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FearCraft the Experiment [Inspired by Java] {Public Beta}

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Ever wanted to make your Minecraft fears become real? This addon adds some popular well known Monsters to your Minecraft world inspired by Java, but with an interesting twist exclusive to Bedrock!

Fearcraft the Experiment Addon for Bedrock [Inspired by Java]

👀

I have been slowly started reworking Fearcraft lately! It's a work in progress still!

BUT: You can already find an experimental version of the Fearcraft rework version on Modbay!

⚠️ Warning: This version might be buggy and change a lot each update! It's not guaranteed to work!
For people who like to be lab rats or scientists like me, come help me improve this new version of Fearcraft and report any bugs or share any tips for future improvements!👨🏼‍🔬

It's still the main/best version of Fearcraft lol! ; )

Entities in the Fearcraft the Experiment as of now:

  • The Man From the Fog with unique AI
  • The One Who Watches Reborn with a twist
  • The Cave Dweller Reimagined with unique AI
  • The Knocker with unique AI
  • The Shadow Figure
  • The new Goatman with unique AI
  • The King Dweller with unique AI
  • The Cartoon Cat Dweller with unique AI
  • Herobrine basic version(Can be expanded by overriding with Haunted by Herobrine Remake V3)
  • Null basic version

The entities spawn after a few days! You can hear them early tho!

Please don't ask about spawneggs, they come later lol!😝

This version differs a lot from the older one!☝️

Stay tuned for any updates!

Have a fantastic time!

Cheers!🥂 😎🤩👻👀🤗👍

Important: "Fearcraft the Experiment" is the new main version of the addon! You don't need the extra jumpscare pack anymore! Also Fearcraft the Experiment is best played individually, even though it's compatible with others, for the best experience! This is a Modpack containing most of my newer addons/mods! Using utility addons like dynamic light or vain miner etc is fine! I strongly recommend leaving other dweller addons out! For the intended experience!

Warning: The Legacy Fearcraft version is older and only works below Minecraft version 1.21.80! Fearcraft the Experiment however, works in the most recent Minecraft versions! Even preview lately lol!

Announcement including compromise about Credit confusion:

Let's first say sorry for not updating this page info in a very long time! It caused quite some confusion, unfortunately! I have a really hard time keeping track of the information, and sometimes I forget who's involved with it!

The Fearcraft Addon is strongly inspired by Java and uses some creations from developers from the Java platform! Because of the way I handle stress, I completely forgot about giving them credit for their hard and original work! I'm still not very familiar with all Java developers involved! I haven't played Java that much yet, lol! I respect the original creators of the entities and I don't have any bad intentions at all! I just liked to make something nice and familiar for Bedrock! Bedrock doesn't really have a big addon community yet! I only code the entities Bedrock AI! Some of my friends made Bedrock versions of the entities! Our Bedrock versions work different from Java! But we should at least have asked for permission! I'm sorry for that!

I'm really thankful to "everyone" who's involved with both the original Java mods and bedrock version of those mods! I will give credit to those I'm familiar with being involved in this!

If something isn't correct, feel free to ask me about it! I do my best to make this as fair as possible!

I prefer things to be positive and legit!

Credits

Fearcraft for Bedrock is highly inspired by the Java originals:

  • Thanks to Gargin, Swayle, Flame, Pixelcoder and all other great Java developers that made those amazing dwellers!
  • Thanks to Dinoking2021 for starting the Fearcraft addon and making the first legacy entitie models himself!
  • Thanks to Lucasgh for making the Weeping Angels models used in this addon!
  • Thanks to OldArcadeFun for making the Bedrock version of the Night Dweller!
  • Thanks to Mr Puff, Jack Dixon and Mopeygadog for creating the Bedrock versions of the models, textures, animations and sounds inspired by the Java originals!
  • Thanks to cpzlvslpz for the extra ambient sounds in the addon!
  • At last me (DolphinMasterMB) made the Bedrock version code for those cool monsters! But with a bit of a twist to make them interesting for Bedrock players!

The Fearcraft Addon for Bedrock in short

Fearcraft is an addon adding some interesting horrors to Minecraft Bedrock! Most of those horrors are inspired by popular Java mods! Fearcraft aims for an interesting and quite familiar horror experience on the Bedrock platform of Minecraft!

This addon is in public beta and will update very quickly fixing bugs and adding interesting new stuff! Fearcraft is a community driven project and most of the stuff happening is based on user requests and fun experiments! Making Minecraft addons is our hobby not our work lol! We prefer to have fun with our project and don't cause any trouble! We just like to make people scared of Minecraft lol! Just for fun!

I recommend playing this addon blindly and let it take you by surprise for the best experience possible! There are some examples and tutorials on this page for if you're scared of the unknown!

Please keep in mind this addon updates "almost" daily! Fixing bugs, doing improvements and adding interesting surprises!

Install and Update Tips

Please disable the addon from any worlds prior! Make sure to delete all older versions of the addon first! Then redownload and reinstall the addon after! Don't leave any older versions behind! Check both your Minecraft storage cache and older worlds resources and behaviors for older versions to delete, before attempting a new installation! Also, always toggle all experiments on in your world for the addon to function correctly! Happy playing! Cheers! ; )

This usually applies to all my addons!

Sightings within the Experiment (Spoiler alert):

Dark forest with glowing red monster eyes

Dark, eerie forest scene with game controls.

Glowing-eyed monster in a dark forest

Dark cave with eerie glowing eyes ahead

Dark cave with glowing monster eyes ahead.

Glowing-eyed monster lurks in dark tunnel

Nighttime village with player HUD visible.

Glowing monster eyes in dark forest scene.

Night scene with a mysterious white creature.

Cozy room with cassette player and armor.

Glowing masked figure near open chest at night

Glowing monster face in dark cave corridor

Tree with glowing eyes and sharp teeth at night

Player faces glowing-eyed monster at night

Dark cave scene with a lurking monster.

Dark survival game mod with monster encounter

Dark forest with eerie purple fog at night

Dark forest with glowing eyes at night

Dark forest with a monsters glowing red eyes

Player exploring a dark, spooky night scene

Dark forest scene with glowing monster eyes

Glowing monster near a wooden house at night

Nighttime village scene with monsters nearby

Please remember that this addon is still in active development! It's a privilege to try it early, but please be aware there might still be bugs! Please don't be upset and report those bugs to me! We will do our best to make something nice!

Cheers! ; )

Updated on October 3, 2025

  • Added two new Dwellers with unique AI being experimented on!
  • Some Dwellers are more desperate: they will persist in chasing when they feel like catching you (changes to scenarios where they gave up way too early).
  • Added the Goatman to the turn cycle correctly (previously accidentally excluded).
  • Some bugfixes and improvements.
  • Please help me confirm their behavior and have some mad fun with crazy entity AI!
Changelog for September 23, 2025 / Old Update
  • The cave dweller can learn to go to the surface later, when the player progresses.
  • Some entities/dwellers can learn to follow you into the Nether.
  • Random stalkers / jumpscares might occur when you least expect it.
  • Reduced the chance of random fog significantly.
  • Did some more bug fixes and optimization.
  • Please help me test this cool update!
Changelog for September 20, 2025 / Old Update
  • Big convenience update:
    • Massively improved the cycle system where Dwellers/entities take turns!
    • All surface dwellers now correctly take turns!
    • The Goatman got locked into the cycle too now!
  • Some exclusions:
    • The Cave Dweller is excluded in the cycle! He is independent!
    • Some entities/dwellers can affect the game in the background without being at turn dynamicly!
    • Some surface creatures at turn can sometimes randomly appear in caves too based on their behavior algorithms!
  • Things to know:
    • You start with a 1 day grace period (The cave dweller might spawn slightly earlier when in super deep caves early)!
    • You might hear sounds etc early (ambience)!
    • The Dwellers/Entities can still have their own progression/phases/states besides taking turns!
    • Fearcraft the Experiment is made with Vibrant Visuals in mind and might look different (slightly off) without!
  • For the future:
    • New Dwellers/Entities might join the Experiment unexpectedly at random times!
    • I'm still cooking!
    • Besides being very busy, the Experiment still evolves!
    • It's super fun!
  • Have a fantastic weekend! Cheers! ; )
Changelog for September 15, 2025 / Old Update
  • Updated the addon page to be more relevant!
  • Changed and added some information on the page to reflect the current experiment build.
  • Removed older screenshots and videos and added new gameplay screenshots from recent addon versions.
  • Have you spotted the new entity yet?
Changelog for September 14, 2025 / Old Update
  • Something highly experimental sneaked into the addon — an experimental entity is now present in the experiment build; its behavior is currently unknown and may be unstable.
  • The entity may appear in forest areas and behaves unpredictably; expect bugs and unexpected interactions.
  • Calling for brave testers: please seek out this entity, confirm its behavior, and report any findings or bugs to help improve the addon. Cheers! ; )
Changelog for August 24 / Old Update
  • Support for Minecraft version 1.21.100 and 1.21.101 was added some time ago lol (For Fearcraft the Experiment version only though)!
  • I still didn't have enough time to add more entities/dwellers! Sorry lol! But those will still come eventually though! Don't worry my friends!
Changelog for July 06 / Old Update
  • Added a work in progress experimental addon version for you to test called Fearcraft the Experiment! This test version will probably be the new Fearcraft for later Minecraft versions eventually!
  • Please help me test this version and report any bugs for future improvements!
  • Legacy Fearcraft is still available for use on older Minecraft versions!
Changelog for January 06 / Old Update
  • Finally fixed the issue with toggling the Cartoon Cat and Dweller King on or off!
  • Tested the addon: It still works on later MC versions!
  • Please don't mind bugs, its classed a classic addon!
Changelog for August 23 / Old Update
  • I updated the addon for Minecraft version 1.21.21 and later versions!
Changelog for March 16 / Old Update
  • I added the Dropbox link back! Let's hope it works! For my friend it did, lol!
Download links
FearCraft the Experiment Addon {Public Beta} [Dropbox]
FearCraft the Experiment Addon {Public Beta} [Mediafire]
Supported versions
1.21.100 1.21.90 1.21.80 1.21.70 1.21.60 1.21.50 1.21.40 1.21.30 1.21.20 1.21.10 1.21.0
Tags
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  1. The mod is just great. I saw a new video about the one who watches When can I see him?
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      Maybe after a addon reinstall!👀👻
  2. No avatar image
    Neymar
    Bro , Sorry for ask again but you alredy have added de the white thing , i have a aternos server w/this mod , and i want to know for update
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      The white thing? What do you mean lol?
  3. The goat man is amazing bro, he had no way of getting into my house so he found a passage that led to my mining and then entered the house through mining 💀
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      Thank you very much! That sounds cool! Cheers! ; )
  4. Hisman profile avatar
    Hisman
    Hey I ilke this addon but I have some suggestions the mobs ai is kinda bad like they just stay still instead of chasing you if it possible can help there ai and there something about the man from the fog his model isn’t that scary if you can make it were he has bloody teeth’s and have a creepy run animation and it sounds will echo throughout the world that will be much better overall it a good addon it has the vibe of the horror it just the sound that really don’t make it that scary and your the best horror creator
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      Thanks for the suggestions! The Man from the fog indeed need some more work lol! About the AI: Is it really that bad?!😅 I intended to make the AI unpredictable! For me the AI does solve himself upon getting stuck! The AI has many options being randomly selected by big dice roll odds! Those entities can surprise you even while seem being stuck! Cheers! ; )
  5. No avatar image
    Neymar
    When you pretendo tô add the goatman? I see in your vídeos you alredy have made them
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      Surprise!👀👻🐐 Maybe try a reinstall! Cheers!🥳🤩😎👌🤗👀😊👍😉
  6. This add-on really give me nightmare(・ω・*)ー
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      Do you like it though? Cheers! ; )
  7. UnoD4wg profile avatar
    UnoD4wg
    Can you add a mod that makes it very dark at night?
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      Maybe you can try to use the Minecraft brightness slider in settings for more darkness! It works for me! New shaders and stuff might come in a later update! Cheers! ; )
  8. Please add the goat man
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      If I have got his resources, I will add him! Cheers! ; )
  9. How discharge in iPad mobile
  10. educ4875 profile avatar
    educ4875
    Hola señor, quería saber por qué no me aparece ninguno de esos monstruos, activo todas las opciones experimentales y no me aparece juego en la 1.20.40
    1. No avatar image
      Leonard
      A mí también me pasó lo mismo
    2. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      The monsters are pretty rare sometimes! Some of them are classed as bosses or trials! They have super unique spawn conditions! They work way different than your usual Minecraft mobs! If still nothing spawns, please make sure you activate the both addon packs resource and behavior in your active Minecraft world! Also I recommend using all Experimental features just in case! Cheers! ; )
      1. No avatar image
        Leonard
        Tienen huevos de spawn?
        1. DolphinMasterMB profile avatar
          DolphinMasterMB Author
          The Fearcraft addon specifically doesn't use spawneggs with a reason! The entities/monsters in this addon have unique rules based on gameplay conditions! Those make the game interesting and dynamic in survival! Using spawneggs to spawn them breaks the system and ruins the intentional experience!
  11. hey sir i have a question, why is it when i try to sleep it teleports me away? is it supposed to be like that?
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      That's part of a nightmare event! It happens at random! Just try to survive! It's part of the addon challenge! Cheers! ; )
  12. Hello Dolphin how does everything spawn? i know how the eyes spawn just around the player but how does everything else?
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      I recommend watching my Youtube videos for a in depth showcase and look at the available monsters! Maybe it could be fun to be surprised though! Cheers! ; )
  13. ifanak profile avatar
    ifanak
    It's a great mod. So scary when play alone. But i have a question, what i'm supposed to do when the Lurker approaching me?. I barely can move and that thing destroy my house also somehow that thing give me 1 diamond.
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      Thank you very much! The Lurker is a powerful boss! If he bothers you, you could use the command: "/tag @a add d4" to prevent him from spawning! If you successfully stalk him, you eventually start to slowly gain diamonds! It's a secret mechanic! You get rewarded for the risk you take at random! I'm starting to work on gameplay mechanics too! There needs to be some balance atleast lol! Cheers! ; )
      1. ifanak profile avatar
        ifanak
        I need help. I can't sleep. I keep teleporting outside when i try to sleep. the moon also not moving. What happen
        1. DolphinMasterMB profile avatar
          DolphinMasterMB Author
          That's the curse of the Lurker! It traps you in a nightmare in the actual Minecraft world! It's part of the challenge! You will be able make it day again eventually! Just try to survive! Cheers! ; )
  14. Hi dolphinmaster I have a doubt, is it possible to delete the angels and the eyes? Because i want to play with cave dweller and the man from the fog
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      In Fearcraft you can disable every monster/entity individually to your preference by using this chat command: "/tag @a add d*"! The "*" can either be 1, 2 ,3 ,4 or 5(For now! Until new entities while join)

      1: To disable the Cave Dweller,
      2: To disable the Eyes in the Darkness,
      3: To disable the Man from the Fog,
      4: To disable the Lurker,
      5: To disable the Weeping Angels,

      By using this command, you prevent the selected entity from spawning completely until you remove those tags from all available players by using: "/tag @a remove d*"

      Cheers! ; )
  15. Djigan profile avatar
    Djigan
    How i can delete angels and eyes? Because i want play only with "cave dweller" and "the man from the fog"
    1. DolphinMasterMB profile avatar
      DolphinMasterMB Author
      In Fearcraft you can disable every monster/entity individually to your preference by using this chat command: "/tag @a add d*"! The "*" can either be 1, 2 ,3 ,4 or 5(For now! Until new entities while join)

      1: To disable the Cave Dweller,
      2: To disable the Eyes in the Darkness,
      3: To disable the Man from the Fog,
      4: To disable the Lurker,
      5: To disable the Weeping Angels,

      By using this command, you prevent the selected entity from spawning completely until you remove those tags from all available players by using: "/tag @a remove d*"

      Cheers! ; )