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THE OPIUM BIRD JAR (BEDROCK AND POCKET EDITION 1.21 1.19 1.20)

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Horror-themed Bedrock addon adding the Opium Dweller—a hostile ethereal mob that inflicts blindness, stalks players at night, and vanishes after kills. Compatible with 1.19–1.21.

Opium Dweller — Modbay-style addon description (Bedrock / Pocket Edition — 1.19, 1.20, 1.21)

Name: Opium Dweller

Type: Hostile entity (mob) — horror / survival addon

Game: Minecraft Bedrock Edition / Pocket Edition

Compatible: 1.19 · 1.20 · 1.21 (Bedrock / Pocket)

Category: Mobs — Horror — Adventure

Short pitch

A terrifying, ethereal horror that stalks the edges of light. Every strike clouds your vision — survive its madness or you might never see daylight again.

Behavior summary

  • Aggressive stalker: Roams at dusk/night near ruined structures, caves, and foggy biomes.
  • Blindness on hit: Every time Opium Dweller damages a player it applies Blindness (short duration — configurable; default 7 seconds).
  • Spotted status: When a player looks directly at it, they receive a Spotted status for 7 seconds (visual cue / subtle sound).
  • Vanish on kill: After Opium Dweller kills a player, it performs a vanishing effect and despawns (no corpse drop).
  • Flee at low health: When Opium Dweller’s HP drops to 10 or below, it will attempt to flee from the nearest player (speed boost + teleport attempt after a short delay).
  • Loot: Lightweight/rare drops (configurable). Consider making drops minimal to keep the horror vibe.
  • Ambient effects: Subtle screen distortion and distant whispering sound while nearby.

Mechanics & tuning (suggested defaults)

  • Health: 40 HP (configurable)
  • Damage: 4–6 (configurable)
  • Blindness on attack: 7 seconds (status effect, cannot be removed by potion while effect persists unless player uses special item)
  • Spotted: 7 seconds of a HUD indicator + faint particle ring around player (so other players can notice you’re spotted)
  • Flee threshold: ≤ 10 HP → flee behavior triggered (pathfinding priority: run away, attempt teleport every 6s if still pursued)
  • Spawn rules: Night-only spawns, low spawn rate; do not spawn in bright light or frozen biomes. Option to make it spawn from specific custom structure blocks.
  • Despawn on kill: After killing a player, play vanish animation + remove entity (no experience or corpse items by default).

Addon files & compatibility notes (for modders)

  • Use entity components and event-based triggers for Bedrock (events: on_attack, on_hurt, on_death, on_look_at).
  • Blindness = minecraft:status_effect on the damaged player (duration: 140 ticks = 7s).
  • Spotted = custom component or scoreboard tag with 140-tick timer; attach client-side UI marker.
  • Flee = set minecraft:movement priority and use minecraft:behavior.flee with a conditional on health component ≤ 10.
  • Ensure behavior works for both singleplayer and multiplayer; test vanish/despawn on server so it doesn’t leave ghosts.

Installation & config

  • Drop resource and behavior packs into games/com.mojang/behavior_packs and resource_packs respectively.
  • Provide a small config JSON to tune health, damage, blindness_duration, spawn_rate, and flee_threshold.

Usage ideas

  • Great for horror maps, survival challenges, or as a rare overworld threat.
  • Pair with fog, muted sounds, and dim lighting to maximize tension.

Credits / Original

Original inspiration / similarly named mod: The Opium Bird Dweller by shiyoki (CurseForge). If you’re adapting assets or ideas from that project, credit the original author and check licensing.

This Modbay-style page: created for Bedrock / Pocket edition adaptation.

Download links
the-opium-bird-jar-dweller-bedrock-and-pocket-edition-1_21-1_19-1_20.mcaddon[mcaddon, 1.48 Mb] / Downloads: 15
Supported versions
1.21.100 1.21.90 1.21.80 1.21.70 1.21.60 1.21.50 1.21.40 1.21.30 1.21.20 1.21.10 1.21.0 1.20.0 1.19.0
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    Коля Guest
    Мод бомба она поле убийства игрока улетает и потом ищезает