Eternity Shader Deferred for Vibrant Visuals
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Eternity Shader Deferred for Vibrant Visuals
Eternity Shader Deferred is a custom shader specifically made for Vibrant visual using the pipeline to give you one of the best graphics experiences possible on your Bedrock Edition. It currently supports 26.50-26.60 and aims to provide visuals you may not have experienced on Bedrock before!
Screenshots:
Features:
- Volumetric Clouds (Robobo1221)
- Atmosphere scattering
- Volumetric Rays
- Better Tonemapping
- Meteor Star effects
- Lightning based on Atmosphere scattering Depth Caustics
- Custom Modified Dynamic Shadows
- New Water
- New Water Absorption
- Physically based Sun
- Moon Phases
- Night Lighting
- IBL Based Reflection of Cubemap (On all Metallics)
Tutorial:
Android:
- Use Patch Minecraft Apk or MaterialBinLoader from Play store
iOS:
- Use Hynis MC Loader or file replacement in the data folder and use the base mcpack
Windows:
- Use Better RenderDragon from GitHub or another tool, or perform file replacement in the game folder and use the base mcpack
Our Discord: Join
Updated on October 4, 2026
- Did a hotfix in water json
- Reduced size by removing unnecessary folders in mcpack
