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Aplok Guns Addon | v1.1.3 (1.21)

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Survival-friendly military-themed add-on with vanilla styled and beautiful guns, satisfying effects, various animations, explosives, custom armor and blocks, and various details.

Aplok Guns Logo

Do you like high-quality military-themed addons and have the best features? If yes, you’re in the right place.

Aplok Guns is an add-on for Minecraft Bedrock that adds vanilla styled military-themed guns, I tried my best to make the animations realistic, from firing to reloading, drawing to running, the models are something close to something Minecraft would make.

Developer

Special Thanks

  • HSK [Bullet Hole System Help]

Features

  • 🎲 Minecraft vanilla stylized.
  • 🔈 Satisfying sound effects.
  • 👀 Smooth animations from firing to reloading, drawing to running.
  • ⚡ Beautiful and Optimized effects such as muzzle flashes, blood, explosions, lights, bullets solid and water impacts etc.
  • 💥 Innovative features, with systems never seen before in Minecraft Bedrock.
  • 👍 Survival-friendly with everything craftable.
  • 🔊 Reverb and distant sound effects.
  • 🧪 Optimized for low-end devices.

Experimental Gameplay

  • Beta APIs [Required].

How to Make Guns

You can make your own gun using the Gun Workbench with the materials needed for your gun, you can see the recipes in the recipe book on the sidebar.

Gun Workbench Block

Gun Workbench UI

How to Make Ammo

Use the Ammo Workbench to make your mags, you will need Gunmetal ingot and Gunpowder to make a 2 mags.

Ammo Workbench Block

Ammo Workbench UI

How to Use Attachments

To use the attachments you will have to use the Attachment Workbench, to open the menu just click on the block with the gun you are going to change in your hand, and have the attachment blueprints in your inventory to change your gun attachments.

Attachments Workbench Block

Attachments Workbench UI

How to Reload

You can reload empty guns by having the magazine in your inventory and clicking interact button like eat food (right-click-button) or sneaking + attacking (sneak+left-click-button).

How to Make Gunmetal?

You use the crafting table to create your Gunmetal Scrap to make Gunmetal Ingot.

Gunmetal Scrap Recipe

You use the crafting table to create your Gunmetal Ingot with Gunmetal Scrap to make Gun parts and Attachments.

Gunmetal Ingot Recipe

Guns

Guns: Screenshot 1

Guns: Screenshot 2

Guns: Screenshot 3

Guns: Screenshot 4

Guns: Screenshot 5

Guns: Screenshot 6

Guns: Screenshot 7

Guns: Screenshot 8

Guns: Screenshot 9

Guns: Screenshot 10

Guns: Screenshot 11

Armor

Armor: Screenshot 1

Blocks

Blocks: Screenshot 1

Installation

Open the .mcpack with Minecraft and automatically import or extract and copy manually the folder to behavior and resources in the respective game folders.


Just make sure you enable the experimental settings Also make sure you have enabled BOTH resources and behavior packs when creating the world, and don’t use other packs that use “player.json” to avoid errors.

Updated on July 21

v1.1.3:

  • Fixed juggernaut bullet sparks position.
  • Fixed juggernaut arms glitch.
  • Fixed juggernaut knockback.
  • Fixed juggernaut explosion.
  • Fixed sight ui issue.
  • Fixed sandbag clearing inventory.
  • Fixed mossberg reload.
  • Increased mossberg spread when aiming.
  • Fixed item in tpp.
  • You can see all the changes here.
v1.1.2 / July 20 / Old Update

v1.1.2:

  • Added death and kills scoreboard.
  • Added new attachment system.
  • Added new attachment workbench.
  • Added wall collision to guns.
  • Added recline feature to guns.
  • Added headshot for humanoid entities.
  • Added new damage reduction system when using armor or shields.
  • Added now each gun will have its own attachment.
  • Added now you can share your modified gun with your friends and they will have the attachments.
  • Added laser support for pistols.
  • Added Predator V4 Red Dot to pistols.
  • Added new M249 LMG.
  • Added reload when you sneak + attack (without emptying your weapon).
  • Added new parts to make guns.
  • Added sulfur powder.
  • Added petroleum bucket.
  • Added plastic mass and plastic plate.
  • Added new third-person animations to guns.
  • Changed guns recipes.
  • Changed gun workbench recipes.
  • Changed some recipes to use plastic material.
  • Changed events to custom components (no need for holiday creator features anymore).
  • Improved client animation controller reduced usage by 30%.
  • Improved hold animation synchronization (arms down) with tpp and multiplayer.
  • Fixed duplicate bullet casing when paperdoll is activated (thanks @GabrielMODguy for the help).
  • Fixed reload issue when you die.
  • Fixed some issues with dropped items.
  • Landmine explosion fixed.
  • Fixed landmine placement sfx.
  • Now fixed the folded sandbag that dropped two items instead of one.
  • Removed 3D drop item.
v1.1.1 / July 02 / Old Update
  • Ported the core addon engine to 1.21.
  • Added 3D dropped items.
  • Added now you can get magazines in wandering trader and weapon smith villagers.
  • Improved new gun system, more stable and optimized.
  • Improved AK-12 with new model and animations.
  • Improved AK-47 with new model and animations.
  • Improved AWP with new template and animations.
  • Improved Desert Eagle model and animations.
  • Improved FN Fal with new model and animations.
  • Improved Glock 17 and Glock 18 model and animations.
  • Improved M4A1 with new model and animations.
  • Improved Mossberg 500 with new model and animations.
  • Improved HK MP5 A5 with new model and animations.
  • Improved cycled guns system and fixed some issues on it.
  • Improved now attachments are synced with the client (your friends can see your gun attachments).
  • Improved bullet spread when hipfiring, moving or aiming.
  • Improved grenade physics.
  • Changed item ID “desert_eagle” to “deagle”.
  • Changed “helmet_military” to “helmet_6b47”.
  • Fixed some issues with attachments.
  • Fixed some missing sounds (bullet ricochet and grenade drop).
  • Removed some blocks.
  • Removed HK MP5 A5 foregrip support (temporary).
  • Removed Juggernaut (temporary).
  • Removed magazines crafting (temporary).
v1.1.0 / May 03 / Old Update
  • Added support to minecraft 1.20.80.
  • Fixed invisible landmine item.
v1.0.9 / March 24 / Old Update
  • Added support to minecraft 1.20.70/71.
  • Decreased Mossberg bullet damage.
  • Improved bullet damage type to "override" to compatibility with amor protection.
  • Removed knockback from bullets.
v1.0.8 / February 10 / Old Update
  • Added AK-12 assault rifle.
  • Added 5.45x39mm bullet.
  • Added nametag always show back.
  • Added new NVG material.
  • Added recipe to NVG.
  • Added new damage values to individual guns (the old is based on caliber).
  • Improved inspection animations.
  • Improved new AK-47 model & texture & animations.
  • Improved new AWP model & texture & animations.
  • Improved new M4A1 model & texture.
  • Improved all gun fire reverb sounds.
  • Improved recipes to more difficult crafting for various items/blocks.
  • Improved deco blocks now only can be placed in they respective filters (up, down, side…).
  • Improved wooden barricade can be placed in up and down blocks.
  • Improved rewrite bullet code to fix the chuck load crashing.
  • Improved grenade explosion.
  • Improved blocks rotation code.
  • Improved updated engine compatibility to 1.20.60+.
  • Improved rewrite and optimized the commands season in the addon core.
  • Improved the recoil (We need some feedback to know how to improve this).
  • Improved optimized explosion particles.
  • Improved now the magazine recipe is empty (zero bullets).
  • Improved Juggernaut protection.
  • Fixed FN Fal fire bolt pulling.
  • Fixed HK MP5-A5 Foregrip animation.
  • Removed custom biomes.
  • Removed heart beat and blood.
  • Removed immersive jump feature.
  • Removed custom hotbar.
  • Removed custom tooltip.
  • Removed player custom animations.
  • Removed gasmask.
v1.0.7 / December 14 / Old Update
  • We're releasing the v1.0.7 with various improvements, changes and bug fixes!
  • Added: Explosion effect now occurs by default with all other explosions! (like creeper, TNT etc.)
  • Fixed: Guns Fixer item not working.
  • Fixed: Nickname not showing.
  • Fixed: Increased bullet velocity.
  • Fixed: Decreased bullet physical gravity.
  • Fixed: Run state machine glitch when player walk in snow biomes.
  • Fixed: Slim skin can now be used without the strange arm bug.
  • Removed: Resistance effect from juggernaut.
  • Changed: Decreased item stack drop from ammunition crate.
  • Changed: Increased guns resetting position delay.
  • Changed: Descreased landmine explosion range.
  • Improved: Explosions effects optimized to low-end devices.
  • Improved: Decreased muzzle light emission when fire silenced.
  • Improved: Rewrite some state machines to optimize the client and server processors.
  • Improved: New running animations.
  • Improved: New animations state machines transitions to more fluid experience.
  • Improved: Rewrite some bullet core system to more performance.
v1.0.6 / November 27 / Old Update
  • Some improvements and bug fixes.
v1.0.5 / November 18 / Old Update
  • New HK MP5A5.
  • New Blocks.
  • New Foregrip.
  • New effects.
  • Bug fixes & Improvements.
v1.0.4 / November 11 / Old Update

We introduce the 1.0.4 update with new features, bug fixes and improvements.

  • Added: New Inactivity position, inactivity with the gun causes player hands down.
  • Added: New medical Bandage and Military Bandage items.
  • Added: New decoration Harzard Block, Landmine, Metal Rack, Wooden Barricade and Wooden Crate blocks (all craftable).
  • Added: New Laser and Silencer attachments.
  • Added: NEW COMMANDS! You can toggle the empty mags when empty gun with this commands "!disable empty_mags" and "!enable empty_mags"
  • Added: New Night Vision Goggles!
  • Added: New SFX when you attach a attachment in your gun!
  • Fixed: Ammo/Explosive Crates drops they respective items and not the own block.
  • Fixed: Blood particles not showing (only available for players).
  • Improved: New Reverb and Far SFX!
  • Improved: New Gun Actions SFX!
  • Improved: Mossberg 500 Pump Animation.
  • Improved: NEW DAMAGE SYSTEM! Removed the bullet hit delay in combat and when you sneak the damage is multiplied by 1.25!
  • Improved: Gunmetal crafting recipes like "Steel" with copper nugget, iron nugget and coal, and spend less material.
  • Improved: Gunparts upgrade now use less iron nugget, saving more material.
  • Improved: Pistol recipes no longer use stocks. (that didn't make sense).
  • Improved: 12 Gauge spread increased.
v1.0.3 / October 28 / Old Update
  • Various bug fixes & support for 1.20.40!
  • Added: Eject/Bounce SFX for guns.
  • Added: Damage Screen VFX for gameplay immersion.
  • Added: Heartbeat SFX.
  • Added: Player Only Blood VFX.
  • Added: Explosion VFX and SFX.
  • Added: Explosive Crate (If you shoot it explodes).
  • Added: Shooting Range Target.
  • Added: New Pull Back Action System for guns like AWP and Mossberg 500.
  • Added: New Materials (Gunmetal, Copper Nugget, Blueprint Bundle and Bullet Gunpowder).
  • Added: Bullet Impact body SFX.
  • Added: Hitmarker SFX.
  • Added: EOTech, ACOG, HP Scope, LP Scope Attachments.
  • Added: Reload mags with bullets per bullets system.
  • Added: Glock 17 Pistol.
  • Added: Desert Eagle Pistol.
  • Added: AWP Sniper Rifle.
  • Added: FN FAL Battle Rifle.
  • Added: M67 Grenade.
  • Added: Holding, Aiming and Standing (Same Reloading) Third Person animation.
  • Added: New UI for the Gun Workbench.
  • Added: Recipe for Ammunition Box.
  • Fixed: M4A1 item name with mistake.
  • Fixed: Vanilla 3D items rendering bug.
  • Fixed: ADS vignette not hiding when holding off the gun.
  • Fixed: Player start draw animation when holding off the gun.
  • Removed: Foliage summer color-map.
  • Improved: Mags and Bullets recipes now is in the Stonecutter, yes (Gunmetal Ingot for 2x Mags and Bullet Gunpowder for 6x Bullets).
  • Improved: The Gun Workbench recipe is now simplified.
  • Improved: New Muzzle Flash and Smoke VFX.
  • Improved: New bullets casing VFX/Physics.
  • Improved: AK-47 Model to fix the floating trigger guard.
  • Improved: Renamed "Glock 18" to "Glock 18c".
  • Improved: Now the amor can be enchanted.
  • Improved: VFX Design/Physics/Performance.
  • Improved: Rewrite the Guns system stable for performance and compatibility with the new mag bullets reload system.
  • Improved: New recipes for guns and gun parts.
  • Improved: Now you can cancel the reload action when holding off the gun.
v1.0.2 / September 23 / Old Update
  • Added: Welcome & Info message in-game on every update.
  • Added: Glock 18 Pistol.
  • Added: Mossberg 500 shotgun.
  • Added: 6B3 body armor.
  • Added: Military Helmet.
  • Added: Juggernaut Armor.
  • Added: New splashes.
  • Added: Bullet tracers.
  • Added: Bullet hole by @GabrielMODGuy.
  • Added: Smoke VFX for light, medium and heavy gun fire.
  • Added: Water and solid impact VFX.
  • Added: Sparks VFX when impacting metal.
  • Added: inspection animations.
  • Added: ADS (Aim Down Sight) Vignette.
  • Added: New gun parts for recipes.
  • Fixed: some bugs.
  • Fixed: Workbench block rotation.
  • Updated: API for Bedrock Engine 1.20.30
  • Improved: Impact SFX system.
  • Improved: Now the gun looks for ammo in the entire inventory, and no longer the off-hand.
  • Improved: New SFX effects again (I love this).
  • Improved: New animations again (I love improving this).
  • Improved: Performance and smoothness.
  • Improved: all textures have been remastered.
  • Improved: new 3D models for some things.
  • Improved: Muzzle light (block) performance.
  • Improved: More efficient armament and ballistic system.
  • Improved: New atmospheric SFX.
  • Improved: New bullet recipes.
  • Removed: M4A1 Tactical (Temporary) cuz I working on attachments system.
  • Removed: Detailed third-person animations.
  • Removed: The summer color-map and fog darkness, cuz this is not an apocalypse mod (Download Mini Apocalypse lol).

If you plan to showcase this add-on, ONLY use the links I provide here. DON’T create your own links and/or claim this as your own creation. Thank you!

This will ONLY work in Minecraft version 1.21 or higher and don’t use Beta/Preview Edition.

This addon uses Beta APIs, if your guns do no damage or attachments are not working, make sure you are using the correct version of Minecraft and enable the beta apis option.

Download links
Behavior Pack
Resource Pack
Discord Server
Supported versions
1.21.0
Tags
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36 comments
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  1. There is a problem with the multiplayer and also can you add 3rd person reload animations
  2. No avatar image M3Asteroid
    Hi!!! ABSOLUTELY AMAZING ADDON, one issue, how do I make the plate looking items for the armor? ;-;
    1. No avatar image M3Asteroid
      Never mind!!!! Found it in the crafting book!!!!!! Thanks again for this amazing addon, definitely checking out your other ones aswell.
  3. No avatar image misho2779
    Cómo lo descargo???
    1. All the links is Redirected to the latest 1.1.3 version
  4. No avatar image balloncat
    i have the same problem of the redirect of mediafire, but i have my browser clean, what could it be? T_T
  5. No avatar image DarkXWolf17
    There's a bit of a problem its redirecting me to a different version of aploks the version is 1.1.1
    1. its ok for me, probably is the cache in your browser
  6. No avatar image Guest Farhan
    Seru sekali
  7. No avatar image Jayden Joly
    Je ne suis pas capable de faire des dégâts 🥲
  8. Still no damage 😔
    1. No, this works, just know how to use the addon correctly and use the correctly version.
  9. An amazing update keep it up gabriel maybe re model time?
  10. No avatar image Abob2001
    Когда выйдет версия для 1.21.0
    1. No avatar image Abob2001
      Я с нетерпением жду еë
      1. It's released now
  11. Ana profile avatar Ana
    Gab is the beeeest addon creator! ♥️♥️♥️
  12. Greenday profile avatar Greenday
    My guns aren’t doing damage
    1. Use the correct Minecraft version and active the experimental settings.
  13. Greenday profile avatar Greenday
    Is there a reason the guns aren’t working
  14. this mod is really well done, the only thing that sucks is that it makes bedrocks custom skin editor break and turns them all into steves. If you somehow cant fix that bc its a Minecraft issue then I understand.
    1. Just ask to Mojang to fix this sht. 👍
  15. The addon is looking pretty good so far as the updates goes. I like the balancing for velocity and damage in the current version of the addon.

    Although now that 1.20.50 for bedrock is out. There's some issues that would need be fixed. The custom commands for example.

    The guns still work in 1.20.50. The !disable and !enable commands for the empty mags are no longer working as of 12/5/23. But it was bound to happen anyway.

    And before you ask. I made a fresh new world in 1.20.50 and the custom command still doesn't work. I even have all the addon experimental features on and it still doesn't work. And yes i even have both resource and behavior packs in the world and it still doesn't work.

    Ik the custom commands isnt too important to be fix right away. As long as the addon works. It should be fine for now.

    Hope you have a nice day and try to take breaks when you can!
    1. It's a problem with the Minecraft Beta APIs, unfortunately with every Minecraft update, the add-on will stop working, but there's no need to worry, cuz I will always update to fix.
      1. It's good to know that you'll update the addon whenever it breaks.
        Though, pls try to take some breaks from time to time. Don't want you to overwhelm yourself with alot of things to make. Especially when you have things irl to do. Can't wait to see what you add in to the next update to this addon. Once again, hope you have a nice day!