![Jayly profile avatar](/uploads/fotos/foto_11409_1718199626.png)
Minecraft Terminator [v2.0.0]
![Thumbnail: Minecraft Terminator [v2.0.0]](/uploads/posts/2024-06/47dd40a511_minecraft-terminator-v2_0_0-beta-cover.png)
A Minecraft Bedrock add-on that adds a powerful mob that has the ability to follow entities, destroy blocks, and build blocks to prevent you from beating the game.
Introducing Terminator to your Minecraft world! This is a powerful mob that has the ability to follow entities, destroy blocks and build blocks when the terminator thinks it's necessary, pick up melee and ranged weapons such as swords and bows to attack entities, and wear armor such as chestplates to protect itself from being damaged.
Core Features:
Caution: This add-on is still in early testing. Following features may change or it may be removed in future releases.
Build and Destroy Blocks
This terminator can build blocks to reach its target and break blocks that stop the terminator from reaching the target.
Attack Entities
The terminator can attack the following types of mobs. Please note that Terminator will attack a selected mob when the terminator and it's target met the right conditions (which you can check the table below the list):
- Players
- Iron Golems
- Snow Golems
- Tamed Parrots
- Wolfs
- Allay
- Armadillo
- Axolotl
- Camel
- Horse
- Pig
- Skeleton Horse
- Sniffer
- Villager
- Wandering Trader
Terminator Entity Attack Requirement
Target Entity Type | Requirements for Target Entity | Requirements for Terminator | Can See Through Blocks | Maximum Distance |
---|---|---|---|---|
Player | No invisibility | Yes | 1024 blocks | |
Iron Golems | No invisibility | Must wear the following:
Must wear the following:
Needs to hold one of the following weapons:
| No | 24 blocks |
Wolf |
| No | No | 16 blocks |
Passive mobs listed above | No invisibility | No | 16 blocks |
Click here to check out the full list of Terminator Entity Attack Requirement!
Respawn Event
When the terminator dies for the first time, the terminator will trigger a respawn event which will respawn itself.
The terminator will have the ability to respawn itself for the second time until terminator dies for the third time.
The following image is taken after the terminator dies:
Feeding the Terminator
Method: You feed the terminator as you feed a horse.
You can feed the terminator food that players can eat.
The amount of health the terminator gains when fed one of the foods is the same as the number of food points the player gets when eating one of the foods. For more information about food points and items players can eat, check out the Minecraft Wiki.
Difference about food points for players and health points for terminators:
- Terminator restores 14 health points from eating cake
- Terminator cannot eat chorus fruit
More infomation about food points: https://minecraft.wiki/w/Food#Foods
Combat
The Terminator Combat is a major update released for Terminator Combat Update (add-on version 1.3).
In order for the terminator to use different kinds of combat, they need to pick up the weapon in order to switch combat mechanic.
Showcase video:
Melee Attack
Melee attack is activated when the terminator is spawned and is holding a melee weapon (trident is excluded from this category).
Features:
- Movement speed multiplier of terminator is 130%
- It does 1 attack damage
Bow
Bow combat is activated when the terminator is holding a bow.
Note:
- Terminator will wait 1 to 3 seconds after an attack before launching another.
- Terminator shoots normal arrows (It will not shoot different effects of arrows even if terminator receives it).
Crossbow
Crossbow combat is activated when the terminator is holding a crossbow.
Note:
- Terminator will wait 1 second after an attack before launching another
- Terminator shoots normal arrows (It will not shoot different effects of arrows even if terminator receives it).
- Movement speed multiplier of terminator is 100%
Trident
Trident combat is activated when the terminator is holding a trident.
Switching combat:
- Melee combat - activates when the target is 3 blocks or less away from the terminator.
- Ranged combat - activates when the target is 4 blocks or more away from the terminator.
Snowball
Snowball combat activates when the terminator holds a snowball.
Features:
- Terminator shoots snowball every 0.2 seconds.
- Terminator's snowball combat showcase.
Here's a (very old) video showcasing terminator snowball ranged attack!
Shield
Shield is activated when the terminator is holding a shield in main hand or off hand.
- Shield has a 5 ticks (0.25 seconds) cooldown after a defense before blocking another attack or terminator's hand.
- The shield disables damage cause by: block explosion, entity attack, entity explosion and projectile.
Skins!
Terminator now has different skins!
Christmas skins only display in Minecraft from December 1st to December 25th. The add-on will change their skin back to normal afterwards.
Differences
The difference here are the steve's model arm's are 4 pixels wide and the alex's model arm's are 3 pixels wide, like what you see when choosing your own custom skin.
Capes
Terminator can now equip all the capes obtainable in Bedrock Edition, and Migrator cape as a bonus. When they equip the cape it also change the appearance of a worn elytra. Capes are purely decorational, and do not alter the wearers' capabilities in any way.
Terminators can equip the following cape, which they can be spawned using the 'Spawn Terminator' form:
- 15th Anniversary
- Cherry Blossom
- Founder
- Migrator
- Mojang New
- Pan
- Progress Pride
- Follower (TikTok)
- Purple Heart (Twitch)
- One Vanilla
Custom nametags
This is one of the features available in custom commands.
Skin Models (Steve / Alex)
You can choose the model you want to apply to your terminator.
Spawn a Terminator
You have seen the cool features the Terminator add-on offers. There are multiple ways to spawn a terminator in your Minecraft world:
1. You can obtain the terminator spawn egg in the creative inventory
2. Use the /summon command to spawn the terminator
3. Craft the terminator spawn egg using a crafting table, here is the recipe:
Thanks May5Flames for the terminator crafting recipe!
4. Spawn Terminator command:
/function terminator
This function command will lead you to the 'Spawn Terminator' form, allowing you to spawn your own Terminator entity.
Still stuck at spawning a terminator?
Don't worry. When you spawn into the world with the add-on loaded for the first time, a Terminator guide book will appear in your inventory.
Right click and scroll down to the bottom, a button that says "Spawn Terminator" will redirect you to this form:
By pressing the 'Submit' button, the game will spawn a terminator with changes applied based on options available in the 'Spawn Terminator' form.
Updated on July 23
Add-On Changes
- Add-On now no longer requires experiments to run.
- Addon now requires Minecraft version 1.20.70 or above to run properly.
- Fix a bug where addon can be applied to Global Resources.
- Converted glow_squid family to squid
- Revamped death message system from entity JSON to TypeScript.
- Revamped forward bridging from animation controller JSON to TypeScript fully.
- Converted death event to scripts
- Added Terminator Guide Book. Obtained when player first join with this add-on loaded to world.
- Removed /function terminator/nbt/nodeathevent - Please spawn a terminator without death event activated on it's death through the Spawn Terminator form.
- Spawn Terminator form now allow spawning default/custom steve and alex skin
- Terminator now drops their entire inventory on death
- Removed property dimension from spawn terminator form
- Spawn terminator form now has settings preference for players
- Removed .pdn files from resource pack.
- /function terminator command now returns the spawn terminator form.
- Removed all nbt-related function commands. Please spawn it using /function terminator command instead.
Function Commands Changes
- Fixed invalid command syntax which caused add-on not being to run properly.
- Function commands are being deprecated in v2.0.0, and it will be replaced by script forms which will be released in future v2.0.0 beta updates.
Terminator Entity Changes
- Updated terminator to leave chest boats.
- Updated unbreakable blocks list so terminator cannot break blocks with blast resistance of 100 or above, which includes the following:
- Barrier
- Light Block
- Bedrock
- Command Block
- End Gateway
- End Portal
- End Portal Frame
- Jigsaw
- Structure Block
- Water
- Lava
- Flowing Lava
- Flowing Water
- Air
- Add-On now detects death causes and broadcast death messages added from 1.20.
- Added 1.20 death messages to terminator add-on.
- Terminator will now bridge inside the height range of each dimension.
- Added Terminator spawn sound.
- Added deepslate to terminator breakable block list
- Terminator placing blocks now includes sounds
- Added a set of rules for terminator to have the ability to place blocks.
- Terminator names are now sanitized. Following bedrock edition nametag rules.
- Terminator now has the ability to break blocks around it's hitbox when attempting to break the block below
- Reduced maximum distance Terminator can be from the target when following it, from 2048 blocks to 1024 blocks in favor of performance improvement. I'll increase the limit when the navigation behavior is having a rewrite from JSON to jаvascript.
- Terminator is now able all the bedrock capes, incuding:
- 15th Anniversary
- Cherry Blossom
- Founder
- Migrator
- Mojang New
- Pan
- Progress Pride
- Follower (TikTok)
- Purple Heart (Twitch)
- One Vanilla
Terminator Entity Fixes
At least 29 bugs are fixed for v2.0.0 release. Please check the full listย here