How would you feel waking up in a world over run with the undead? When you walk through this world you will understand what it is like to live in a Zombie Apocalypse. Could you Survive?
This add-on is hard, really hard, only the best will survive!
This add-on DOES NOT use the player.json file
All Vanilla Minecraft Mobs have been removed. You should only see Our Zombies, unless they are hardcoded entities. We have done this so we can control how we want our add-on to run, Any Vanilla Mobs that remain are there because we want them to be.
THE ADD-ON
This add-on is simple. Can you survive in a world over run by Zombies?
THE STORY
It has been over 10 years since the undead took over our world, what is left of civilization can be found in the decaying structures found in the wilds of our new world, Zombies can be found in every corner of our once peaceful land. You are our only hope to rebuild the world as is once was! Find other survivors, take them with you to a safe place and start to build the human numbers, so we may take back our world. Good Luck!
ZOMBIE CORPSES
When you kill a Zombie the Corpse will fall to the ground and start to decay, within this period you can harvest some loot from the Corpse by interacting with it, what you are really hoping for is a Zombie Heart to create a Vaccine. Rats will eat Zombie Corpses, you may want to get to them before they do!
When it is just the Skeleton left you can harvest some Bones, you will need a pair of Shears to crunch through the Bones!
The Skeleton will disappear in 20 seconds.
ZOMBIE VACCINE
Starting a Laboratory to create the Zombie Vaccine can get a little tricky, check out the video and follow the steps!
When the Vortex Mixer is finished, you will have a fully working Zombie Vaccine to give to a Human or your Animals, by Vaccinating them you are making it, so the Zombies simply ignore them, So starting a Pig or Chicken Farm can be done easily. Vaccinating a Human allows you to breed them, Use a Sandwich on the Humans this will get them to give birth to an Immune Human.
THE IMMUNE
True Survival is not just a run and hide add-on, it has depth! The whole point is to rebuild society by creating a community of Immune Humans, these are the Humans that come from breeding the Vaccinated Humans.
When you breed the Vaccinated Humans they will give birth to an Immune Baby.
The Zombies will ignore the Immune unless they are making noise then they will be attracted to them but will not attack them, The Immune Baby will be quite unless it is hungry.
When the Immune Baby is crying, you will need to give it a bottle of Baby Milk to calm it.
Bottles and Baby Milk can be found inside some Structures.
Every time the Immune Baby is feed, it has a chance to grow up into an Immune Toddler.
The Immune Toddler is a bit more lively, you may have to keep your eye on it more then the Immune Baby.
If the Immune Toddler gets hungry, it will let you know by throwing a tantrum, which will attract more Zombies. Give it a Bottle of Toddler Milk to calm it down.
Bottles and Toddler Milk can be found inside some Structures.
Every time the Immune Toddler is feed, it has a chance to grow up into an Immune Teenager.
The Immune Teenager will be quite as it has understood the situation it is in.
If the Immune Teenager gets hungry it will sit down and sulk, give it any Sandwich to cheer it up.
Every time the Immune Teenager is feed, it has a chance to grow up into an Immune Villager.
When the Immune Teenager grows into an Immune Villager, these villagers will be the same as Vanilla Villagers except for the breeding part, these Villagers can not breed, that is still down to the Survivors.
THE ZOMBIES
Zombies will cover your entire world, every Biome will have them, so there is no real escape from the horror this add-on has to offer. Zombies will be dorment, slowly wondering around thinking on their previous life or what ever Zombies think about!
When a Zombie attacks a human, that human will either become a Zombie or die.
THE HUMANS
Humans are rare, you will not see many of them as when ever the Zombies sees them they will attack them making more Zombies, so keeping one safe long enough to Vaccinate them is hard. When a Human is vaccinated they are your friends and will follow you anywhere you go, unless you tell them to stay put, similar to "sitting" but without the sitting animation (Because they are not dogs) when they have stayed put you can leave them at home and go on your travels knowing they are safe and sound. Humans will not defend you or fight on your behalf, like I said, they are not Dogs. Once Vaccinated you can give them a Sandwich (Each one will need a different one) and they will begin to breed to create an Immune Baby. Genders count here, so make sure you have a male and a female vaccinated human before wasting a Sandwich.
Hazmat Scientist
This Human can be found wandering the Mesa, Trade O2 Canisters with him for Empty Vials and Zombie Antidotes. (Male)
Requires a Chicken, Tomato and Radish Sandwich to breed!
Katana Trader
This Human can be found anywhere, trade Hygiene Products with her for Katanas, The Katana Trader will spawn with two Armless Zombies on leads. If you kill the Katana Trader, you can take her Armless Zombies with you. All other Zombies will ingore you when you have one of these with you. (Female)
Requires a Tomato, Onion and Radish Sandwich to breed!
Available Katanas
Old Hobo
These Humans can be found wandering the Tiaga, trade Food with him for Armor. (Male, Can not breed)
Desert Wanderer
These Humans can be found wandering the Deserts holding their Pitch Forks along with their three Dogs, He will trade you general items for a P1911 and 9mm Ammo (Male)
Requires a Beef, Tomato and Onion Sandwich to breed!
Female Survivor 1
Requires a Pork, Onion and Radish Sandwich to breed!
Female Survivor 2
Requires a Chicken, Onion and Radish Sandwich to breed!
Male Survivor 1
Requires a Beef, Onion and Radish Sandwich to breed!
Male Survivor 2
Requires a Pork, Tomato and Onion Sandwich to breed!
MANS BEST FRIEND
Mans best friend is obviously the beloved Dog! The Desert Wanderer will have a few of these in tow when you find a Desert Biome. Use Meaty Bones to tame one or more of his Dogs and take them home with you. When taming them, they will have a couple of little chests attached, so they can carry a few items for you if your inventory is a little packed. Sneak and Interact to make them sit, and again to make them stand.
WEAPONS
Melee Weapons will be your go to weapon as guns are Rare, you can break Rusty Pipe Blocks located in or around Structures for a chance of a Rusty Pipe to get you out of danger!
Rusty Pipe Block
Rusty Pipes are the easiest Melee Weapon to get hold of as Rusty Pipe Block are located in 90% of Structures, they do not have much Durability or Damage but will help to survive.
CRAFTING BENCHES
Wood Work
The Wood Work Bench will craft any Melee Weapon that requires Wood as the main material.
These can only be found in a Gang Tower
Recipes for this crafting bench can be found on the Discord!
Metal Work
The Metal Work Bench will craft any Melee Weapon that requires Metal as the main material.
These can only be found in a Gang Tower
Recipes for this crafting bench can be found on the Discord!
Chopping Board
Use the Chopping Board to craft Sandwiches
Recipes for this Chopping Board can be found on the Discord!
AMMUNTION CREATION
Creating Ammo for your Guns will take a little time to get started but will be worth it in the end as you can keep all your Guns stocked up and if you are playing on a Realm, Ammo making could be a good way of earning rare items from other players. First you will need to go mining in the Mesa, a Desert or the Savanna to get some Potassium Nitrate and Sulfur.
Mine these Ores to obtain Potassium Nitrate and Sulfur.
Lead Ore can be found between 50 and 60 in any Grassy Biome.
Once you have these, you need to craft a Pestle & Mortar to grind the Ingredients together.
Craft together these items to get Pure Gunpowder.
Pure Gunpowder obained! What you need next is Melted Copper.
OK! With these items nice and safe in your Chest you can move on to the next part. Finding a Ammunition Bench!
Ammunition Benches can only be found inside Gang Towers, once you have one you can create stocks of Ammunition for your Guns, As well as Melted Copper, Lead Ingots and Pure Gunpowder you will need Empty Ammo boxes to finish your Craft. Empty Ammo boxes can be found by looting Zombie Corpses or after reloading your gun.
Recipes for this crafting bench can be found on the Discord!
Guns
Guns are rare, a P1911 can sometimes be found in Bedside table or traded from a Desert Wanderer, all other guns can be found in Army Boxes
To reload any of our guns you simply need to have the correct ammo anywhere in your inventory, shoot your empty gun and it will reload!
Check out the Discord for all the Gun information!
Sentry Guns
A Sentry Gun will stand wherever you place it and be on the look out for any Zombies it comes across. When you place it down, it will be empty, you will need to load it with some Sentry Gun Bullets or Sentry Flamethrower Gas Canisters, When you do this the Sentry Gun will come online and start looking for threats, when the gun is empty it will auto reload if more Ammo is in it's inventory.
You can find pieces of the Sentry Gun in Army Boxes, craft them together to create a Sentry Gun or a Sentry Flamethrower.
If you would like to move your Sentry Gun, Just Sneak and Interact with it with a Crowbar in your hand.
Flare Gun
If your lucky enough to come across a Tube Carriage and find a Flare Gun then when you get back the surface look up and shoot, this will let out a Flare. The Flare will summon a Supply Crate which will fall down to you.
The Tube Carriage generates in most Biomes between level 0-10.
Explosives
Explosives are a great way of getting the edge on the undead scum! Using anyone of these devices should give you enough time to get ahead by a good few blocks...Or maybe you will just blow yourself up. Who knows!
Proximity Mines can be laid down anywhere, once you place one down sneak and interact with it, this will activate it. You will hear a beeping sound for 5 seconds, when the beeping stops the Proximity Mine is armed.
Proximity Mine
Grenades are a good item to have on your hotbar at all times, throwing one could get you out of a sticky situation!
Grenade
Smoke Grenades are a very good way of escaping a hoard without using something that could kill you as well. Once thrown Zombies will be attracted to it, so a hoard following you could get distracted.
Smoke Grenade
MEDICAL
Using Medical supplies are a great way of keeping yourself super healthy whilst on the run, you can find all these items inside Army Boxes
Medical Recipes can be found on the Discord!
The Red First Aid Kit gives a Small Regeneration Boost more then the Aspirin, The Green Medical Kit give a Massive Regeration Boost for a long period of time.
LOOT BLOCKS
Loot Blocks are found within structures, interact with them to see what is inside!
Food Cupboards
A full list of available items from this block can be found on the Discord!
Bathroom Cabinet
A full list of available items from this block can be found on the Discord!
Fridge
A full list of available items from this block can be found on the Discord!
Bedside Table
A full list of available items from this block can be found on the Discord!
Toy Box
A full list of available items from this block can be found on the Discord!
Army Boxes
Requires an Army I.D. Card to open
A full list of available items from this block can be found on the Discord!
BICYCLES
You can find Bicycles laying around your world.
Bicycles
DEAD WAVE EMITTER
The Dead Wave Emitter will kill any Zombie within a 28 block radius once powered, use Packs of Batteries to power this device. Once placed down, use a Spanner on it to pick it back up but only when the power has fully gone. Base Protection yay!
PERSONAL CHEST
Now you can keep all your stuff safe from other players on your world, stock you important items in your Personal Chest.
Craft your Personal Chest.
Take ownership of the Personal Chest with a Key.
Personal Chests are very tough, but they are not impossible to destroy.
More info on the Personal Chest can be found on the Discord
CLOTHING BUNDLES
Clothes Bundles can be found in Structures, use one to get a Random uniform to use as armor.
NEWSPAPERS
As well as trying to stay alive for more then a day you can now set yourself a side quest to collect all the Newpapers featuring headlines of the oncoming storm that we now know was the end.
When you find a Newspaper, Craft a Stand so you can show them off. Eight to Collect!
DVD'S
When you loot any Loot Block you have chance to find a rare DVD, they are collectable items. Can you collect them all?
RAZOR WIRE
Razor Wire will damage any entity that walks through it.
FOOD
Although we have taken out all the easy ways of obtaining food, we have added a vast array of food stuffs into this add-on. You can find Canned food that will give you a little hunger back, you can heat it up for a bigger hunger boost. We have thought hard about what kind of food would be left behind in a Zombie Apocalypse, and we came to the conclusion that a fresh piece of Beef wasn't one of them!
Fizzy Drinks will give a small Speed Boost, as will Pop Tarts. Yay, Sugar!
HYDRATION
Hydration or Thirst is just another thing that has been added to make your life a little harder, now you have to keep your Hydration full as well as your food.
Drink from a Water Canteen to get your Hydration back to 100%.
When your Water Canteen is empty, just stand in a water source to fill it up.
Clean the water using Aquatabs found in Bathroom Cabinets.
ACCESSORIES
Night Vision Goggles. Gives night vision effect.
Skuba Diving Mask. Gives water breathing effect.
ANIMALS
Some animals have been taken out the game until we can recode them to fit the theme, the animals that have been left in have been edited to fit the add-on. Killing an animal in the wild will not get you the food you require but only a Rotten varient which will cause more harm then good. When you get to the stage where you can vaccinate then you can start to breed the animals, animal that are born are automatically immune and will drop normal loot items when killed, so you can still create your farms but you just have to go around the hard way to do it.
A lot more info on how the Animals work in this add-on can be found on the Discord
ZOMBIE ANIMALS
If the animals that are left in your world get attacked by a Zombie they will become an undead version of themselves, So killing any animal you see may be one less Zombie to worry about, unless you are at the stage where you can Vaccinate.
DEATH SCREEN
When you die, you will hear a scream and the death screen will show a blood splatter. Cool, Right?
ZOMBIE SPIKES
Craft and place Zombie Spikes around your base to help protect it, each time an entity stands on a Zombie Spike it can break, so keep an eye on them to keep you bases safe, Entities will also get hurt when walking into them, Metal Zombie Spikes will last longer then Wooden ones.
STRUCTURES
Structures will spawn around your world, giving different types of loot, the Structure you enter will determine the loot you can get, like a Broken house will not give you tons of guns because that makes no sense, but this is where you can get food!
REQUIRED EXPERIMENTS
Remember to play in experimental mode to enjoy this addon.
If you make a Video or Stream using this add-on please make sure you have read and understood how to use it otherwise you just make the add-on and yourself look foolish.
The Lumber Yard from the Structure Extension Pack has been transferred
The Lumber Yard will generate in forests
The Mini Fridge Block can now drop Old Wires when broken
The Watch Tower from the Structure Extension Pack has been transferred
The Watch Tower will generate in forests
A Clock Radio block has been added, and you can find it in some Structures, they can give Old Wires and Batteries when broken
Another Broken House Structure has been added to include the new Radio Clock block
The Blender can now be found in block form in a rare variant of a Broken House, Interact with the Blender Block (just like the Fire Extinguisher) to collect a Blender.
Another Broken House Structure has been added to include the Blender Block more rare than the standard Broken House
You will no longer find a blender in a kitchen cupboard as you now find them as blocks
The Blender will be used to blend a Zombie Heart down to just Blood to create a Vaccine
You will find Powerless Blenders in Food Cupboards, you will need to convert their power input to solar before they will work
The Blender is Solar Powered, it will need to be in an area with light to be able to work as there is no electricity. If your area is not bright enough, the Blender will not work.
An Empty Beaker has been added
The Empty Beaker is used to collect the Zombie Blood from the Blender
A Beaker with Zombie Blood has been added
A Mixing Flask block has been added for the creation of a Zombie Vaccine
Rose Extract has been added for the creation of a Zombie Vaccine
Place a Rose Bush in a Pestle & Mortar to get the Rose Extract
An Empty Syringe has been added
The Empty Syringe is used to extract blood from the player, since you have immunity
A Syringe with blood has been added
The Syringe with Blood is used for the creation of a Zombie Vaccine
The crafting experience for the Zombie Vaccine has been upgraded dramatically
The Zombie Antidote item has been removed as there is no need for it
The Hazmat Scientist will now trade you Mixing Flasks, Beakers, Empty Syringes and Vials of Ethanol as well as the Empty Vials
A toy Lego Solar Panel has been added
The Lego Solar Panel can be found inside Toy Boxes
The Lego Solar Panel is used to convert some machines from mains power to solar power
Old Electrical Wires has been added
Old Electrical Wires can be found by breaking Clock blocks
Old Electrical Wires are used to convert some machines from mains power to Solar power
The Vortex Mixer is now Solar Powered, it will need to be in an area with light to be able to work as there is no electricity. If your area is not bright enough, the Vortex Mixer will not work.
You will now find Powerless Vortex Mixers in loot blocks. You will need to convert their power input to solar before they will work
A Vial of Ethanol has been added for the creation of a Zombie Vaccine
The Kitchen Knife can be found in Kitchen Cupboards
The Zombie Cows texture has been updated
In True Survival style we wanted to make everything as difficult as possible and create funtions that make more sense, so instead of having animals just drop a piece of meat then dissapear upon death we wanted to make it a little more realistic. When you kill an animal (The ones that are still available) they will fall to the ground and die (not dissapear) you will then have to use your new found Kitchen Knife to carve away at the corpse to gather meat (and leather, feathers etc) when the corpse is in it's Skeleton stage you can use a pair of Shears to collect any bones you may want, with a chance of a Meaty Bone for your Dogs.
Foxes have been found in the wild again, you can find them running around the overworld, Zombies will attack them and they will become Zombie Foxes, So really it's just another Zombie to come and kill you.
If you kill a Fox you can strip it for Raw Fox Meat to cook and eat, not really what you want to do but needs must.
The Evian bottle you get when you start a new world has been changed to a Water Canteen with three drinks remaining, this is not locked into your inventory, if you lose it you lose it, you will have to find a new one!
Pestle & Mortars have been added to grind down Ammo ingredients
Pestle & Mortars can be crafted using Clay Balls
You will need to place your "Soft" Pestle & Mortar in a Furnace to cook before you can use it to craft
Pestle & Mortars can be coloured with dye to fit your Bases decoration. Colors Available:
White
Yellow
Red
Blue
Potassium Nitrate Ore will now drop A Piece of Potassium Nitrate, rather then Potassium Nitrate Powder
Potassium Nitrate Pieces can be grinded down to Potassium Nitrate Powder in a Pestle & Mortar
Sulfur Ore will now drop A Piece of Sulfur, rather then Sulfur Powder
Sulfur Pieces can be grinded down to Sulfur Powder in a Pestle & Mortar
A new Park Bench Structure has been added which will feature a new loot block to loot through
The Park Bin is a Loot Block, if you interact with it, you may find some useful items
The Pack of Duracell Batteries will no longer run the Dead Wave Emitter, instead you will need to power it using a Single Battery, Open up a Pack of Batteries in your hand to recieve four Single Batteries.
The Dead Wave Emitter will lose power a lot faster now due to the single battery usage so keep them stocked up!
Breaking a Wall Clock can give you a chance of a Duracell Battery
The Chopping Board recipe has been updated to include a Kitchen Knife
Zombie Floaters spawn rate has been reduced a little
All corpses will now need a Kitchen Knife and Shears to loot them
A new Cave Zombie has been added, They will spawn underground and burn in daylight, keep your eyes open when mining!
The Water within the Add-on has been changed to a contaminated Green colour
The Add-ons water is now contaminated (What would you expect from water littered with dead Zombies)
Filling a Water Canteen will now give you a Water Canteen full of Contaminated Water, you will need to clean the water before drinking, otherwise it will just Poison you.
Aquatabs have been added, they will clean your Contaminated Water Canteen
Aquatabs can be found in Bathroom Cabinets
The Army Box no longer needs an Army ID to open them, instead the will require a Rusty Military Key, these keys can still be found when looting Corpses.
Rusty Keys have a high chance of breaking when used on an Army box
Zombie Walkers speed has been increased
Zombie Walkers Health has been decreased
Zombie Animations have been updated
Rusty Military Keys can be Smelted into Melted Copper
Broken Rusty Military Keys can be Smelted into Melted Copper
Bug with Vaccinated Chickens not breeding has been fixed
The P1911 has been replaced with a Colt M1911
Colt M1911 now has shooting animations and upgraded sound effects
Colt M1911 does 11 Damage per shot
Colt M1911 has a Bullet capacity of 8
The P92 has been replaced with a Beretta M9
Beretta M9 now has shooting animations and upgraded sound effects
Beretta M9 does 8 Damage per shot
Beretta M9 has a Bullet capacity of 15
Nagant M1895 has been added
Nagant M1895 does 16 Damage per shot
Nagant M1895 has a Bullet capacity of 7
The M416 has been replace with a Heckler & Koch HK416
Heckler & Koch HK416 now has shooting animations and upgraded sound effects
Heckler & Koch HK416 does 10 Damage per shot
Heckler & Koch HK416 has a Bullet capacity of 30
Holts MK16 has been added
Holts MK16 does 10 Damage per shot
Holts MK16 has a Bullet capacity of 30
The DBS has been replaced with a Standard Manufacturing DP-12
Standard Manufacturing DP-12 now has shooting animations and upgraded sound effects
Standard Manufacturing DP-12 does 26 Damage per pellet
Standard Manufacturing DP-12 has a Shell capacity of 16
A Toy Potato Gun has been added
The Potato Gun does 1 Damage per shot
The Potato Gun can hold 10 pieces of Potato per time
A blue Tracksuit, including Hoodie, Joggers and Trainers have been added to the Clothing Bundle
The Blue Tracksuit will have minimal protection and durability
A PPE Oversuit, Including Coat, Trousers and Overshoes have been added to the Clothing Bundle
The PPE Oversuit will have minimal protection and durability
Tomato Crops have been added, including Tomato Seeds and Tomatos
Tomatos have poor saturation but can be used for other things
Tomato Seeds can be looted from Zombie Corpses
Onion Crops have been added, including Onion Seeds and Onions
Onions have poor saturation but can be used for other things
Onion Seeds can be looted from Zombie Corpses
Radish Crops have been added, including Radish Seeds and Radish
Radish have poor saturation but can be used for other things
Radish Seeds can be looted from Zombie Corpses
a Chopping Board Crafting Table has been added
Two Male Humans have been added, they have no trade table they can be used for breeding stock
Two Female Humans have been added, they have no trade table they can be used for breeding stock
All Humans have been update to breed with each other
Seven new Sandwiches have added, used to breed the humans, each human will need a different sandwich in order to breed
Sandwiches can also be eaten by the player for a massive food boost
Toblerones have been removed as they are no longer required
A Zombie Baby has been added
When breeding the Humans, You have a 20% chance the baby they create will be infected, this will result in a Zombie Baby!
The immune humans have been updated, instead of getting random humans for random clothes etc etc, now when a teenager grows up he will become a vanilla villager, with all the same default events the villagers normally have, slepping, working etc. Immune villagers will not be able to breed, this must still be done through your survivors. Villagers will still not spawn in villages but maybe one day if your good enough you could create a fully working village. All villagers have the default trade tables and will trade the same as vanilla, so you can now get all your vanilla items you have missed!
All immune clothing has been removed as you no longer need it!
Teenagers Pizza has been removed as now he will accept any sandwich instead
The pitch fork is now craftable on the metalwork bench
It is recommended to start a fresh world with this version or at the very least move to a new area so the new structures can generate, failure to do either one will result in bugged "update" blocks being seen!
All structures have either been removed or redesigned to a more apocalyptic look
The Bathroom Cabinet now contains Medial Items as well as the usual trade items
Remote Bombs and Detonators have been removed
The Army box will now contain the vortex mixer
The Army Truck will now contain four Army Boxes rather then eight
Army boxes will now be the only place to obtain some items including:
Sentry Gun Pieces
Scuba Googles
Night Vision Goggles
Grenades
Proximity Mines
Smoke Grenades
Vortex Mixer
DBS
M416
Flamethrower
Ammo for all of the above
Quarantine Soldier has been removed
The Flare Gun Supply Drop loot has been updated
The Tube Carriage has been re-added, it was not spawning due to a bug
The only place to get guns better than the P1911 is from the Army Boxes, these require an Army I.D card to be opened.
Army I.D cards can be obtained from looting any Zombie Corpse
Meaty Bones can only be obtained by looting Zombie Skeletons
The Newspaper Stand can now be made with any wood, not just Spruce!
Wood Pieces have been removed
Wood Planks have been removed
All recipes have been updated
Zombie Flesh has been added, you can obtain Zombie Flesh from looting Zombie Corpses
Zombie Flesh can be used as fuel in Furnaces
Caravan Structure has been added
Scorched Biome has been removed
An eerie fog has been added for dramatic purpose
Katana trader's trades have been updated
Old Hobo's trades have been updated
Desert Wanderer's trades have been updated
The Katana Trader will now spawn anywhere
Zombie Walkers can now climb up to reach a target
All Zombies can break all glass
Newspaper stand bug has been fixed
Empty ammo box have been added and will make up a main component in Ammo Recipes, these can be found from looting zombie corpses
You can now set up a Cow farm as you would in Vanilla Minecraft, When two Vaccinated Cows breed the babies will be immune and will grow to be immune adult cows, When your cows are immune you can milk and breed them, Killing an infected cow will get you leather and rotten Beef, killing and immune cow will get you leather and normal beef.
You can now set up a Pig farm as you would in Vanilla Minecraft, When two Vaccinated Pigs breed the babies will be immune and will grow to be immune adult pigs, When your pigs are immune you can breed them, Killing an infected pig will get you rotten Porkchop, killing and immune pig will get you normal porkchop.
You can now set up a Chicken farm as you would in Vanilla Minecraft, When two Vaccinated Chickens breed the babies will be immune and will grow to be an immune adult chicken, When your chickens are immune you can breed them, Killing an infected chicken will get you feathers and rotten chicken, killing and immune chicken will give you feather and normal chicken.
When you start a new world you will be given a care package of a Stone Axe (Keep on death), a Stone Shovel (Keep on death), a Leather Chestplate, a Bottle of Water, Six Tins of Beans, a Bottle of Ibuprofen and a Bottle of Antibiotics, in addition you will be given a 20-Second-high regeneration effect to help keep you alive while you start out.
I know this doesn't mean much to people who already have a world they play on, but for the new players, this will help.
Sentry Guns have had their system reworked, they will no longer work on a timer where your bullets run out even if you don't use them, now they run off a fully custom real time bullet counter.
When you place your Sentry Gun down it will be empty and facing down, interact with it to see its inventory (it will be empty) place Sentry Gun Bullet cases into the inventory to activate the Sentry Gun.
You will see your first Sentry Gun Bullet Case be replaced by Bullets this is what the Sentry Gun will count down, when you run out the Sentry Gun will stop working and face down again in its inactive stat, if you fill the inventory with Sentry Gun Bullet Cases the Sentry Gun will auto reload from those cases until it is empty.
To pick up a Sentry Gun, you must first wait until the Sentry Gun in inactive and interact with it holding a Crowbar, this will place the Sentry Gun back in your inventory.
Sentry Gun's animations have been upgraded
Sentry Gun's animation Controllers have been upgraded
Sentry Gun's Bullet offset has been adjusted to make it look like the bullets are actually coming from the Barrel
Fixed a loot table empty bug
Creating a Zombie Vaccine is now crafted on a Medical Cabinet
A new Passive Human has been added, The Desert Wanderer, you will find him wandering the Deserts with a few German Shepherds attached killing Zombies with his Pitch Fork,
Vaccinate him to breed with your other Vaccinated Humans, also trade with him Jewelry (Found in Suitcases) for some more useful items.
A German Shepherd Dog has been added, you can tame one with some Meaty Bones, they are found in the desert with the Desert Wanderer, Once tamed they will have a five slot inventory you can use to store stuff when looting buildings, Sneak and interact to make them sit and again to make them stand. Germans Shepherds will not attack Zombies unless they are hit first or the owner is attacked, they will do 10 damage, so Zombies are no match for them. If your new best friend does get hurt, heal it with some Meaty Bones.
A new Picnic Bench block has been added, you will find them in structures around your world, they can ben used to craft Sandwiches.
A new Cooler Box block has been added, you will find them in structures around your world, interact to open the Cooler Box, inside will be some Rotten Food and maybe some water.
A new Camp Fire block has been added, you will find them in structures around your world, interact with a Flint & Steel to iluminate your area.
A new B.B.Q block has been added, you will find them in structures around your world, interact to open the B.B.Q, inside may be a piece of cooked food.
All Contaminated Food (Except for Bread and Wheat) has been removed.
A new Bedside Table block has been added, you will find them in structures around your world. Interact with one to find some loot for trading or even a pistol.
A Mini Fridge block has been added, you will find them in structures around your world. Interact with one to find some rotten food or water. This
block alos gives light when opened.
A new Motel TV block has been added, you will find them in structures around your world. Interact with one to switch it on and off to get some light.
A new Toilet block has been added, you will find them in structures around your world
A new Toilet Roll Holder block has been added, you will find them in structures around your world, interact with one to get a roll of toilet roll for trading.
A Motel Bathroom Cabinet block has been added, you will find them in structures around your world, interact with one to get some bathroom related trade items.
A new Shower Head block has been added, you will find them in structures around your world.
A new Shower Taps block has been added, you will find them in structures around your world.
A new Cash Register block has been added, you will find them in structures around your world.
Zombie Blood Chestplate has been removed.
All Zombies have been recoded for lag issues.
Normal Walkers will spawn on Easy - Hard and move at a slow pace.
Runners will spawn on Normal - Hard and move at a faster pace the Walkers.
Zombie sound effects have been updated.
All Zombie animations have been updated.
All Zombie loot tables have been updated.
A new Bible trade it has been added.
Pure Gun Powder block have been removed as they are pointless.
The Flash Bang has been removed as they are pointless against Zombiesused to attract and kill Rats. perfect for free food.
The add-on is now fully none player.json dependent
Backpack has been removed (Player.json dependent)
Parachute has been removed (Player.json dependent)
AWM has been removed (Player.json dependent)
Players will no longer be able to break there leg (Player.json dependent)
All affiliation with the Leg breaking system has been removed
Players will no longer be able to walk thorugh to break glass panes (Player.json dependent)
The Water Canteen can now be found inside the Medical Cabinet as well as the Food Box
The Shed Structure has been given more variants, now when you see a shed you do not know what loot is inside
The Campsite Structure has been given more Variants, now when you see a campsite you do not know what loot is inside
Red Container Structures has been added in to the add-on, there is three variants of this structure each one with different loot inside, an Armory Container
A Food Container and a Medical Container, they look the same from the outside so you will not know which one it is until you break in. Found in the Ocean
Blue Container Structures has been added in to the add-on, these Containers are rarer then the Red Containers and contain Potassium Nitrate Ore and
Sulphur Ore
Found in the Ocean
The Supply Drop has had a major update, The Model, Texture and Code has all been updated, When you use a Flare Gun the Supply Drop will fall
Use a Crowbar to open the Crate and take a look at the Loot inside
The Loot will be random but there will a lot of it to share with friends
The Supply Drop will disappear after two minutes, if any loot is left inside this will fall to the ground when this happens
If the Supply Drop is left untouched (the straps will still be on) then there is no timer for disappearence
You will no longer see the slowness particles when using the Fire Extinguisher on Zombies
A Sheriff has been added and will spawn in the Savanna, he will shoot Zombie and can be Vaccinated for breeding (Male).
A Zombie Sheriff has been added and will be seen when a Sheriff has been killed by a Zombie
A Zombie Child has been added, they will spawn in the Savanna and spawn with a childs pull Wagon.
When killing a Zombie Child you can take their Pull Wagon and use it as storage when looting buildings
The Pull Wagon can be leashed so you can take it around with you, when you are finished with it, just sneak and interact and it will go back into you inventory for later use.
The Wagon can be recycled into Wood Planks
Added a new Water Zombie, fast and more dangerous, so bases in the water may be a struggle
The new Water Zombie will drop Tridents upon death
A Hazmat Helmet has been added, wearing the Hazmat Helmet will give you immunity to all effects, this means using items such as Steroids or the Medical Kit
Will have no effect whilst wearing it
Players will no longer be able to break there leg (Player.json dependent)
All affiliation with the Leg breaking system has been removed
The Water Canteen can now be found inside the Medical Cabinet as well as the Food Box
The Shed Structure has been given more variants, now when you see a shed you do not know what loot is inside
Fix a bug with Care package not being given to some player upon starting a new world
Made the House structure generate more frequently
Adjusted the rate of which guns will be availabe from Armory Crates
Made ammuntion easier to find in Armory Crates
More food will spawn from Food Boxes
Infection Level has been slowed down a little bit
Antibiotics will spawn more in Medical Boxes
Quarantine Soldiers will spawn less frequently
Quarantine Soldiers will have less life
Army I.D. Card will be easier to find (Not by much)
Armory Boxes will generate a little more loot
Fixed a bug where some Zombies do not attack
The rate the Amry trucks generate has been made higher in the Scorched Lands
Armory Crate will no longer hold a M416 or a Flamethrower
Army Boxes will now be the only place to find a M416 and Flamethowers
Ammo and guns will be harder to find now
A Microchip item has been added
Remote Detonators hav been removed from the Armory Crates instead you now craft one
The DBS can now be recycled to scrap metal
Sentry Gun Recipe has been updated
Lead Ore has been added, this can be found in grassy Biomes between 50 and 60 height
Raw Lead has been added
Lead Ingot has been added
All Bullet making Recipes have been adjusted to contain Lead Ingots
v11 / June 23 / Old Update
True Survival - Zombie Apocalypse V11 Update Log:
When you start a new world, you will be given a care package of a Stone Axe (Keep on death), a Stone Shovel (Keep on death), a Leather Chestplate, a Bottle of Water, Six Tins of Beans, a Bottle of Ibuprofen and a Bottle of Antibiotics, in addition, you will be given a 20 Second high regeneration effect to help keep you alive while you start out. I know this doesn't mean much to people who already have a world they play on, but for the new players, this will help.
Sentry Guns have had their system reworked, they will no longer work on a timer where your bullets run out even if you don't use them, now they run off a fully custom real-time bullet counter.
When you place your Sentry Gun down it will be empty and facing down, interact with it to see its inventory (it will be empty) place Sentry Gun Bullet cases into the inventory to activate the Sentry Gun.
You will see your first Sentry Gun Bullet Case be replaced by Bullets this is what the Sentry Gun will count down, when you run out the Sentry Gun will stop working and face down again in its inactive stat, if you fill the inventory with Sentry Gun Bullet Cases the Sentry Gun will auto-reload from those cases until it is empty.
To pick up a Sentry Gun, you must first wait until the Sentry Gun in inactive and interact with it holding a Crowbar, this will place the Sentry Gun back in your inventory.
Sentry Gun's animations have been upgraded
Sentry Gun's animation Controllers have been upgraded
Sentry Gun's Bullet offset has been adjusted to make it look like the bullets are actually coming from the Barrel
Fixed a loot table empty bug
Creating a Zombie Vaccine is now crafted on a Medical Cabinet
A new Passive Human has been added, The Desert Wanderer, you will find him wandering the Deserts with a few German Shepherds attached killing Zombies with his Pitch Fork,
Vaccinate him to breed with your other Vaccinated Humans, also trade with him Jewellery (Found in Suitcases) for some more useful items.
A German Shepherd Dog has been added, you can tame one with some Meaty Bones, they are found in the desert with the Desert Wanderer, Once tamed they will have a five slot inventory you can use to store stuff when looting buildings, Sneak and interact to make them sit and again to make them stand. Germans Shepherds will not attack Zombies unless they are hit first or the owner is attacked, they will do 10 damage so Zombies are no match for them. If your new best friend does get hurt, heal it with some Meaty Bones.
##Jewellery (Used to trade with the Desert Wanderer)
A new Infection System has been added in to the add-on, you can keep an eye on your Infection Level on the pause menu, you will start your world with a Zero Infection level and over time your infection level will creep up to dangerous levels, when you hit between 91-99 infection level you will get a bad poison effect, if you get to 100 you will die.
You can find Antibiotics in Medical Cabinets, taking these will clear your infection to zero
All Bicycle parts have been removed as you cannot craft a Bicycle anymore, instead Bicycles can be found on the floor around your world, if you break a Bicycle you may get a metal fragment
The Bicycle model has been updated
The Bicycle animations have been updated
A new General Trader has been added, he will trade all your unwanted DVD's for more useful items
A new Zombie has been discovered! The Climber Zombie. The Climber Zombie is found in all Biomes and has the ability to climb up walls to get to it's prey. You have been warned.
Loot tables have been adjusted slighty
Gun positions have been adjusted slighty
Some guns have had their bullet damage adjusted
Some Humans have been made more common
The Gardener bug has been fixed, make sure the gardender has somewhere leave the farmland as this will activate the code to grow the crows when stepping back on
The Hydration timer has been adjusted, you will not loose Hydration as fast now, you will now get around double the ammount of time on each droplet.
Wooden Zombie Spikes have been added for base protection, they can be crafted on the Wood Work Table
Once crafted and placed down any entity that walks into it or on it will be damaged including yourself, it will not do a lot of damage as it is only made of wood, but it will kill eventually if somehthing keeps walking on it.
The Wooden Zombie Spikes are weak and will take damage over time. Every time an entity walks on the spikes they have a chance to get damaged, it is a random chance they will get damaged, whenare damaged down to a stub they will just disappear, whilst they are getting damaged they will still do damage to entities until down to a stub.
Metal Zombie Spikes have bee added for better base protection, they can be crafted in the Metal Work Bench
Once crafted and placed down any entity that walks into it or on it will be damaged including yourself, it will do a lot of damage as it is made of metal, it will kill eventually if somehthing keeps walking on it.
The Metal Zombie Spikes are not the strongest and will take damage over time. Every time an entity walks on the spikes they have a chance to get damaged, it is a random chance they will get damaged, when they are damaged down to a stub they will just disappear, whilst they are getting damaged they will still do damage to entities until down to a stub.
From this update forward, guns will be rarer, you will have to rely of your Melee Weapons more New Blocks and items have been added to enable you to find or craft all the Melee Weapons. Please read carefully as not to get confused.
Some Structures have been redesigned to fit in some of the new blocks
From this update forward, you will need custom items like metal fragments etc. to craft the melee weapons the add-on has to offer Vanilla items like iron will only craft you vanilla weapons. Items such as leather may still be used to craft custom weapons, but it will mainly be custom items
Wood planks will be used to craft weapons that require wood
The Food Storage box has been changed to Food Cupboards for a more pleasing look, break them to see what food and drink is inside
The suitcase block has been updated
Weapons can no longer be found in Rubbish Bags
The Bus stop Structure was removed as they has no purpose now
The Walmart Bag has need removed, it justs generates wrong
Metal fragments can be found when breaking trash cans
Rusty Pipe Block
Some structure will now have inside some Rusty Pipe Blocks, you will find them in the kind of places you would expect to see pipe work, break the Rusty Pipe Blocks to maybe recieve a Rusty Pipe,
There are six Rusty Pipe variations, the most common one being the small broken one, which will have the least damage and the least durability
Rusty pipes also have a chance to drop Metal Fragments
Metal Fragments will be used to craft Weapons that require Metal
The Forge Table has been replaced with the Ammunition Bench, these can only be found inside the Gang Base. They are used to make Ammo for your Guns
Broken Rusty Pipe (The small one)
Damage: 2
Durability: 10
Rusty Pipe (5 Variations)
Damage: 4
Durability: 20
Window Boards
These give wood pieces or damaged wood planks when broken
Door Boards
These give wood pieces or damaged wood planks when broken
Structures
All the Structures will be updated to include the new custom blocks, most if not all structures will contain wood window boards and or door boards as well as rusty pipes
The Desert House Structure has been given an update and another variation has been added (generates in Desert Biomes)
The House Structure has been given an update and another variation has been added (generates in Biomes with grass)
The Army Medical base had been given a major upgrade (generates in Desert Biomes)
A Green shipment container Structure has been addded (generates in Ocean Biomes)
An Orange shipment container Structure has been added (generates in Ocean Biomes)
A Container Stack Structure has been added (generates in Mesa Biomes)
The Campsite Structure has been updated (generates in Forest and Desert Biomes)
The Gang Base Structure has been updated (generates in Swamp Biomes)
The Light House Structure has been updated (generates in Ocean Biomes)
The Motel Structure has been updated (generates in any Biome)
The Shed Structure has been updated (generates in any Biome)
The Watch Tower Structure has been updated (generates in Forest Biomes)
The Tower Block Structure has been updated (enerates in Biomes with grass)
Empty Ammo boxes have been added, used to make more bullets
Empty Ammo boxes will be given when you reload your guns. You can also find them (rarly) in rubbish bages
A new Wood Work Bench has been added, you will use this to craft any Melee Weapons that are made of wood
Wood Work Bench Designs (Blue Prints) have been added, add them to a crafting table to craft a Wood Work Bench, found in suitcases
Wooden Baseball Bat's Model, Texture and Code has been updated, now is crafted on the Wood Work Bench
Razor Wire Baseball Bat's Model, Texture and Code has been updated, now is crafted on the Wood Work Bench
Cricket Bats have been added, crafted on the Wood Work Bench
Wooden Pole has been added, crafted on the Wood Work Bench, this is also used to make metal weapons that require a wooden handle
All recycling recipes have been adjusted to give you Metal Fragments or pieces rather then iron
You can no longer recycle Melee weapons as now you craft them rather then find them
All melee weapons have had their textures updated to fit in with the fact they were crafted rather then found
Metal Work Bench has been added, used to make melee weapons made of metal
Metal Baseball Bat has been upgraded and now can be crafted on the Metal Work Bench
Black Metal Baseball Bat has been removed as it is now pointless
Crowbar's Texture and Model has been upgraded, crafted on the Metal Work Bench
Metal Work Bench designs can be found inside Suitcases
Sledge Hammer has been upgraded and adjusted, can be crafted on the Metal Work Bench
The Sauce Pan has been re-named to Cooking Pot and been given an upgrade, can be crafted on the Metal Work Bench
The Combat Knife has been removed
The Spanner has been re textured, can be crafted on the Metal Work Bench
Rubbish bag blocks have been reduced to just black
Potassium Ore no longer gives light
Sulfur Ore no longer gives light
Sitting Skeleton block now gives bones or Dirty Rags
Speared Zombie block now gives bones or Dirty Rags
All lootable blocks have a chance to be completly empty, just keep that in mind. it is not a bug
All Katanas have had their damage reduced to 16 rather than 21, they are stillt he is the strongest melee weapon
The Medical Cabinet now doubles as a Medical Crafting table, this is where you will refill all your pill bottles and make leg splints. This Crafting table cannot be taken with you (Unless you have silk touch) so when you find some, make sure you do not break them all. Hard right!
Medical gear has had an update, all pill bottles will have more than one use. Each pill bottle has 3 uses (When full). When a Pill bottle is empty you can re fill it with either a Bag of Steroids, Ibuprofen or Aspirin (Found in Medical Cabinets) Use the Medical Cabinet to re-fill your empty bottles.
You will need to use the Medical Cabinet to craft a Leg Splint
Added a Gang Members Mask to wear, this will allow you to walk through the Gang Base with no hassle as they will think you are one of them, the Zombies willstill want you though, so think about it, they have the same durability and protection as a leather helmet
A retired Gang Member Passive Human has been added, she will spawn in jungles and trade you Gang Members Masks for Cigarettes, she is able to be tamed and breed with male humans
Pack of Cigarettes have been added, find them in Suitcases (Rare), Trash Cans and Rubbish Bags. used to trade
Paint brushes have been removed as they are no longer needed to craft Gun Ammo
A Rat Poison Box has been added, they can be found inside trash cans and Rubbish Bags, they are used to attract and kill rats. perfect for free food.
When a Zombie attacks a Human they will not instantly become a Zombie, there will be a 50/50 chance that the human will just die, if this is to happen the Zombies will start chopping down on the fresh flesh and be distracted until that corpse has rotted away, the new corpse will also attract other Zombies in the area. If a Player is to kill a Human, it will now become a rotting corpse on the ground instead of just disappearing, meaning all the Zombies may now become more interested in the corpse rather than you. So maybe if needed, sacrificing a few spare humans to save your own skin may be a new way to survive.
Taming the Humans
Things have changed a little with the Humans, All Humans who have a trade table can be traded with before Vaccination, if you give them a Zombie Vaccine the Zombies will leave them alone. When a Human is vaccinated, you can still trade with them, but now they are your friends and will follow you anywhere you go, unless you tell them to stay put, simular to "sitting" but without the sitting animaton (Because they are not dogs) when they have stayed put you can leave them at home and go on your travels knowing they are safe and sound.
Humans will not defend you or fight on your behalf, like I said, they are not Dogs. Once vaccinated, you can give them a Toblerone, and they will begin to breed to create an Immune Baby. Genders count here, so make sure you have a male and a female vaccinated human before wasting a Toblerone.
The Soldier is a little different from the rest as it has no trade table, but does hold a M416 and can take out a hoard of Zombies in no time. Once vaccinated you can tell him to stay put, and he will act like a Sentry Gun and just stay and shoot, unless a Hoard of Zombies comes from behind! Or you could create an Army of Soldiers and you could run around your world letting your Army take out every Zombie they see. Choice is yours!
We have upgraded the Gun Reload System, you will no longer have to place the ammunition in your Off Hand to Reload.
Instead, as long as you have the correct ammo anywhere in your inventory, the Gun will reload when shot.
We have come to the conclusion that in a genuine Zombie Apocalypse you wouldn't really be stacked up with guns, maybe a few lying around here and there but not chests full, So we have removed a few of the "spare" guns, we have left at least one of each type, but having 3 kinds of pistol all taking the same ammo didn't make much sense to us.
Barreta 92FS has been removed
Glock 17 has been removed
MAC11 has been removed
Micro Uzi (Suppresor) has been removed
Scar Black has been removed
Scar Sand has been removed
All Ammunition textures have been turned into 2D images as they do not need to be placed in the offhand any more there is no need to keep them 3D.
The RPG Grenade has been replaced will a Set of RPG Grenades.
The RPG 26 will now reload like the other guns, having RPG Grenades in your inventory.
A Flamethrower Gas Canister has been added, they can be found in Armory Crates.
You can now refill your Flamethrower when it is empty, this will happen automatically like all other reloads now as long as you have a Flamethrower Gas Canister in your Inventory.
The Hydration System is something we have been struggling with for a while now, we wanted to have a Hydration system but one that works perfectly for this add-on, we think we have cracked it. The Dehdration sidebar scoreboard is out, We hated it as much as you did.
Now you will have a "water droplet" action bar notification instead, like what you had before, but no player.json involved.
The Hydration bar will not stay on your screen for your entire play, this is so the guns ammo count still shows and other notifications.
When your Hydration count is at 100% the Hydration bar will show for around 1 minute (roughly down to 95%) then will disappear, letting you carry on as normal.
When it drops every 10% from there after it will show briefly letting you know your Hydration level.
When you get to 10% Hydration, the bar will stay on your screen, indicating you to drink. You will also get nausea as you need to drink.
This will last roughly 2 minutes until you are killed by your Dehydration.
Upon death, your Hydration count will return to 100% as it should, just like food count and health.
We could have kept the Hydration Count on your screen perminatally, but then you wouldn't be able to see your guns ammo count, so we think this works best for both.
All Drinks will now tell you how much Hydration they give in the title.
All Medical Gear will give a small detail of what they do.
The Carving Knife and Cleaver (The first items ever added) have been removed as there is no more need for them, now when looting a Corpse, just using your bear hand will do the job.
When crafting a Personal Chest you will get a Chest Key with it, you can still craft the chest key seperatly just in case.
The Night Vision Goggles have been given a 3D upgrade, the Tactical Zombies will wear them and have a slim chance to drop them when killed.
The Farmer Zombie will now hold a Pitch Fork.
The Scuba Goggles have been given a 3D upgrade, the Scuba Zombie will wear them and have a slim chance to drop them when killed.
You can no longer use your crafting grid or a crafting table to turn guns or melee weapons into Iron, now you will have to smelt them instead.
Fixed a Bug with the Clothing not recycling into Leather.
Items like the Immune Clothing and DVD's will have a small description on them to help you understand what they do.
Rats are now guaranteed to drop Raw Rat instead of a chance too.
Five new drinks have been added.
The Rat's Model, Texture, Animations and Sound Effects have all been updated. They can also be tempted by Contaminated Bread, so you can get them close enough to kill.
The crow has been removed.
Dirty Rags, Clean Rags and Leg Splints have been added back in now we have found a use for them.
Dirty Rags can be found inside Rubbish Bags and Trash Cans.
Clean Rags can be found in Medical Cabinets.
Leg Splints can be found in Medical Cabinets.
Any entity that in below waist height that attacks you will damage your legs, giving you the Slowness effect instead of Poison, this is where the Leg Splints will come in, use one to cure yourself of the Slowness.
Entities below waist height include:
Crawler Zombies
Zombie Cat
Zombie Chicken
Zombie Pig
Zombie Wolf
Rat - Only when wearing a Zombie Blood Stained Shirt
You can now blend in with the undead and avoid being attacked by wearing a Zombie Blood Stained Shirt, every Zombie will avoid you, the only thing that will now attack is the Rats. As it is just a shirt made from Dirty Rags it has hardly any durability and protection, so keep a few on you.
Uniforms you no longer need or want can be recycled into either Leather or Dirty Rags.
All trade tables have been updated humans and the immune people.