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Arath's Guns 2 Add-on

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This plugin is a new and improved version of Arath's Guns Add-on, in which it adds a new variety of firearms. Only this version adds new mechanics such as shooting animations, reloads, other movements, accessories to improve weapons, improved designs and textures, and much more.

Credits: ArathNido (Youtube) (Twitter)

Warning: This add-on was published on ModBay.org, you are not allowed to publish this add-on on other Minecraft add-on websites or applications without the creator's permission. If you review this addon for YouTube, leave credits, post a ModBay download link, and do not post a direct download link or create your own download link, or you will receive a complaint.

To craft weapons in survival mode, you will require a weapon crafter, ammo crate, crude oil and fuel using these recipes:

New Recipes

With the weapons maker, you can make all the available weapons with the required materials.

Arms Manufacturer UI

With the ammunition box, you can make bullets, chargers and accessories with the materials that are required.

Bullets Box UI

New Weapon Tables

When crafting a weapon, it will have no ammunition. To reload a weapon, place the magazine of its respective weapon in the second hand, use the weapon in the main hand, and press the interaction button. A reload animation will begin.

AK-47 and Bullets in the Inventory

AK-47 in the Hands

You must have the weapon in your main hand while reloading, if you change the slot, the reload is cancelled.

Reloading AK-47

When the weapon is loaded, use the interaction button to shoot. When the ammunition reaches zero, the magazine will be empty, and you will have to reload. You can aim using the crouch button, which will increase your vision and improve accuracy.

Ammo Counter

Accessories:

From the ammunition box, you can make accessories to improve your weapons. Depending on the weapon, you can add accessories from the work table or from the inventory.

Gun with Accessories Recipe

Revolver with Sight Recipe

Basic Sight:

Adding a basic scope will increase the player's vision when aiming. Vision: x5

Advanced Sight:

Adding an advanced scope will further increase the player's vision when aiming. Vision:x10

Advanced Sight on a Gun

Silencer:

Decreases weapon noise, decreases -10% damage, and improves accuracy.

Flashlight:

By equipping a flashlight you will be able to illuminate an area where you move the camera.

Flashlight on a Gun

M203 - Grenade Launcher:

Only some Assault Rifles are equipped. With the M203, you equip a grenade launcher as a secondary weapon, to fire a grenade, place a grenade bullet in the second hand, when you have the weapon in your main hand, crouch down and press the interact button.

M203 on a Gun

Smoke After Using M203

Bayonet:

With the bayonet, you can use it as a melee weapon or as a weapon accessory. It will deal 12 melee attack damage.

Bayonet on a Gun

Weapon with Bayonet Recipe

NOTE: If you want to use the bayonet you will not be able to equip the weapon with the silencer and the M203 (Only flashlight or scope).

Base for chargers:

With this you will be able to use to make magazines for gun ammunition.

Base for Chargers Recipe

List of weapons with their characteristics:

Glock 17

Characteristics:

  • Damage:
    • Regular: 5
    • Silencer: 4
  • Precision:
    • Normal: 1.9 || Aiming: 1.45
    • Silencer: 1.25 || Aiming: 1.0
  • Distance: Medium
  • Cooldown: 0.2
  • Charger: 17
  • Reload time: 2.65 seconds
  • Ammunition: Glock 17 Ammo
  • Accessories:
    • Silencer
    • Flashlight
    • Basic Sight

Glock 17 (Variant 1)

Glock 17 (Variant 2)

Revolver (Taurus Raging Bull)

Characteristics:

  • Damage: 11
  • Precision:
    • Normal: 1.25 || Aiming: 1.0
  • Distance: High
  • Cooldown: 0.2
  • Charger: 7
  • Recharge time: 2.7 seconds
  • Ammunition: 7 Light Bullets
  • Accessories:
    • Advanced Sight
Micro Uzi

Characteristics:

  • Damage:
    • Regular: 5
    • Silencer: 4
  • Precision:
    • Average: 2.25 || Silencer: 1.55
  • Distance: Short
  • Cooldown: 0.1
  • Charger: 20
  • Recharge time: 1.8 seconds
  • Ammunition: Micro Uzi Ammo
  • Accessories:
    • Silencer
    • Flashlight
    • Basic Sight
Uzi

Characteristics:

  • Damage:
    • Normal: 6
    • Silencer: 5
  • Precision:
    • Normal: 2.05 || Silencer: 1.25
  • Distance: Medium
  • Cooldown: 0.11
  • Charger: 30
  • Recharge time: 2.0 seconds
  • Ammunition: Uzi Ammo
  • Accessories:
    • Silencer
    • Flashlight
    • Basic Sight
Thomson

Characteristics:

  • Damage: 7
  • Accuracy: 1.75
  • Distance: Medium
  • Cooldown: 0.075
  • Charger: 50
  • Recharge time: 2.35 seconds
  • Ammunition: Thompson Ammo
  • Accessories: NO
AK-47

Characteristics:

  • Damage:
    • Normal: 12
    • Silencer: 10
  • Precision:
    • Normal: 2.2
    • Silencer: 1.65
  • Distance: Medium
  • Cooldown: 0.12
  • Magazine: 40
  • Recharge time: 2.0 seconds
  • Ammunition: AK-47 Ammo
  • Accessories:
    • Silencer
    • Flashlight
    • Basic Sight
    • Bayonet
M4A1

Characteristics:

  • Damage:
    • Normal: 11
    • Silencer: 10
  • Precision:
    • Normal: 1.5
    • Silencer: 1.0
  • Distance: High
  • Cooldown: 0.08
  • Magazine: 30
  • Recharge time: 1.5 seconds
  • Ammunition: M4A1 Ammo
  • Accessories:
    • Silencer
    • Flashlight
    • Basic Sight
    • Bayonet

M4A1 (Variant 1)

M4A1 (Variant 2)

Scar

Characteristics:

  • Damage:
    • Normal: 10
    • Silencer: 8
  • Precision:
    • Normal: 1.75
    • Silencer: 1.1
  • Distance: High
  • Cooldown: 0.15
  • Charger: 60
  • Recharge time: 2.0 seconds
  • Ammunition: Scar Ammo
  • Accessories:
    • Silencer
    • Flashlight
    • Basic Sight
    • M203
    • Bayonet

Scar (Variant 1)

Scar (Variant 2)

Mossberg 500

Characteristics:

  • Damage: 21
  • Accuracy: 4.1
  • Bullet Bursts: 11
  • Distance: Short
  • Cooldown: 2.0
  • Charger: 5
  • Recharge time: 2.55 seconds
  • Ammunition: 5 Cartridges
  • Accesories: NO

Mossberg 500

Remington 1100

Characteristics:

  • Damage: 19
  • Accuracy: 2.6
  • Bullet Bursts: 9
  • Distance: Medium
  • Cooldown: 0.3
  • Charger: 10
  • Recharge time: 2.55 seconds
  • Ammunition: 10 Cartridges
  • Accesories:
    • Flashlight
    • Bayonet

Remington 1100

Double Barrel Sawed Off Shotgun

Characteristics:

  • Damage: 25
  • Accuracy: 4.1
  • Bullet Bursts: 11
  • Short distance
  • Cooldown: 0.25
  • Charger: 2
  • Recharge time: 2 seconds
  • Ammunition: 2 Cartridges
  • Accessories: NO
Barrett M82A1

Characteristics:

  • Damage: 30
  • Accuracy: 1.0
  • Distance: High
  • Cooldown: 1.2
  • Charger: 10
  • Recharge time: 1.75 seconds
  • Ammunition: Barrett M82A1 Ammo
  • Accesories:
    • Advanced Sight
RPG [Rocket Launcher]

Characteristics:

  • Explosion Power: 8
  • Distance: Medium
  • Charger: 1
  • Reload time: 2,775 seconds
  • Ammunition: Rocket
  • Includes a Basic Sight
Minigun

Characteristics:

  • Damage: 12
  • Accuracy: 1.5
  • Distance: Medium
  • Cooldown: 0.06
  • Charger: 500
  • Recharge time: 1.75 seconds
  • Ammunition: Minigun Ammo
  • Accesories: NO
  • You can only shoot while crouched

Minigun

Sturmpistole

Characteristics:

  • Explosion Power: 2
  • Casting Power: 4.25
  • Gravity: 0.1
  • Ammunition: Sturmpistole Projectile
  • Accesories: NO

Sturmpistole

M79 (Short)

Characteristics:

  • Explosion Power: 4.5
  • Casting Power: 5.25
  • Gravity: 0.1
  • Ammunition: Bullet for Grenade Launcher
  • Accesories: NO

M79 (Short)

M79

Characteristics:

  • Explosion Power: 4.5
  • Casting Power: 5.25
  • Gravity: 0.1
  • Ammunition: Bullet for Grenade Launcher
  • Accesories: NO
  • Includes a Basic Sight

M79

HK69A1

Characteristics:

  • Explosion Power: 3.5
  • Casting Power: 4.5
  • Gravity: 0.1
  • Ammunition: Bullet for Grenade Launcher
  • Acesories: NO

HK69A1

M32

Characteristics:

  • Explosion Power: 3.5
  • Casting Power: 4.5
  • Gravity: 0.1
  • Charger: 6
  • Ammunition: 6 Bullet for Grenade Launcher
  • Accesories:
    • Basic Sight

M32

Dynamite

Characteristics:

  • Explosion Power: 2.5
  • Casting Power: 1.6
  • Gravity: 0.3
Flintlock (Pistol)

Characteristics:

  • Damage: 20
  • Precision: 1.0
  • Distance: Large
  • Charger: 1
  • Reload time: 3.05 seconds
  • Ammunition: Flintlock Bullet
  • Accessories:
    • Bayonet

Player with Flintlock

Flintlock in Hotbar

M60

Characteristics:

  • Damage: 11
  • Precision: 2.25
  • Distance: medium
  • Cooldown: 0.085
  • Charger: 200
  • Recharge time: 5.1 seconds
  • Ammunition: M60 Ammo
  • Accessories:
    • NO
M16

Characteristics:

  • Damage:
    • Normal: 17
    • Silencer: 15
  • Precision:
    • Normal: 1.75
    • Silencer: 1.1
  • Distance: High
  • Cooldown: 0.085
  • Charger: 50
  • Recharge time: 2.0 seconds
  • Ammunition: M16 Ammo
  • Accessories:
    • Silencer
    • Flashlight
    • Basic Sight
    • M203
    • Bayonet
Remington 870

Characteristics:

  • Damage: 17
  • Accuracy: 4.1
  • Bullet Bursts: 9
  • Distance: Medium
  • Cooldown: 1.6
  • Charger: 8
  • Recharge time: 2.55 seconds
  • Ammunition: 8 Cartridges
  • Accessories:
    • Flashlight
    • Bayonet
Luger

Characteristics:

  • Damage: 6
  • Precision:
    • Normal: 1.9 || Aiming: 1.45
  • Distance: Medium
  • Cooldown: 0.15
  • Charger: 7
  • Reload time: 2 seconds
  • Ammunition: Luger Ammo
  • Accessories:
    • NO
AT308

Characteristics:

  • Damage: 28
  • Accuracy: 1.0
  • Distance: High
  • Cooldown: 1.75
  • Charger: 10
  • Recharge time: 1.75 seconds
  • Ammunition: AT308 Ammo
  • Accesories:
    • Advanced Sight
Desert Eagle

Characteristics:

  • Damage: 13
  • Precision:
    • Normal: 1.7 || Aiming: 1.25
  • Distance: Medium
  • Cooldown: 0.2
  • Charger: 9
  • Reload time: 2 seconds
  • Ammunition: Desert Eagle Ammo
  • Accessories:
    • Flashlight
    • Basic Sight
XB52

XB52 is a crossbow that will allow you to shoot new types of arrows:

  • Normal Arrows: Produce 10 damage on impact against an enemy.
  • Explosive Arrows: Produce an explosion of 1.75 power.
  • Hook Arrows: You will be able to shoot a hook that will allow you to move towards long distance or high obstacles.

Hook Arrows with XB52

Characteristics:

  • Throwing power: 2.5
  • Gravity: 0.1
  • Distance: Medium
  • Charger: 1
  • Reload time: 1.5 seconds
Railgun

Characteristics:

  • Explosion Power: 12
  • Launching power: 10
  • Distance: Alta
  • Gravity: 0
  • Charger: 1
  • Reload time: 1.75 seconds
  • Ammunition: Railgun Ammo
  • Includes a Basic Sight
.38 Revolver

Characteristics:

  • Damage: 9
  • Precision:
  • Normal: 1.25 || Aiming: 1.0
  • Distance: Medium
  • Cooldown: 0.7
  • Magazine: 6
  • Reload time: 2.4 seconds
  • Ammo: 6 Small Bullets
  • Accessories:
    • None

Shooting from .38 Revolver

Double .38 Revolver

Characteristics:

  • Damage: 9
  • Precision:
  • Normal: 1.7 || Aiming: 1.25
  • Distance: Medium
  • Cooldown: 0.3
  • Magazine: 12
  • Reload time: 3.25 seconds
  • Ammo: 12 Small Bullets
  • Accessories:
    • None

Shooting from Double .38 Revolver

Skorpion vz. 61

Characteristics:

  • Damage: 6
  • Precision: 2.05
  • Distance: Medium
  • Cooldown: 0.05
  • Magazine: 20
  • Reload time: 1.25 seconds
  • Ammo: Skorpion vz. 61 Ammo
  • Accessories:
    • None
SIG SG-552

Characteristics:

  • Damage: 11
  • Accuracy: 2.2
  • Distance: High
  • Cooldown 0.1
  • Magazine: 20
  • Reload Time: 2.55 seconds
  • Ammunition: SIG SG-552 Ammo
  • Accessories:
    • TRS26 Sight
H&K MP5

Characteristics:

  • Damage.
    • Normal: 6
    • Silencer: 5
  • Accuracy:
    • Normal: 2.5
    • Silencer: 1.25
  • Distance: Short
  • Cooldown: 0.075
  • Magazine: 50
  • Reload time: 2.2 seconds
  • Ammunition: H&K MP5 Ammo
  • Accessories:
    • Silencer
    • Flashlight
    • TRS26 Sight
    • M203

Melee Weapons:

Bat

Characteristics:

  • Attack Damage: 5
Machete

Characteristics:

  • Attack Damage: 9
Chainsaw

Characteristics:

  • Attack Damage: 6
  • Chainsaw Damage: 22
  • Fuel: 500
  • Charger: Fuel can
Iron Crowbar

Characteristics:

  • Attack Damage: 8
Bayonet

Characteristics:

  • Attack Damage: 12

Drones:

They will be flying in your world, and when you destroy them, you can release supplies or ammunition. When flying around the world, you will need a bow or a weapon to shoot down the drone. When you shoot it down, it will release a box that, when destroyed, will release its objects.

Ammo Drone:

Ammo Drone

Supply Drone:

Supply Drone

Supplies:

There are different supplies that you will be able to get when shooting down a drone.

Supplies

Pack of First Aid Kit:

It will give you instant life, to use it you must have the first aid kit in your main hand and hold the interact button.

All supplies can be interacted with as long as they are in the main hand.

Adrenaline:

  • It will give you regeneration, absorption and speed for 15 seconds.

Energizing bottles:

  • There are 4 energizing bottles of different flavors, and each one will give you effects.

Blue cherry:

  • Will give you resistance 2 for 5 minutes.

Red cherry:

  • Will give you recovery 2 for 5 minutes.

Black cherry:

  • Will grant you jump 3 for 5 minutes.

Orange:

  • Will grant you speed 2 for 5 minutes.

VIDEO:

NOTE: BEING A DIFFERENT VERSION AND WITH NEW FEATURES IT IS NOT COMPATIBLE WITH THE FIRST VERSION OF ARATH'S GUNS ADD-ON.

Updated on July 12

New weapons:

  • H&K MP5
  • SIG SG-552

New accessory:

  • TRS26 sight

Changes:

  • Fixed a bug in the M32 third person model.
  • It does not require activating experimental features. So it should work for future updates of Minecraft 1.21.
  • When shooting with a sniper rifle you will be able to pass through the bullet when it hits an entity and can hit other entities.
  • Changes in the energy and adrenaline bottles: You must keep pressed the interaction button while you have the item in your hand to use it.
  • Now you can equip an M203 to the AK47 and M4A1.
  • Updated the design of the AK47.
  • Removed a recoil when firing with a jump rifle or submachine gun.
  • Updated the animation of running with a weapon in first person and added an animation while not using the weapon in a time lapse.
Changelog for May 25 / Old Update

New guns:

  • .38 Revolver
  • Double Revolver .38
  • Skorpion vz. 61

Changes:

  • Changes were made to the renders to further improve optimization.
  • Now you will be able to reload your weapons as long as you have the magazine in your inventory (You don't need to place the ammunition of a specific weapon in the second hand to reload).
  • Now it will be necessary to have the amount of bullets or cartridges to load a shotgun, revolver, M32 grenade launcher, etc.
  • Wepons will now be displayed from the armor stand.
  • You can now install the TexturePack & BehaviorPack by selecting one of the packs from the world editor.
  • When reloading and changing slots will not replace the weapon and the reload will be cancelled.
  • You will not be able to shoot while running.

Changes in the flashlight:

  • The flashlight illumination distance has been reduced (Now the flashlight will illuminate 6 blocks away from the player).
Changelog for April 05 / Old Update

New weapons:

  • Desert Eagle
  • XB52 Ball
  • AT308
  • Luger 9mm
  • M16
  • M60
  • Remington 870
  • Railgun

New items:

  • Arrows for XB52: Basic arrows, explosive arrows and hook.

Changes:

  • Adjustments in the renders for optimization improvements and the position of the weapons in first person.
  • Adjustments were made in the generation of Drones in the world.
  • The texture of the Scar has been changed.
  • Major changes have been made to weapon damage.
  • Supply drones will now only drop a random item.
Changelog for March 03 / Old Update
  • Texture Pack and Behavior Pack download links have been updated.
  • Updated the add-on page link.
Changelog for September 21 / Old Update

New weapons:

  • Flintlock pistol
  • Molotov
  • Bayonet (Melee weapon and accessory)

Changes:

  • The Bayonet can be used as an accessory to these weapons: M4A1, AK47, SCAR and Remington 1100.
  • Removed several renders to improve optimization.
  • Added a firing effect for assault rifles and submachine guns.
  • The minigun will no longer play the firing animation when not crouched.
  • The flashlight will now have a 3D model.
Changelog for August 19 / Old Update

New weapons:

  • Sturmpistole
  • M79
  • M79 (Short)
  • M32
  • HK69A1

Changes:

  • Updated model and textures of these weapons:
    • Glock 17
    • Remington 1100
    • Mossberg 500
    • Minigun
  • Fire particles were removed from the shots and smoke particles were added when firing.
  • The level of drone generation in the overworld has been lowered.
Changelog for June 17 / Old Update

New weapons:

  • M4A1

New content:

  • Supply and ammo drones.

New items:

  • Base for chargers
  • Pack of first-aid kit.
  • Adrenaline.
  • Energizer bottles:
    • Orange
    • Blueberries
    • Redberries
    • Blackberries

Changes:

  • Slight changes have been made to the recipes for creating weapons and ammunition.
Download links
Download ONLY TexturePack [.MCPACK]
Download ONLY BehaviorPack [.MCPACK]
Add-on Website + Download Add-on in [.MCADDON]
Supported versions
1.21.0 1.20.80 1.20.70 1.20.60 1.20.50 1.20.40 1.20.30 1.20.10 1.20.0
Tags
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3 comments
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  1. No avatar image guest bob
    ok mr I will make sure to do both
  2. Como lo descargo para minecraft 1.19.70
  3. No avatar image Shrimpish
    Don't forget to activate both textures and behaviour pack