ammo boxes have been added, used to make more bullets
Empty Ammo boxes will be given when you reload your guns. You can also find them (rarly) in rubbish bages
A new Wood Work Bench has been added, you will use this to craft any Melee Weapons that are made of wood
Wood Work Bench Designs (Blue Prints) have been added, add them to a crafting table to craft a Wood Work Bench, found in suitcases
Wooden Baseball Bat's Model, Texture and Code has been updated, now is crafted on the Wood Work Bench
Razor Wire Baseball Bat's Model, Texture and Code has been updated, now is crafted on the Wood Work Bench
Cricket Bats have been added, crafted on the Wood Work Bench
Wooden Pole has been added, crafted on the Wood Work Bench, this is also used to make metal weapons that require a wooden handle
All recycling recipes have been adjusted to give you Metal Fragments or pieces rather then iron
You can no longer recycle Melee weapons as now you craft them rather then find them
All melee weapons have had their textures updated to fit in with the fact they were crafted rather then found
Metal Work Bench has been added, used to make melee weapons made of metal
Metal Baseball Bat has been upgraded and now can be crafted on the Metal Work Bench
Black Metal Baseball Bat has been removed as it is now pointless
Crowbar's Texture and Model has been upgraded, crafted on the Metal Work Bench
Metal Work Bench designs can be found inside Suitcases
Sledge Hammer has been upgraded and adjusted, can be crafted on the Metal Work Bench
The Sauce Pan has been re-named to Cooking Pot and been given an upgrade, can be crafted on the Metal Work Bench
The Combat Knife has been removed
The Spanner has been re textured, can be crafted on the Metal Work Bench
Rubbish bag blocks have been reduced to just black
Potassium Ore no longer gives light
Sulfur Ore no longer gives light
Sitting Skeleton block now gives bones or Dirty Rags
Speared Zombie block now gives bones or Dirty Rags
All lootable blocks have a chance to be completly empty, just keep that in mind. it is not a bug
All Katanas have had their damage reduced to 16 rather than 21, they are stillt he is the strongest melee weapon
The Medical Cabinet now doubles as a Medical Crafting table, this is where you will refill all your pill bottles and make leg splints. This Crafting table cannot be taken with you (Unless you have silk touch) so when you find some, make sure you do not break them all. Hard right!
Medical gear has had an update, all pill bottles will have more than one use. Each pill bottle has 3 uses (When full). When a Pill bottle is empty you can re fill it with either a Bag of Steroids, Ibuprofen or Aspirin (Found in Medical Cabinets) Use the Medical Cabinet to re-fill your empty bottles.
You will need to use the Medical Cabinet to craft a Leg Splint
Added a Gang Members Mask to wear, this will allow you to walk through the Gang Base with no hassle as they will think you are one of them, the Zombies willstill want you though, so think about it, they have the same durability and protection as a leather helmet
A retired Gang Member Passive Human has been added, she will spawn in jungles and trade you Gang Members Masks for Cigarettes, she is able to be tamed and breed with male humans
Pack of Cigarettes have been added, find them in Suitcases (Rare), Trash Cans and Rubbish Bags. used to trade
Paint brushes have been removed as they are no longer needed to craft Gun Ammo
A Rat Poison Box has been added, they can be found inside trash cans and Rubbish Bags, they are used to attract and kill rats. perfect for free food.
When a Zombie attacks a Human they will not instantly become a Zombie, there will be a 50/50 chance that the human will just die, if this is to happen the Zombies will start chopping down on the fresh flesh and be distracted until that corpse has rotted away, the new corpse will also attract other Zombies in the area. If a Player is to kill a Human, it will now become a rotting corpse on the ground instead of just disappearing, meaning all the Zombies may now become more interested in the corpse rather than you. So maybe if needed, sacrificing a few spare humans to save your own skin may be a new way to survive.
Taming the Humans
Things have changed a little with the Humans, All Humans who have a trade table can be traded with before Vaccination, if you give them a Zombie Vaccine the Zombies will leave them alone. When a Human is vaccinated, you can still trade with them, but now they are your friends and will follow you anywhere you go, unless you tell them to stay put, simular to "sitting" but without the sitting animaton (Because they are not dogs) when they have stayed put you can leave them at home and go on your travels knowing they are safe and sound.
Humans will not defend you or fight on your behalf, like I said, they are not Dogs. Once vaccinated, you can give them a Toblerone, and they will begin to breed to create an Immune Baby. Genders count here, so make sure you have a male and a female vaccinated human before wasting a Toblerone.
The Soldier is a little different from the rest as it has no trade table, but does hold a M416 and can take out a hoard of Zombies in no time. Once vaccinated you can tell him to stay put, and he will act like a Sentry Gun and just stay and shoot, unless a Hoard of Zombies comes from behind! Or you could create an Army of Soldiers and you could run around your world letting your Army take out every Zombie they see. Choice is yours!
We have upgraded the Gun Reload System, you will no longer have to place the ammunition in your Off Hand to Reload.
Instead, as long as you have the correct ammo anywhere in your inventory, the Gun will reload when shot.
We have come to the conclusion that in a genuine Zombie Apocalypse you wouldn't really be stacked up with guns, maybe a few lying around here and there but not chests full, So we have removed a few of the "spare" guns, we have left at least one of each type, but having 3 kinds of pistol all taking the same ammo didn't make much sense to us.
Barreta 92FS has been removed
Glock 17 has been removed
MAC11 has been removed
Micro Uzi (Suppresor) has been removed
Scar Black has been removed
Scar Sand has been removed
All Ammunition textures have been turned into 2D images as they do not need to be placed in the offhand any more there is no need to keep them 3D.
The RPG Grenade has been replaced will a Set of RPG Grenades.
The RPG 26 will now reload like the other guns, having RPG Grenades in your inventory.
A Flamethrower Gas Canister has been added, they can be found in Armory Crates.
You can now refill your Flamethrower when it is empty, this will happen automatically like all other reloads now as long as you have a Flamethrower Gas Canister in your Inventory.
The Hydration System is something we have been struggling with for a while now, we wanted to have a Hydration system but one that works perfectly for this add-on, we think we have cracked it. The Dehdration sidebar scoreboard is out, We hated it as much as you did.
Now you will have a "water droplet" action bar notification instead, like what you had before, but no player.json involved.
The Hydration bar will not stay on your screen for your entire play, this is so the guns ammo count still shows and other notifications.
When your Hydration count is at 100% the Hydration bar will show for around 1 minute (roughly down to 95%) then will disappear, letting you carry on as normal.
When it drops every 10% from there after it will show briefly letting you know your Hydration level.
When you get to 10% Hydration, the bar will stay on your screen, indicating you to drink. You will also get nausea as you need to drink.
This will last roughly 2 minutes until you are killed by your Dehydration.
Upon death, your Hydration count will return to 100% as it should, just like food count and health.
We could have kept the Hydration Count on your screen perminatally, but then you wouldn't be able to see your guns ammo count, so we think this works best for both.
All Drinks will now tell you how much Hydration they give in the title.
All Medical Gear will give a small detail of what they do.
The Carving Knife and Cleaver (The first items ever added) have been removed as there is no more need for them, now when looting a Corpse, just using your bear hand will do the job.
When crafting a Personal Chest you will get a Chest Key with it, you can still craft the chest key seperatly just in case.
The Night Vision Goggles have been given a 3D upgrade, the Tactical Zombies will wear them and have a slim chance to drop them when killed.
The Farmer Zombie will now hold a Pitch Fork.
The Scuba Goggles have been given a 3D upgrade, the Scuba Zombie will wear them and have a slim chance to drop them when killed.
You can no longer use your crafting grid or a crafting table to turn guns or melee weapons into Iron, now you will have to smelt them instead.
Fixed a Bug with the Clothing not recycling into Leather.
Items like the Immune Clothing and DVD's will have a small description on them to help you understand what they do.
Rats are now guaranteed to drop Raw Rat instead of a chance too.
Five new drinks have been added.
The Rat's Model, Texture, Animations and Sound Effects have all been updated. They can also be tempted by Contaminated Bread, so you can get them close enough to kill.
The crow has been removed.
Dirty Rags, Clean Rags and Leg Splints have been added back in now we have found a use for them.
Dirty Rags can be found inside Rubbish Bags and Trash Cans.
Clean Rags can be found in Medical Cabinets.
Leg Splints can be found in Medical Cabinets.
Any entity that in below waist height that attacks you will damage your legs, giving you the Slowness effect instead of Poison, this is where the Leg Splints will come in, use one to cure yourself of the Slowness.
Entities below waist height include:
Crawler Zombies
Zombie Cat
Zombie Chicken
Zombie Pig
Zombie Wolf
Rat - Only when wearing a Zombie Blood Stained Shirt
You can now blend in with the undead and avoid being attacked by wearing a Zombie Blood Stained Shirt, every Zombie will avoid you, the only thing that will now attack is the Rats. As it is just a shirt made from Dirty Rags it has hardly any durability and protection, so keep a few on you.
Uniforms you no longer need or want can be recycled into either Leather or Dirty Rags.
All trade tables have been updated humans and the immune people.
Human spawn rates have been increased.
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