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Mel's Dynamic Lights

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Mel's Dynamic Lights

Light up the world around you — just hold a torch, lantern, or any glowing item, and the light follows wherever you go.


Achievement-friendly

No experiments required


Dynamic Lighting

Holding any light-emitting item will illuminate the area around you in real time,
with brightness that reflects each item's light level — a Lantern shines brighter than a Torch, just as you'd expect.

 

Dark screen with minimal visible elements.

 


For a smoother and more satisfying experience,
brightness transitions gradually whenever you pick up or swap a glowing item.

 

Dark screen with player hotbar visible.

 


Colored Lights

(Requires Vibrant Visuals)

Light color reflects the material of the item you're holding.

 

Character holding glowing redstone torch

 


Offhand Mechanics

Double-sneak to move your held item into the offhand slot.

 

Player holding glowing torch on grassy hill

 


Keyboard users can also set up a command macro using: /mel:swap

 

Macro command setup interface with keybind

 

Binding it to "F" gives you the same feel as Java Edition's offhand swap —
note that Bedrock's macro system requires pressing  ALT + F  to trigger it.


Offhand-compatible items:

All Torch variants · All Lantern variants · Lava Bucket

ALT text Torch, lantern, and lava bucket icons Tooltip Torch, double-sneak to swap hands


Swapping moves only 1 piece to your offhand,
keeping the rest in your mainhand for use.

 

Player holds glowing torch on a grassy hill.

 

Items that Vanilla already supports in the offhand (Shield, Totem, Arrow, etc.) swap as a full stack as usual.


If your offhand already has an item, swapping will automatically return it to your inventory.

If your inventory is full and can't absorb it, you'll see a warning in your action bar instead.


Dropped Items & Entities

Thrown items emit light that follows them wherever they go.

 

Player holding torch, lighting a dark cave

 


Certain mobs glow as well:

Glow Squid · Magma Cube · Blaze · Charged Creeper

 

Glowing squids illuminate a dark cave.

Glowing red blocks light up a dark cave.

Colored dynamic lights illuminate a forest path.

Glowing particles illuminating dark terrain

 


Projectiles & Explosives

Flaming arrows glow as they fly through the air — as do Fireballs, Wither Skulls, and other blazing projectiles.

 

Character holding glowing tool at night.

 


Lit TNT, TNT Minecarts, and TNT Sulfur Cubes
glow in the moments before detonating.

 

Blocky terrain at night with dynamic lighting

Glowing TNT block lighting up grassy field

 


A Creeper flashes with light as it begins its explosion.

 

Dark forest scene with subtle dynamic lighting

 


Environmental Mechanics

Players and mobs emit light while on fire.

 

Player holding glowing item lights up night

 


Water-sensitive items — Torches and Campfires — extinguish automatically when fully submerged.

 

Character holds glowing item by water at night.

 


Sea Pickles only glow while underwater,
matching their real Vanilla behavior.

 

Player holding glowing item lights the night.

 


Thank You

Thank you for downloading.

Feel free to let me know if you have any feedback.


Updated on June 27, 2026

  • Reduced unnecessary background processes for better performance
Download links
Mel's Dynamic Lights v1.1.1
Supported versions
26.30 26.20 26.10
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