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Mo' Creatures Add-on (1.0.3)

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Mo' Creatures is a Java mod created by DrZhark, this add-on is a recreation of the Java mod, this add-on brings 57 new creatures (in the future there will be many more). Also this add-on adds blocks, a big variety of animals, hostile creatures and new items!

Check out the original Mo' Creatures mod, also check out the add-on on MCPEDL, CurseForge, ModBay and Belytra (older version).

In case that you are wondering, yes, the we have permission to port/recreate this mod for minecraft bedrock in the form of an add-on. You can check the proof here.

MOBS:

Passive Mobs:

Show/Hide

Ant:

Ant

Ants are a peaceful mob that can be found in the overwold, they can pick up food items from Minecraft and Mo' Creatures.

Loot:

  • 1-3 experience
  • Any item that is holding

Bird:

Bird Variants

It is generated on top of grass blocks with a light level of 7 to 15, they have 8 health points (4 hearts), drop 1-3 XP on death, they are passive mobs, it has 6 variants, they are flying animals, they tame by giving them seeds, a tame bird can stand on your head, and it will give you slow falling, loot:

  • 0-2 Feather

Bunny:

Bunny Variants

They spawn on top of grass blocks with a light level of 7 to 15, they have 4 health points (2 hearts), drop 1-3 XP on death, they are passive mobs, they are immune to fall damage, they have 5 variants, can be tamed by feeding it with any type of carrot, a tamed bunny can be put on the player's head, feeding tamed bunnies golden carrots together in an enclosed space will make them breed.

Crab:

Crab Variants

Crabs are a peaceful mob that can be tamed with a fish net and they will always appear in beaches.

Loot:

  • 0-2 Raw crab
  • 1-3 experience

Deer:

Male Deer

Deer spawn on grass blocks at light levels of 9 or more, with a large block space above. They regularly spawn in groups of 2–4 during world generation.

There are three types of deer; males (stags), females (does) and babies (fawns). Males have large antlers, females have no antlers and a spotted coat, and baby deer have orange spots.

Duck:

Duck

Firefly:

Firefly

The firefly is a peaceful mob that can be found in the overwold, they glow in the night.

Loot:

  • 1-3 experience

Fly:

Fly

The fly is a peaceful mob that can be found in the overwold.

Loot:

  • 1-3 experience

Maggot:

Maggot

The maggot is a peaceful mob that can be found in the overwold, they are slow.

Loot:

  • 1-3 experience
  • slime balls

Small Fishes:

Small Fishes Variants

All the small fishes (except piranhas which are hostiles to the players) are peaceful mobs that appear in the oceans

Loot:

  • 0-2 raw fish
  • 0-2 mob egg

Turkey:

Turkey Variants

It spawns on top of grass blocks with a light level of 7 to 15, they are passive mobs, it has 6 health points (3 hearts), it has 2 types, male and female, drop 1-3 XP on death, they are tamed with melon seeds, it is immune to fall damage, loot:

  • 0-3 Feather
  • 0-2 Raw turkey

Turtle:

Spawns on top of grass blocks with a light level of 7 to 15.

  • Passive mobs
  • Health: 15 (7.5 hearts), drop 1-3 XP on death, they are passive mobs
  • Can be tamed by feeding it with sugar cane and melon
  • If they are named with one of the following names: Donatello, Leonardo, Michelangelo and Raphael, they will have a different skin
  • Drop: 0-3 Raw turtle, 1-3 XP

Turtle

Neutral Mobs:

Show/Hide

Bears:

They spawn on the top of grass blocks with a light level of 7 to 15, they can have 25 to 50 health points (12.5 to 25 hearts).

Has 4 types: Grizzly bear, Panda bear, Polar bear, Black bear. The polar bear is the biggest bear, then there is the grizzly bear, the black bear and the panda, which is the smallest bear, drop 1-3 XP on death.

All (except panda) are neutral mobs, have 6 damage, loot:

  • 0-2 hide

Black Bears:

Black Bears Variants

Grizzly Bears:

Grizzly Bears Variants

Panda Bears:

Panda Bears Variants

Polar Bears:

Polar Bears Variants

Taming:

All bears (except the panda bear) can be tamed by feeding them any type of raw meat, the panda bear is tamed with sugar cane, they can be equipped with a saddle, and a chest (gives you 15 inventory slots), you can sit the bear, sneaking and interacting with the bear, so that the bear sits.

Breeding:

Feeding tamed bears any raw meat together in an enclosed space will make them breed, feeding tamed panda bears sugar cane together in an enclosed space will make them breed.

Big Cats:

The information on the big cats is long and somewhat complicated, the only thing that changes from the java version is that, the big cats can be tamed by feeding them with raw cod and then giving them a medallion.

More info: https://mocreatures.fandom.com/wiki/Big_Cat.

Big Cats Variants

Boar:

Boar

It spawns on top of grass blocks with a light level of 7 to 15, it has 10 life points (5 hearts), drops 1-3 XP on death, it is a neutral mob, loot:

  • 0-2 Hide
  • 0-2 Raw porkchop

Elephants:

African Elephant:

It is generated in the dessert with a light level of 7 to 15 in groups of 3.

  • Neutral mobs
  • Health: 40-60 (20-30 hearts)
  • Damage: 6
  • Can be tamed by giving him cakes
  • Drop: 0-2 Hide, 1-3 XP

To ride the elephant, you need an elephant harness, after this you can put chests to the elephants, you need an elephant chest.

African Elephant

Asian Elephant:

Spawns in the Jungle with a light level of 7 to 15 in groups of 3.

  • Neutral mobs
  • Health: 40-60 (20-30 hearts)
  • Damage: 6
  • Can be tamed by giving him cakes
  • Drop: 0-2 Hide, 1-3 XP

To mount the elephant, you need an elephant harness, after this you can put chests to the elephants, you need an elephant chest, after this

You can equip an elephant garment, you need an elephant garment, finally you can put an elephant howdah.

Asian Elephant

Woolly Mammoth:

Spawns in: Cold Taigas, Ice Plains, Ice Mountains and Ice Spikes biomes in groups of 1 to 3.

  • Neutral mobs
  • Health: 40-60 (20-30 hearts)
  • Damage: 6
  • Can be tamed by giving him cakes
  • Drop: 0-2 Hide, 1-3 XP

To ride the elephant, you need an elephant harness, after this you can put chests to the elephants, you need an elephant chest.

Woolly Mammoth

Songhua River Mammoth:

Spawns in: Cold Taigas, Ice Plains, Ice Mountains and Ice Spikes biomes in groups of 1 to 3.

  • Neutral mobs
  • Health: 40-60 (20-30 hearts)
  • Damage: 6
  • Can be tamed by giving him cakes
  • Drop: 0-2 Hide, 1-3 XP

To ride the elephant, you need an elephant harness, after this you can put chests to the elephants, you need an elephant chest, finally you can put a mammoth platform.

Songhua River Mammoth

Ent:

Ent Variants

Spawns on top of grass blocks with a light level of 7 to 15, has 40 health points (20 hearts). Has 2 types: Ent birch (birch), Ent oak (oak). Drop 1-3 XP on death, are invulnerable to almost all forms of damage, their only weakness is an axe.

It is a neutral mob, it makes 5 of damage and gives you knockback when attacking you, loot:

Oak Ent:

  • 0-2 oak wood
  • 1-5 stick
  • 0-2 oak sapling

Birch Ent:

  • 0-2 birch wood
  • 1-5 stick
  • 0-2 birch sapling

Fox:

Fox

Foxes spawn on grass blocks at light levels of 9 or more, and Arctic foxes spawn in snow biomes. They often spawn in groups of 4 during world generation.

Foxes come in three different colors: red-orange and white.

Foxes will drop 0–2 fur upon death. The drops can be increased with the looting enchantment. They also drop 1 to 3 experiences when killed by a player or tamed wolf.

A fox can be tamed by feeding it raw turkey. Once tamed, foxes will not attack the player.

Tamed foxes can also be healed with raw turkey.

Goat:

Goat Variants

It spawns on top of blocks of grass with a light level of 7 to 15, it has 8 health points (4 hearts), it has 6 variants, drop 1-3 XP on death, female goats (they are smaller males) you can interact with a bucket, and it will give you a bucket of milk, males are neutral (they have 2 damage), and they are domesticated with “sugar lump, all types of apple, all types of carrot”, loot:

  • 0-2 Leather

Kitty:

Kitty

Kitties spawn on grass blocks at light levels of 7 or more. They often spawn in groups of 4 during world generation. Kitties come in eight different colors: black, beige, white, white with black spots, calico, gray, orange-white, and black-white. Kitties drop 1–3 experience when killed by a player or tamed wolf and will attack the player if provoked, have 18 health points (9 hearts), can be tamed by feeding them with cooked cod and then giving them a medallion.

Ogres:

Ogres are neutral mobs that can be found in the overwold and the nether. Each of them spawn in different places and have two variants (one head and with two heads).

Once you attack them, they will destroy every block to get you and kill you.

Green Ogre:

Green Ogre

Spawns in every part of the overworld.

Loot:

  • 1-3 experience
  • 0-2 obsidian

Cave Ogre:

Cave Ogre

Spawns in any level of the caves.

Loot:

  • 1-3 experience
  • 0-2 diamonds

Fire Ogre:

Fire Ogre

Spawns in every biome of the nether and has a small chance to spawn in the overworld.

Loot:

  • 1-3 experience
  • 0-2 heart of fire

Raccoon:

Raccoon

Spawns on top of grass blocks with a light level of 7 to 15, they have 8 health points (4 hearts), drop 1-3 XP on death.

They are neutral mobs, they have 1 damage, can be tamed by feeding it with any type of carrot, any type of apple, omelets and sugar lumps,
loot:

  • 0-2 Fur (1-5 with looting)

Rat:

Rat Variants

It is generated on top of grass blocks with a light level of 7 to 15, they have 10 health points (5 hearts), drop 5 XP on death, they have 4 variants, they are neutral mobs,

Have 2 damage, loot:

  • 0-2 Raw rat

Scorpion:

Three types of scorpions can be found in the Overworld:

  • Dirt scorpions spawn on top of solid blocks in the Overworld in light levels of 7 or less.
  • Cave scorpions spawn in light levels of 7 or less in the Overworld, but only underground.
  • Frost scorpions spawn in ice plains, ice mountains and ice spikes biomes in light levels of 7 or less.
  • Nether scorpions can be found in the Nether at any light level.

Scorpion Variants

Have 18 health points (9 hearts).

Scorpions will drop upon death:

  • 0–1 Chitin and Dirt Scorpion Stings if the scorpion is a dirt scorpion.
  • 0–1 Black Chitin and Cave Scorpion Stings if the scorpion is a cave scorpion.
  • 0–1 Frost Chitin and Frost Scorpion Stings if the scorpion is a frost scorpion.
  • 0–1 Nether Chitin and Nether Scorpion Stings if the scorpion is a nether scorpion.
  • 0–2 String if the scorpion is a baby or an undead scorpion.
  • 5 of experience.

Stingray:

Stingray

Stingrays spawn naturally in oceans.

Stingrays drop 1–3 experience when killed by a player or tamed wolf.

Stingrays wander around aimlessly. They are neutral mobs, and will poison you if they attack it; in response to being provoked, a stingray will lift its tail and poison you if you touch it.

A stingray can be tamed by either mounting it several times (it will kick you off many times). When tamed, they are passive and will not poison you. Stingrays can also be ridden like manta rays.

Werewolf:

Werewolf Wolf Variants

Werewolf Human Variants

Werewolves are a experimental mob for now so they dont spawn in the overwold, they dont become human of wolf mode correctly, they are only accesible in creative.

  • Health: 40 (wolf form) 15 (human form)
  • Damage: 2

Drops:

When killed in human form, werewolves drop:

  • 0–2 Sticks
  • 0–2 Wooden Axes
  • 0–2 Wooden Hoes
  • 0–2 Wooden Pickaxes
  • 0–2 Wooden Shovels
  • 0–2 Wooden Swords

If killed in their wolf form, werewolves will drop:

  • 0–2 Golden Apples
  • 0–2 Stone Axes
  • 0–2 Stone Hoes
  • 0–2 Stone Pickaxes
  • 0–2 Stone Shovels
  • 0–2 Stone Swords
  • 0–2 Iron Axes
  • 0–2 Iron Hoes
  • 0–2 Iron Pickaxes
  • 0–2 Iron Shovels
  • 0–2 Iron Swords

Wild Wolf:

Wild Wolf

They spawn on top of solid blocks with a light level of 0 to 7.

  • Neutral mobs
  • Health: 15 (7.5 hearts), drop 5 xp on death
  • Damage: 4
  • Drop: 0-2 Fur (1-5 with looting), 5 XP

Hostile Mobs:

Show/Hide

Crocodile:

Crocodiles

They spawn on top of grass blocks with a light level of 0 to 15 in swamp biomes, have 25 health points (12.5 hearts), drop 1-3 XP on death, are mobs semiaquatic and hostile, they have 3 damages, attack the player among other mobs with a radius of 12 blocks, loot:

  • 0-2 Reptile hide

Hellrat:

Hellrats

It is generated in the nether at any light level, they have 20 health points (10 hearts), drop 5 XP on death, they have 2 damages, loot:

  • 0-2 Redstone

Komodo Dragon:

Komodo Dragon

They spawn on top of grass blocks with a light level of 0 to 15 in swamp biomes, have 20 hit points (10 hearts), drop 1-3 XP on death, are hostile mobs, have 3 damages, and they give poison for 6 seconds.

A Komodo drops an egg which can be given to another Komodo to tame it the first time, it can be mounted and put a saddle on him, he can sit down, loot:

  • 0-2 Reptile hide

Mini Golem:

Mini Golem

It is generated in solid blocks with a light level from 0 to 7, has 15 health points (7.5 hearts), is hostile, has 2 damages, throws a grass block at the player (4 damage), burns in sunlight, drop 5 XP on death, attacks the player within 16 blocks, and turns red when attacking.

Silver Skeleton:

Silver Skeletons

They are generated in solid blocks with a light level of 0 to 7, have 25 health points (12.5 hearts), are hostile, have 2 damages, burn in sunlight, attack the player with a radius of 16 blocks, drop 5 XP on death, loot:

  • 0-2 bone
  • 0-2 silver sword (rare loot)

Shark:

Shark

Spawns in the ocean at any light level, they have 25 health points (12.5 hearts), drop 1-3 XP on death, they are hostile/water mobs, they have 5 damages, on death

They can drop a shark egg, this can be given to the shark to tame it the first time [for the shark to follow you have to take it out of the water with a lead, the shark can “walk” so that it can follow you], loot:

  • 0-3 Shark teeth

Wraith:

Wraith Variants

The Wraith is a hostile mob that spawns in solid blocks with a light level of 0 to 7. The FlameWraith spawns in the nether, they have from 10 to 15 health points (5 to 7.5 hearts), drop 5 XP on death, attack the player with a radius of 12 blocks, burn with sunlight, the ghost has 3 damage and fire phantom burning for 4 to 6 seconds, loot:

Wraith:

  • 0-2 gunpowder

FlameWraith:

  • 0-2 Redstone

BLOCKS:

Show/Hide

Includes Ogre Lair blocks and Wyvern Lair blocks:

New Blocks in the Mo' Creatures Addon

Items/Crafting Recipes:

Spoiler

MO' CREATURES ITEMS:

If you need help with the items, check out https://mocreatures.fandom.com/wiki/Item.

Sugar Lump:

Sugar Lump Recipe

Rat Burger:

Rat Burger Recipe

Haystack:

Haystack Recipe

Whip:

Whip Recipe

Horse Crystal Armor:

Horse Crystal Armor Recipe

Essence of Fire:

Essence of Fire Recipe

Medallion:

Medallion Recipe

Elephant Garment:

Elephant Garment Recipe

Fishnet:

Fishnet Recipe

Crafted Saddle:

Crafted Saddle Recipes

VANILLA ITEMS:

Chainmail Armor from Shark Teeth:

Chainmail Helmet from Shark Teeth Recipe

Chainmail Chestplate from Shark Teeth Recipe

Chainmail Leggings from Shark Teeth Recipe

Chainmail Boots from Shark Teeth Recipe

Bone Meal from Shark Teeth:

Bone Meal from Shark Teeth Recipe

Leather from Hide:

Leather from Hide Recipe

Wool from Fur:

Wool from Fur Recipe

Wheat from Haystack:

Wheat from Haystack Recipe

¡CLARIFICATION!

READ ME:

DEATH KING (leader of the project) asked permissions from different people, any doubt the mod is also open source.

Here is the permisions proof:

Permission for DEATH KING: Screenshot 1

Permission for DEATH KING: Screenshot 2

Permission for DEATH KING: Screenshot 3

== OFFICIAL VIDEOS ==

Reviews:

Development:

== CREDITS ==

== ADDITIONAL CREDITS ==

Original mod developers:

  • DrZhark
  • Bloodshot
  • Kent C Jensen

== LINKS ==

If you want to report bugs or see the progress Join to our Discord Server, you can also report bugs here in the comments :)

== CHANGELOGS==

Updated on April 19

  • Added new recipes
  • Added new permission screenshot
Changelog for December 31, 2023 (1.0.3)

Additions:

  • Ogres variants have been added
  • Added Crab and the items related to it
  • Added Dragonfly
  • Added essence of fire
  • Added russian translation (from java) and german translation (thank you very much magiczocker)

Experimental Features🔧

  • Werewolves have been added

Fixes:

  • Fixed enchanted sword appearing and being dropped by mobs
  • Turtles are no longer faster
  • Wraiths once again die in daylight

Changes:

  • Now every items can be hold in the offhand
  • All the swords are enchantable
  • Improved Ogre behavior
  • Scorpions are now only one mob instead of different mobs for each variant.
  • Removed health bars
  • Removed player json file
  • Mini Golems now use one model instead of 2.
  • Fixed hitboxes of Ogres, Bears, ant and kitty bed (now matches java)
  • Improved goat walk animation
  • Added back the old translation system for items (item.mocreatures:item.name)
  • Fixed hitboxes of Ogres, Bears, ant and kitty bed (now matches java)
  • Improved goat walk animation
  • Fireflies have a new animation system
  • Added all small fishes
  • New bears models
Changelog for October 05, 2022 (1.0.2)

FIXES:

  • Fixed some mobs id and items id (Now matches Java)
  • Fixed the path of the textures (Now matches Java)
  • Fixed Minigolem, silver skeleton
  • The leoger is no longer invisible
  • Now the scorpion armor grants the respective potion effects
  • The kitty bed is now a item instead of a spawn egg
  • Some spawn rules for mobs are fixed
  • Boar remodel (Now matches Java)
  • Rat remodel (Now matches Java)
  • Translations for every item (Now matches Java)
  • Wraith animations (Now matches Java)
  • Kitty is now fixed
  • Kitty bed model now is fixed
  • Turtles model no longer mixes with the vanilla one

Not all the bugs are fixed so expect bugs... we will fix those on more updates

NEW CONTENT:

Miscellaneous:

  • Ogre and Wyvern blocks added
  • Mini animations for Silver Skeletons and Ogre (Now matches Java)
  • More sounds for the Wraith and the Bears

Mobs:

  • Added Green Ogre
  • Added bugs like Fly, Fireflies, Ants and the Maggot
  • Added Ducks

Items:

  • Added Haystack
  • Added Heart of Fire
  • Added Music Disc Shuffle (doesnt work for now, use "/playsound record.shuffle" instead)
  • Added Horse Armor Crystal (doesnt have any use for now)
Changelog for December 25, 2020 (1.0.1)

v1.0.1

  • New mobs are added (big cats, deer, kitty, fox, scorpions and stingray)
  • New items are added (crafted saddle, big cat claw, scorpion armors and weapons, raw ostrich and cooked ostrich, reptile armor, fur armor and hide armor)
  • Improved bear animations
  • Improved spawn of various mobs (mod parity)
  • Resize to hellrat and wild wolf (mod parity)

Bug fixes

  • Passive mobs are not spawned
  • Turtle is giant when it grows, more than it should
  • Mammoth platform recipe not working
  • Bunny doesn't stop jumping
  • Improves goat behavior
  • Rideable mobs can now be equipped with a saddle and crafted saddle
Changelog for November 24, 2020 (1.0.41)

v1.0.41

  • Improved bear animation
  • Improved turtle animation
  • Komodo dragon bug fixed
Download links
Mo' Creatures Add-on (1.0.3)[mcaddon, 8.89 Mb]
Supported versions
1.20.50
Tags
6 196
5 comments
  1. Do you have permission from the creator of the Java Mo'Creatures to use the name?
    I don't think it matters since it's a free download, but it's always a plus to have.
    1. Yes, we have the permissions of Drzhasrk to port his mod to minecraft bedrock.
      You can see the proof in the clarification section!
  2. Funciona para la 1.19.50?
    1.  profile avatarD profile avatar D
      Sí, el complemento funciona en esta versión 🙂
  3. 💀🤙..