Mutant Creatures Bedrock Add-on (1.21.X)
Go to filesMutant Creatures Add-on adds 29 mutants remastered (almost) in any way possible, with additional mobs, and includes some easter eggs (if you can guess them) in Minecraft Bedrock with unseen powers... If you are looking for an add-on to increase the game difficulty a few notches, then this is a great option. This is based on the original creator's Mutant Creatures/Monster Mod from Java Edition, so go check that out first.
All credits to shcott21: Mutant Creatures Mod, Mutant Monsters Mod
Note:
This add-on is only meant for MCPEDL “mcpedl.com”, ModBay “modbay.org”, and is not allowed to be published on other sketchy sites or applications. Ask for permission first unless you want it to be taken down. I'm a-okay with YouTube videos! :)
Mutated Creatures:
There are currently 29 mutants added to this addon:
Mutant Zombie: Ah, the star, the icon from the original mod on Java. Basically a buffed-up version of the ordinary zombie. It's able to send a shockwave with its smash attack, throw its enemies up in the air and send them falling down, and even roars so loudly to wake up zombies around it.
Mutant Husk: Basically a buffed-up version of the ordinary zombi—I mean husk. It's just like a mutant zombie but loves to live in the desert.
Mutant Zombie Villager: Ah, this one... The same as the mutant zombie, but a villager type and holds something special if being defeated.
Mutant Drowned: A zombie but with its own trident, in the deep seas, lurking underwater... I see what is up now... It swims extremely fast in the deep sea, and that trident is really a threat to anything that it hates.
Mutant Lobber Zombie: Originally a lost media mob from Minecraft Earth but found an opportunity. It throws its poison flesh at enemies until they get close. Apparently its own kind of zombies will rise after itself gets knocked.
Mutant Bouldering Zombie: Another mob originally from Minecraft Earth but now is lost media but again found an opportunity. Its big arms can be used to climb on blocks just like a spider, but far worse. Apparently its own kind of zombies can rise after getting back up.
Mutant Skeleton: This mutant became the master of archery with their own special arrow that will pierce through mobs that make contact with it. It comes with ways to defend itself whenever its target comes up close. They say that their bones will scatter around upon being defeated.
Mutant Stray: This mutant... Hm... you look familiar... It has the masters of archery with a pointy ice as an arrow?! That could pierce through mobs with its high accuracy. It could even cause its target to get slowed.
Mutant Wither Skeleton: Oh brother, where do I even start? It's more frightening besides its Duel Swords. This mutated beast is even more dangerous than a normal Mutant Skeleton, it can even act like a wither sometimes. They say that it's one of the most dangerous mobs in the Nether, but thankfully its spawn rate is very little.
Mutant Bogged: This mutant... Hm... a new one to the family, making it a full squad... It has the masters of archery, I think? With a poison tipped arrow too? It can pierce through mobs with a poison surprise so fast, but how good is it with its accuracy? It loves to live in the swamp.
Mutant Creeper: The four legged beast with a crooked neck just makes it look so similar to a spider, but a bit scarier. It can cause much greater explosions, and heals itself from any type of explosion! And try to escape from its death.
Mutant Enderman: Oh man... It's not itself when it screeches... A powerful mutated beast mostly found in The End! This beast isn't like one of those Endermans. Instead, it is able to pickup any blocks and throw them at anything it hates. From danger, it plays a role and spawns in clones and pretends to be one of them. If anything that it also hates, its also water. Any contact with rain or water takes damage like normal, but not every second. It's able to control the weather if the rain bothers it with a single screech. The bright side remains neutral.
Mutant Villager: Hm... it looks like a mutant zombie, but this time they got something to defend itself or even the village. It can hold 3 weapons, with one being a sword, one being a battle axe, and its own type of crossbow. Most of the time, they will use their fist to defend. I heard they got useful items or weapons for trading.
Mutant Iron Golem: Hm... it looks completely different... Known as "GRUG" from some users, a war machine golem that is nothing like you have ever seen. It doesn't spawn naturally, but instead it's a gift. It can withstand multiple mutants at once with its melee attack combos, range attack, and even a special ability it holds on.
Mutant Snow Golem: At least it doesn't throw snowballs this time. It's more of a stronger version of Snow Golem, almost like an Iron Golem. Its whole body is so cold that it can even freeze the water and casually walk on it. I wonder what's under that pumpkin.
Mutant Vindicator: The first mutant as part of the illagers. Holds a giant battle axe at anytime and can be lethal at its enemies. It kinda acts like a zombie sometimes pretending to be knocked.
Mutant Evoker: Yea, don't mess with this one... A powerful mutant that acts like a boss... WHICH IT IS. It can summon waves of fangs, vexes, and even a strong attack. Unlike every other evoker that runs away, this one is not afraid.
Mutant Vex: A scary mutant that can be only summoned by Mutant Evoker. It can block range attacks at a certain time and cannot be escaped from. It only has a lifespan of 45 seconds after being summoned.
Mutated Evoker Fangs: Yea, goodbye... This strange type of mutant has a rare chance of being summoned by the Mutant Evoker. It can dig underground, leaving no trace behind, and can sneak enemies up by surprise... It kinda looks like Wojira from something...
Mutant Piglin: Another beast that could hold either a Crossbow or a Sword. It seems to be neutral if a player wears full gold armor. It loves the smell of gold and is not afraid at all that makes normal piglins get scared of it.
Mutant Piglin Brute: Right away it's more of a threat in the nether, anything that it sees will be attacked, and its special golden battle axe has a special role... At least it doesn't spawn commonly.
Zombifed Mutant Piglin: One of those neutral mutants that live in the nether. It can even walk on lava when it feels like it, and with its golden sword, it's dangerous. Does it mean using flint and steel can finish it off? It's a mutant that walks on lava, so I don't think so... Yet... Where did this Pigman come from? That makes 2 mutants.
Mutant Wolf: Hm... It's slightly larger than before, like a bear, but more serious with its sharp claws. Like a normal wolf, there are up to 9 variants, and you can even wear wolf armor for extra protection. It loves to eat food and happens to scavenge them.
Mutant Skeleton Wolf: Oh, poor Grim... It originally was a lost media mob from Minecraft Earth, but another hope was found. It mostly leaves in the nether and seems dangerous. It may be possible to be tamed and has a habit of enjoying rotten flesh... Strange...
Mutant Ocelot: Hm... it looks completely different. Like a strange leopard, bobcat, and tiger but as one mutated beast. One of the fastest mutants alive that can outrun anything, even its prey. Apparently it likes to scavenge food, leaving nothing behind.
Mutant Axolotl: It looks cute out of all the mutants around. It lives in lush caves but is rarely found. It has a pointy tail and can be used as a weapon... I think it needs a new look.
Mutant Endolotl: This is interesting... A enderman, and a axolotl too, as one, is part of an icon from a popular server. It loves to fly too much, just like a phantom, and seems to have interest in Chorus Fruit. Is it passive though? No...
Mutated Spider Pig: A spider and a pig, together totally NOT Spider-Man. Just a mutated creature who has an interest in pigs and spiders. When up close, it uses spiderwebs all around that area so no prey can escape... For an odd reason, any pigs or spiders victims mutate to Spider Pig...
Easter Eggs can be found within this add-on. It could be mutants that are like the classics from previous versions, mutants that are game character references, and even mutants that are YouTubers!
Chemical X: The potion that affects mobs to turn into mutants with a 50% chance of succeeding and the other... Well, it was worth a try. It can be craftable and brewable with a water bottle and some obsidians.
Hulk Hammer:a weapon that can be found from mutant zombies... "As of now, it doesn't have any abilities, so for now, or it could be permanent, it can be enchantable."
Endersoul Hand: A craftable item with one eye of ender and 4 endersoul fragments. It currently has two abilities as of now, with one being able to teleport any blocks in range by sneaking and the other throwing blocks anywhere. "This isn't final. I will still find a way to make it pick up blocks and throw. This is just temporary since I'm still new to scripting."
Endersoul Fragment:A craftable item that can be dropped from a Mutant Enderman's explosion.
Creeper Egg: An item that can be found from a Mutant Creeper's death, it can be picked up and stored in inventory for later use. It can hatch into a baby creeper if you let it hatch, but it will take a few Minecraft days for it to hatch. "I suggest you let it be charged to reduce the time by a lot."
Mutated Swords: Currently with 5 tiers (Stone, Iron, Gold, Diamond, and Netherite). This can be found from specific mobs or can be traded by Mutant Villager. It can be enchanted and upgradeable if you have a diamond tier.
Mutated Battle Axe Tiers: Currently with 4 tiers (Iron, Gold, Diamond, and Netherite). This can be found from specific mobs or can be traded by Mutant Villager. It can also be enchanted and upgraded if you have a diamond tier.
Mutated Trident: This item can be found by Mutant's Drowned's death and can be enchantable. It can't be thrown like a trident as of now but will on later (I'm new to scripting).
Currently, there is no new trailer for this version as of now, but will likely appear eventually...
If you have any questions or bugs, visit [My Discord Server]
Updated on November 02
Version 4.0
NEW FEATURES:
Added Mutants:
- Mutant Evoker
- Mutant Vindicator
- Mutant Vex
- Mutated Evoker Fangs
- Mutant Bogged
- Mutant Villager
- Mutant Zombie Villager
- Various Easter eggs included
Added Mobs:
For mobs from previous games or servers with a mutant form, a normal form is now available:
- Bouldering Zombie
- Lobber Zombie
- Skeleton Wolf
- Enderlotl
Added Items/Weapons:
- Mutated Sword Tiers
- Mutated Battle Axe Tiers
- Mutated Trident
- Endersoul Hand (WIP in some parts)
- Endersoul Fragment
CHANGES:
Creeper Shard:
- Now functional: when used on a mob or as an item, a message appears with options indicating if it needs charging, its current charge, or if it’s fully charged.
- Usable multiple times; hit entities to gain durability until maxed out.
- Creeper Eggs will take longer to hatch; charging will speed up progress.
- Removed the spawning feature to allow Mutants to spawn naturally without bugs.
Mutant Reworks (90% Rework):
Mutant Iron Golem (GRUG):
- New appearance, stronger, and more useful.
- Variants based on mutation location (cherry blossom, desert, lush caves).
- Capable of melee combos on targets.
- New "Iron Spikes" ability damages nearby mobs.
- New ranged mode shoots "Heavy Cores".
- If tamed, can enter a sleep mode where mobs won’t attack (even the Warden) and will heal over time.
Mutant Enderman:
- Now neutral; attacks only if looked at.
- Takes water damage slowly instead of 2 per second.
- May pick up and throw 1-2 blocks when attacking.
- Teleports and damages nearby mobs if hit.
- On death, releases an explosive trap with limited escape for entities caught inside.
- Drops Endersoul Fragments instead of Eyes of Ender, which can be crafted.
Mutant Zombies:
- All zombies except Piglins now have a smash attack if close.
- Delays from long distances cause them to roar and summon minions, making them temporarily vulnerable.
- Lobber and Bouldering Zombies also summon minions after being knocked down.
- Can throw targets up into the air after multiple smash attacks.
- Continue fighting even after 4-6 knockdowns with partial health.
Mutant Skeletons:
- Upon defeat, explodes into skeleton parts more smoothly than in the last version.
- Skeleton, Stray, and Bogged (new) have varied shooting styles: either fast and inaccurate or slow and precise.
- Rarely shoot TNT arrows with unique properties for each type.
- May jump and shoot multiple arrows if target is too close, replacing the previous spam attack.
- Wither Skeleton has a slight design update for a more menacing look.
- Wither Skeletons may spin with stone swords, damaging nearby mobs, and can defend against attacks briefly.
- Still use melee attacks but with refined range tactics.
Mutant Creeper:
- Second stage removed, making it a single-stage mutant.
- Regenerates health and flees if it loses 25% or more health.
- Instantly jumps at targets instead of with delay.
- Explodes upon death, glowing brightly, and drops a Creeper Egg (charged if the Creeper was charged).
Other Mutants:
- Mutant Endolotl flies like a phantom but stays close when tamed.
- Mutant Ocelot, Wolf, and Skeleton Wolf have updated designs and animations with unique behaviors related to food and weapons.
- Mutant Ocelot is now the fastest, outrunning even Mutant Iron Golem.
- Mutant Zombies, Piglins, and Villagers are slightly taller than in previous versions.
- Most mutants now have simplified textures; some will get updated textures: Mutant Zombie, Husk, Drowned, Enderman, Creeper, Skeleton, Stray, Wither Skeleton.
- Mutant Snow Golem has behavior tweaks and a faster melee attack with improved animations.
- Updated sounds for Mutant Wolf, Skeleton Wolf, Endolotl, and Ocelot.
- Some Easter Egg mutants have been altered or removed.
Updated Items:
- Enhanced appearances for Creeper Shard, Creeper Egg, and Hulk Hammer in both 2D and 3D.
- Pocket Mutant Creatures temporarily discontinued.
FIXES:
User-Reported Bugs (from Discord Server):
- Fire-immune Mutant Zombies now correctly ignite on fire blocks.
- Mutant Zombies, Husks, and Piglins no longer continuously roar when idle.
- Fixed Enderman clone attack issue.
- Mutant Iron Golem (v1.0) now properly targets and attacks mutants and mobs.
- Hulk Hammer And Creeper Shard weren't visible in the creative menu / from mutants after being defeated.