Four Seasons | Dynamic Seasons & Weather
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Imagine stepping into your Minecraft world and finding it alive with you: a spring full of pink petals drifting through the air, a sunny summer with glowing fireflies at night, an orange autumn with leaves falling to the ground, and a winter with real snow piling up under your feet and frozen lakes. That is exactly what the Four Seasons mod for Minecraft Bedrock delivers: a complete dynamic seasons-and-weather system that runs by itself from the moment you activate the packs — no cheats, no complicated setup.
What happens in your world?
As soon as you activate the mod, the calendar starts counting: each season lasts 7 in-game days by default (adjustable from the settings form), and season changes happen automatically with a cinematic title announcing the new arrival. At the top of the screen you will find a neat little HUD showing the season name and icon, the current day, the live weather, the next season with its countdown, and even a temperature readout that shifts with the season, the weather, and the time of day.
Weather: 10 living types
Every season has its own atmospheric personality: mild spring with light rain, sunny summer with sudden thunderstorms, cloudy rainy foggy autumn, and brutal winter with snowstorms. The ten weather types are: clear, cloudy, light rain, heavy rain, snowfall, heavy snowfall, snowstorm, thunderstorm, blizzard, and ground mist. Weather ramps up and fades gradually, rain and snow loop volumes follow the intensity, and during thunderstorms you will hear genuine thunder claps from time to time.
Winter: real snow, not decoration
The best part of the mod is winter: genuine snow layers accumulate around every player on natural ground and tree leaves, and they persist even if you quit and reload. If you enable the lake-freezing option, water surfaces turn to white ice, and when spring arrives everything melts back exactly as it was. Most importantly, your builds are completely safe — the mod never places snow on player-built blocks unless you enable that option yourself, and it never destroys a block.
The sky is full of surprises
If you stay up on a clear winter night you will see the aurora with its green, teal, and violet curtains dancing in the north; on clear summer nights shooting stars cross the sky with twinkling stars; and after daytime rain you may find a colorful rainbow arcing to your south for about a minute. On top of that, a golden fog at sunrise and sunset makes lakes look magical.
Feature table
| Feature | Details |
|---|---|
| Seasons | 4 seasons × 7 days (adjustable from 1 to 365) |
| Weather | 10 types with ramping intensity and per-season timing |
| Particles | 25 custom particles: petals, pollen, leaves, snow, mist, aurora, meteors, rainbow |
| Sounds | 7 original ambient loops + thunder + season-change chime |
| HUD | season, day, weather, next season, color-coded temperature (blue freezing, red hot) |
| Snow | real reversible accumulation, 8192-block journal, 32-block radius |
| Commands | /fs:season with subcommands + instant /fs:spring /fs:summer /fs:autumn /fs:winter |
| Compatibility | Bedrock 1.26.63+ — mobile, console, and PC — no cheats, no experiments |
Commands you will need
/fs:season info— current season and weather status./fs:winter(or any season) — instant switch (operator)./fs:season weather <type>— force any weather with optional tick count./fs:season event <aurora|stars|rainbow|clear>— instant demo of any sky event./fs:season config— admin settings form (durations, snow, freezing)./fs:season settings— your personal HUD/particles/sounds prefs.
The mod is built entirely on stable Script APIs (@minecraft/server 2.11.0 and @minecraft/server-ui 2.3.0) with zero experimental features, and it is MIT licensed.
