Aplok Guns Addon | v1.1.4 (1.21.20)
Go to filesSurvival-friendly military-themed add-on with vanilla styled and beautiful guns, satisfying effects, various animations, explosives, custom armor and blocks, and various details.
Do you like high-quality military-themed addons and have the best features? If yes, you’re in the right place.
Aplok Guns is an add-on for Minecraft Bedrock that adds vanilla styled military-themed content, the models are something close to something Minecraft would make.
Developer
- Gabriel Aplok (Main Developer)
- HardSK (Contributor)
Features
- 🎲 Minecraft vanilla stylized.
- 🔈 Satisfying sound effects.
- 👀 Smooth animations.
- ⚡ Beautiful and optimized effects such as muzzle flashes, explosions, lights, bullets solid and water impacts etc.
- 💥 Innovative features, with systems never seen before in Minecraft Bedrock.
- 👍 Survival-friendly with everything craftable.
- 🔊 Reverb and distant sound effects.
- 🧪 Optimized for low-end devices.
How to Make Guns
You can make your own gun using the Gun Workbench with the materials needed for your gun, you can see the recipes in the recipe book on the sidebar.
How to Make Ammo
Use the Ammo Workbench to make your mags, you will need Gunmetal ingot and Gunpowder to make a 2 mags.
How to Use Attachments
To use the attachments you will have to use the Attachment Workbench, to open the menu just click on the block with the gun you are going to change in your hand, and have the attachment blueprints in your inventory to change your gun attachments.
How to Reload
You can reload empty guns by having the magazine in your inventory and clicking interact button like eat food (right-click-button) or sneaking + attacking (sneak+left-click-button).
How to Make Gunmetal?
You use the crafting table to create your Gunmetal Scrap to make Gunmetal Ingot.
You use the crafting table to create your Gunmetal Ingot with Gunmetal Scrap to make Gun parts and Attachments.
Guns
Armor
Blocks
Installation
Open the .mcpack with Minecraft and automatically import or extract and copy manually the folder to behavior and resources in the respective Minecraft folders.
Updated on August 16
v1.1.4:
- Updated core addon to use stable scripts (only needed if you use another Aplok Guns downloadable pack).
- Added crafting for FN FAL 20rnd Mag.
- Added translation for death messages in PT-BR.
- Added green laser.
- Increased Juggernaut durability.
- Increased AWP damage.
- Decreased M249 fire rate.
- Decreased the value of the headshot multiplier.
- Balanced some ammo recipes.
- Fixed some performance issues.
- Fixed wall detection and scope animation cancellation.
- Fixed juggernaut arms glitch again.
- Fixed attachments not working in nether and the_end.
- Fixed HK MP5-A5 camera shake.
- Fixed death message when you still alive.
- Improved guns performance.
- Changed the recline/lean feature to experimental (needs to be enable with additional commands with “Aplok Guns Experimental Commands pack”).
- And several other changes not included in the changelog.
- You can see all the changes here.
v1.1.3:
- Fixed juggernaut bullet sparks position.
- Fixed juggernaut arms glitch.
- Fixed juggernaut knockback.
- Fixed juggernaut explosion.
- Fixed sight ui issue.
- Fixed sandbag clearing inventory.
- Fixed mossberg reload.
- Increased mossberg spread when aiming.
- Fixed item in tpp.
v1.1.2:
- Added death and kills scoreboard.
- Added new attachment system.
- Added new attachment workbench.
- Added wall collision to guns.
- Added recline feature to guns.
- Added headshot for humanoid entities.
- Added new damage reduction system when using armor or shields.
- Added now each gun will have its own attachment.
- Added now you can share your modified gun with your friends and they will have the attachments.
- Added laser support for pistols.
- Added Predator V4 Red Dot to pistols.
- Added new M249 LMG.
- Added reload when you sneak + attack (without emptying your weapon).
- Added new parts to make guns.
- Added sulfur powder.
- Added petroleum bucket.
- Added plastic mass and plastic plate.
- Added new third-person animations to guns.
- Changed guns recipes.
- Changed gun workbench recipes.
- Changed some recipes to use plastic material.
- Changed events to custom components (no need for holiday creator features anymore).
- Improved client animation controller reduced usage by 30%.
- Improved hold animation synchronization (arms down) with tpp and multiplayer.
- Fixed duplicate bullet casing when paperdoll is activated (thanks @GabrielMODguy for the help).
- Fixed reload issue when you die.
- Fixed some issues with dropped items.
- Landmine explosion fixed.
- Fixed landmine placement sfx.
- Now fixed the folded sandbag that dropped two items instead of one.
- Removed 3D drop item.
- Ported the core addon engine to 1.21.
- Added 3D dropped items.
- Added now you can get magazines in wandering trader and weapon smith villagers.
- Improved new gun system, more stable and optimized.
- Improved AK-12 with new model and animations.
- Improved AK-47 with new model and animations.
- Improved AWP with new template and animations.
- Improved Desert Eagle model and animations.
- Improved FN Fal with new model and animations.
- Improved Glock 17 and Glock 18 model and animations.
- Improved M4A1 with new model and animations.
- Improved Mossberg 500 with new model and animations.
- Improved HK MP5 A5 with new model and animations.
- Improved cycled guns system and fixed some issues on it.
- Improved now attachments are synced with the client (your friends can see your gun attachments).
- Improved bullet spread when hipfiring, moving or aiming.
- Improved grenade physics.
- Changed item ID “desert_eagle” to “deagle”.
- Changed “helmet_military” to “helmet_6b47”.
- Fixed some issues with attachments.
- Fixed some missing sounds (bullet ricochet and grenade drop).
- Removed some blocks.
- Removed HK MP5 A5 foregrip support (temporary).
- Removed Juggernaut (temporary).
- Removed magazines crafting (temporary).
- Added support to minecraft 1.20.80.
- Fixed invisible landmine item.
- Added support to minecraft 1.20.70/71.
- Decreased Mossberg bullet damage.
- Improved bullet damage type to "override" to compatibility with amor protection.
- Removed knockback from bullets.
- Added AK-12 assault rifle.
- Added 5.45x39mm bullet.
- Added nametag always show back.
- Added new NVG material.
- Added recipe to NVG.
- Added new damage values to individual guns (the old is based on caliber).
- Improved inspection animations.
- Improved new AK-47 model & texture & animations.
- Improved new AWP model & texture & animations.
- Improved new M4A1 model & texture.
- Improved all gun fire reverb sounds.
- Improved recipes to more difficult crafting for various items/blocks.
- Improved deco blocks now only can be placed in they respective filters (up, down, side…).
- Improved wooden barricade can be placed in up and down blocks.
- Improved rewrite bullet code to fix the chuck load crashing.
- Improved grenade explosion.
- Improved blocks rotation code.
- Improved updated engine compatibility to 1.20.60+.
- Improved rewrite and optimized the commands season in the addon core.
- Improved the recoil (We need some feedback to know how to improve this).
- Improved optimized explosion particles.
- Improved now the magazine recipe is empty (zero bullets).
- Improved Juggernaut protection.
- Fixed FN Fal fire bolt pulling.
- Fixed HK MP5-A5 Foregrip animation.
- Removed custom biomes.
- Removed heart beat and blood.
- Removed immersive jump feature.
- Removed custom hotbar.
- Removed custom tooltip.
- Removed player custom animations.
- Removed gasmask.
- We're releasing the v1.0.7 with various improvements, changes and bug fixes!
- Added: Explosion effect now occurs by default with all other explosions! (like creeper, TNT etc.)
- Fixed: Guns Fixer item not working.
- Fixed: Nickname not showing.
- Fixed: Increased bullet velocity.
- Fixed: Decreased bullet physical gravity.
- Fixed: Run state machine glitch when player walk in snow biomes.
- Fixed: Slim skin can now be used without the strange arm bug.
- Removed: Resistance effect from juggernaut.
- Changed: Decreased item stack drop from ammunition crate.
- Changed: Increased guns resetting position delay.
- Changed: Descreased landmine explosion range.
- Improved: Explosions effects optimized to low-end devices.
- Improved: Decreased muzzle light emission when fire silenced.
- Improved: Rewrite some state machines to optimize the client and server processors.
- Improved: New running animations.
- Improved: New animations state machines transitions to more fluid experience.
- Improved: Rewrite some bullet core system to more performance.
- Some improvements and bug fixes.
- New HK MP5A5.
- New Blocks.
- New Foregrip.
- New effects.
- Bug fixes & Improvements.
We introduce the 1.0.4 update with new features, bug fixes and improvements.
- Added: New Inactivity position, inactivity with the gun causes player hands down.
- Added: New medical Bandage and Military Bandage items.
- Added: New decoration Harzard Block, Landmine, Metal Rack, Wooden Barricade and Wooden Crate blocks (all craftable).
- Added: New Laser and Silencer attachments.
- Added: NEW COMMANDS! You can toggle the empty mags when empty gun with this commands "!disable empty_mags" and "!enable empty_mags"
- Added: New Night Vision Goggles!
- Added: New SFX when you attach a attachment in your gun!
- Fixed: Ammo/Explosive Crates drops they respective items and not the own block.
- Fixed: Blood particles not showing (only available for players).
- Improved: New Reverb and Far SFX!
- Improved: New Gun Actions SFX!
- Improved: Mossberg 500 Pump Animation.
- Improved: NEW DAMAGE SYSTEM! Removed the bullet hit delay in combat and when you sneak the damage is multiplied by 1.25!
- Improved: Gunmetal crafting recipes like "Steel" with copper nugget, iron nugget and coal, and spend less material.
- Improved: Gunparts upgrade now use less iron nugget, saving more material.
- Improved: Pistol recipes no longer use stocks. (that didn't make sense).
- Improved: 12 Gauge spread increased.
- Various bug fixes & support for 1.20.40!
- Added: Eject/Bounce SFX for guns.
- Added: Damage Screen VFX for gameplay immersion.
- Added: Heartbeat SFX.
- Added: Player Only Blood VFX.
- Added: Explosion VFX and SFX.
- Added: Explosive Crate (If you shoot it explodes).
- Added: Shooting Range Target.
- Added: New Pull Back Action System for guns like AWP and Mossberg 500.
- Added: New Materials (Gunmetal, Copper Nugget, Blueprint Bundle and Bullet Gunpowder).
- Added: Bullet Impact body SFX.
- Added: Hitmarker SFX.
- Added: EOTech, ACOG, HP Scope, LP Scope Attachments.
- Added: Reload mags with bullets per bullets system.
- Added: Glock 17 Pistol.
- Added: Desert Eagle Pistol.
- Added: AWP Sniper Rifle.
- Added: FN FAL Battle Rifle.
- Added: M67 Grenade.
- Added: Holding, Aiming and Standing (Same Reloading) Third Person animation.
- Added: New UI for the Gun Workbench.
- Added: Recipe for Ammunition Box.
- Fixed: M4A1 item name with mistake.
- Fixed: Vanilla 3D items rendering bug.
- Fixed: ADS vignette not hiding when holding off the gun.
- Fixed: Player start draw animation when holding off the gun.
- Removed: Foliage summer color-map.
- Improved: Mags and Bullets recipes now is in the Stonecutter, yes (Gunmetal Ingot for 2x Mags and Bullet Gunpowder for 6x Bullets).
- Improved: The Gun Workbench recipe is now simplified.
- Improved: New Muzzle Flash and Smoke VFX.
- Improved: New bullets casing VFX/Physics.
- Improved: AK-47 Model to fix the floating trigger guard.
- Improved: Renamed "Glock 18" to "Glock 18c".
- Improved: Now the amor can be enchanted.
- Improved: VFX Design/Physics/Performance.
- Improved: Rewrite the Guns system stable for performance and compatibility with the new mag bullets reload system.
- Improved: New recipes for guns and gun parts.
- Improved: Now you can cancel the reload action when holding off the gun.
- Added: Welcome & Info message in-game on every update.
- Added: Glock 18 Pistol.
- Added: Mossberg 500 shotgun.
- Added: 6B3 body armor.
- Added: Military Helmet.
- Added: Juggernaut Armor.
- Added: New splashes.
- Added: Bullet tracers.
- Added: Bullet hole by @GabrielMODGuy.
- Added: Smoke VFX for light, medium and heavy gun fire.
- Added: Water and solid impact VFX.
- Added: Sparks VFX when impacting metal.
- Added: inspection animations.
- Added: ADS (Aim Down Sight) Vignette.
- Added: New gun parts for recipes.
- Fixed: some bugs.
- Fixed: Workbench block rotation.
- Updated: API for Bedrock Engine 1.20.30
- Improved: Impact SFX system.
- Improved: Now the gun looks for ammo in the entire inventory, and no longer the off-hand.
- Improved: New SFX effects again (I love this).
- Improved: New animations again (I love improving this).
- Improved: Performance and smoothness.
- Improved: all textures have been remastered.
- Improved: new 3D models for some things.
- Improved: Muzzle light (block) performance.
- Improved: More efficient armament and ballistic system.
- Improved: New atmospheric SFX.
- Improved: New bullet recipes.
- Removed: M4A1 Tactical (Temporary) cuz I working on attachments system.
- Removed: Detailed third-person animations.
- Removed: The summer color-map and fog darkness, cuz this is not an apocalypse mod (Download Mini Apocalypse lol).
If you plan to showcase this content, ONLY use the links I provide here. DON’T create your own links and/or claim this as your own creation. Thank you!
This add-on DOESN'T NEED experimental options and don't use other packs that use "player.json" to avoid errors.
If you are experiencing any issues with Aplok Guns, let us know in our Discord server.