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Updating Script Versions - For Beginners

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Not knowledgeable in code?
Want to be able to quickly and manually bump your addon up that uses BETA-AI scripting to the next version up yourself?

Here's how!

Step 1:

Find your Minecraft files location (PC). Open the start menu and enter/search %appdata%
It will look something like this:

AppData folder

- Click "Local"<
- Go to "Packages"<

Local folder

- Find "Microsoft.MinecraftUWP_8wekyb3d8bbwe"<

Packages folder

- Click "LocalState"<
- Click "games"<
- Click "com.mojang"<

IT SHOULD LOOK LIKE THIS, WHICH YOU CAN COPY INTO THE FILE SEARCH BAR:
C:\Users\"YOUR PC"\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang

com.mojang folder

Step 2:

Find the Minecraft addon(s) in the "behaviour_packs" you're looking to edit/update.

Minecraft folders

- Open the folder of the addon
- Open the manifest file
- Find "dependencies"
- Where it says "module_name": "@minecraft/server", "version": "1.18.0-beta", update it to 2.0.0-beta

- BY THE WAY, 1.18.0-beta IS CURRENTLY FOR MINECRAFT BE 1.21.60!
- BY THE WAY, 2.0.0-beta IS CURRENTLY FOR MINECRAFT BE 1.21.70+!

Manifest file

--- When Minecraft surpasses 1.21.60 ---
I'm sure you will have to bump 18 to 19, 20, 21, and so on!
And the 1.4.0-beta RARELY needs to be bumped!

Learning a bit of code is easy enough!
- You can learn basic stuff easily! - CLICK HERE

Now you can enjoy bumping your scripts easily the day Minecraft releases updates! And if your scripts stop functioning without any major API changes, this is how you fix it! If it doesn't work when applying a bump change... it means Mojang has changed how scripts function, and you should look at the BE changelogs to find what was changed regarding API scripting.

Want to use A.I to help you?
(not gaurenteed to work, but can help you grasp concepts)
CLICK HERE!

When coding in a SPECIFIC version of a script (like 1.7.0 for example), there is no need to ever bump your addon script version, so it's nice to utilize beta-api stable code, so in-game toggles/experiment toggles aren't required!
all that would probably need updating are items, manifest, and stuff like that :)
HOPE THIS HELPS YOU!

THANKS!
Happy coding!

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  1. Hey there <3 I have zero idea In making bedrock texture packs.. Could you be so kind (if you have the time and want to) as to help me change the Inventory GUI? I only wanna change that GUI, nothing else. I already have a pack like that but it also changes other containers like the crafting table as example. Could you create me a simple folder where I’d just have to insert my GUI Inventory texture image? I’ve tried a lot & I just can’t get anything to work </3
    1. Thank you so much for reading this, in the unlikely event that you actually do end up helping me with this niche problem, would it be possible for you to make a pack that acts as a sample or example folder, like the code already written and you having to just replace the image? Best believe there’s probably other people out there with my exact problem. You sound like you know what you’re doing, you’re my best bet rn 💔