Andromedarius profile avatarAndromedarius
Mantap jiwa mang
rockhopper profile avatarrockhopper
We deleted it until code can be changed as they reckon it can't be killed
rockhopper profile avatarrockhopper
minecraft:player "jumpscare" and "afk" animations are missing
rockhopper profile avatarrockhopper
Kids are reporting there's no hitbox for the Weeping Angel
rockhopper profile avatarrockhopper
test:angel, test:cavenoise, test:crydolph, test:goatman, test:mfog, test:midnight, test:nightd, test:watch, test:wendigo "knockback_verticle_strength" -> "knockback_vertical_strength"
rockhopper profile avatarrockhopper
test:goatman Animations "attack", "look", "stalk4" missing
rockhopper profile avatarrockhopper
test:angel, test:cavenoise "loop" -> "looping"
test:angel "suffocate" -> "suffocation"
test:angel "minecraft:shareables" -> missing item array
Azenski profile avatarAzenski
Can you add the Origin if you have time to?
Azenski profile avatarAzenski
Can you make it for 1.20.10?
morylezca profile avatarmorylezca
I love this addon but plis can you add a grey pitbull?? 🥹🥹🥹🥹
Samx29x profile avatarSamx29x
if there's a bug or you have an idea you can write it below.
Effect99 profile avatarEffect99
If you set the "!mobCapLimit: 200" survival becomes more fun, it's like a monster apocalypse 😂
Effect99 profile avatarEffect99
For now it only works on monsters but in the next update I will add an option to make it work on passive mobs.
Effect99 profile avatarEffect99
Of course, I will do that but for now if anyone experiences lag when using the addon you can try using the command "!mobCapLimit: 1", that will generate less than 45 monster type mobs. I didn't add it to the description because it doesn't work very well.

You can also try reducing the simulation distance to 4 to make the mobs disappear faster.