Mob Battles V11.0

Thumbnail: Mob Battles V11.0

This addon adds 8 functional Sticks with which you can edit the health of entities, size, speed, tame or even arrange battles between them!

Create fights of riders using the stick 'rider setter' e.g: A skeleton riding a spider vs a Pillager riding a ravager or custom entities.



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Find them in the "Equipment" Category.

List of Sticks in the Inventory

Sticks Types


Kill Entity

This stick will kill the desired entity by just hitting it.

Useful if you are bored with the fight you're watching, or you just want to kill an entity that has a lot of HP.

Using a Kill Entity on a Creeper

Raid Stick and Raid Initializer

Raid Stick:

Allows you to make a group of entities destinated to attack another entity.

The maximum number of entities is 10.

Raid Initializer:

This stick is used to initialize the raid (it will get the entities you hit with Raid Stick)

Debug Stick [entity]

Allows you to modify some entity components like health, movement, variant, etc.

Allows you to execute command using the entity context "@s".

You can add some mob effecs to the entities.

Debug Iron Golem Menu

Debug Iron Golem - Effects, HP and Movement

Tamer Setter

Tames the selected entity.

Note: Entity must have "minecraft:tameable" or "Minecraft:tamemount" component.

Entities with this component:

  • Allay
  • Cat
  • Wolf
  • Parrot
  • Horse

Tamed Wolves

Tamed Horse

The Wolf Has Already Been Tamed

Tamed Allay

It is Impossible to Tame a Pig

Rider Setter

Starts a riding for entities.

The first entity you select will be the "mount"/"ride", this entity gotta have "minecraft:rideable" component and then the next entity will be the rider, and it has to be a valid rider e.g: Pig (mount) -> Zombie (rider).

A Husk is Sitting on a Sheep

A Husk is Sitting on a Spider (Screenshot 1)

A Husk is Sitting on a Spider (Screenshot 2)

A Husk is Sitting on a Spider (Screenshot 3)

A Pillager is Sitting on a Ravager

Husks Are Sitting on Top of Each Other

Husk Saddled a Horse

Addon Chat Tips

Target Setter

The Target Setter makes 2 entities fight each other.


  • Entities who don't have AI behavior attacks won't be affected e.g: Chicken vs Pig.
  • Due to API changes entities must have "minecraft:behavior.hit_by_target" otherwise the stick won't get any effect (This is because some people use custom entities, if the custom entity does not have this component you can add it and it will work)

Battle of the Wolves

Equipment Editor

Equipment editor stick:

Screenshot of Equipment Editor Stick

Equipment Editor Stick in the Creative Inventory

Useful when you need to edit, modify or add items in [ Mainhand, Offhand, Head, Chestplate, legs, feet ] slots.

Equipment Editor: Screenshot 1

Equipment Editor: Screenshot 2

Equipment Editor: Screenshot 3

Equipment Editor: Screenshot 4

Equipment Editor: Screenshot 5

Equipment Editor: Screenshot 6

Updated on September 23

  • Available for 1.20.30
Download links
Download .mcaddon (1.20.30)
Supported versions
2 391