Permission for ModBay:
Find them in the "Equipment" Category.
This stick will kill the desired entity by just hitting it.
Useful if you are bored with the fight you're watching, or you just want to kill an entity that has a lot of HP.
Allows you to make a group of entities destinated to attack another entity.
The maximum number of entities is 10.
This stick is used to initialize the raid (it will get the entities you hit with Raid Stick)
Allows you to modify some entity components like health, movement, variant, etc.
Allows you to execute command using the entity context "@s".
You can add some mob effecs to the entities.
Tames the selected entity.
Note: Entity must have "minecraft:tameable" or "Minecraft:tamemount" component.
Entities with this component:
Starts a riding for entities.
The first entity you select will be the "mount"/"ride", this entity gotta have "minecraft:rideable" component and then the next entity will be the rider, and it has to be a valid rider e.g: Pig (mount) -> Zombie (rider).
The Target Setter makes 2 entities fight each other.
Equipment editor stick:
Useful when you need to edit, modify or add items in [ Mainhand, Offhand, Head, Chestplate, legs, feet ] slots.